alex_codebreaker 0.1.13 → 0.2.0

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@@ -2,28 +2,41 @@ module AlexCodebreaker
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2
  class Game
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3
  include AlexCodebreaker::Modules::ArgumentsValidation
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  FILENAME_EXTENSION = '.yml'.freeze
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+ STATUS = { in_game: :in_game, win: :win, lose: :lose }.freeze
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- attr_reader :secret_code, :session, :game_id
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+ attr_reader :secret_code, :session, :game_id, :status, :used_hints, :current_comparison
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8
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  def initialize(outer_id: nil)
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  @game_id = outer_id if outer_id
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  @secret_code = AlexCodebreaker::SecretCodeGenerator.new.secret_code
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  @secret_code_for_hint = @secret_code.clone.uniq
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  @session = Session.new
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+ @used_hints = []
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+ @status = STATUS[:in_game]
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  save_game
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  end
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+ def add_name(name)
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+ save_game if @session.add_name(name)
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+ end
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+
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+ def add_difficulty(difficulty)
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+ save_game if @session.add_difficulty(difficulty)
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+ end
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+
16
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  def hint
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  return unless @session.check_hints
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29
 
19
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  process_hint
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+ save_game
20
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  end
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22
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  def guess(user_input)
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- return unless guess_validation(user_input) && @session.check_attempts
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+ return unless guess_validation(user_input)
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36
 
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- save_game
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37
  compare_codes(user_input)
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+ check_win_lose
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+ save_game
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  end
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41
 
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  private
@@ -34,20 +47,26 @@ module AlexCodebreaker
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47
  else
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  @secret_code_for_hint.delete(@secret_code_for_hint.sample)
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  end
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- save_game
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- hint
50
+ @used_hints << hint
39
51
  end
40
52
 
41
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  def compare_codes(user_input)
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54
  user_input = format_user_input(user_input)
43
55
  comparison = Comparison.new(user_input, @secret_code.clone)
44
- comparison.response
56
+ @current_comparison = comparison.response
45
57
  end
46
58
 
47
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  def format_user_input(user_input)
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  user_input.chars.map(&:to_i)
49
61
  end
50
62
 
63
+ def check_win_lose
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+ checking_result = @session.check_attempts
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+ return @status = STATUS[:win] if @current_comparison == AlexCodebreaker::Modules::Settings::WIN_COMPARISON
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+
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+ @status = STATUS[:lose] unless checking_result
68
+ end
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+
51
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  def save_game
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71
  @game_id ||= AlexCodebreaker::IDGenerator.new.unique_id
53
72
  unless File.directory?(AlexCodebreaker.configuration.games_folder_path)
@@ -2,9 +2,10 @@ module AlexCodebreaker
2
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  module Modules
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  module Settings
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4
  MATCHING = { place: '+', presence: '-' }.freeze
5
+ CODE_LENGTH = 4
6
+ WIN_COMPARISON = MATCHING[:place] * CODE_LENGTH
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7
  CODE_MIN_DIGIT = 1
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  CODE_MAX_DIGIT = 6
7
- CODE_LENGTH = 4
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  MIN_PLAYER_NAME_LENGTH = 3
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  MAX_PLAYER_NAME_LENGTH = 20
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11
  end
@@ -12,6 +12,7 @@ module AlexCodebreaker
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12
  def initialize
13
13
  @attempts_used = INITIAL_ATTEMPTS_USED
14
14
  @hints_used = INITIAL_HINTS_USED
15
+ @time = Time.new
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  end
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17
 
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  def add_name(given_name)
@@ -34,9 +35,9 @@ module AlexCodebreaker
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35
 
35
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  def check_attempts
36
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  @attempts_used += 1
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- return unless @attempts_used < @attempts_total
38
+ return if @attempts_used >= @attempts_total
38
39
 
39
- @attempts_used
40
+ true
40
41
  end
41
42
 
42
43
  def save_winner_statistic
@@ -46,6 +47,8 @@ module AlexCodebreaker
46
47
  File.open(path, 'a') { |file| file.write(to_yaml) }
47
48
  end
48
49
 
50
+ private
51
+
49
52
  def check_folder_existence
50
53
  return if File.directory?(AlexCodebreaker.configuration.winners_folder_path)
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54
 
@@ -1,5 +1,5 @@
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1
  module AlexCodebreaker
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2
  module Version
3
- VERSION = '0.1.13'.freeze
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+ VERSION = '0.2.0'.freeze
4
4
  end
5
5
  end
metadata CHANGED
@@ -1,14 +1,14 @@
1
1
  --- !ruby/object:Gem::Specification
2
2
  name: alex_codebreaker
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3
  version: !ruby/object:Gem::Version
4
- version: 0.1.13
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+ version: 0.2.0
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5
  platform: ruby
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  authors:
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7
  - Oleksandr Loza
8
8
  autorequire:
9
9
  bindir: exe
10
10
  cert_chain: []
11
- date: 2020-03-31 00:00:00.000000000 Z
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+ date: 2020-04-06 00:00:00.000000000 Z
12
12
  dependencies:
13
13
  - !ruby/object:Gem::Dependency
14
14
  name: bundler