allegro4r 0.0.1
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- data/History.txt +4 -0
- data/Manifest.txt +58 -0
- data/README.txt +94 -0
- data/examples/exdbuf.rb +58 -0
- data/examples/exfixed.rb +46 -0
- data/examples/exflame.rb +200 -0
- data/examples/exflip.rb +87 -0
- data/examples/exfont.rb +70 -0
- data/examples/exhello.rb +46 -0
- data/examples/exjoy.rb +206 -0
- data/examples/exkeys.rb +216 -0
- data/examples/exmem.rb +50 -0
- data/examples/exmidi.rb +97 -0
- data/examples/exmouse.rb +149 -0
- data/examples/expal.rb +70 -0
- data/examples/expat.rb +62 -0
- data/examples/exsample.rb +89 -0
- data/examples/extimer.rb +84 -0
- data/examples/unifont.dat +0 -0
- data/ext/a4r_API_BITMAP.c +27 -0
- data/ext/a4r_API_DIGI_DRIVER.c +14 -0
- data/ext/a4r_API_GFX_DRIVER.c +14 -0
- data/ext/a4r_API_JOYSTICK_AXIS_INFO.c +53 -0
- data/ext/a4r_API_JOYSTICK_BUTTON_INFO.c +27 -0
- data/ext/a4r_API_JOYSTICK_DRIVER.c +14 -0
- data/ext/a4r_API_JOYSTICK_INFO.c +84 -0
- data/ext/a4r_API_JOYSTICK_STICK_INFO.c +62 -0
- data/ext/a4r_API_KEYBOARD_DRIVER.c +14 -0
- data/ext/a4r_API_MIDI_DRIVER.c +14 -0
- data/ext/a4r_API_MOUSE_DRIVER.c +14 -0
- data/ext/a4r_API_PALETTE.c +63 -0
- data/ext/a4r_API_RGB.c +118 -0
- data/ext/a4r_API_TIMER_DRIVER.c +14 -0
- data/ext/a4r_API_bitmap_objects.c +310 -0
- data/ext/a4r_API_blitting_and_sprites.c +86 -0
- data/ext/a4r_API_digital_sample_routines.c +83 -0
- data/ext/a4r_API_direct_access_to_video_memory.c +102 -0
- data/ext/a4r_API_drawing_primitives.c +114 -0
- data/ext/a4r_API_file_and_compression_routines.c +27 -0
- data/ext/a4r_API_fixed_point_math_routines.c +98 -0
- data/ext/a4r_API_fonts.c +147 -0
- data/ext/a4r_API_graphics_modes.c +155 -0
- data/ext/a4r_API_joystick_routines.c +213 -0
- data/ext/a4r_API_keyboard_routines.c +420 -0
- data/ext/a4r_API_misc.c +133 -0
- data/ext/a4r_API_mouse_routines.c +220 -0
- data/ext/a4r_API_music_routines_midi.c +147 -0
- data/ext/a4r_API_palette_routines.c +112 -0
- data/ext/a4r_API_sound_init_routines.c +29 -0
- data/ext/a4r_API_text_output.c +178 -0
- data/ext/a4r_API_timer_routines.c +250 -0
- data/ext/a4r_API_transparency_and_patterned_drawing.c +87 -0
- data/ext/a4r_API_truecolor_pixel_formats.c +44 -0
- data/ext/a4r_API_unicode_routines.c +53 -0
- data/ext/a4r_API_using_allegro.c +98 -0
- data/ext/allegro4r.c +866 -0
- data/ext/allegro4r.h +311 -0
- data/ext/extconf.rb +11 -0
- metadata +112 -0
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#include "allegro4r.h"
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/*
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* call-seq:
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* set_palette(p) -> nil
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*
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* Sets the entire palette of 256 colors. You should provide an array of 256 RGB
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* structures. Unlike set_color, there is no need to call vsync before this
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* function. Example:
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* palette = PALETTE.new
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* ...
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* bmp = load_bitmap(filename, palette)
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* abort_on_error("Couldn't load bitmap!") if bmp.nil?
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* set_palette(palette)
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*/
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VALUE a4r_API_set_palette(VALUE self, VALUE p)
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{
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// TODO: Check data type of palette? Also, allow array of 256 RGBs
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PALETTE *pal;
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Data_Get_Struct(p, PALETTE, pal);
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set_palette(*pal);
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return Qnil;
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}
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/*
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* call_seq:
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* get_palette(p) -> nil
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*
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* Retrieves the entire palette of 256 colors. You should provide an array of
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* 256 RGB structures to store it in. Example:
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* pal = PALETTE.new
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* ...
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* get_palette(pal)
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*/
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VALUE a4r_API_get_palette(VALUE self, VALUE p)
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{
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// TODO: Check data type of p?
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PALETTE *pal;
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Data_Get_Struct(p, PALETTE, pal);
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get_palette(*pal);
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return Qnil;
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}
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/*
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* call-seq:
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* default_palette -> pal
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*
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* The default IBM BIOS palette. This will be automatically selected whenever
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* you set a new graphics mode. The palette contains 16 basic colors plus many
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* gradients between them. If you want to see the values, you can write a small
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* Allegro program which saves a screenshot with this palette, or open the
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* grabber tool provided with Allegro and create a new palette object, which
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* will use this palette by default.
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*/
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VALUE a4r_API_default_palette(VALUE self)
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{
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// TODO: Convert to data struct or cached or hooked variable?
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PALETTE *pal = &default_palette;
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VALUE obj = Data_Wrap_Struct(cAPI_PALETTE, 0, 0, pal);
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return obj;
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}
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/*
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* call-seq:
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* black_palette -> pal
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*
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* A palette containing solid black colors, used by the fade routines.
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*/
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VALUE a4r_API_black_palette(VALUE self)
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{
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// TODO: Convert to data struct or cached or hooked variable?
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PALETTE *pal = &black_palette;
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VALUE obj = Data_Wrap_Struct(cAPI_PALETTE, 0, 0, pal);
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return obj;
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}
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/*
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* call-seq:
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* desktop_palette -> pal
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*
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* The palette used by the Atari ST low resolution desktop. I'm not quite sure
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* why this is still here, except that the grabber and test programs use it. It
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* is probably the only Atari legacy code left in Allegro, and it would be a
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* shame to remove it :-)
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*
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* The contents of this palette are 16 colors repeated 16 times. Color entry
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* zero is equal to color entry 16, which is equal to color entry 24, etc.
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* Index Color RGB values
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* 0 White 63 63 63
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* 1 Red 63 0 0
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* 2 Green 0 63 0
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* 3 Yellow 63 63 0
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* 4 Blue 0 0 63
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* 5 Pink 63 0 63
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* 6 Cyan 0 63 63
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* 7 Grey 16 16 16
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* 8 Light grey 31 31 31
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* 9 Light red 63 31 31
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* 10 Light green 31 63 31
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* 11 Light yellow 63 63 31
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* 12 Light blue 31 31 63
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* 13 Light pink 63 31 63
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* 14 Light cyan 31 63 63
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* 15 Black 0 0 0
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*/
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VALUE a4r_API_desktop_palette(VALUE self)
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{
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// TODO: Convert to data struct or cached or hooked variable?
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PALETTE *pal = &desktop_palette;
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VALUE obj = Data_Wrap_Struct(cAPI_PALETTE, 0, 0, pal);
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return obj;
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}
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#include "allegro4r.h"
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/*
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* call-seq:
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* install_sound(digi, midi, cfg_path) -> int
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*
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* Initialises the sound module. You should normally pass DIGI_AUTODETECT and
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* MIDI_AUTODETECT as the driver parameters to this function, in which case
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* Allegro will read hardware settings from the current configuration file. This
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* allows the user to select different values with the setup utility: see the
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* config section for details. Alternatively, see the platform specific
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* documentation for a list of the available drivers. The cfg_path parameter is
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* only present for compatibility with previous versions of Allegro, and has no
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* effect on anything.
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*
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* Return value: Returns zero if the sound is successfully installed, and -1 on
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* failure. If it fails it will store a description of the problem in
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* allegro_error.
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*/
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VALUE a4r_API_install_sound(VALUE self, VALUE digi, VALUE midi, VALUE cfg_path)
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{
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char *c;
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if (cfg_path == Qnil)
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c = NULL;
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else
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c = StringValuePtr(cfg_path);
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return INT2FIX(install_sound(FIX2INT(digi), FIX2INT(midi), c));
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}
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#include "allegro4r.h"
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/*
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* call-seq:
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* font -> a_fnt
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*
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* A simple 8x8 fixed size font (the mode 13h BIOS default). If you want to
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* alter the font used by the GUI routines, change this to point to one of your
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* own fonts. This font contains the standard ASCII (U+20 to U+7F), Latin-1
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* (U+A1 to U+FF), and Latin Extended-A (U+0100 to U+017F) character ranges.
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*/
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VALUE a4r_API_font(VALUE self)
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{
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// TODO: Convert to data struct or cached or hooked variable?
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FONT *fnt = font;
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VALUE obj = Data_Wrap_Struct(cAPI_FONT, 0, 0, fnt);
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return obj;
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}
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/*
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* call-seq:
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* font = fnt -> fnt
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*
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* See font.
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*/
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VALUE a4r_API_font_set(VALUE self, VALUE f)
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{
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FONT *fnt;
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Data_Get_Struct(f, FONT, fnt);
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font = fnt;
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return f;
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}
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/*
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* call-seq:
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* text_length(f, str) -> int
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*
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* Returns the length (in pixels) of a string in the specified font. Example:
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* width = text_length(font, "I love spam")
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* ...
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* bmp = create_bitmap(width, height)
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*/
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VALUE a4r_API_text_length(VALUE self, VALUE f, VALUE str)
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{
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FONT *fnt;
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Data_Get_Struct(f, FONT, fnt);
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return INT2FIX(text_length(fnt, StringValuePtr(str)));
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}
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/*
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* call-seq:
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* text_height(f) -> int
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*
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* Returns the height (in pixels) of the specified font. Example:
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* height = text_height(font)
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* ...
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* bmp = create_bitmap(width, height)
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*/
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VALUE a4r_API_text_height(VALUE self, VALUE f)
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{
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FONT *fnt;
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Data_Get_Struct(f, FONT, fnt);
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return INT2FIX(text_height(fnt));
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}
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/*
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* call-seq:
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* textout_ex(bmp, f, s, x, y, color, bg) -> nil
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*
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* Writes the string 's' onto the bitmap at position x, y, using the specified
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* font, foreground color and background color. If the background color is -1,
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* then the text is written transparently. If the foreground color is -1 and a
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* color font is in use, it will be drawn using the colors from the original
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* font bitmap (the one you imported into the grabber program), which allows
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* multicolored text output. For high and true color fonts, the foreground color
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* is ignored and always treated as -1. Example:
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* # Show the program's version in blue letters.
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* textout_ex(screen, font, "v4.2.0-beta2", 10, 10,
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* makecol(0, 0, 255), -1)
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*/
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VALUE a4r_API_textout_ex(VALUE self, VALUE bmp, VALUE f, VALUE s, VALUE x, VALUE y, VALUE color, VALUE bg)
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{
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BITMAP *b;
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Data_Get_Struct(bmp, BITMAP, b);
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FONT *fnt;
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Data_Get_Struct(f, FONT, fnt);
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textout_ex(b, fnt, StringValuePtr(s), FIX2INT(x), FIX2INT(y), FIX2INT(color), FIX2INT(bg));
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return Qnil;
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}
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/*
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* call-seq:
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* textout_centre_ex(bmp, f, s, x, y, color, bg) -> nil
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*
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* Like textout_ex, but interprets the x coordinate as the centre rather than
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* the left edge of the string. Example:
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* # Important texts go in the middle.
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* width = text_length("GAME OVER")
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* textout_centre_ex(screen, font, "GAME OVER",
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* SCREEN_W / 2, SCREEN_H / 2,
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* makecol(255, 0, 0), makecol(0, 0, 0))
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*/
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VALUE a4r_API_textout_centre_ex(VALUE self, VALUE bmp, VALUE f, VALUE s, VALUE x, VALUE y, VALUE color, VALUE bg)
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{
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BITMAP *b;
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Data_Get_Struct(bmp, BITMAP, b);
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FONT *fnt;
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Data_Get_Struct(f, FONT, fnt);
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textout_centre_ex(b, fnt, StringValuePtr(s), FIX2INT(x), FIX2INT(y), FIX2INT(color), FIX2INT(bg));
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return Qnil;
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}
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/*
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* call-seq:
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* textprintf_ex(bmp, f, x, y, color, by, fmt) -> nil
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*
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* Formatted text output, using a printf style format string. Due to an internal
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* limitation, this function can't be used for extremely long texts. If you
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* happen to reach this limit, you can work around it by using uszprintf and
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* textout_ex, which don't have any. Example:
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* textprintf_ex(screen, font, 10, 10, makecol(255, 100, 200),
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* -1, "Score: %d" % player_score)
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*/
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VALUE a4r_API_textprintf_ex(VALUE self, VALUE bmp, VALUE f, VALUE x, VALUE y, VALUE color, VALUE bg, VALUE fmt)
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{
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// TODO: Make this actually work like printf with arbitrary number of parameters
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BITMAP *b;
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Data_Get_Struct(bmp, BITMAP, b);
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FONT *fnt;
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Data_Get_Struct(f, FONT, fnt);
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textprintf_ex(b, fnt, FIX2INT(x), FIX2INT(y), FIX2INT(color), FIX2INT(bg), StringValuePtr(fmt));
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return Qnil;
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}
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/*
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* call-seq:
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* textprintf_centre_ex(bmp, f, x, y, color, bg, fmt) -> nil
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*
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* Like textprintf_ex, but interprets the x coordinate as the centre rather than
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* the left edge of the string. This function shares the text length limitation
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* of textprintf_ex. Example:
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* textprintf_centre_ex(screen, font, SCREEN_W / 2, 120,
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* makecol(0, 100, 243), -1,
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* "Your best score so far was %d!" %
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* total_max_points)
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*/
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VALUE a4r_API_textprintf_centre_ex(VALUE self, VALUE bmp, VALUE f, VALUE x, VALUE y, VALUE color, VALUE bg, VALUE fmt)
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{
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// TODO: Make this actually work like printf with arbitrary number of parameters
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BITMAP *b;
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Data_Get_Struct(bmp, BITMAP, b);
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FONT *fnt;
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Data_Get_Struct(f, FONT, fnt);
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textprintf_centre_ex(b, fnt, FIX2INT(x), FIX2INT(y), FIX2INT(color), FIX2INT(bg), StringValuePtr(fmt));
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return Qnil;
|
156
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+
}
|
157
|
+
|
158
|
+
/*
|
159
|
+
* call-seq:
|
160
|
+
* textprintf_right_ex(bmp, f, x, y, color, bg, fmt) -> nil
|
161
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+
*
|
162
|
+
* Like textprintf_ex, but interprets the x coordinate as the right rather than
|
163
|
+
* the left edge of the string. This function shares the text length limitation
|
164
|
+
* of textprintf_ex. Example:
|
165
|
+
* textprintf_right_ex(screen, font, SCREEN_W - 10, 10,
|
166
|
+
* makecol(200, 200, 20), -1,
|
167
|
+
* "%d bullets left" % player_ammo)
|
168
|
+
*/
|
169
|
+
VALUE a4r_API_textprintf_right_ex(VALUE self, VALUE bmp, VALUE f, VALUE x, VALUE y, VALUE color, VALUE bg, VALUE fmt)
|
170
|
+
{
|
171
|
+
// TODO: Make this actually work like printf with arbitrary number of parameters
|
172
|
+
BITMAP *b;
|
173
|
+
Data_Get_Struct(bmp, BITMAP, b);
|
174
|
+
FONT *fnt;
|
175
|
+
Data_Get_Struct(f, FONT, fnt);
|
176
|
+
textprintf_right_ex(b, fnt, FIX2INT(x), FIX2INT(y), FIX2INT(color), FIX2INT(bg), StringValuePtr(fmt));
|
177
|
+
return Qnil;
|
178
|
+
}
|
@@ -0,0 +1,250 @@
|
|
1
|
+
#include "allegro4r.h"
|
2
|
+
|
3
|
+
/*
|
4
|
+
* call-seq:
|
5
|
+
* install_timer -> int
|
6
|
+
*
|
7
|
+
* Installs the Allegro timer interrupt handler. You must do this before
|
8
|
+
* installing any user timer routines, and also before displaying a mouse
|
9
|
+
* pointer, playing FLI animations or MIDI music, and using any of the GUI
|
10
|
+
* routines.
|
11
|
+
*
|
12
|
+
* Return value: Returns zero on success, or a negative number on failure (but
|
13
|
+
* you may decide not to check the return value as this function is very
|
14
|
+
* unlikely to fail).
|
15
|
+
*/
|
16
|
+
VALUE a4r_API_install_timer(VALUE self)
|
17
|
+
{
|
18
|
+
return INT2FIX(install_timer());
|
19
|
+
}
|
20
|
+
|
21
|
+
/*
|
22
|
+
* call-seq:
|
23
|
+
* install_int(name, speed) -> int
|
24
|
+
*
|
25
|
+
* Installs a user timer handler, with the speed given as the number of
|
26
|
+
* milliseconds between ticks. This is the same thing as install_int_ex(name,
|
27
|
+
* MSEC_TO_TIMER(speed)). If you call this routine without having first
|
28
|
+
* installed the timer module, install_timer will be called automatically.
|
29
|
+
* Calling again this routine with the same timer handler as parameter allows
|
30
|
+
* you to adjust its speed.
|
31
|
+
*
|
32
|
+
* Return value: Returns zero on success, or a negative number if there is no
|
33
|
+
* room to add a new user timer.
|
34
|
+
*
|
35
|
+
* *** The Ruby method differs from the Allegro method. The Allegro method takes
|
36
|
+
* a function pointer as the first parameter, which it will use as the timer
|
37
|
+
* interrupt callback. The Ruby method takes a name which will be used to
|
38
|
+
* identify a predefined counter routine which will be used as the interrupt
|
39
|
+
* callback. To get the value for that counter, call timer_counter_get with the
|
40
|
+
* name.
|
41
|
+
*/
|
42
|
+
VALUE a4r_API_install_int(VALUE self, VALUE name, VALUE speed)
|
43
|
+
{
|
44
|
+
VALUE t_speed = LONG2NUM(MSEC_TO_TIMER(FIX2INT(speed)));
|
45
|
+
return a4r_API_install_int_ex(self, name, t_speed);
|
46
|
+
}
|
47
|
+
|
48
|
+
/*
|
49
|
+
* call-seq:
|
50
|
+
* install_int_ex(name, speed) -> int
|
51
|
+
*
|
52
|
+
* Adds a function to the list of user timer handlers or, if it is already
|
53
|
+
* installed, retroactively adjusts its speed (i.e makes as though the speed
|
54
|
+
* change occurred precisely at the last tick). The speed is given in hardware
|
55
|
+
* clock ticks, of which there are 1193181 a second. You can convert from other
|
56
|
+
* time formats to hardware clock ticks with the macros:
|
57
|
+
* SECS_TO_TIMER(secs) - give the number of seconds between each tick
|
58
|
+
* MSEC_TO_TIMER(msec) - give the number of milliseconds between ticks
|
59
|
+
* BPS_TO_TIMER(bps) - give the number of ticks each second
|
60
|
+
* BPM_TO_TIMER(bpm) - give the number of ticks per minute
|
61
|
+
*
|
62
|
+
* There can only be sixteen timers in use at a time, and some other parts of
|
63
|
+
* Allegro (the GUI code, the mouse pointer display routines, rest, the FLI
|
64
|
+
* player, and the MIDI player) need to install handlers of their own, so you
|
65
|
+
* should avoid using too many at the same time. If you call this routine
|
66
|
+
* without having first installed the timer module, install_timer will be called
|
67
|
+
* automatically.
|
68
|
+
*
|
69
|
+
* Return value: Returns zero on success, or a negative number if there is no
|
70
|
+
* room to add a new user timer.
|
71
|
+
*
|
72
|
+
* *** The Ruby method differs from the Allegro method. The Allegro method takes
|
73
|
+
* a function pointer as the first parameter, which it will use as the timer
|
74
|
+
* interrupt callback. The Ruby method takes a name which will be used to
|
75
|
+
* identify a predefined counter routine which will be used as the interrupt
|
76
|
+
* callback. To get the value for that counter, call timer_counter_get with the
|
77
|
+
* name.
|
78
|
+
*/
|
79
|
+
VALUE a4r_API_install_int_ex(VALUE self, VALUE name, VALUE speed)
|
80
|
+
{
|
81
|
+
VALUE i = find_timer_counter(name);
|
82
|
+
if (i == Qnil)
|
83
|
+
{
|
84
|
+
i = find_free_timer_counter();
|
85
|
+
rb_hash_aset(timer_counter_names, name, i);
|
86
|
+
timer_counters[FIX2INT(i)] = 0;
|
87
|
+
}
|
88
|
+
|
89
|
+
return INT2FIX(install_param_int_ex(&timer_counter_incr, (void *)&(timer_counters[FIX2INT(i)]), NUM2INT(speed)));
|
90
|
+
}
|
91
|
+
|
92
|
+
/*
|
93
|
+
* call-seq:
|
94
|
+
* LOCK_VARIABLE(variable_name) -> nil
|
95
|
+
*
|
96
|
+
* Due to interrupts, you are required to lock all the memory used by your timer
|
97
|
+
* routines. See the description of install_int_ex for a more detailed
|
98
|
+
* explanation and usage example.
|
99
|
+
*
|
100
|
+
* *** The Ruby method differs from the Allegro method. Due to the use of
|
101
|
+
* predefined timer routines, LOCK_VARIABLE and LOCK_FUNCTION do nothing, and
|
102
|
+
* are here simply for API consistency. They will raise warnings if the Ruby
|
103
|
+
* script is run with -w.
|
104
|
+
*/
|
105
|
+
VALUE a4r_API_LOCK_VARIABLE(VALUE self, VALUE variable_name)
|
106
|
+
{
|
107
|
+
rb_warning("Allegro4r::API::LOCK_VARIABLE does nothing.");
|
108
|
+
return Qnil;
|
109
|
+
}
|
110
|
+
|
111
|
+
/*
|
112
|
+
* call-seq:
|
113
|
+
* LOCK_FUNCTION(function_name) -> nil
|
114
|
+
*
|
115
|
+
* See LOCK_VARIABLE.
|
116
|
+
*/
|
117
|
+
VALUE a4r_API_LOCK_FUNCTION(VALUE self, VALUE function_name)
|
118
|
+
{
|
119
|
+
rb_warning("Allegro4r::API::LOCK_FUNCTION does nothing.");
|
120
|
+
return Qnil;
|
121
|
+
}
|
122
|
+
|
123
|
+
/*
|
124
|
+
* call-seq:
|
125
|
+
* retrace_count -> int
|
126
|
+
*
|
127
|
+
* If the retrace simulator is installed, this count is incremented on each
|
128
|
+
* vertical retrace; otherwise, if the refresh rate is known, the count is
|
129
|
+
* incremented at the same rate (ignoring retraces); otherwise, it is
|
130
|
+
* incremented 70 times a second. This provides a way of controlling the speed
|
131
|
+
* of your program without installing user timer functions.
|
132
|
+
*/
|
133
|
+
VALUE a4r_API_retrace_count(VALUE self)
|
134
|
+
{
|
135
|
+
// TODO: Convert to data struct or cached or hooked variable?
|
136
|
+
return INT2FIX(retrace_count);
|
137
|
+
}
|
138
|
+
|
139
|
+
/*
|
140
|
+
* call-seq:
|
141
|
+
* rest(time) -> nil
|
142
|
+
*
|
143
|
+
* This function waits for the specified number of milliseconds.
|
144
|
+
*
|
145
|
+
* Passing 0 as parameter will not wait, but just yield. This can be useful in
|
146
|
+
* order to "play nice" with other processes. Other values will cause CPU time
|
147
|
+
* to be dropped on most platforms. This will look better to users, and also
|
148
|
+
* does things like saving battery power and making fans less noisy.
|
149
|
+
*
|
150
|
+
* Note that calling this inside your active game loop is a bad idea, as you
|
151
|
+
* never know when the OS will give you the CPU back, so you could end up
|
152
|
+
* missing the vertical retrace and skipping frames. On the other hand, on
|
153
|
+
* multitasking operating systems it is good form to give up the CPU for a while
|
154
|
+
* if you will not be using it.
|
155
|
+
*/
|
156
|
+
VALUE a4r_API_rest(VALUE self, VALUE time)
|
157
|
+
{
|
158
|
+
rest(NUM2UINT(time));
|
159
|
+
return Qnil;
|
160
|
+
}
|
161
|
+
|
162
|
+
/*
|
163
|
+
* call-seq:
|
164
|
+
* SECS_TO_TIMER(secs) -> num
|
165
|
+
*
|
166
|
+
* Give the number of seconds between each tick
|
167
|
+
*/
|
168
|
+
VALUE a4r_API_SECS_TO_TIMER(VALUE self, VALUE secs)
|
169
|
+
{
|
170
|
+
return LONG2NUM(SECS_TO_TIMER(NUM2LONG(secs)));
|
171
|
+
}
|
172
|
+
|
173
|
+
/*
|
174
|
+
* call-seq:
|
175
|
+
* MSEC_TO_TIMER(msec) -> num
|
176
|
+
*
|
177
|
+
* Give the number of milliseconds between ticks
|
178
|
+
*/
|
179
|
+
VALUE a4r_API_MSEC_TO_TIMER(VALUE self, VALUE msec)
|
180
|
+
{
|
181
|
+
return LONG2NUM(MSEC_TO_TIMER(NUM2LONG(msec)));
|
182
|
+
}
|
183
|
+
|
184
|
+
/*
|
185
|
+
* call-seq:
|
186
|
+
* BPS_TO_TIMER(bps) -> num
|
187
|
+
*
|
188
|
+
* Give the number of ticks each second
|
189
|
+
*/
|
190
|
+
VALUE a4r_API_BPS_TO_TIMER(VALUE self, VALUE bps)
|
191
|
+
{
|
192
|
+
return LONG2NUM(BPS_TO_TIMER(NUM2LONG(bps)));
|
193
|
+
}
|
194
|
+
|
195
|
+
/*
|
196
|
+
* call-seq:
|
197
|
+
* BPM_TO_TIMER(bpm) -> num
|
198
|
+
*
|
199
|
+
* Give the number of ticks per minute
|
200
|
+
*/
|
201
|
+
VALUE a4r_API_BPM_TO_TIMER(VALUE self, VALUE bpm)
|
202
|
+
{
|
203
|
+
return LONG2NUM(BPM_TO_TIMER(NUM2LONG(bpm)));
|
204
|
+
}
|
205
|
+
|
206
|
+
/******************************************************************************/
|
207
|
+
// Predefined timer counter routines
|
208
|
+
|
209
|
+
VALUE timer_counter_names;
|
210
|
+
volatile int timer_counters[MAX_TIMER_COUNTERS];
|
211
|
+
|
212
|
+
void timer_counter_incr(void *param)
|
213
|
+
{
|
214
|
+
*((int *)param) += 1;
|
215
|
+
}
|
216
|
+
END_OF_FUNCTION(timer_counter_incr)
|
217
|
+
|
218
|
+
VALUE find_timer_counter(VALUE name)
|
219
|
+
{
|
220
|
+
return rb_hash_aref(timer_counter_names, name);
|
221
|
+
}
|
222
|
+
|
223
|
+
VALUE find_free_timer_counter()
|
224
|
+
{
|
225
|
+
int i;
|
226
|
+
ID f = rb_intern("has_value?");
|
227
|
+
for (i = 0; i < MAX_TIMER_COUNTERS; i++)
|
228
|
+
if (rb_funcall(timer_counter_names, f, 1, INT2FIX(i)) == Qfalse)
|
229
|
+
break;
|
230
|
+
|
231
|
+
if (i == MAX_TIMER_COUNTERS)
|
232
|
+
return Qnil;
|
233
|
+
return INT2FIX(i);
|
234
|
+
}
|
235
|
+
|
236
|
+
/*
|
237
|
+
* call-seq:
|
238
|
+
* timer_counter_get(name) -> int
|
239
|
+
*
|
240
|
+
* Returns the value of the specified timer counter.
|
241
|
+
*
|
242
|
+
* *** This is not an Allegro method. See the Ruby note under install_int_ex.
|
243
|
+
*/
|
244
|
+
VALUE a4r_API_timer_counter_get(VALUE self, VALUE name)
|
245
|
+
{
|
246
|
+
VALUE i = find_timer_counter(name);
|
247
|
+
if (i == Qnil)
|
248
|
+
return i;
|
249
|
+
return INT2FIX(timer_counters[FIX2INT(i)]);
|
250
|
+
}
|