adventure 0.17.7.pre.pre
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- checksums.yaml +7 -0
- data/.gitattributes +43 -0
- data/.github/ISSUE_TEMPLATE/bug_report.md +38 -0
- data/.github/ISSUE_TEMPLATE/feature_request.md +20 -0
- data/.github/ISSUE_TEMPLATE/user_question.md +14 -0
- data/.github/PULL_REQUEST_TEMPLATE.md +14 -0
- data/.github/config.yml +49 -0
- data/.gitignore +147 -0
- data/.rspec +3 -0
- data/.rubocop.yml +13 -0
- data/.travis.yml +22 -0
- data/CHANGELOG.md +76 -0
- data/CODE-OF-CONDUCT.md +76 -0
- data/CONTRIBUTING.md +22 -0
- data/Gemfile +10 -0
- data/Gemfile.lock +84 -0
- data/LICENSE.md +25 -0
- data/OGL.md +35 -0
- data/README.md +63 -0
- data/Rakefile +8 -0
- data/adventure.gemspec +40 -0
- data/bin/console +15 -0
- data/bin/setup +8 -0
- data/lib/adventure.rb +18 -0
- data/lib/adventure/actor.rb +111 -0
- data/lib/adventure/building.rb +79 -0
- data/lib/adventure/dungeon.rb +25 -0
- data/lib/adventure/encounter.rb +60 -0
- data/lib/adventure/quest.rb +44 -0
- data/lib/adventure/room.rb +78 -0
- data/lib/adventure/settlement.rb +137 -0
- data/lib/adventure/version.rb +15 -0
- metadata +161 -0
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# frozen_string_literal: true
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module Adventure
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# Defines and creates general buildings, such as houses and stores.
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class Building
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attr_reader :id, :name, :location, :desc, :type, :owner, :quests, :wares
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# Creates a new building, be it a house, a tavern, or a store.
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#
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# @param name [String] The name of the house, tavern or store.
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# @param location [String] Where the building is located in the village.
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# @param desc [String] A description of the appearence of the building.
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# @param type [String] What kind of building this is (_e.g._ house).
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# @param owner [Actor] An {Actor} instance to own the building.
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# @param quests [Array] Either nil for no quest or an array of {Quest}s.
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# @param wares [Array] Either nil for no wares or an array, each element of
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# it being a two-element Array, the first the name of the ware, the second
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# the price of the ware (the price must be a String with the currency).
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def initialize(name, location, desc, type, owner, quests = nil, wares = nil)
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@id = ('building-' + name).slugify
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@name = name
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@location = location
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@desc = desc
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@type = type
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process_case
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check_owner(owner)
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check_quests(quests)
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check_wares(wares)
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end
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# Returns the full description of the building, with owner information.
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#
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# @return [String] A full description of the building.
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def description
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"This is #{@type.indefinitize} on #{@location}.\n\n#{@name} is owned by "\
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"#{@owner.name}, #{@owner.description}\n\n#{@desc.chomp('.')}."
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end
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private
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def process_case
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@name = @name.capitalize
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@location = @location.downcase
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@desc = @desc.downcase
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@type = @type.downcase
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end
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def check_owner(owner)
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raise ArgumentError, 'Owner must be an Actor' unless owner.is_a? Actor
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@owner = owner
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end
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def check_quests(quests)
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unless quests.nil?
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msg = 'Quests must be an Array or nil'
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raise ArgumentError, msg unless quests.is_a?(Array)
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raise ArgumentError, 'Quests must be a non-empty Array' if quests.empty?
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msg = 'Each element of the quests array must be a Quest instance'
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quests.each do |quest|
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raise ArgumentError, msg unless quest.is_a? Quest
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end
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end
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@quests = quests
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end
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def check_wares(wares)
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unless wares.nil?
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raise ArgumentError, 'Wares must be an Array' unless wares.is_a? Array
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end
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@wares = wares
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end
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end
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end
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# frozen_string_literal: true
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module Adventure
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# Defines and creates a dungeon, which is actually a category for Rooms.
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class Dungeon
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attr_reader :name, :first
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# Creates a new instance of a Dungeon, which is a category for {Room}s and
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# sets an entry point.
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#
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# @param name [String] The name of the dungeon.
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def initialize(name)
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@name = name.capitalize
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end
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# Sets the entry point {Room} to the dungeon.
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#
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# @param room [Room] The entry {Room}.
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def first=(room)
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raise TypeError, 'Must be a Room' unless room.is_a? Room
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@first = room
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end
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end
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end
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# frozen_string_literal: true
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module Adventure
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# Defines a singleton encounter (one that happens and finishes in a single
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# page).
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class Encounter
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attr_reader :name, :before, :enemies, :after, :exp, :gold, :items
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# Creates a new Encounter.
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#
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# @param name [String] The name of the Encounter.
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# @param enemies [Array] An Array of arrays, each of which must be comprised
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# of three elements: Creature name, quantity and commentaries. _E.g._:
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# [
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# ...
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# ['Goblin', 3, 'See MM pg.166'],
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# ...
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# ]
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# @param reward [Array] An Array that must contain three elements: the XP
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# points, the gold coins and any items earned upon winning. Leave an empty
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# array or 0 if none.
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# @param before [String] If anything can be done before the encounter (_e.g.
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# _ trying to stealth to gain a surprise round), describe it here.
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# @param after [String] If anything can be done after the encounter (_e.g._
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# the goblins had a painting and you may try to identify it with a History
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# check), describe it here.
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def initialize(name, enemies, reward, before = '', after = '')
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@name = name.capitalize
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@before = before
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@after = after
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check_enemies(enemies)
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check_reward(reward)
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end
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private
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def check_enemies(enemies)
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msg = 'Enemies must be an Array of arrays'
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raise ArgumentError, msg unless enemies.is_a? Array
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msg = 'Each enemy must be an array of itself'
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enemies.each do |enemy|
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raise ArgumentError, msg unless enemy.is_a? Array
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end
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@enemies = enemies
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end
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def check_reward(reward)
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msg = 'Reward must be an Array'
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raise ArgumentError, msg unless reward.is_a? Array
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msg = 'Reward must be an Array with three elements'
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raise ArgumentError, msg unless reward.length == 3
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@exp, @gold, @items = reward
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end
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end
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end
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# frozen_string_literal: true
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module Adventure
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# Defines and creates NPCs.
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class Quest
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attr_reader :name, :description, :goal, :reward
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attr_accessor :dungeon
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# Creates a new instance of Quest.
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#
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# @param name [String] The name of the Quest.
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# @param description [String] The description and history of the Quest.
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# @param goal [String] The goal of the Quest.
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# @param reward [String] The reward or rewards of completing the Quest.
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# @param dungeon [Dungeon] The dungeon where the Quest takes place.
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def initialize(name, description, goal, reward, dungeon)
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@name = name.capitalize
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@description = description
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@goal = goal
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@reward = reward
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check_dungeon(dungeon)
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end
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# Returns the first {Room} of the {Dungeon} where the Quest takes place.
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#
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# @return [Room] The entry point of the {Dungeon} for this Quest.
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def begin
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@dungeon.first
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end
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private
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def check_dungeon(dungeon)
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msg = 'Dungeon must be a Dungeon'
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raise ArgumentError, msg unless dungeon.is_a? Dungeon
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msg = 'Dungeon must have a first Room'
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raise ArgumentError, msg unless dungeon.first.is_a? Room
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@dungeon = dungeon
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end
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end
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end
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# frozen_string_literal: true
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module Adventure
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# Defines and creates rooms for dungeons and encounters.
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class Room
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attr_reader :id, :name, :lit, :description, :encounter
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attr_reader :north, :south, :east, :west, :up, :down
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# Creates a new room.
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#
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# @param name [String] The name of the Room.
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# @param description [String] The description of the Room.
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# @param encounter [Encounter or nil] A {Encounter} instance or nil if no
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# encounter happens on this Room.
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# @param dungeon [Dungeon] The {Dungeon} to which this room belongs.
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# @param lit [Boolean] If the room has a light source and is lit by it.
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def initialize(name, description, encounter, dungeon, lit = true)
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@id = ('room-' + name).slugify
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@name = name.capitalize
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@description = description
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@lit = lit
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check_encounter(encounter)
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check_dungeon(dungeon)
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end
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def north=(room)
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check_room(room)
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@north = room
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end
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def south=(room)
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check_room(room)
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@south = room
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end
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def east=(room)
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check_room(room)
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@east = room
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end
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def west=(room)
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check_room(room)
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@west = room
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end
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def up=(room)
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check_room(room)
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@up = room
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end
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def down=(room)
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check_room(room)
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@down = room
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end
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private
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def check_encounter(encount)
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msg = 'Encounter must be an Encounter instance'
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raise ArgumentError, msg unless encount.is_a?(Encounter) || encount.nil?
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@encounter = encounter
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end
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def check_dungeon(dungeon)
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msg = 'Dungeon must be a Dungeon instance'
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raise ArgumentError, msg unless dungeon.is_a? Dungeon
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@dungeon = dungeon
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end
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def check_room(room)
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msg = 'Room must be a Room instance or nil'
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raise ArgumentError, msg unless room.is_a?(Room) || room.nil?
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end
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end
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end
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# frozen_string_literal: true
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module Adventure
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# Defines and creates a settlement.
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class Settlement
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attr_reader :id, :name, :population, :type, :wealth, :gp_limit
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attr_reader :demographics, :environment, :stores, :houses
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# Creates a new settlement, with all its contents.
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#
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# @param name [String] The name of the Settlement.
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# @param population [Integer] The number of people on the Settlement,
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# minimum of 20 (less than that and its a large home, not a settlement).
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# @param demographics [Array] An array in which each element must be an
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# array with two elements, the first a String of the race, the second an
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# Integer of the rough percentage this race represents. _E.g._:
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# [
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# ['humans', 90],
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# ['halflings', 6],
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# ['misc', 4]
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# ]
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# @param environment [String] The environment surrounding the Settlement.
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# @param buildings [Hash] The list of {Building}s of the Settlement, which
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# must be a Hash with two elements, each with a specific key: _stores_ and
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# _houses_. Each of this keys must contain an Array of Buildings, or an
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# empty Array if there are no building of that category on the Settlement.
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def initialize(name, population, demographics, environment, buildings)
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check_params(population, demographics)
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check_name(name)
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@population = population.to_i
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@type, @gp_limit = type_limit
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@wealth = wealth_calc
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@demographics = demographics
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@environment = environment
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check_buildings(buildings)
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end
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# Returns a description of the Settlement.
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#
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# @return [String] A description of the Settlement.
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def short_description
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"#{@name} is a #{@type.downcase} of #{@population} souls, most of which"\
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" are #{predominant_race}. The #{@type.downcase} is in a "\
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"#{@environment.downcase}, with #{@stores.length} stores and "\
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"#{@houses.length} houses of note."
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end
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private
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def type_limit
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if @population < 2001
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small_settlements
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else
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large_settlements
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end
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end
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def small_settlements
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case @population
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when 20..80
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['Thorp', 40]
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when 81..400
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['Hamlet', 100]
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when 401..900
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['Village', 200]
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when 901..2000
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['Small town', 800]
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end
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end
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def large_settlements
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case @population
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when 2001..5000
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['Large town', 3000]
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when 5001..12_000
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['Small city', 15_000]
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when 12_001..25_000
|
80
|
+
['Large city', 40_000]
|
81
|
+
else
|
82
|
+
['Metropolis', 100_000]
|
83
|
+
end
|
84
|
+
end
|
85
|
+
|
86
|
+
def wealth_calc
|
87
|
+
((@gp_limit / 2) * (@population / 10)).to_i
|
88
|
+
end
|
89
|
+
|
90
|
+
def predominant_race
|
91
|
+
percent = 0
|
92
|
+
main_race = ''
|
93
|
+
@demographics.each do |pop|
|
94
|
+
if pop[1] > percent
|
95
|
+
main_race = pop[0]
|
96
|
+
percent = pop[1]
|
97
|
+
end
|
98
|
+
end
|
99
|
+
|
100
|
+
main_race
|
101
|
+
end
|
102
|
+
|
103
|
+
def check_params(pop, demo)
|
104
|
+
raise ArgumentError, 'Two few people (min 20)' unless pop >= 20
|
105
|
+
raise ArgumentError, 'Demographics must be a Hash' unless demo.is_a? Array
|
106
|
+
end
|
107
|
+
|
108
|
+
def check_name(name)
|
109
|
+
@id = ('settlement-' + name).slugify
|
110
|
+
@name = name
|
111
|
+
end
|
112
|
+
|
113
|
+
def check_buildings(buildings)
|
114
|
+
msg = 'Building must be a Hash with two keys, and arrays under them'
|
115
|
+
raise ArgumentError, msg unless buildings.is_a? Hash
|
116
|
+
|
117
|
+
check_building_category('stores', buildings)
|
118
|
+
check_building_category('houses', buildings)
|
119
|
+
|
120
|
+
@stores = buildings['stores']
|
121
|
+
@houses = buildings['houses']
|
122
|
+
end
|
123
|
+
|
124
|
+
def check_building_category(cat, buildings)
|
125
|
+
msg = "Building must contain a list of houses under the '#{cat}' key."
|
126
|
+
raise ArgumentError, msg unless buildings.key?(cat)
|
127
|
+
|
128
|
+
msg = "Building must contain arrays under the '#{cat}' key."
|
129
|
+
raise ArgumentError, msg unless buildings[cat].is_a? Array
|
130
|
+
|
131
|
+
msg = 'Each element of the arrays must be an instance of Building'
|
132
|
+
buildings[cat].each do |lot|
|
133
|
+
raise ArgumentError, msg unless lot.is_a? Building
|
134
|
+
end
|
135
|
+
end
|
136
|
+
end
|
137
|
+
end
|
@@ -0,0 +1,15 @@
|
|
1
|
+
# frozen_string_literal: true
|
2
|
+
|
3
|
+
# This is the main module of this Gem. It defines each component of an
|
4
|
+
# Adventure. The export of such adventure is located elsewhere.
|
5
|
+
module Adventure
|
6
|
+
# Sets the current version of the gem
|
7
|
+
@version = '0.17.7-pre'
|
8
|
+
|
9
|
+
# Returns the Gem's current version.
|
10
|
+
#
|
11
|
+
# @return [String] The Gem's current version.
|
12
|
+
def self.version
|
13
|
+
@version
|
14
|
+
end
|
15
|
+
end
|
metadata
ADDED
@@ -0,0 +1,161 @@
|
|
1
|
+
--- !ruby/object:Gem::Specification
|
2
|
+
name: adventure
|
3
|
+
version: !ruby/object:Gem::Version
|
4
|
+
version: 0.17.7.pre.pre
|
5
|
+
platform: ruby
|
6
|
+
authors:
|
7
|
+
- Igor Padoim
|
8
|
+
autorequire:
|
9
|
+
bindir: exe
|
10
|
+
cert_chain: []
|
11
|
+
date: 2019-09-10 00:00:00.000000000 Z
|
12
|
+
dependencies:
|
13
|
+
- !ruby/object:Gem::Dependency
|
14
|
+
name: bundler
|
15
|
+
requirement: !ruby/object:Gem::Requirement
|
16
|
+
requirements:
|
17
|
+
- - "~>"
|
18
|
+
- !ruby/object:Gem::Version
|
19
|
+
version: '2.0'
|
20
|
+
type: :development
|
21
|
+
prerelease: false
|
22
|
+
version_requirements: !ruby/object:Gem::Requirement
|
23
|
+
requirements:
|
24
|
+
- - "~>"
|
25
|
+
- !ruby/object:Gem::Version
|
26
|
+
version: '2.0'
|
27
|
+
- !ruby/object:Gem::Dependency
|
28
|
+
name: rake
|
29
|
+
requirement: !ruby/object:Gem::Requirement
|
30
|
+
requirements:
|
31
|
+
- - "~>"
|
32
|
+
- !ruby/object:Gem::Version
|
33
|
+
version: '12.3'
|
34
|
+
type: :development
|
35
|
+
prerelease: false
|
36
|
+
version_requirements: !ruby/object:Gem::Requirement
|
37
|
+
requirements:
|
38
|
+
- - "~>"
|
39
|
+
- !ruby/object:Gem::Version
|
40
|
+
version: '12.3'
|
41
|
+
- !ruby/object:Gem::Dependency
|
42
|
+
name: rspec
|
43
|
+
requirement: !ruby/object:Gem::Requirement
|
44
|
+
requirements:
|
45
|
+
- - "~>"
|
46
|
+
- !ruby/object:Gem::Version
|
47
|
+
version: 3.8.0
|
48
|
+
type: :development
|
49
|
+
prerelease: false
|
50
|
+
version_requirements: !ruby/object:Gem::Requirement
|
51
|
+
requirements:
|
52
|
+
- - "~>"
|
53
|
+
- !ruby/object:Gem::Version
|
54
|
+
version: 3.8.0
|
55
|
+
- !ruby/object:Gem::Dependency
|
56
|
+
name: indefinite_article
|
57
|
+
requirement: !ruby/object:Gem::Requirement
|
58
|
+
requirements:
|
59
|
+
- - "~>"
|
60
|
+
- !ruby/object:Gem::Version
|
61
|
+
version: 0.2.4
|
62
|
+
type: :runtime
|
63
|
+
prerelease: false
|
64
|
+
version_requirements: !ruby/object:Gem::Requirement
|
65
|
+
requirements:
|
66
|
+
- - "~>"
|
67
|
+
- !ruby/object:Gem::Version
|
68
|
+
version: 0.2.4
|
69
|
+
- !ruby/object:Gem::Dependency
|
70
|
+
name: jekyll_slugify
|
71
|
+
requirement: !ruby/object:Gem::Requirement
|
72
|
+
requirements:
|
73
|
+
- - "~>"
|
74
|
+
- !ruby/object:Gem::Version
|
75
|
+
version: 0.4.2
|
76
|
+
type: :runtime
|
77
|
+
prerelease: false
|
78
|
+
version_requirements: !ruby/object:Gem::Requirement
|
79
|
+
requirements:
|
80
|
+
- - "~>"
|
81
|
+
- !ruby/object:Gem::Version
|
82
|
+
version: 0.4.2
|
83
|
+
- !ruby/object:Gem::Dependency
|
84
|
+
name: random_name_generator
|
85
|
+
requirement: !ruby/object:Gem::Requirement
|
86
|
+
requirements:
|
87
|
+
- - "~>"
|
88
|
+
- !ruby/object:Gem::Version
|
89
|
+
version: 1.0.3
|
90
|
+
type: :runtime
|
91
|
+
prerelease: false
|
92
|
+
version_requirements: !ruby/object:Gem::Requirement
|
93
|
+
requirements:
|
94
|
+
- - "~>"
|
95
|
+
- !ruby/object:Gem::Version
|
96
|
+
version: 1.0.3
|
97
|
+
description:
|
98
|
+
email:
|
99
|
+
- igorpadoim@gmail.com
|
100
|
+
executables: []
|
101
|
+
extensions: []
|
102
|
+
extra_rdoc_files: []
|
103
|
+
files:
|
104
|
+
- ".gitattributes"
|
105
|
+
- ".github/ISSUE_TEMPLATE/bug_report.md"
|
106
|
+
- ".github/ISSUE_TEMPLATE/feature_request.md"
|
107
|
+
- ".github/ISSUE_TEMPLATE/user_question.md"
|
108
|
+
- ".github/PULL_REQUEST_TEMPLATE.md"
|
109
|
+
- ".github/config.yml"
|
110
|
+
- ".gitignore"
|
111
|
+
- ".rspec"
|
112
|
+
- ".rubocop.yml"
|
113
|
+
- ".travis.yml"
|
114
|
+
- CHANGELOG.md
|
115
|
+
- CODE-OF-CONDUCT.md
|
116
|
+
- CONTRIBUTING.md
|
117
|
+
- Gemfile
|
118
|
+
- Gemfile.lock
|
119
|
+
- LICENSE.md
|
120
|
+
- OGL.md
|
121
|
+
- README.md
|
122
|
+
- Rakefile
|
123
|
+
- adventure.gemspec
|
124
|
+
- bin/console
|
125
|
+
- bin/setup
|
126
|
+
- lib/adventure.rb
|
127
|
+
- lib/adventure/actor.rb
|
128
|
+
- lib/adventure/building.rb
|
129
|
+
- lib/adventure/dungeon.rb
|
130
|
+
- lib/adventure/encounter.rb
|
131
|
+
- lib/adventure/quest.rb
|
132
|
+
- lib/adventure/room.rb
|
133
|
+
- lib/adventure/settlement.rb
|
134
|
+
- lib/adventure/version.rb
|
135
|
+
homepage: https://github.com/Nereare/Adventure
|
136
|
+
licenses:
|
137
|
+
- MIT
|
138
|
+
metadata:
|
139
|
+
homepage_uri: https://github.com/Nereare/Adventure
|
140
|
+
source_code_uri: https://github.com/Nereare/Adventure
|
141
|
+
changelog_uri: https://github.com/Nereare/Adventure/blob/master/CHANGELOG.md
|
142
|
+
post_install_message:
|
143
|
+
rdoc_options: []
|
144
|
+
require_paths:
|
145
|
+
- lib
|
146
|
+
required_ruby_version: !ruby/object:Gem::Requirement
|
147
|
+
requirements:
|
148
|
+
- - ">="
|
149
|
+
- !ruby/object:Gem::Version
|
150
|
+
version: '0'
|
151
|
+
required_rubygems_version: !ruby/object:Gem::Requirement
|
152
|
+
requirements:
|
153
|
+
- - ">"
|
154
|
+
- !ruby/object:Gem::Version
|
155
|
+
version: 1.3.1
|
156
|
+
requirements: []
|
157
|
+
rubygems_version: 3.0.6
|
158
|
+
signing_key:
|
159
|
+
specification_version: 4
|
160
|
+
summary: A random adventure generator for D&D 5e.
|
161
|
+
test_files: []
|