adventure_rl 0.0.1.pre.ld42

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Files changed (59) hide show
  1. checksums.yaml +7 -0
  2. data/.gitignore +12 -0
  3. data/.travis.yml +5 -0
  4. data/Gemfile +12 -0
  5. data/Gemfile.lock +47 -0
  6. data/LICENSE.txt +21 -0
  7. data/README.md +31 -0
  8. data/Rakefile +11 -0
  9. data/adventure_rl.gemspec +48 -0
  10. data/bin/console +7 -0
  11. data/bin/mkaudio +196 -0
  12. data/bin/mkclip +223 -0
  13. data/bin/rdoc +9 -0
  14. data/bin/setup +8 -0
  15. data/bin/vimall +5 -0
  16. data/doc/Mask.md +183 -0
  17. data/doc/Point.md +95 -0
  18. data/doc/Window.md +139 -0
  19. data/lib/AdventureRL/Animation.rb +63 -0
  20. data/lib/AdventureRL/Audio.rb +75 -0
  21. data/lib/AdventureRL/AudioPlayer.rb +65 -0
  22. data/lib/AdventureRL/Button.rb +51 -0
  23. data/lib/AdventureRL/Clip.rb +91 -0
  24. data/lib/AdventureRL/ClipPlayer.rb +187 -0
  25. data/lib/AdventureRL/Deltatime.rb +51 -0
  26. data/lib/AdventureRL/EventHandlers/Buttons.rb +225 -0
  27. data/lib/AdventureRL/EventHandlers/EventHandler.rb +62 -0
  28. data/lib/AdventureRL/EventHandlers/MouseButtons.rb +142 -0
  29. data/lib/AdventureRL/Events/Event.rb +69 -0
  30. data/lib/AdventureRL/Events/Mouse.rb +60 -0
  31. data/lib/AdventureRL/FileGroup.rb +100 -0
  32. data/lib/AdventureRL/FileGroupPlayer.rb +226 -0
  33. data/lib/AdventureRL/Helpers/Error.rb +68 -0
  34. data/lib/AdventureRL/Helpers/MethodHelper.rb +20 -0
  35. data/lib/AdventureRL/Helpers/PipeMethods.rb +26 -0
  36. data/lib/AdventureRL/Image.rb +77 -0
  37. data/lib/AdventureRL/Layer.rb +273 -0
  38. data/lib/AdventureRL/Mask.rb +462 -0
  39. data/lib/AdventureRL/Menu.rb +92 -0
  40. data/lib/AdventureRL/Modifiers/Gravity.rb +60 -0
  41. data/lib/AdventureRL/Modifiers/Inventory.rb +104 -0
  42. data/lib/AdventureRL/Modifiers/Pusher.rb +61 -0
  43. data/lib/AdventureRL/Modifiers/Solid.rb +302 -0
  44. data/lib/AdventureRL/Modifiers/Velocity.rb +163 -0
  45. data/lib/AdventureRL/Point.rb +188 -0
  46. data/lib/AdventureRL/Quadtree.rb +237 -0
  47. data/lib/AdventureRL/Rectangle.rb +62 -0
  48. data/lib/AdventureRL/Settings.rb +80 -0
  49. data/lib/AdventureRL/SolidsManager.rb +170 -0
  50. data/lib/AdventureRL/Textbox.rb +195 -0
  51. data/lib/AdventureRL/TimingHandler.rb +225 -0
  52. data/lib/AdventureRL/Window.rb +152 -0
  53. data/lib/AdventureRL/misc/extensions.rb +80 -0
  54. data/lib/AdventureRL/misc/require_files.rb +45 -0
  55. data/lib/AdventureRL/version.rb +3 -0
  56. data/lib/adventure_rl.rb +22 -0
  57. data/lib/default_settings.yml +20 -0
  58. data/vimrc +4 -0
  59. metadata +237 -0
@@ -0,0 +1,152 @@
1
+ module AdventureRL
2
+ class Window < Gosu::Window
3
+ include Helpers::MethodHelper
4
+
5
+ @@WINDOW = nil
6
+
7
+ class << self
8
+ # This returns the current Window.
9
+ # As there should always only be one instance of Window,
10
+ # this should be fine.
11
+ def get_window
12
+ return @@WINDOW
13
+ end
14
+ end
15
+
16
+ def initialize settings_arg = {}
17
+ @@WINDOW = self
18
+ settings_arg = {} unless (settings_arg)
19
+ settings = Settings.new(
20
+ DEFAULT_SETTINGS.get(:window)
21
+ ).merge(settings_arg)
22
+ @_layer = Layer.new(
23
+ position: settings.get(:position),
24
+ size: settings.get(:size),
25
+ origin: settings.get(:origin),
26
+ has_solids_manager: settings.get(:has_solids_manager)
27
+ )
28
+ Helpers::PipeMethods.pipe_methods_from self, to: @_layer
29
+ @_target_fps = settings.get(:fps)
30
+ @background_color = settings.get(:background_color) if (settings.get(:background_color))
31
+ @background_z_index = settings.get(:background_z_index)
32
+ #@_solids_manager = SolidsManager.new
33
+ super(
34
+ get_size(:width), get_size(:height),
35
+ fullscreen: settings.get(:fullscreen),
36
+ update_interval: _get_update_inteval_from_fps(@_target_fps)
37
+ )
38
+ self.caption = settings.get(:caption)
39
+ _call_setup_method settings_arg
40
+ end
41
+
42
+ # This method can be overwritten by user,
43
+ # and will be called after <tt>#initialize</tt>.
44
+ def setup args
45
+ end
46
+
47
+ # Returns the current FPS.
48
+ # This is just a wrapper method around <tt>Gosu.fps</tt>
49
+ # to maintain the design pattern with <tt>get_*</tt> methods.
50
+ def get_fps
51
+ return Gosu.fps
52
+ end
53
+
54
+ # Returns the expected FPS.
55
+ # These were passed to <tt>#initialize</tt> in the settings.
56
+ def get_target_fps
57
+ return @_target_fps
58
+ end
59
+
60
+ # Returns SolidsManager.
61
+ #def get_solids_manager
62
+ # return @_solids_manager
63
+ #end
64
+
65
+ # Wrapper method around Gosu::Window#fullscreen?,
66
+ # just to follow the design pattern.
67
+ def is_fullscreen?
68
+ return fullscreen?
69
+ end
70
+
71
+ # Wrapper method around Gosu::Window#fullscreen=,
72
+ # just to follow the design pattern.
73
+ def set_fullscreen state
74
+ self.fullscreen = !!state
75
+ end
76
+
77
+ # Toggle beteween fullscreen and windowed states.
78
+ def toggle_fullscreen
79
+ set_fullscreen !is_fullscreen?
80
+ end
81
+
82
+ # If you use #button_down in your game,
83
+ # be sure to call <tt>super</tt> at the beginning of the method,
84
+ # to take advantage of the framework's button events.
85
+ def button_down btnid
86
+ EventHandlers::Buttons.button_down btnid
87
+ Menu.button_down btnid
88
+ end
89
+
90
+ # If you use #button_up in your game,
91
+ # be sure to call <tt>super</tt> at the beginning of the method,
92
+ # to take advantage of the framework's button events.
93
+ def button_up btnid
94
+ EventHandlers::Buttons.button_up btnid
95
+ Menu.button_up btnid
96
+ end
97
+
98
+ # Show cursor.
99
+ def needs_cursor?
100
+ return true
101
+ end
102
+
103
+ # Default #update method.
104
+ # If you overwrite this, be sure to call <tt>super</tt>
105
+ # in your method.
106
+ def update
107
+ @_layer.update
108
+ #@_solids_manager.update
109
+ EventHandlers::Buttons.update
110
+ Menu.update
111
+ end
112
+
113
+ # Default #draw method.
114
+ # You might want to call <tt>super</tt>
115
+ # if you overwrite this method.
116
+ def draw
117
+ @_layer.draw
118
+ draw_background_color if (@background_color)
119
+ end
120
+
121
+ def draw_background_color
122
+ Gosu.draw_rect(
123
+ *get_corner(:left, :top).values,
124
+ *get_size.values,
125
+ @background_color,
126
+ @background_z_index
127
+ )
128
+ end
129
+
130
+ # Overwrite the Gosu#show method, so we can
131
+ # call Deltatime#reset on all previously created Deltatimes.
132
+ def show
133
+ Deltatime::DELTATIMES.each &:reset
134
+ super
135
+ end
136
+
137
+ private
138
+
139
+ def _get_update_inteval_from_fps fps
140
+ return (1.0 / fps.to_f) * 1000
141
+ end
142
+
143
+ def _call_setup_method args
144
+ return unless (method_exists?(:setup))
145
+ if (method_takes_arguments?(:setup))
146
+ setup args
147
+ else
148
+ setup
149
+ end
150
+ end
151
+ end
152
+ end
@@ -0,0 +1,80 @@
1
+ module AdventureRL::Extensions end
2
+
3
+ # HASH
4
+ module AdventureRL::Extensions::HashExtension
5
+ def keys_to_sym
6
+ return self.map do |key, val|
7
+ new_val = val
8
+ new_val = val.keys_to_sym if (val.is_a? Hash)
9
+ new_key = key
10
+ new_key = key.to_sym if (key.is_a? String)
11
+ next [new_key, new_val]
12
+ end .to_h
13
+ end
14
+ def sort_by_keys *keys
15
+ keys.flatten!
16
+ return self.sort_by do |key, val|
17
+ next keys.index key
18
+ end .to_h
19
+ end
20
+ end
21
+ Hash.include AdventureRL::Extensions::HashExtension
22
+
23
+ # ARRAY
24
+ module AdventureRL::Extensions::ArrayExtension
25
+ def include_all? *vals
26
+ return vals.all? do |val|
27
+ next self.include? val
28
+ end
29
+ end
30
+ def include_any? *vals
31
+ return vals.any? do |val|
32
+ next self.include? val
33
+ end
34
+ end
35
+ def sort_by_array *array
36
+ array.flatten!
37
+ return self.sort do |one, two|
38
+ indexes = [
39
+ array.index(one),
40
+ array.index(two)
41
+ ]
42
+ next (indexes[0] || Float::INFINITY) <=> (indexes[1] || Float::INFINITY) if (indexes.any?)
43
+ next one <=> two
44
+ end
45
+ end
46
+ def mean
47
+ return (self.sum.to_f / self.size.to_f)
48
+ end
49
+ end
50
+ Array.include AdventureRL::Extensions::ArrayExtension
51
+
52
+ # RANGE
53
+ module AdventureRL::Extensions::RangeExtension
54
+ def sample
55
+ return self.to_a.sample
56
+ end
57
+ end
58
+ Range.include AdventureRL::Extensions::RangeExtension
59
+
60
+ # STRING and SYMBOL
61
+ module AdventureRL::Extensions::StringAndSymbolExtension
62
+ def upper?
63
+ return self == self.upcase
64
+ end
65
+ def lower?
66
+ return self == self.downcase
67
+ end
68
+ end
69
+ String.include AdventureRL::Extensions::StringAndSymbolExtension
70
+ Symbol.include AdventureRL::Extensions::StringAndSymbolExtension
71
+
72
+ # INTEGER and FLOAT
73
+ module AdventureRL::Extensions::IntegerAndFloatExtension
74
+ def sign
75
+ return 0 if (self == 0)
76
+ return self / self.abs
77
+ end
78
+ end
79
+ Integer.include AdventureRL::Extensions::IntegerAndFloatExtension
80
+ Float.include AdventureRL::Extensions::IntegerAndFloatExtension
@@ -0,0 +1,45 @@
1
+ # This file purely <tt>require</tt>s code files.
2
+ module AdventureRL
3
+ def self.require_dir dir, options = {}
4
+ directory = Pathname.new dir.to_s
5
+ Helpers::Error.error_no_directory directory unless (Helpers::Error.directory_exists? directory)
6
+ options[:priority] = [options[:priority]].flatten.compact
7
+ options[:priority].map! do |filename|
8
+ next directory.join("#{filename.sub(/\.rb\z/,'')}.rb")
9
+ end
10
+ directory.children.sort_by_array(options[:priority]).each do |file|
11
+ filepath = file.to_path
12
+ require filepath if (filepath.match?(/\.rb\z/))
13
+ end
14
+ end
15
+
16
+ require DIR[:src].join 'version'
17
+ require DIR[:misc].join 'extensions'
18
+ require DIR[:helpers].join 'Error'
19
+ require DIR[:helpers].join 'MethodHelper'
20
+ require DIR[:helpers].join 'PipeMethods'
21
+ require DIR[:src].join 'Settings'
22
+ require DIR[:src].join 'Window'
23
+ require DIR[:src].join 'Deltatime'
24
+ require DIR[:src].join 'TimingHandler'
25
+ require DIR[:src].join 'Point'
26
+ require DIR[:src].join 'Mask'
27
+ require DIR[:src].join 'SolidsManager' # NOTE: require before Modifiers!
28
+ require_dir DIR[:src].join('Modifiers'), priority: 'Velocity'
29
+ require DIR[:src].join 'Rectangle'
30
+ require DIR[:src].join 'Image'
31
+ require DIR[:src].join 'Animation'
32
+ require DIR[:src].join 'Layer'
33
+ require DIR[:src].join 'FileGroup'
34
+ require DIR[:src].join 'FileGroupPlayer'
35
+ require DIR[:src].join 'Clip'
36
+ require DIR[:src].join 'ClipPlayer'
37
+ require DIR[:src].join 'Audio'
38
+ require DIR[:src].join 'AudioPlayer'
39
+ require_dir DIR[:src].join('Events'), priority: 'Event'
40
+ require_dir DIR[:src].join('EventHandlers'), priority: ['EventHandler', 'Buttons']
41
+ require DIR[:src].join 'Quadtree'
42
+ require DIR[:src].join 'Textbox'
43
+ require DIR[:src].join 'Button'
44
+ require DIR[:src].join 'Menu'
45
+ end
@@ -0,0 +1,3 @@
1
+ module AdventureRL
2
+ VERSION = '0.0.1-ld42'
3
+ end
@@ -0,0 +1,22 @@
1
+ require 'gosu'
2
+ require 'pathname'
3
+ require 'yaml'
4
+
5
+ module AdventureRL
6
+ entry = Pathname.new(__FILE__).realpath
7
+ # The root directory of the gem. Used for requiring ruby files.
8
+ ROOT = entry.dirname
9
+ # A constant containing a bunch of directories or files.
10
+ DIR = {
11
+ entry: entry,
12
+ src: ROOT.join('AdventureRL'),
13
+ helpers: ROOT.join('AdventureRL/Helpers'),
14
+ misc: ROOT.join('AdventureRL/misc'),
15
+ settings: ROOT.join('default_settings.yml')
16
+ }
17
+
18
+ require DIR[:misc].join 'require_files'
19
+
20
+ # Default gem settings defined in <tt>default_settings.yml</tt>.
21
+ DEFAULT_SETTINGS = Settings.new DIR[:settings]
22
+ end
@@ -0,0 +1,20 @@
1
+ # Default AdventureRL settings.
2
+ # TODO: The developer should be able to overwrite settings here in a custom settings.yml file.
3
+ ---
4
+ # Window settings
5
+ window:
6
+ caption: 'AdventureRL Window Caption!'
7
+ fps: 30
8
+ fullscreen: false
9
+ has_solids_manager: true
10
+ size:
11
+ width: 960
12
+ height: 540
13
+ position:
14
+ x: 0
15
+ y: 0
16
+ origin:
17
+ x: :left
18
+ y: :top
19
+ background_z_index: -1
20
+ ...
data/vimrc ADDED
@@ -0,0 +1,4 @@
1
+ nmap <leader>rr :!%<CR>
2
+ nmap <leader>rd :!bin/rdoc<CR>
3
+ nmap <leader>rt :!rake test<CR>
4
+ nmap <leader>rc :!runrb run bin/console<CR><CR>
metadata ADDED
@@ -0,0 +1,237 @@
1
+ --- !ruby/object:Gem::Specification
2
+ name: adventure_rl
3
+ version: !ruby/object:Gem::Version
4
+ version: 0.0.1.pre.ld42
5
+ platform: ruby
6
+ authors:
7
+ - Noah Rosenzweig
8
+ autorequire:
9
+ bindir: exe
10
+ cert_chain: []
11
+ date: 2018-08-13 00:00:00.000000000 Z
12
+ dependencies:
13
+ - !ruby/object:Gem::Dependency
14
+ name: awesome_print
15
+ requirement: !ruby/object:Gem::Requirement
16
+ requirements:
17
+ - - ">="
18
+ - !ruby/object:Gem::Version
19
+ version: '0'
20
+ type: :development
21
+ prerelease: false
22
+ version_requirements: !ruby/object:Gem::Requirement
23
+ requirements:
24
+ - - ">="
25
+ - !ruby/object:Gem::Version
26
+ version: '0'
27
+ - !ruby/object:Gem::Dependency
28
+ name: bundler
29
+ requirement: !ruby/object:Gem::Requirement
30
+ requirements:
31
+ - - "~>"
32
+ - !ruby/object:Gem::Version
33
+ version: '1.16'
34
+ type: :development
35
+ prerelease: false
36
+ version_requirements: !ruby/object:Gem::Requirement
37
+ requirements:
38
+ - - "~>"
39
+ - !ruby/object:Gem::Version
40
+ version: '1.16'
41
+ - !ruby/object:Gem::Dependency
42
+ name: byebug
43
+ requirement: !ruby/object:Gem::Requirement
44
+ requirements:
45
+ - - ">="
46
+ - !ruby/object:Gem::Version
47
+ version: '0'
48
+ type: :development
49
+ prerelease: false
50
+ version_requirements: !ruby/object:Gem::Requirement
51
+ requirements:
52
+ - - ">="
53
+ - !ruby/object:Gem::Version
54
+ version: '0'
55
+ - !ruby/object:Gem::Dependency
56
+ name: minitest
57
+ requirement: !ruby/object:Gem::Requirement
58
+ requirements:
59
+ - - "~>"
60
+ - !ruby/object:Gem::Version
61
+ version: '5.0'
62
+ type: :development
63
+ prerelease: false
64
+ version_requirements: !ruby/object:Gem::Requirement
65
+ requirements:
66
+ - - "~>"
67
+ - !ruby/object:Gem::Version
68
+ version: '5.0'
69
+ - !ruby/object:Gem::Dependency
70
+ name: rake
71
+ requirement: !ruby/object:Gem::Requirement
72
+ requirements:
73
+ - - "~>"
74
+ - !ruby/object:Gem::Version
75
+ version: '10.0'
76
+ type: :development
77
+ prerelease: false
78
+ version_requirements: !ruby/object:Gem::Requirement
79
+ requirements:
80
+ - - "~>"
81
+ - !ruby/object:Gem::Version
82
+ version: '10.0'
83
+ - !ruby/object:Gem::Dependency
84
+ name: rdoc
85
+ requirement: !ruby/object:Gem::Requirement
86
+ requirements:
87
+ - - "~>"
88
+ - !ruby/object:Gem::Version
89
+ version: '6.0'
90
+ type: :development
91
+ prerelease: false
92
+ version_requirements: !ruby/object:Gem::Requirement
93
+ requirements:
94
+ - - "~>"
95
+ - !ruby/object:Gem::Version
96
+ version: '6.0'
97
+ - !ruby/object:Gem::Dependency
98
+ name: simplecov
99
+ requirement: !ruby/object:Gem::Requirement
100
+ requirements:
101
+ - - ">="
102
+ - !ruby/object:Gem::Version
103
+ version: '0'
104
+ type: :development
105
+ prerelease: false
106
+ version_requirements: !ruby/object:Gem::Requirement
107
+ requirements:
108
+ - - ">="
109
+ - !ruby/object:Gem::Version
110
+ version: '0'
111
+ - !ruby/object:Gem::Dependency
112
+ name: virb
113
+ requirement: !ruby/object:Gem::Requirement
114
+ requirements:
115
+ - - ">="
116
+ - !ruby/object:Gem::Version
117
+ version: '0'
118
+ type: :development
119
+ prerelease: false
120
+ version_requirements: !ruby/object:Gem::Requirement
121
+ requirements:
122
+ - - ">="
123
+ - !ruby/object:Gem::Version
124
+ version: '0'
125
+ - !ruby/object:Gem::Dependency
126
+ name: gosu
127
+ requirement: !ruby/object:Gem::Requirement
128
+ requirements:
129
+ - - "~>"
130
+ - !ruby/object:Gem::Version
131
+ version: 0.13.3
132
+ type: :runtime
133
+ prerelease: false
134
+ version_requirements: !ruby/object:Gem::Requirement
135
+ requirements:
136
+ - - "~>"
137
+ - !ruby/object:Gem::Version
138
+ version: 0.13.3
139
+ description: |2
140
+ This video game framework is written using the Gosu game development library.
141
+ It was originally intended to be used for writing Point-N-Click adventure games,
142
+ but has become a more general 2D video game framework.
143
+ It's interesting features include video and audio playback capabilities.
144
+ The project is definitely lacking some documentation.
145
+ Although I have been trying to write documentation using rdoc and write tests
146
+ with Minitest, I do not think that I have been doing either of those very successfully.
147
+ I don't think many people aside from myself will be able to use it properly,
148
+ as I have built it specifically for my needs.
149
+ Thank you for reading, have a nice day :)
150
+ email:
151
+ - rosenzweig.noah@gmail.com
152
+ executables: []
153
+ extensions: []
154
+ extra_rdoc_files: []
155
+ files:
156
+ - ".gitignore"
157
+ - ".travis.yml"
158
+ - Gemfile
159
+ - Gemfile.lock
160
+ - LICENSE.txt
161
+ - README.md
162
+ - Rakefile
163
+ - adventure_rl.gemspec
164
+ - bin/console
165
+ - bin/mkaudio
166
+ - bin/mkclip
167
+ - bin/rdoc
168
+ - bin/setup
169
+ - bin/vimall
170
+ - doc/Mask.md
171
+ - doc/Point.md
172
+ - doc/Window.md
173
+ - lib/AdventureRL/Animation.rb
174
+ - lib/AdventureRL/Audio.rb
175
+ - lib/AdventureRL/AudioPlayer.rb
176
+ - lib/AdventureRL/Button.rb
177
+ - lib/AdventureRL/Clip.rb
178
+ - lib/AdventureRL/ClipPlayer.rb
179
+ - lib/AdventureRL/Deltatime.rb
180
+ - lib/AdventureRL/EventHandlers/Buttons.rb
181
+ - lib/AdventureRL/EventHandlers/EventHandler.rb
182
+ - lib/AdventureRL/EventHandlers/MouseButtons.rb
183
+ - lib/AdventureRL/Events/Event.rb
184
+ - lib/AdventureRL/Events/Mouse.rb
185
+ - lib/AdventureRL/FileGroup.rb
186
+ - lib/AdventureRL/FileGroupPlayer.rb
187
+ - lib/AdventureRL/Helpers/Error.rb
188
+ - lib/AdventureRL/Helpers/MethodHelper.rb
189
+ - lib/AdventureRL/Helpers/PipeMethods.rb
190
+ - lib/AdventureRL/Image.rb
191
+ - lib/AdventureRL/Layer.rb
192
+ - lib/AdventureRL/Mask.rb
193
+ - lib/AdventureRL/Menu.rb
194
+ - lib/AdventureRL/Modifiers/Gravity.rb
195
+ - lib/AdventureRL/Modifiers/Inventory.rb
196
+ - lib/AdventureRL/Modifiers/Pusher.rb
197
+ - lib/AdventureRL/Modifiers/Solid.rb
198
+ - lib/AdventureRL/Modifiers/Velocity.rb
199
+ - lib/AdventureRL/Point.rb
200
+ - lib/AdventureRL/Quadtree.rb
201
+ - lib/AdventureRL/Rectangle.rb
202
+ - lib/AdventureRL/Settings.rb
203
+ - lib/AdventureRL/SolidsManager.rb
204
+ - lib/AdventureRL/Textbox.rb
205
+ - lib/AdventureRL/TimingHandler.rb
206
+ - lib/AdventureRL/Window.rb
207
+ - lib/AdventureRL/misc/extensions.rb
208
+ - lib/AdventureRL/misc/require_files.rb
209
+ - lib/AdventureRL/version.rb
210
+ - lib/adventure_rl.rb
211
+ - lib/default_settings.yml
212
+ - vimrc
213
+ homepage: https://github.com/Noah2610/AdventureRL
214
+ licenses:
215
+ - MIT
216
+ metadata: {}
217
+ post_install_message:
218
+ rdoc_options: []
219
+ require_paths:
220
+ - lib
221
+ required_ruby_version: !ruby/object:Gem::Requirement
222
+ requirements:
223
+ - - ">="
224
+ - !ruby/object:Gem::Version
225
+ version: '0'
226
+ required_rubygems_version: !ruby/object:Gem::Requirement
227
+ requirements:
228
+ - - ">"
229
+ - !ruby/object:Gem::Version
230
+ version: 1.3.1
231
+ requirements: []
232
+ rubyforge_project:
233
+ rubygems_version: 2.7.7
234
+ signing_key:
235
+ specification_version: 4
236
+ summary: Game framework built on top of Gosu.
237
+ test_files: []