ai_games-parser 0.2.1 → 0.3.0
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- checksums.yaml +4 -4
- data/.codeclimate.yml +16 -0
- data/.rubocop.yml +0 -3
- data/.travis.yml +2 -2
- data/Gemfile +2 -0
- data/LICENSE.txt +1 -1
- data/README.md +26 -3
- data/ai_games-parser.gemspec +1 -1
- data/lib/ai_games/parser.rb +80 -4
- metadata +4 -5
- data/lib/ai_games/parser/abstract_parser.rb +0 -104
- data/lib/ai_games/parser/version.rb +0 -5
checksums.yaml
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data.tar.gz: ac727de7853114168711c4422872ae6f20175de53d842b4dcc2daa4f74784d89bed2a3b552787be303382c2b13f832a82291eb8c17a62dc82a667452687b14df
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data/.codeclimate.yml
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data/.rubocop.yml
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data/.travis.yml
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data/Gemfile
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data/LICENSE.txt
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data/README.md
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@@ -1,5 +1,9 @@
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# AIGames::Parser
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[![Build Status](https://travis-ci.org/jdno/ai_games-parser.svg?branch=develop)](https://travis-ci.org/jdno/ai_games-parser)
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[![Code Climate](https://codeclimate.com/github/jdno/ai_games-parser/badges/gpa.svg)](https://codeclimate.com/github/jdno/ai_games-parser)
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[![Test Coverage](https://codeclimate.com/github/jdno/ai_games-parser/badges/coverage.svg)](https://codeclimate.com/github/jdno/ai_games-parser/coverage)
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This gem provides a parser that can be used to communicate with the game engine
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in The AI Games' competitions. By extending it, the parser can be customized to
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work in any competition.
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## Usage
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The gem provides an abstract parser in `AIGames::Parser`. Extend this class, and
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overwrite the method `parse(command_array)` to customize your parser for the
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specific challenge.
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## Development
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## License
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-
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-
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Copyright (c) 2016 [Jan David Nose](https://github.com)
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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data/ai_games-parser.gemspec
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data/lib/ai_games/parser.rb
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@@ -1,7 +1,83 @@
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require 'ai_games/parser/version'
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module AIGames
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-
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# This class provides an abstract parser that can be extended to implement
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# the logic that is required for a specific competition. It provides methods
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# to communicate with the game engine, but does NOT contain any logic how to
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# parse the engine's commands. This is totally up to the implementations of
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# this class.
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class Parser
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VERSION = '0.3.0'
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# Initializes the parser. Pass in options using a hash structure.
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def initialize(options = nil)
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initialize_streams options if options
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end
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# Starts the main loop. This loop runs until the game engine closes the
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# console line. During the loop, the parser reads from the game engine,
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# sanitizes the input a little bit, and then passes it to a method that
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# needs to be overwritten by parsers extending this interface.
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def run
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AIGames::Logger.info 'Parser.run : Starting loop'
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loop do
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command = read_from_engine
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break if command.nil?
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command.strip!
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next if command.length == 0
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response = parse split_line command
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write_to_engine response unless response.nil? || response.length < 1
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end
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AIGames::Logger.info 'Parser.run : Stopping loop'
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end
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# Parses the given command array. This method MUST return a valid response
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# string that can be send to the engine.
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# rubocop:disable Lint/UnusedMethodArgument
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def parse(command_array)
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fail 'Method must be overwritten'
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end
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# rubocop:enable Lint/UnusedMethodArgument
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private
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# Initializes the input and output streams that the parser uses. The
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# expected format for the options is a hash with the keys `:input` and
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# `:output`. Use this to mock `STDIN` and `STDOUT` for tests.
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def initialize_streams(options)
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@input = options[:input] if options.key? :input
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@output = options[:output] if options.key? :output
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end
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# Returns the input stream. If no stream has been configured, $stdin is
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# returned.
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def input
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@input ||= $stdin
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end
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# Returns the output stream. If no stream has been configured, $stdout is
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# returned.
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def output
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@output ||= $stdout
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end
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# Reads from the input stream.
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def read_from_engine
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input.gets
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end
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# Writes to the output stream.
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def write_to_engine(string)
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output.puts string
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output.flush
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end
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# Formats a command line for further processing. The input is split at the
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# whitespace character, and all its parts are converted to downcase.
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def split_line(line)
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line.split(' ').map(&:downcase)
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end
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end
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end
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metadata
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--- !ruby/object:Gem::Specification
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name: ai_games-parser
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version: !ruby/object:Gem::Version
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version: 0.
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version: 0.3.0
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platform: ruby
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authors:
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- Jan David Nose
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autorequire:
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bindir: exe
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cert_chain: []
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date:
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date: 2016-04-27 00:00:00.000000000 Z
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dependencies:
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- !ruby/object:Gem::Dependency
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name: ai_games-logger
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extensions: []
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extra_rdoc_files: []
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files:
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- ".codeclimate.yml"
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- ".gitignore"
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- ".rubocop.yml"
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- ".travis.yml"
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- bin/console
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- bin/setup
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- lib/ai_games/parser.rb
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- lib/ai_games/parser/abstract_parser.rb
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- lib/ai_games/parser/version.rb
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homepage: https://github.com/jdno/ai_games-parser
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licenses:
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- MIT
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version: '0'
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requirements: []
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rubyforge_project:
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rubygems_version: 2.
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rubygems_version: 2.5.1
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signing_key:
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specification_version: 4
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summary: Skeleton for a parser for The AI Games' competitions
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# Copyright (c) 2015 Jan David Nose
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#
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# Permission is hereby granted, free of charge, to any person obtaining a copy
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# of this software and associated documentation files (the "Software"), to deal
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# in the Software without restriction, including without limitation the rights
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# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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# copies of the Software, and to permit persons to whom the Software is
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# furnished to do so, subject to the following conditions:
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-
#
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# The above copyright notice and this permission notice shall be included in
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# all copies or substantial portions of the Software.
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-
#
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-
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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-
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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# THE SOFTWARE.
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-
require 'ai_games/logger'
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-
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module AIGames
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module Parser
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# This class provides an abstract parser that can be extended to implement
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# the logic that is required for a specific competition. It provides methods
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# to communicate with the game engine, but does NOT contain any logic how to
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# parse the engine's commands. This is totally up to the implementations of
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# this class.
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class AbstractParser
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# Initializes the parser. Pass in options using a hash structure.
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def initialize(options = nil)
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initialize_streams options if options
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end
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-
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# Starts the main loop. This loop runs until the game engine closes the
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# console line. During the loop, the parser reads from the game engine,
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# sanitizes the input a little bit, and then passes it to a method that
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# needs to be overwritten by parsers extending this interface.
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def run
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AIGames::Logger.info 'Parser.run : Starting loop'
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-
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loop do
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command = read_from_engine
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break if command.nil?
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-
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command.strip!
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next if command.length == 0
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-
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response = parse split_line command
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write_to_engine response unless response.nil? || response.length < 1
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end
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-
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AIGames::Logger.info 'Parser.run : Stopping loop'
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end
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# Parses the given command array. This method MUST return a valid response
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# string that can be send to the engine.
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# rubocop:disable Lint/UnusedMethodArgument
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def parse(command_array)
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fail 'Method must be overwritten'
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end
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# rubocop:enable Lint/UnusedMethodArgument
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-
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private
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# Initializes the input and output streams that the parser uses. The
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# expected format for the options is a hash with the keys `:input` and
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# `:output`. Use this to mock `STDIN` and `STDOUT` for tests.
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-
def initialize_streams(options)
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@input = options[:input] if options.key? :input
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@output = options[:output] if options.key? :output
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end
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# Returns the input stream. If no stream has been configured, $stdin is
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# returned.
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def input
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@input ||= $stdin
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end
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# Returns the output stream. If no stream has been configured, $stdout is
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# returned.
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def output
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@output ||= $stdout
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end
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# Reads from the input stream.
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def read_from_engine
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input.gets
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end
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# Writes to the output stream.
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def write_to_engine(string)
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output.puts string
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output.flush
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end
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# Formats a command line for further processing. The input is split at the
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# whitespace character, and all its parts are converted to downcase.
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def split_line(line)
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line.split(' ').map(&:downcase)
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end
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end
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end
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end
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