allegro4r 0.0.1

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Files changed (59) hide show
  1. data/History.txt +4 -0
  2. data/Manifest.txt +58 -0
  3. data/README.txt +94 -0
  4. data/examples/exdbuf.rb +58 -0
  5. data/examples/exfixed.rb +46 -0
  6. data/examples/exflame.rb +200 -0
  7. data/examples/exflip.rb +87 -0
  8. data/examples/exfont.rb +70 -0
  9. data/examples/exhello.rb +46 -0
  10. data/examples/exjoy.rb +206 -0
  11. data/examples/exkeys.rb +216 -0
  12. data/examples/exmem.rb +50 -0
  13. data/examples/exmidi.rb +97 -0
  14. data/examples/exmouse.rb +149 -0
  15. data/examples/expal.rb +70 -0
  16. data/examples/expat.rb +62 -0
  17. data/examples/exsample.rb +89 -0
  18. data/examples/extimer.rb +84 -0
  19. data/examples/unifont.dat +0 -0
  20. data/ext/a4r_API_BITMAP.c +27 -0
  21. data/ext/a4r_API_DIGI_DRIVER.c +14 -0
  22. data/ext/a4r_API_GFX_DRIVER.c +14 -0
  23. data/ext/a4r_API_JOYSTICK_AXIS_INFO.c +53 -0
  24. data/ext/a4r_API_JOYSTICK_BUTTON_INFO.c +27 -0
  25. data/ext/a4r_API_JOYSTICK_DRIVER.c +14 -0
  26. data/ext/a4r_API_JOYSTICK_INFO.c +84 -0
  27. data/ext/a4r_API_JOYSTICK_STICK_INFO.c +62 -0
  28. data/ext/a4r_API_KEYBOARD_DRIVER.c +14 -0
  29. data/ext/a4r_API_MIDI_DRIVER.c +14 -0
  30. data/ext/a4r_API_MOUSE_DRIVER.c +14 -0
  31. data/ext/a4r_API_PALETTE.c +63 -0
  32. data/ext/a4r_API_RGB.c +118 -0
  33. data/ext/a4r_API_TIMER_DRIVER.c +14 -0
  34. data/ext/a4r_API_bitmap_objects.c +310 -0
  35. data/ext/a4r_API_blitting_and_sprites.c +86 -0
  36. data/ext/a4r_API_digital_sample_routines.c +83 -0
  37. data/ext/a4r_API_direct_access_to_video_memory.c +102 -0
  38. data/ext/a4r_API_drawing_primitives.c +114 -0
  39. data/ext/a4r_API_file_and_compression_routines.c +27 -0
  40. data/ext/a4r_API_fixed_point_math_routines.c +98 -0
  41. data/ext/a4r_API_fonts.c +147 -0
  42. data/ext/a4r_API_graphics_modes.c +155 -0
  43. data/ext/a4r_API_joystick_routines.c +213 -0
  44. data/ext/a4r_API_keyboard_routines.c +420 -0
  45. data/ext/a4r_API_misc.c +133 -0
  46. data/ext/a4r_API_mouse_routines.c +220 -0
  47. data/ext/a4r_API_music_routines_midi.c +147 -0
  48. data/ext/a4r_API_palette_routines.c +112 -0
  49. data/ext/a4r_API_sound_init_routines.c +29 -0
  50. data/ext/a4r_API_text_output.c +178 -0
  51. data/ext/a4r_API_timer_routines.c +250 -0
  52. data/ext/a4r_API_transparency_and_patterned_drawing.c +87 -0
  53. data/ext/a4r_API_truecolor_pixel_formats.c +44 -0
  54. data/ext/a4r_API_unicode_routines.c +53 -0
  55. data/ext/a4r_API_using_allegro.c +98 -0
  56. data/ext/allegro4r.c +866 -0
  57. data/ext/allegro4r.h +311 -0
  58. data/ext/extconf.rb +11 -0
  59. metadata +112 -0
@@ -0,0 +1,112 @@
1
+ #include "allegro4r.h"
2
+
3
+ /*
4
+ * call-seq:
5
+ * set_palette(p) -> nil
6
+ *
7
+ * Sets the entire palette of 256 colors. You should provide an array of 256 RGB
8
+ * structures. Unlike set_color, there is no need to call vsync before this
9
+ * function. Example:
10
+ * palette = PALETTE.new
11
+ * ...
12
+ * bmp = load_bitmap(filename, palette)
13
+ * abort_on_error("Couldn't load bitmap!") if bmp.nil?
14
+ * set_palette(palette)
15
+ */
16
+ VALUE a4r_API_set_palette(VALUE self, VALUE p)
17
+ {
18
+ // TODO: Check data type of palette? Also, allow array of 256 RGBs
19
+ PALETTE *pal;
20
+ Data_Get_Struct(p, PALETTE, pal);
21
+ set_palette(*pal);
22
+ return Qnil;
23
+ }
24
+
25
+ /*
26
+ * call_seq:
27
+ * get_palette(p) -> nil
28
+ *
29
+ * Retrieves the entire palette of 256 colors. You should provide an array of
30
+ * 256 RGB structures to store it in. Example:
31
+ * pal = PALETTE.new
32
+ * ...
33
+ * get_palette(pal)
34
+ */
35
+ VALUE a4r_API_get_palette(VALUE self, VALUE p)
36
+ {
37
+ // TODO: Check data type of p?
38
+ PALETTE *pal;
39
+ Data_Get_Struct(p, PALETTE, pal);
40
+ get_palette(*pal);
41
+ return Qnil;
42
+ }
43
+
44
+ /*
45
+ * call-seq:
46
+ * default_palette -> pal
47
+ *
48
+ * The default IBM BIOS palette. This will be automatically selected whenever
49
+ * you set a new graphics mode. The palette contains 16 basic colors plus many
50
+ * gradients between them. If you want to see the values, you can write a small
51
+ * Allegro program which saves a screenshot with this palette, or open the
52
+ * grabber tool provided with Allegro and create a new palette object, which
53
+ * will use this palette by default.
54
+ */
55
+ VALUE a4r_API_default_palette(VALUE self)
56
+ {
57
+ // TODO: Convert to data struct or cached or hooked variable?
58
+ PALETTE *pal = &default_palette;
59
+ VALUE obj = Data_Wrap_Struct(cAPI_PALETTE, 0, 0, pal);
60
+ return obj;
61
+ }
62
+
63
+ /*
64
+ * call-seq:
65
+ * black_palette -> pal
66
+ *
67
+ * A palette containing solid black colors, used by the fade routines.
68
+ */
69
+ VALUE a4r_API_black_palette(VALUE self)
70
+ {
71
+ // TODO: Convert to data struct or cached or hooked variable?
72
+ PALETTE *pal = &black_palette;
73
+ VALUE obj = Data_Wrap_Struct(cAPI_PALETTE, 0, 0, pal);
74
+ return obj;
75
+ }
76
+
77
+ /*
78
+ * call-seq:
79
+ * desktop_palette -> pal
80
+ *
81
+ * The palette used by the Atari ST low resolution desktop. I'm not quite sure
82
+ * why this is still here, except that the grabber and test programs use it. It
83
+ * is probably the only Atari legacy code left in Allegro, and it would be a
84
+ * shame to remove it :-)
85
+ *
86
+ * The contents of this palette are 16 colors repeated 16 times. Color entry
87
+ * zero is equal to color entry 16, which is equal to color entry 24, etc.
88
+ * Index Color RGB values
89
+ * 0 White 63 63 63
90
+ * 1 Red 63 0 0
91
+ * 2 Green 0 63 0
92
+ * 3 Yellow 63 63 0
93
+ * 4 Blue 0 0 63
94
+ * 5 Pink 63 0 63
95
+ * 6 Cyan 0 63 63
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+ * 7 Grey 16 16 16
97
+ * 8 Light grey 31 31 31
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+ * 9 Light red 63 31 31
99
+ * 10 Light green 31 63 31
100
+ * 11 Light yellow 63 63 31
101
+ * 12 Light blue 31 31 63
102
+ * 13 Light pink 63 31 63
103
+ * 14 Light cyan 31 63 63
104
+ * 15 Black 0 0 0
105
+ */
106
+ VALUE a4r_API_desktop_palette(VALUE self)
107
+ {
108
+ // TODO: Convert to data struct or cached or hooked variable?
109
+ PALETTE *pal = &desktop_palette;
110
+ VALUE obj = Data_Wrap_Struct(cAPI_PALETTE, 0, 0, pal);
111
+ return obj;
112
+ }
@@ -0,0 +1,29 @@
1
+ #include "allegro4r.h"
2
+
3
+ /*
4
+ * call-seq:
5
+ * install_sound(digi, midi, cfg_path) -> int
6
+ *
7
+ * Initialises the sound module. You should normally pass DIGI_AUTODETECT and
8
+ * MIDI_AUTODETECT as the driver parameters to this function, in which case
9
+ * Allegro will read hardware settings from the current configuration file. This
10
+ * allows the user to select different values with the setup utility: see the
11
+ * config section for details. Alternatively, see the platform specific
12
+ * documentation for a list of the available drivers. The cfg_path parameter is
13
+ * only present for compatibility with previous versions of Allegro, and has no
14
+ * effect on anything.
15
+ *
16
+ * Return value: Returns zero if the sound is successfully installed, and -1 on
17
+ * failure. If it fails it will store a description of the problem in
18
+ * allegro_error.
19
+ */
20
+ VALUE a4r_API_install_sound(VALUE self, VALUE digi, VALUE midi, VALUE cfg_path)
21
+ {
22
+ char *c;
23
+ if (cfg_path == Qnil)
24
+ c = NULL;
25
+ else
26
+ c = StringValuePtr(cfg_path);
27
+
28
+ return INT2FIX(install_sound(FIX2INT(digi), FIX2INT(midi), c));
29
+ }
@@ -0,0 +1,178 @@
1
+ #include "allegro4r.h"
2
+
3
+ /*
4
+ * call-seq:
5
+ * font -> a_fnt
6
+ *
7
+ * A simple 8x8 fixed size font (the mode 13h BIOS default). If you want to
8
+ * alter the font used by the GUI routines, change this to point to one of your
9
+ * own fonts. This font contains the standard ASCII (U+20 to U+7F), Latin-1
10
+ * (U+A1 to U+FF), and Latin Extended-A (U+0100 to U+017F) character ranges.
11
+ */
12
+ VALUE a4r_API_font(VALUE self)
13
+ {
14
+ // TODO: Convert to data struct or cached or hooked variable?
15
+ FONT *fnt = font;
16
+ VALUE obj = Data_Wrap_Struct(cAPI_FONT, 0, 0, fnt);
17
+ return obj;
18
+ }
19
+
20
+ /*
21
+ * call-seq:
22
+ * font = fnt -> fnt
23
+ *
24
+ * See font.
25
+ */
26
+ VALUE a4r_API_font_set(VALUE self, VALUE f)
27
+ {
28
+ FONT *fnt;
29
+ Data_Get_Struct(f, FONT, fnt);
30
+ font = fnt;
31
+ return f;
32
+ }
33
+
34
+ /*
35
+ * call-seq:
36
+ * text_length(f, str) -> int
37
+ *
38
+ * Returns the length (in pixels) of a string in the specified font. Example:
39
+ * width = text_length(font, "I love spam")
40
+ * ...
41
+ * bmp = create_bitmap(width, height)
42
+ */
43
+ VALUE a4r_API_text_length(VALUE self, VALUE f, VALUE str)
44
+ {
45
+ FONT *fnt;
46
+ Data_Get_Struct(f, FONT, fnt);
47
+ return INT2FIX(text_length(fnt, StringValuePtr(str)));
48
+ }
49
+
50
+ /*
51
+ * call-seq:
52
+ * text_height(f) -> int
53
+ *
54
+ * Returns the height (in pixels) of the specified font. Example:
55
+ * height = text_height(font)
56
+ * ...
57
+ * bmp = create_bitmap(width, height)
58
+ */
59
+ VALUE a4r_API_text_height(VALUE self, VALUE f)
60
+ {
61
+ FONT *fnt;
62
+ Data_Get_Struct(f, FONT, fnt);
63
+ return INT2FIX(text_height(fnt));
64
+ }
65
+
66
+ /*
67
+ * call-seq:
68
+ * textout_ex(bmp, f, s, x, y, color, bg) -> nil
69
+ *
70
+ * Writes the string 's' onto the bitmap at position x, y, using the specified
71
+ * font, foreground color and background color. If the background color is -1,
72
+ * then the text is written transparently. If the foreground color is -1 and a
73
+ * color font is in use, it will be drawn using the colors from the original
74
+ * font bitmap (the one you imported into the grabber program), which allows
75
+ * multicolored text output. For high and true color fonts, the foreground color
76
+ * is ignored and always treated as -1. Example:
77
+ * # Show the program's version in blue letters.
78
+ * textout_ex(screen, font, "v4.2.0-beta2", 10, 10,
79
+ * makecol(0, 0, 255), -1)
80
+ */
81
+ VALUE a4r_API_textout_ex(VALUE self, VALUE bmp, VALUE f, VALUE s, VALUE x, VALUE y, VALUE color, VALUE bg)
82
+ {
83
+ BITMAP *b;
84
+ Data_Get_Struct(bmp, BITMAP, b);
85
+ FONT *fnt;
86
+ Data_Get_Struct(f, FONT, fnt);
87
+ textout_ex(b, fnt, StringValuePtr(s), FIX2INT(x), FIX2INT(y), FIX2INT(color), FIX2INT(bg));
88
+ return Qnil;
89
+ }
90
+
91
+ /*
92
+ * call-seq:
93
+ * textout_centre_ex(bmp, f, s, x, y, color, bg) -> nil
94
+ *
95
+ * Like textout_ex, but interprets the x coordinate as the centre rather than
96
+ * the left edge of the string. Example:
97
+ * # Important texts go in the middle.
98
+ * width = text_length("GAME OVER")
99
+ * textout_centre_ex(screen, font, "GAME OVER",
100
+ * SCREEN_W / 2, SCREEN_H / 2,
101
+ * makecol(255, 0, 0), makecol(0, 0, 0))
102
+ */
103
+ VALUE a4r_API_textout_centre_ex(VALUE self, VALUE bmp, VALUE f, VALUE s, VALUE x, VALUE y, VALUE color, VALUE bg)
104
+ {
105
+ BITMAP *b;
106
+ Data_Get_Struct(bmp, BITMAP, b);
107
+ FONT *fnt;
108
+ Data_Get_Struct(f, FONT, fnt);
109
+ textout_centre_ex(b, fnt, StringValuePtr(s), FIX2INT(x), FIX2INT(y), FIX2INT(color), FIX2INT(bg));
110
+ return Qnil;
111
+ }
112
+
113
+ /*
114
+ * call-seq:
115
+ * textprintf_ex(bmp, f, x, y, color, by, fmt) -> nil
116
+ *
117
+ * Formatted text output, using a printf style format string. Due to an internal
118
+ * limitation, this function can't be used for extremely long texts. If you
119
+ * happen to reach this limit, you can work around it by using uszprintf and
120
+ * textout_ex, which don't have any. Example:
121
+ * textprintf_ex(screen, font, 10, 10, makecol(255, 100, 200),
122
+ * -1, "Score: %d" % player_score)
123
+ */
124
+ VALUE a4r_API_textprintf_ex(VALUE self, VALUE bmp, VALUE f, VALUE x, VALUE y, VALUE color, VALUE bg, VALUE fmt)
125
+ {
126
+ // TODO: Make this actually work like printf with arbitrary number of parameters
127
+ BITMAP *b;
128
+ Data_Get_Struct(bmp, BITMAP, b);
129
+ FONT *fnt;
130
+ Data_Get_Struct(f, FONT, fnt);
131
+ textprintf_ex(b, fnt, FIX2INT(x), FIX2INT(y), FIX2INT(color), FIX2INT(bg), StringValuePtr(fmt));
132
+ return Qnil;
133
+ }
134
+
135
+ /*
136
+ * call-seq:
137
+ * textprintf_centre_ex(bmp, f, x, y, color, bg, fmt) -> nil
138
+ *
139
+ * Like textprintf_ex, but interprets the x coordinate as the centre rather than
140
+ * the left edge of the string. This function shares the text length limitation
141
+ * of textprintf_ex. Example:
142
+ * textprintf_centre_ex(screen, font, SCREEN_W / 2, 120,
143
+ * makecol(0, 100, 243), -1,
144
+ * "Your best score so far was %d!" %
145
+ * total_max_points)
146
+ */
147
+ VALUE a4r_API_textprintf_centre_ex(VALUE self, VALUE bmp, VALUE f, VALUE x, VALUE y, VALUE color, VALUE bg, VALUE fmt)
148
+ {
149
+ // TODO: Make this actually work like printf with arbitrary number of parameters
150
+ BITMAP *b;
151
+ Data_Get_Struct(bmp, BITMAP, b);
152
+ FONT *fnt;
153
+ Data_Get_Struct(f, FONT, fnt);
154
+ textprintf_centre_ex(b, fnt, FIX2INT(x), FIX2INT(y), FIX2INT(color), FIX2INT(bg), StringValuePtr(fmt));
155
+ return Qnil;
156
+ }
157
+
158
+ /*
159
+ * call-seq:
160
+ * textprintf_right_ex(bmp, f, x, y, color, bg, fmt) -> nil
161
+ *
162
+ * Like textprintf_ex, but interprets the x coordinate as the right rather than
163
+ * the left edge of the string. This function shares the text length limitation
164
+ * of textprintf_ex. Example:
165
+ * textprintf_right_ex(screen, font, SCREEN_W - 10, 10,
166
+ * makecol(200, 200, 20), -1,
167
+ * "%d bullets left" % player_ammo)
168
+ */
169
+ VALUE a4r_API_textprintf_right_ex(VALUE self, VALUE bmp, VALUE f, VALUE x, VALUE y, VALUE color, VALUE bg, VALUE fmt)
170
+ {
171
+ // TODO: Make this actually work like printf with arbitrary number of parameters
172
+ BITMAP *b;
173
+ Data_Get_Struct(bmp, BITMAP, b);
174
+ FONT *fnt;
175
+ Data_Get_Struct(f, FONT, fnt);
176
+ textprintf_right_ex(b, fnt, FIX2INT(x), FIX2INT(y), FIX2INT(color), FIX2INT(bg), StringValuePtr(fmt));
177
+ return Qnil;
178
+ }
@@ -0,0 +1,250 @@
1
+ #include "allegro4r.h"
2
+
3
+ /*
4
+ * call-seq:
5
+ * install_timer -> int
6
+ *
7
+ * Installs the Allegro timer interrupt handler. You must do this before
8
+ * installing any user timer routines, and also before displaying a mouse
9
+ * pointer, playing FLI animations or MIDI music, and using any of the GUI
10
+ * routines.
11
+ *
12
+ * Return value: Returns zero on success, or a negative number on failure (but
13
+ * you may decide not to check the return value as this function is very
14
+ * unlikely to fail).
15
+ */
16
+ VALUE a4r_API_install_timer(VALUE self)
17
+ {
18
+ return INT2FIX(install_timer());
19
+ }
20
+
21
+ /*
22
+ * call-seq:
23
+ * install_int(name, speed) -> int
24
+ *
25
+ * Installs a user timer handler, with the speed given as the number of
26
+ * milliseconds between ticks. This is the same thing as install_int_ex(name,
27
+ * MSEC_TO_TIMER(speed)). If you call this routine without having first
28
+ * installed the timer module, install_timer will be called automatically.
29
+ * Calling again this routine with the same timer handler as parameter allows
30
+ * you to adjust its speed.
31
+ *
32
+ * Return value: Returns zero on success, or a negative number if there is no
33
+ * room to add a new user timer.
34
+ *
35
+ * *** The Ruby method differs from the Allegro method. The Allegro method takes
36
+ * a function pointer as the first parameter, which it will use as the timer
37
+ * interrupt callback. The Ruby method takes a name which will be used to
38
+ * identify a predefined counter routine which will be used as the interrupt
39
+ * callback. To get the value for that counter, call timer_counter_get with the
40
+ * name.
41
+ */
42
+ VALUE a4r_API_install_int(VALUE self, VALUE name, VALUE speed)
43
+ {
44
+ VALUE t_speed = LONG2NUM(MSEC_TO_TIMER(FIX2INT(speed)));
45
+ return a4r_API_install_int_ex(self, name, t_speed);
46
+ }
47
+
48
+ /*
49
+ * call-seq:
50
+ * install_int_ex(name, speed) -> int
51
+ *
52
+ * Adds a function to the list of user timer handlers or, if it is already
53
+ * installed, retroactively adjusts its speed (i.e makes as though the speed
54
+ * change occurred precisely at the last tick). The speed is given in hardware
55
+ * clock ticks, of which there are 1193181 a second. You can convert from other
56
+ * time formats to hardware clock ticks with the macros:
57
+ * SECS_TO_TIMER(secs) - give the number of seconds between each tick
58
+ * MSEC_TO_TIMER(msec) - give the number of milliseconds between ticks
59
+ * BPS_TO_TIMER(bps) - give the number of ticks each second
60
+ * BPM_TO_TIMER(bpm) - give the number of ticks per minute
61
+ *
62
+ * There can only be sixteen timers in use at a time, and some other parts of
63
+ * Allegro (the GUI code, the mouse pointer display routines, rest, the FLI
64
+ * player, and the MIDI player) need to install handlers of their own, so you
65
+ * should avoid using too many at the same time. If you call this routine
66
+ * without having first installed the timer module, install_timer will be called
67
+ * automatically.
68
+ *
69
+ * Return value: Returns zero on success, or a negative number if there is no
70
+ * room to add a new user timer.
71
+ *
72
+ * *** The Ruby method differs from the Allegro method. The Allegro method takes
73
+ * a function pointer as the first parameter, which it will use as the timer
74
+ * interrupt callback. The Ruby method takes a name which will be used to
75
+ * identify a predefined counter routine which will be used as the interrupt
76
+ * callback. To get the value for that counter, call timer_counter_get with the
77
+ * name.
78
+ */
79
+ VALUE a4r_API_install_int_ex(VALUE self, VALUE name, VALUE speed)
80
+ {
81
+ VALUE i = find_timer_counter(name);
82
+ if (i == Qnil)
83
+ {
84
+ i = find_free_timer_counter();
85
+ rb_hash_aset(timer_counter_names, name, i);
86
+ timer_counters[FIX2INT(i)] = 0;
87
+ }
88
+
89
+ return INT2FIX(install_param_int_ex(&timer_counter_incr, (void *)&(timer_counters[FIX2INT(i)]), NUM2INT(speed)));
90
+ }
91
+
92
+ /*
93
+ * call-seq:
94
+ * LOCK_VARIABLE(variable_name) -> nil
95
+ *
96
+ * Due to interrupts, you are required to lock all the memory used by your timer
97
+ * routines. See the description of install_int_ex for a more detailed
98
+ * explanation and usage example.
99
+ *
100
+ * *** The Ruby method differs from the Allegro method. Due to the use of
101
+ * predefined timer routines, LOCK_VARIABLE and LOCK_FUNCTION do nothing, and
102
+ * are here simply for API consistency. They will raise warnings if the Ruby
103
+ * script is run with -w.
104
+ */
105
+ VALUE a4r_API_LOCK_VARIABLE(VALUE self, VALUE variable_name)
106
+ {
107
+ rb_warning("Allegro4r::API::LOCK_VARIABLE does nothing.");
108
+ return Qnil;
109
+ }
110
+
111
+ /*
112
+ * call-seq:
113
+ * LOCK_FUNCTION(function_name) -> nil
114
+ *
115
+ * See LOCK_VARIABLE.
116
+ */
117
+ VALUE a4r_API_LOCK_FUNCTION(VALUE self, VALUE function_name)
118
+ {
119
+ rb_warning("Allegro4r::API::LOCK_FUNCTION does nothing.");
120
+ return Qnil;
121
+ }
122
+
123
+ /*
124
+ * call-seq:
125
+ * retrace_count -> int
126
+ *
127
+ * If the retrace simulator is installed, this count is incremented on each
128
+ * vertical retrace; otherwise, if the refresh rate is known, the count is
129
+ * incremented at the same rate (ignoring retraces); otherwise, it is
130
+ * incremented 70 times a second. This provides a way of controlling the speed
131
+ * of your program without installing user timer functions.
132
+ */
133
+ VALUE a4r_API_retrace_count(VALUE self)
134
+ {
135
+ // TODO: Convert to data struct or cached or hooked variable?
136
+ return INT2FIX(retrace_count);
137
+ }
138
+
139
+ /*
140
+ * call-seq:
141
+ * rest(time) -> nil
142
+ *
143
+ * This function waits for the specified number of milliseconds.
144
+ *
145
+ * Passing 0 as parameter will not wait, but just yield. This can be useful in
146
+ * order to "play nice" with other processes. Other values will cause CPU time
147
+ * to be dropped on most platforms. This will look better to users, and also
148
+ * does things like saving battery power and making fans less noisy.
149
+ *
150
+ * Note that calling this inside your active game loop is a bad idea, as you
151
+ * never know when the OS will give you the CPU back, so you could end up
152
+ * missing the vertical retrace and skipping frames. On the other hand, on
153
+ * multitasking operating systems it is good form to give up the CPU for a while
154
+ * if you will not be using it.
155
+ */
156
+ VALUE a4r_API_rest(VALUE self, VALUE time)
157
+ {
158
+ rest(NUM2UINT(time));
159
+ return Qnil;
160
+ }
161
+
162
+ /*
163
+ * call-seq:
164
+ * SECS_TO_TIMER(secs) -> num
165
+ *
166
+ * Give the number of seconds between each tick
167
+ */
168
+ VALUE a4r_API_SECS_TO_TIMER(VALUE self, VALUE secs)
169
+ {
170
+ return LONG2NUM(SECS_TO_TIMER(NUM2LONG(secs)));
171
+ }
172
+
173
+ /*
174
+ * call-seq:
175
+ * MSEC_TO_TIMER(msec) -> num
176
+ *
177
+ * Give the number of milliseconds between ticks
178
+ */
179
+ VALUE a4r_API_MSEC_TO_TIMER(VALUE self, VALUE msec)
180
+ {
181
+ return LONG2NUM(MSEC_TO_TIMER(NUM2LONG(msec)));
182
+ }
183
+
184
+ /*
185
+ * call-seq:
186
+ * BPS_TO_TIMER(bps) -> num
187
+ *
188
+ * Give the number of ticks each second
189
+ */
190
+ VALUE a4r_API_BPS_TO_TIMER(VALUE self, VALUE bps)
191
+ {
192
+ return LONG2NUM(BPS_TO_TIMER(NUM2LONG(bps)));
193
+ }
194
+
195
+ /*
196
+ * call-seq:
197
+ * BPM_TO_TIMER(bpm) -> num
198
+ *
199
+ * Give the number of ticks per minute
200
+ */
201
+ VALUE a4r_API_BPM_TO_TIMER(VALUE self, VALUE bpm)
202
+ {
203
+ return LONG2NUM(BPM_TO_TIMER(NUM2LONG(bpm)));
204
+ }
205
+
206
+ /******************************************************************************/
207
+ // Predefined timer counter routines
208
+
209
+ VALUE timer_counter_names;
210
+ volatile int timer_counters[MAX_TIMER_COUNTERS];
211
+
212
+ void timer_counter_incr(void *param)
213
+ {
214
+ *((int *)param) += 1;
215
+ }
216
+ END_OF_FUNCTION(timer_counter_incr)
217
+
218
+ VALUE find_timer_counter(VALUE name)
219
+ {
220
+ return rb_hash_aref(timer_counter_names, name);
221
+ }
222
+
223
+ VALUE find_free_timer_counter()
224
+ {
225
+ int i;
226
+ ID f = rb_intern("has_value?");
227
+ for (i = 0; i < MAX_TIMER_COUNTERS; i++)
228
+ if (rb_funcall(timer_counter_names, f, 1, INT2FIX(i)) == Qfalse)
229
+ break;
230
+
231
+ if (i == MAX_TIMER_COUNTERS)
232
+ return Qnil;
233
+ return INT2FIX(i);
234
+ }
235
+
236
+ /*
237
+ * call-seq:
238
+ * timer_counter_get(name) -> int
239
+ *
240
+ * Returns the value of the specified timer counter.
241
+ *
242
+ * *** This is not an Allegro method. See the Ruby note under install_int_ex.
243
+ */
244
+ VALUE a4r_API_timer_counter_get(VALUE self, VALUE name)
245
+ {
246
+ VALUE i = find_timer_counter(name);
247
+ if (i == Qnil)
248
+ return i;
249
+ return INT2FIX(timer_counters[FIX2INT(i)]);
250
+ }