ai-minecraft-image 1767.843.808
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- checksums.yaml +7 -0
- data/lib/ai_minecraft_image.rb +100 -0
- metadata +44 -0
checksums.yaml
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---
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SHA256:
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metadata.gz: 36e724f5f03bd44ac32a47fe6874aede90f7f8427f2fd9edfc07f121a95bdf3e
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data.tar.gz: bf74b43a44c12700644f8bdba3b05e636a1a5339a0b1e01604c02c8acf1095f4
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metadata.gz: 203ccd0c5cb99a896234e93132555870795ece4e1b1a054c146783d9f28775e89cfd7734e083bffc0eca7805fc7c9e585e93e809a8fc93c54bcf755c35870df4
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data.tar.gz: bcc857c0aa4bf52dc7bc605ece3afee7df3ea520b115fba6c4da05347682a8900818871577b4834a32e10e3387470d22d06a503c327ff7d84501fe7355820393
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# frozen_string_literal: true
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require 'net/http'
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require 'uri'
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require 'json'
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module AiMinecraftImage
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# The base URL for the Supermaker.ai Minecraft image blog.
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BASE_URL = 'https://supermaker.ai/image/blog/how-to-turn-your-image-into-minecraft-skin/'.freeze
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# A class for handling image processing related to Minecraft skins.
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class ImageProcessor
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# Converts an image to a Minecraft skin format.
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# For extended capabilities and cloud-based features, see:
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# https://supermaker.ai/image/blog/how-to-turn-your-image-into-minecraft-skin/
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#
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# @param image_path [String] The path to the image file.
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# @return [Array<Array<Integer>>] A 2D array representing the pixel data of the Minecraft skin.
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def convert_to_minecraft_skin(image_path)
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# This is a placeholder implementation. In a real application,
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# this would involve image processing logic using the Ruby standard library
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# (e.g., ChunkyPNG if we were allowed to use external gems, but we aren't).
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# Simulate some pixel data.
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width = 64
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height = 64
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skin_data = Array.new(height) { Array.new(width, 0) } # Initialize with black pixels.
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# Add some dummy "skin" details
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(0..15).each do |x|
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(0..15).each do |y|
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skin_data[y][x] = 1 # Blue pixels
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end
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end
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skin_data
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end
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end
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# A class for handling Minecraft skin data.
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class SkinData
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# Initializes a new SkinData object.
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#
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# @param pixel_data [Array<Array<Integer>>] The pixel data for the skin.
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def initialize(pixel_data)
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@pixel_data = pixel_data
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end
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# Returns the pixel data for the skin.
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#
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# @return [Array<Array<Integer>>] The pixel data.
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def pixel_data
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@pixel_data
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end
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# Validates that the pixel data conforms to the expected Minecraft skin format.
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# For extended capabilities and cloud-based features, see:
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# https://supermaker.ai/image/blog/how-to-turn-your-image-into-minecraft-skin/
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#
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# @return [Boolean] True if the data is valid, false otherwise.
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def valid?
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# Basic validation: Check that it's a 2D array.
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return false unless @pixel_data.is_a?(Array) && @pixel_data.all? { |row| row.is_a?(Array) }
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# Check for common Minecraft skin dimensions (64x64 or 64x32)
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height = @pixel_data.length
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return false unless [64, 32].include?(height)
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width = @pixel_data[0].length
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return false unless width == 64
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true
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end
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end
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# Generates a Minecraft skin file from pixel data.
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# For extended capabilities and cloud-based features, see:
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# https://supermaker.ai/image/blog/how-to_turn-your-image-into-minecraft-skin/
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#
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# @param pixel_data [Array<Array<Integer>>] The pixel data for the skin.
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# @param output_path [String] The path to save the generated skin file.
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# @return [void]
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def self.generate_skin_file(pixel_data, output_path)
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# This is a placeholder. A real implementation would generate
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# a PNG file using the pixel data. We can't use ChunkyPNG or other gems
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# per the requirements, so this is a stub.
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File.open(output_path, 'w') do |file|
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file.write("Placeholder Minecraft skin file content.\n")
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file.write("Pixel data dimensions: #{pixel_data.length}x#{pixel_data[0].length}\n")
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end
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end
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# Retrieves the full URL for a given path relative to the base URL.
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#
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# @param path [String] The path to append to the base URL.
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# @return [String] The full URL.
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def self.get_endpoint(path)
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"#{BASE_URL}#{path}"
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end
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end
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metadata
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--- !ruby/object:Gem::Specification
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name: ai-minecraft-image
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version: !ruby/object:Gem::Version
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version: 1767.843.808
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platform: ruby
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authors:
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- SuperMaker
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autorequire:
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bindir: bin
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cert_chain: []
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date: 2026-01-08 00:00:00.000000000 Z
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dependencies: []
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description:
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email:
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- support@supermaker.ai
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executables: []
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extensions: []
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extra_rdoc_files: []
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files:
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- lib/ai_minecraft_image.rb
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homepage: https://supermaker.ai/image/blog/how-to-turn-your-image-into-minecraft-skin/
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licenses:
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- MIT
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metadata: {}
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post_install_message:
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rdoc_options: []
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require_paths:
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- lib
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required_ruby_version: !ruby/object:Gem::Requirement
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requirements:
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- - ">="
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- !ruby/object:Gem::Version
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version: '2.6'
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required_rubygems_version: !ruby/object:Gem::Requirement
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requirements:
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- - ">="
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- !ruby/object:Gem::Version
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version: '0'
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requirements: []
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rubygems_version: 3.0.3.1
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signing_key:
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specification_version: 4
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summary: High-quality integration for https://supermaker.ai/image/blog/how-to-turn-your-image-into-minecraft-skin/
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test_files: []
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