aibika 1.3.12

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+ /* LzmaDec.h -- LZMA Decoder
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+ 2008-10-04 : Igor Pavlov : Public domain */
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+
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+ #ifndef __LZMADEC_H
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+ #define __LZMADEC_H
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+
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+ #include "Types.h"
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+
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+ /* #define _LZMA_PROB32 */
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+ /* _LZMA_PROB32 can increase the speed on some CPUs,
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+ but memory usage for CLzmaDec::probs will be doubled in that case */
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+
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+ #ifdef _LZMA_PROB32
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+ #define CLzmaProb UInt32
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+ #else
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+ #define CLzmaProb UInt16
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+ #endif
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+
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+
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+ /* ---------- LZMA Properties ---------- */
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+
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+ #define LZMA_PROPS_SIZE 5
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+
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+ typedef struct _CLzmaProps
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+ {
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+ unsigned lc, lp, pb;
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+ UInt32 dicSize;
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+ } CLzmaProps;
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+
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+ /* LzmaProps_Decode - decodes properties
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+ Returns:
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+ SZ_OK
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+ SZ_ERROR_UNSUPPORTED - Unsupported properties
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+ */
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+
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+ SRes LzmaProps_Decode(CLzmaProps *p, const Byte *data, unsigned size);
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+
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+
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+ /* ---------- LZMA Decoder state ---------- */
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+
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+ /* LZMA_REQUIRED_INPUT_MAX = number of required input bytes for worst case.
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+ Num bits = log2((2^11 / 31) ^ 22) + 26 < 134 + 26 = 160; */
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+
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+ #define LZMA_REQUIRED_INPUT_MAX 20
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+
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+ typedef struct
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+ {
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+ CLzmaProps prop;
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+ CLzmaProb *probs;
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+ Byte *dic;
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+ const Byte *buf;
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+ UInt32 range, code;
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+ SizeT dicPos;
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+ SizeT dicBufSize;
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+ UInt32 processedPos;
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+ UInt32 checkDicSize;
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+ unsigned state;
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+ UInt32 reps[4];
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+ unsigned remainLen;
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+ int needFlush;
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+ int needInitState;
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+ UInt32 numProbs;
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+ unsigned tempBufSize;
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+ Byte tempBuf[LZMA_REQUIRED_INPUT_MAX];
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+ } CLzmaDec;
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+
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+ #define LzmaDec_Construct(p) { (p)->dic = 0; (p)->probs = 0; }
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+
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+ void LzmaDec_Init(CLzmaDec *p);
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+
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+ /* There are two types of LZMA streams:
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+ 0) Stream with end mark. That end mark adds about 6 bytes to compressed size.
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+ 1) Stream without end mark. You must know exact uncompressed size to decompress such stream. */
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+
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+ typedef enum
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+ {
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+ LZMA_FINISH_ANY, /* finish at any point */
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+ LZMA_FINISH_END /* block must be finished at the end */
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+ } ELzmaFinishMode;
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+
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+ /* ELzmaFinishMode has meaning only if the decoding reaches output limit !!!
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+
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+ You must use LZMA_FINISH_END, when you know that current output buffer
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+ covers last bytes of block. In other cases you must use LZMA_FINISH_ANY.
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+
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+ If LZMA decoder sees end marker before reaching output limit, it returns SZ_OK,
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+ and output value of destLen will be less than output buffer size limit.
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+ You can check status result also.
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+
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+ You can use multiple checks to test data integrity after full decompression:
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+ 1) Check Result and "status" variable.
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+ 2) Check that output(destLen) = uncompressedSize, if you know real uncompressedSize.
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+ 3) Check that output(srcLen) = compressedSize, if you know real compressedSize.
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+ You must use correct finish mode in that case. */
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+
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+ typedef enum
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+ {
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+ LZMA_STATUS_NOT_SPECIFIED, /* use main error code instead */
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+ LZMA_STATUS_FINISHED_WITH_MARK, /* stream was finished with end mark. */
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+ LZMA_STATUS_NOT_FINISHED, /* stream was not finished */
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+ LZMA_STATUS_NEEDS_MORE_INPUT, /* you must provide more input bytes */
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+ LZMA_STATUS_MAYBE_FINISHED_WITHOUT_MARK /* there is probability that stream was finished without end mark */
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+ } ELzmaStatus;
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+
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+ /* ELzmaStatus is used only as output value for function call */
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+
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+
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+ /* ---------- Interfaces ---------- */
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+
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+ /* There are 3 levels of interfaces:
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+ 1) Dictionary Interface
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+ 2) Buffer Interface
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+ 3) One Call Interface
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+ You can select any of these interfaces, but don't mix functions from different
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+ groups for same object. */
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+
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+
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+ /* There are two variants to allocate state for Dictionary Interface:
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+ 1) LzmaDec_Allocate / LzmaDec_Free
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+ 2) LzmaDec_AllocateProbs / LzmaDec_FreeProbs
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+ You can use variant 2, if you set dictionary buffer manually.
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+ For Buffer Interface you must always use variant 1.
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+
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+ LzmaDec_Allocate* can return:
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+ SZ_OK
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+ SZ_ERROR_MEM - Memory allocation error
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+ SZ_ERROR_UNSUPPORTED - Unsupported properties
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+ */
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+
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+ SRes LzmaDec_AllocateProbs(CLzmaDec *p, const Byte *props, unsigned propsSize, ISzAlloc *alloc);
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+ void LzmaDec_FreeProbs(CLzmaDec *p, ISzAlloc *alloc);
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+
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+ SRes LzmaDec_Allocate(CLzmaDec *state, const Byte *prop, unsigned propsSize, ISzAlloc *alloc);
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+ void LzmaDec_Free(CLzmaDec *state, ISzAlloc *alloc);
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+
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+ /* ---------- Dictionary Interface ---------- */
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+
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+ /* You can use it, if you want to eliminate the overhead for data copying from
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+ dictionary to some other external buffer.
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+ You must work with CLzmaDec variables directly in this interface.
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+
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+ STEPS:
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+ LzmaDec_Constr()
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+ LzmaDec_Allocate()
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+ for (each new stream)
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+ {
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+ LzmaDec_Init()
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+ while (it needs more decompression)
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+ {
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+ LzmaDec_DecodeToDic()
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+ use data from CLzmaDec::dic and update CLzmaDec::dicPos
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+ }
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+ }
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+ LzmaDec_Free()
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+ */
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+
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+ /* LzmaDec_DecodeToDic
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+
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+ The decoding to internal dictionary buffer (CLzmaDec::dic).
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+ You must manually update CLzmaDec::dicPos, if it reaches CLzmaDec::dicBufSize !!!
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+
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+ finishMode:
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+ It has meaning only if the decoding reaches output limit (dicLimit).
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+ LZMA_FINISH_ANY - Decode just dicLimit bytes.
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+ LZMA_FINISH_END - Stream must be finished after dicLimit.
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+
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+ Returns:
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+ SZ_OK
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+ status:
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+ LZMA_STATUS_FINISHED_WITH_MARK
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+ LZMA_STATUS_NOT_FINISHED
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+ LZMA_STATUS_NEEDS_MORE_INPUT
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+ LZMA_STATUS_MAYBE_FINISHED_WITHOUT_MARK
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+ SZ_ERROR_DATA - Data error
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+ */
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+
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+ SRes LzmaDec_DecodeToDic(CLzmaDec *p, SizeT dicLimit,
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+ const Byte *src, SizeT *srcLen, ELzmaFinishMode finishMode, ELzmaStatus *status);
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+
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+
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+ /* ---------- Buffer Interface ---------- */
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+
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+ /* It's zlib-like interface.
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+ See LzmaDec_DecodeToDic description for information about STEPS and return results,
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+ but you must use LzmaDec_DecodeToBuf instead of LzmaDec_DecodeToDic and you don't need
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+ to work with CLzmaDec variables manually.
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+
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+ finishMode:
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+ It has meaning only if the decoding reaches output limit (*destLen).
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+ LZMA_FINISH_ANY - Decode just destLen bytes.
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+ LZMA_FINISH_END - Stream must be finished after (*destLen).
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+ */
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+
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+ SRes LzmaDec_DecodeToBuf(CLzmaDec *p, Byte *dest, SizeT *destLen,
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+ const Byte *src, SizeT *srcLen, ELzmaFinishMode finishMode, ELzmaStatus *status);
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+
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+
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+ /* ---------- One Call Interface ---------- */
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+
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+ /* LzmaDecode
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+
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+ finishMode:
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+ It has meaning only if the decoding reaches output limit (*destLen).
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+ LZMA_FINISH_ANY - Decode just destLen bytes.
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+ LZMA_FINISH_END - Stream must be finished after (*destLen).
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+
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+ Returns:
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+ SZ_OK
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+ status:
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+ LZMA_STATUS_FINISHED_WITH_MARK
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+ LZMA_STATUS_NOT_FINISHED
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+ LZMA_STATUS_MAYBE_FINISHED_WITHOUT_MARK
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+ SZ_ERROR_DATA - Data error
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+ SZ_ERROR_MEM - Memory allocation error
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+ SZ_ERROR_UNSUPPORTED - Unsupported properties
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+ SZ_ERROR_INPUT_EOF - It needs more bytes in input buffer (src).
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+ */
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+
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+ SRes LzmaDecode(Byte *dest, SizeT *destLen, const Byte *src, SizeT *srcLen,
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+ const Byte *propData, unsigned propSize, ELzmaFinishMode finishMode,
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+ ELzmaStatus *status, ISzAlloc *alloc);
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+
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+ #endif
data/src/lzma/Types.h ADDED
@@ -0,0 +1,208 @@
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+ /* Types.h -- Basic types
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+ 2008-11-23 : Igor Pavlov : Public domain */
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+
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+ #ifndef __7Z_TYPES_H
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+ #define __7Z_TYPES_H
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+
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+ #include <stddef.h>
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+
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+ #ifdef _WIN32
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+ #include <windows.h>
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+ #endif
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+
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+ #define SZ_OK 0
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+
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+ #define SZ_ERROR_DATA 1
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+ #define SZ_ERROR_MEM 2
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+ #define SZ_ERROR_CRC 3
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+ #define SZ_ERROR_UNSUPPORTED 4
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+ #define SZ_ERROR_PARAM 5
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+ #define SZ_ERROR_INPUT_EOF 6
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+ #define SZ_ERROR_OUTPUT_EOF 7
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+ #define SZ_ERROR_READ 8
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+ #define SZ_ERROR_WRITE 9
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+ #define SZ_ERROR_PROGRESS 10
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+ #define SZ_ERROR_FAIL 11
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+ #define SZ_ERROR_THREAD 12
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+
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+ #define SZ_ERROR_ARCHIVE 16
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+ #define SZ_ERROR_NO_ARCHIVE 17
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+
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+ typedef int SRes;
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+
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+ #ifdef _WIN32
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+ typedef DWORD WRes;
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+ #else
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+ typedef int WRes;
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+ #endif
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+
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+ #ifndef RINOK
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+ #define RINOK(x) { int __result__ = (x); if (__result__ != 0) return __result__; }
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+ #endif
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+
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+ typedef unsigned char Byte;
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+ typedef short Int16;
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+ typedef unsigned short UInt16;
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+
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+ #ifdef _LZMA_UINT32_IS_ULONG
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+ typedef long Int32;
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+ typedef unsigned long UInt32;
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+ #else
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+ typedef int Int32;
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+ typedef unsigned int UInt32;
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+ #endif
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+
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+ #ifdef _SZ_NO_INT_64
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+
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+ /* define _SZ_NO_INT_64, if your compiler doesn't support 64-bit integers.
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+ NOTES: Some code will work incorrectly in that case! */
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+
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+ typedef long Int64;
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+ typedef unsigned long UInt64;
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+
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+ #else
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+
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+ #if defined(_MSC_VER) || defined(__BORLANDC__)
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+ typedef __int64 Int64;
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+ typedef unsigned __int64 UInt64;
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+ #else
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+ typedef long long int Int64;
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+ typedef unsigned long long int UInt64;
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+ #endif
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+
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+ #endif
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+
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+ #ifdef _LZMA_NO_SYSTEM_SIZE_T
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+ typedef UInt32 SizeT;
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+ #else
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+ typedef size_t SizeT;
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+ #endif
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+
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+ typedef int Bool;
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+ #define True 1
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+ #define False 0
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+
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+
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+ #ifdef _MSC_VER
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+
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+ #if _MSC_VER >= 1300
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+ #define MY_NO_INLINE __declspec(noinline)
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+ #else
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+ #define MY_NO_INLINE
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+ #endif
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+
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+ #define MY_CDECL __cdecl
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+ #define MY_STD_CALL __stdcall
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+ #define MY_FAST_CALL MY_NO_INLINE __fastcall
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+
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+ #else
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+
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+ #define MY_CDECL
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+ #define MY_STD_CALL
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+ #define MY_FAST_CALL
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+
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+ #endif
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+
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+
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+ /* The following interfaces use first parameter as pointer to structure */
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+
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+ typedef struct
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+ {
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+ SRes (*Read)(void *p, void *buf, size_t *size);
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+ /* if (input(*size) != 0 && output(*size) == 0) means end_of_stream.
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+ (output(*size) < input(*size)) is allowed */
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+ } ISeqInStream;
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+
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+ /* it can return SZ_ERROR_INPUT_EOF */
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+ SRes SeqInStream_Read(ISeqInStream *stream, void *buf, size_t size);
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+ SRes SeqInStream_Read2(ISeqInStream *stream, void *buf, size_t size, SRes errorType);
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+ SRes SeqInStream_ReadByte(ISeqInStream *stream, Byte *buf);
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+
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+ typedef struct
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+ {
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+ size_t (*Write)(void *p, const void *buf, size_t size);
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+ /* Returns: result - the number of actually written bytes.
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+ (result < size) means error */
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+ } ISeqOutStream;
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+
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+ typedef enum
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+ {
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+ SZ_SEEK_SET = 0,
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+ SZ_SEEK_CUR = 1,
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+ SZ_SEEK_END = 2
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+ } ESzSeek;
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+
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+ typedef struct
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+ {
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+ SRes (*Read)(void *p, void *buf, size_t *size); /* same as ISeqInStream::Read */
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+ SRes (*Seek)(void *p, Int64 *pos, ESzSeek origin);
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+ } ISeekInStream;
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+
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+ typedef struct
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+ {
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+ SRes (*Look)(void *p, void **buf, size_t *size);
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+ /* if (input(*size) != 0 && output(*size) == 0) means end_of_stream.
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+ (output(*size) > input(*size)) is not allowed
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+ (output(*size) < input(*size)) is allowed */
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+ SRes (*Skip)(void *p, size_t offset);
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+ /* offset must be <= output(*size) of Look */
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+
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+ SRes (*Read)(void *p, void *buf, size_t *size);
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+ /* reads directly (without buffer). It's same as ISeqInStream::Read */
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+ SRes (*Seek)(void *p, Int64 *pos, ESzSeek origin);
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+ } ILookInStream;
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+
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+ SRes LookInStream_LookRead(ILookInStream *stream, void *buf, size_t *size);
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+ SRes LookInStream_SeekTo(ILookInStream *stream, UInt64 offset);
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+
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+ /* reads via ILookInStream::Read */
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+ SRes LookInStream_Read2(ILookInStream *stream, void *buf, size_t size, SRes errorType);
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+ SRes LookInStream_Read(ILookInStream *stream, void *buf, size_t size);
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+
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+ #define LookToRead_BUF_SIZE (1 << 14)
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+
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+ typedef struct
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+ {
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+ ILookInStream s;
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+ ISeekInStream *realStream;
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+ size_t pos;
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+ size_t size;
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+ Byte buf[LookToRead_BUF_SIZE];
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+ } CLookToRead;
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+
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+ void LookToRead_CreateVTable(CLookToRead *p, int lookahead);
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+ void LookToRead_Init(CLookToRead *p);
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+
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+ typedef struct
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+ {
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+ ISeqInStream s;
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+ ILookInStream *realStream;
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+ } CSecToLook;
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+
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+ void SecToLook_CreateVTable(CSecToLook *p);
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+
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+ typedef struct
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+ {
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+ ISeqInStream s;
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+ ILookInStream *realStream;
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+ } CSecToRead;
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+
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+ void SecToRead_CreateVTable(CSecToRead *p);
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+
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+ typedef struct
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+ {
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+ SRes (*Progress)(void *p, UInt64 inSize, UInt64 outSize);
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+ /* Returns: result. (result != SZ_OK) means break.
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+ Value (UInt64)(Int64)-1 for size means unknown value. */
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+ } ICompressProgress;
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+
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+ typedef struct
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+ {
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+ void *(*Alloc)(void *p, size_t size);
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+ void (*Free)(void *p, void *address); /* address can be 0 */
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+ } ISzAlloc;
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+
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+ #define IAlloc_Alloc(p, size) (p)->Alloc((p), size)
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+ #define IAlloc_Free(p, a) (p)->Free((p), a)
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+
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+ #endif
data/src/seb.exe ADDED
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