active_interaction 1.4.1 → 2.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (36) hide show
  1. checksums.yaml +4 -4
  2. data/CHANGELOG.md +65 -3
  3. data/CONTRIBUTING.md +19 -0
  4. data/README.md +1121 -180
  5. data/lib/active_interaction/backports.rb +58 -13
  6. data/lib/active_interaction/base.rb +16 -52
  7. data/lib/active_interaction/concerns/active_recordable.rb +57 -0
  8. data/lib/active_interaction/concerns/runnable.rb +4 -14
  9. data/lib/active_interaction/errors.rb +14 -66
  10. data/lib/active_interaction/filters/array_filter.rb +12 -9
  11. data/lib/active_interaction/filters/file_filter.rb +5 -24
  12. data/lib/active_interaction/filters/hash_filter.rb +11 -13
  13. data/lib/active_interaction/filters/interface_filter.rb +2 -2
  14. data/lib/active_interaction/filters/{model_filter.rb → object_filter.rb} +6 -6
  15. data/lib/active_interaction/locale/en.yml +1 -1
  16. data/lib/active_interaction/modules/validation.rb +2 -2
  17. data/lib/active_interaction/version.rb +1 -1
  18. data/lib/active_interaction.rb +25 -13
  19. data/spec/active_interaction/base_spec.rb +15 -39
  20. data/spec/active_interaction/concerns/active_recordable_spec.rb +51 -0
  21. data/spec/active_interaction/concerns/runnable_spec.rb +2 -34
  22. data/spec/active_interaction/errors_spec.rb +6 -89
  23. data/spec/active_interaction/filters/array_filter_spec.rb +2 -2
  24. data/spec/active_interaction/filters/file_filter_spec.rb +4 -4
  25. data/spec/active_interaction/filters/hash_filter_spec.rb +1 -17
  26. data/spec/active_interaction/filters/{model_filter_spec.rb → object_filter_spec.rb} +17 -17
  27. data/spec/active_interaction/i18n_spec.rb +1 -2
  28. data/spec/active_interaction/integration/array_interaction_spec.rb +10 -0
  29. data/spec/active_interaction/integration/hash_interaction_spec.rb +12 -2
  30. data/spec/active_interaction/integration/interface_interaction_spec.rb +10 -1
  31. data/spec/active_interaction/integration/object_interaction_spec.rb +16 -0
  32. data/spec/active_interaction/modules/validation_spec.rb +1 -2
  33. metadata +32 -29
  34. data/lib/active_interaction/concerns/transactable.rb +0 -79
  35. data/spec/active_interaction/concerns/transactable_spec.rb +0 -135
  36. data/spec/active_interaction/integration/model_interaction_spec.rb +0 -7
data/README.md CHANGED
@@ -1,244 +1,1173 @@
1
- # [ActiveInteraction][0]
1
+ <p align="center">
2
+ <img alt="" src="https://a.pomf.se/auvctt.svg" width="250">
3
+ </p>
2
4
 
3
- [![Gem Version][1]][2]
4
- [![Build Status][3]][4]
5
- [![Coverage Status][5]][6]
6
- [![Code Climate][7]][8]
7
- [![Dependency Status][9]][10]
5
+ <h1 align="center">
6
+ <a href="https://github.com/orgsync/active_interaction">
7
+ ActiveInteraction
8
+ </a>
9
+ </h1>
8
10
 
9
- At first it seemed alright. A little business logic in a controller
10
- or model wasn't going to hurt anything. Then one day you wake up
11
- and you're surrounded by fat models and unwieldy controllers. Curled
12
- up and crying in the corner, you can't help but wonder how it came
13
- to this.
11
+ <p align="center">
12
+ ActiveInteraction manages application-specific business logic.
13
+ It's an implementation of the command pattern in Ruby.
14
+ </p>
14
15
 
15
- Take back control. Slim down models and wrangle monstrous controller
16
- methods with ActiveInteraction.
16
+ <p align="center">
17
+ <a href="https://rubygems.org/gems/active_interaction"><img alt="" src="https://img.shields.io/gem/v/active_interaction.svg?label=version&amp;style=flat-square"></a>
18
+ <a href="https://travis-ci.org/orgsync/active_interaction"><img alt="" src="https://img.shields.io/travis/orgsync/active_interaction/master.svg?label=build&amp;style=flat-square"></a>
19
+ <a href="https://coveralls.io/r/orgsync/active_interaction"><img alt="" src="https://img.shields.io/coveralls/orgsync/active_interaction/master.svg?label=coverage&amp;style=flat-square"></a>
20
+ <a href="https://codeclimate.com/github/orgsync/active_interaction"><img alt="" src="https://img.shields.io/codeclimate/github/orgsync/active_interaction.svg?label=climate&amp;style=flat-square"></a>
21
+ <a href="https://gemnasium.com/orgsync/active_interaction"><img alt="" src="https://img.shields.io/gemnasium/orgsync/active_interaction.svg?label=dependencies&amp;style=flat-square"></a>
22
+ </p>
17
23
 
18
- Read more on the [project page][11] or check out the full [documentation][12]
19
- on RubyDoc.info.
24
+ <hr>
20
25
 
21
- ## Installation
26
+ ActiveInteraction gives you a place to put your business logic. It also helps
27
+ you write safer code by validating that your inputs conform to your
28
+ expectations. If ActiveModel deals with your nouns, then ActiveInteraction
29
+ handles your verbs.
30
+
31
+ Read more on [the project page][] or check out [the full documentation][].
32
+
33
+ - [Installation](#installation)
34
+ - [Basic usage](#basic-usage)
35
+ - [Validations](#validations)
36
+ - [Filters](#filters)
37
+ - [Array](#array)
38
+ - [Boolean](#boolean)
39
+ - [File](#file)
40
+ - [Hash](#hash)
41
+ - [Interface](#interface)
42
+ - [Object](#object)
43
+ - [String](#string)
44
+ - [Symbol](#symbol)
45
+ - [Dates and times](#dates-and-times)
46
+ - [Date](#date)
47
+ - [DateTime](#datetime)
48
+ - [Time](#time)
49
+ - [Numbers](#numbers)
50
+ - [Decimal](#decimal)
51
+ - [Float](#float)
52
+ - [Integer](#integer)
53
+ - [Rails](#rails)
54
+ - [Controller](#controller)
55
+ - [Index](#index)
56
+ - [Show](#show)
57
+ - [New](#new)
58
+ - [Create](#create)
59
+ - [Destroy](#destroy)
60
+ - [Edit](#edit)
61
+ - [Update](#update)
62
+ - [Structure](#structure)
63
+ - [Advanced usage](#advanced-usage)
64
+ - [Callbacks](#callbacks)
65
+ - [Composition](#composition)
66
+ - [Descriptions](#descriptions)
67
+ - [Errors](#errors)
68
+ - [Forms](#forms)
69
+ - [Predicates](#predicates)
70
+ - [Translations](#translations)
71
+ - [Credits](#credits)
22
72
 
23
- This project uses [semantic versioning][13].
73
+ ## Installation
24
74
 
25
75
  Add it to your Gemfile:
26
76
 
27
- ``` ruby
28
- gem 'active_interaction', '~> 1.4'
77
+ ``` rb
78
+ gem 'active_interaction', '~> 2.0'
29
79
  ```
30
80
 
31
- And then execute:
81
+ Or install it manually:
32
82
 
33
83
  ``` sh
34
- $ bundle
84
+ $ gem install active_interaction --version '~> 2.0'
35
85
  ```
36
86
 
37
- Or install it yourself with:
87
+ This project uses [Semantic Versioning][]. Check out [the change log][] for a
88
+ detailed list of changes.
38
89
 
39
- ``` sh
40
- $ gem install active_interaction
90
+ ActiveInteraction works with all supported versions of Ruby (2.0 through 2.2)
91
+ and ActiveModel (3.2 through 4.2).
92
+
93
+ ## Basic usage
94
+
95
+ To define an interaction, create a subclass of `ActiveInteraction::Base`. Then
96
+ you need to do two things:
97
+
98
+ 1. **Define your inputs.** Use class filter methods to define what you expect
99
+ your inputs to look like. For instance, if you need a boolean flag for
100
+ pepperoni, use `boolean :pepperoni`. Check out [the filters
101
+ section](#filters) for all the available options.
102
+
103
+ 2. **Define your business logic.** Do this by implementing the `#execute`
104
+ method. Each input you defined will be available as the type you specified.
105
+ If any of the inputs are invalid, `#execute` won't be run. Filters are
106
+ responsible for type checking your inputs. Check out [the validations
107
+ section](#validations) if you need more than that.
108
+
109
+ That covers the basics. Let's put it all together into a simple example that
110
+ squares a number.
111
+
112
+ ``` rb
113
+ require 'active_interaction'
114
+
115
+ class Square < ActiveInteraction::Base
116
+ float :x
117
+
118
+ def execute
119
+ x**2
120
+ end
121
+ end
122
+ ```
123
+
124
+ Call `.run` on your interaction to execute it. You must pass a single hash to
125
+ `.run`. It will return an instance of your interaction. By convention, we call
126
+ this an outcome. You can use the `#valid?` method to ask the outcome if it's
127
+ valid. If it's invalid, take a look at its errors with `#errors`. In either
128
+ case, the value returned from `#execute` will be stored in `#result`.
129
+
130
+ ``` rb
131
+ outcome = Square.run(x: 'two point one')
132
+ outcome.valid?
133
+ # => nil
134
+ outcome.errors.messages
135
+ # => {:x=>["is not a valid float"]}
136
+
137
+ outcome = Square.run(x: 2.1)
138
+ outcome.valid?
139
+ # => true
140
+ outcome.result
141
+ # => 4.41
142
+ ```
143
+
144
+ You can also use `.run!` to execute interactions. It's like `.run` but more
145
+ dangerous. It doesn't return an outcome. If the outcome would be invalid, it
146
+ will instead raise an error. But if the outcome would be valid, it simply
147
+ returns the result.
148
+
149
+ ``` rb
150
+ Square.run!(x: 'two point one')
151
+ # ActiveInteraction::InvalidInteractionError: X is not a valid float
152
+ Square.run!(x: 2.1)
153
+ # => 4.41
154
+ ```
155
+
156
+ ### Validations
157
+
158
+ ActiveInteraction type checks your inputs. Often you'll want more than that.
159
+ For instance, you may want an input to be a string with at least one
160
+ non-whitespace character. Instead of writing your own validation for that, you
161
+ can use validations from ActiveModel.
162
+
163
+ These validations aren't provided by ActiveInteraction. They're from
164
+ ActiveModel. You can also use any custom validations you wrote yourself in your
165
+ interactions.
166
+
167
+ ``` rb
168
+ class SayHello < ActiveInteraction::Base
169
+ string :name
170
+
171
+ validates :name,
172
+ presence: true
173
+
174
+ def execute
175
+ "Hello, #{name}!"
176
+ end
177
+ end
178
+ ```
179
+
180
+ When you run this interaction, two things will happen. First ActiveInteraction
181
+ will type check your inputs. Then ActiveModel will validate them. If both of
182
+ those are happy, it will be executed.
183
+
184
+ ``` rb
185
+ SayHello.run!(name: nil)
186
+ # ActiveInteraction::InvalidInteractionError: Name is required
187
+
188
+ SayHello.run!(name: '')
189
+ # ActiveInteraction::InvalidInteractionError: Name can't be blank
190
+
191
+ SayHello.run!(name: 'Taylor')
192
+ # => "Hello, Taylor!"
193
+ ```
194
+
195
+ ## Filters
196
+
197
+ You can define filters inside an interaction using the appropriate class method.
198
+ Each method has the same signature:
199
+
200
+ - Some symbolic names. These are the attributes to create.
201
+
202
+ - An optional hash of options. Each filter supports at least these two options:
203
+
204
+ - `default` is the fallback value to use if `nil` is give. To make a filter
205
+ optional, set `default: nil`.
206
+
207
+ - `desc` is a human-readable description of the input. This can be useful for
208
+ generating documentation. For more information about this, read [the
209
+ descriptions section](#descriptions).
210
+
211
+ - An optional block of sub-filters. Only [array](#array) and [hash](#hash)
212
+ filters support this. Other filters will ignore blocks when given to them.
213
+
214
+ Let's take a look at an example filter. It defines three inputs: `x`, `y`, and
215
+ `z`. Those inputs are optional and they all share the same description ("an
216
+ example filter").
217
+
218
+ ``` rb
219
+ array :x, :y, :z,
220
+ default: nil,
221
+ desc: 'an example filter' do
222
+ # Some filters support sub-filters here.
223
+ end
224
+ ```
225
+
226
+ In general, filters accept values of the type the correspond to, plus a few
227
+ alternatives that can be reasonably coerced. Typically the coercions come from
228
+ Rails, so `"1"` can be interpreted as the boolean value `true`, the string
229
+ `"1"`, or the number `1`.
230
+
231
+ ### Array
232
+
233
+ In addition to accepting arrays, array inputs will convert
234
+ `ActiveRecord::Relation`s into arrays.
235
+
236
+ ``` rb
237
+ class ArrayInteraction < ActiveInteraction::Base
238
+ array :toppings
239
+
240
+ def execute
241
+ toppings.size
242
+ end
243
+ end
244
+
245
+ ArrayInteraction.run!(toppings: 'everything')
246
+ # ActiveInteraction::InvalidInteractionError: Toppings is not a valid array
247
+ ArrayInteraction.run!(toppings: [:cheese, 'pepperoni'])
248
+ # => 2
249
+ ```
250
+
251
+ Use a block to constrain the types of elements an array can contain.
252
+
253
+ ``` rb
254
+ array :birthdays do
255
+ date
256
+ end
257
+ ```
258
+
259
+ Note that filters inside an array block don't have names. Also you can only
260
+ have one filter inside an array block.
261
+
262
+ ### Boolean
263
+
264
+ Boolean filters convert the strings `"1"` and `"true"` (case-insensitive) into
265
+ `true`. They also convert `"0"` and `"false"` into `false`.
266
+
267
+ ``` rb
268
+ class BooleanInteraction < ActiveInteraction::Base
269
+ boolean :kool_aid
270
+
271
+ def execute
272
+ 'Oh yeah!' if kool_aid
273
+ end
274
+ end
275
+
276
+ BooleanInteraction.run!(kool_aid: 1)
277
+ # ActiveInteraction::InvalidInteractionError: Kool aid is not a valid boolean
278
+ BooleanInteraction.run!(kool_aid: true)
279
+ # => "Oh yeah!"
280
+ ```
281
+
282
+ ### File
283
+
284
+ File filters also accept `TempFile`s and anything that responds to `#tempfile`.
285
+ That means that you can pass the `params` from uploading files via forms in
286
+ Rails.
287
+
288
+ ``` rb
289
+ class FileInteraction < ActiveInteraction::Base
290
+ file :readme
291
+
292
+ def execute
293
+ readme.size
294
+ end
295
+ end
296
+
297
+ FileInteraction.run!(readme: 'README.md')
298
+ # ActiveInteraction::InvalidInteractionError: Readme is not a valid file
299
+ FileInteraction.run!(readme: File.open('README.md'))
300
+ # => 21563
301
+ ```
302
+
303
+ ### Hash
304
+
305
+ Hash filters accept hashes. The expected value types are given by passing a
306
+ block and nesting other filters. You can have any number of filters inside a
307
+ hash, including other hashes.
308
+
309
+ ``` rb
310
+ class HashInteraction < ActiveInteraction::Base
311
+ hash :preferences do
312
+ boolean :newsletter
313
+ boolean :sweepstakes
314
+ end
315
+
316
+ def execute
317
+ puts 'Thanks for joining the newsletter!' if preferences[:newsletter]
318
+ puts 'Good luck in the sweepstakes!' if preferences[:sweepstakes]
319
+ end
320
+ end
321
+
322
+ HashInteraction.run!(preferences: 'yes, no')
323
+ # ActiveInteraction::InvalidInteractionError: Preferences is not a valid hash
324
+ HashInteraction.run!(preferences: { newsletter: true, 'sweepstakes' => false })
325
+ # Thanks for joining the newsletter!
326
+ # => nil
327
+ ```
328
+
329
+ Setting default hash values can be tricky. The default value has to be either
330
+ `nil` or `{}`. Use `nil` to make the hash optional. Use `{}` if you want to set
331
+ some defaults for values inside the hash.
332
+
333
+ ``` rb
334
+ hash :optional,
335
+ default: nil
336
+ # => {:optional=>nil}
337
+
338
+ hash :with_defaults,
339
+ default: {} do
340
+ boolean :likes_cookies,
341
+ default: true
342
+ end
343
+ # => {:with_defaults=>{:likes_cookies=>true}}
344
+ ```
345
+
346
+ By default, hashes remove any keys that aren't given as nested filters. To
347
+ allow all hash keys, set `strip: false`. In general we don't recommend doing
348
+ this, but it's sometimes necessary.
349
+
350
+ ``` rb
351
+ hash :stuff,
352
+ strip: false
353
+ ```
354
+
355
+ ### Interface
356
+
357
+ Interface filters allow you to specify that an object must respond to a certain
358
+ set of methods. This allows you to do duck typing with interactions.
359
+
360
+ ``` rb
361
+ class InterfaceInteraction < ActiveInteraction::Base
362
+ interface :serializer,
363
+ methods: %i[dump load]
364
+
365
+ def execute
366
+ input = '{ "is_json" : true }'
367
+ object = serializer.load(input)
368
+ output = serializer.dump(object)
369
+
370
+ output
371
+ end
372
+ end
373
+
374
+ require 'json'
375
+
376
+ InterfaceInteraction.run!(serializer: Object.new)
377
+ # ActiveInteraction::InvalidInteractionError: Serializer is not a valid interface
378
+ InterfaceInteraction.run!(serializer: JSON)
379
+ # => "{\"is_json\":true}"
380
+ ```
381
+
382
+ ### Object
383
+
384
+ Object filters allow you to require an instance of a particular class. It
385
+ checks either `#is_a?` on the instance or `.===` on the class. Because of that,
386
+ it also works with classes that have mixed modules in with `include`.
387
+
388
+ ``` rb
389
+ class Cow
390
+ def moo
391
+ 'Moo!'
392
+ end
393
+ end
394
+
395
+ class ObjectInteraction < ActiveInteraction::Base
396
+ object :cow
397
+
398
+ def execute
399
+ cow.moo
400
+ end
401
+ end
402
+
403
+ ObjectInteraction.run!(cow: Object.new)
404
+ # ActiveInteraction::InvalidInteractionError: Cow is not a valid object
405
+ ObjectInteraction.run!(cow: Cow.new)
406
+ # => "Moo!"
407
+ ```
408
+
409
+ The class name is automatically determined by the filter name. If your filter
410
+ name is different than your class name, use the `class` option. It can be
411
+ either the class, a string, or a symbol.
412
+
413
+ ``` rb
414
+ object :dolly1,
415
+ class: Sheep
416
+ object :dolly2,
417
+ class: 'Sheep'
418
+ object :dolly3,
419
+ class: :Sheep
420
+ ```
421
+
422
+ ### String
423
+
424
+ String filters define inputs that only accept strings.
425
+
426
+ ``` rb
427
+ class StringInteraction < ActiveInteraction::Base
428
+ string :name
429
+
430
+ def execute
431
+ "Hello, #{name}!"
432
+ end
433
+ end
434
+
435
+ StringInteraction.run!(name: 0xDEADBEEF)
436
+ # ActiveInteraction::InvalidInteractionError: Name is not a valid string
437
+ StringInteraction.run!(name: 'Taylor')
438
+ # => "Hello, Taylor!"
439
+ ```
440
+
441
+ If you want to strip leading and trailing whitespace from a string, set the
442
+ `strip` option to `true`.
443
+
444
+ ``` rb
445
+ string :comment,
446
+ strip: true
41
447
  ```
42
448
 
43
- ## What do I get?
449
+ ### Symbol
450
+
451
+ Symbol filters define inputs that accept symbols. Strings will be converted
452
+ into symbols.
453
+
454
+ ``` rb
455
+ class SymbolInteraction < ActiveInteraction::Base
456
+ symbol :method
44
457
 
45
- ActiveInteraction::Base lets you create interaction models. These
46
- models ensure that certain inputs are provided and that those
47
- inputs are in the format you want them in. If the inputs are valid
48
- it will call `execute`, store the return value of that method in
49
- `result`, and return an instance of your ActiveInteraction::Base
50
- subclass. Let's look at a simple example:
458
+ def execute
459
+ method.to_proc
460
+ end
461
+ end
51
462
 
52
- ``` ruby
53
- # Define an interaction that signs up a user.
54
- class UserSignup < ActiveInteraction::Base
55
- # required
56
- string :email, :name
463
+ SymbolInteraction.run!(method: -> {})
464
+ # ActiveInteraction::InvalidInteractionError: Method is not a valid symbol
465
+ SymbolInteraction.run!(method: :object_id)
466
+ # => #<Proc:0x007fdc9ba94118>
467
+ ```
468
+
469
+ ### Dates and times
470
+
471
+ Filters that work with dates and times behave similarly. By default, they all
472
+ convert strings into their expected data types using `.parse`. If you give the
473
+ `format` option, they will instead convert strings using `.strptime`. Note that
474
+ formats won't work with `DateTime` and `Time` filters if a time zone is set.
475
+
476
+ #### Date
477
+
478
+ ``` rb
479
+ class DateInteraction < ActiveInteraction::Base
480
+ date :birthday
481
+
482
+ def execute
483
+ birthday + (18 * 365)
484
+ end
485
+ end
486
+
487
+ DateInteraction.run!(birthday: 'yesterday')
488
+ # ActiveInteraction::InvalidInteractionError: Birthday is not a valid date
489
+ DateInteraction.run!(birthday: Date.new(1989, 9, 1))
490
+ # => #<Date: 2007-08-28 ((2454341j,0s,0n),+0s,2299161j)>
491
+ ```
492
+
493
+ ``` rb
494
+ date :birthday,
495
+ format: '%Y-%m-%d'
496
+ ```
497
+
498
+ #### DateTime
499
+
500
+ ``` rb
501
+ class DateTimeInteraction < ActiveInteraction::Base
502
+ date_time :now
503
+
504
+ def execute
505
+ now.iso8601
506
+ end
507
+ end
508
+
509
+ DateTimeInteraction.run!(now: 'now')
510
+ # ActiveInteraction::InvalidInteractionError: Now is not a valid date time
511
+ DateTimeInteraction.run!(now: DateTime.now)
512
+ # => "2015-03-11T11:04:40-05:00"
513
+ ```
514
+
515
+ ``` rb
516
+ date_time :start,
517
+ format: '%Y-%m-%dT%H:%M:%S'
518
+ ```
519
+
520
+ #### Time
521
+
522
+ In addition to converting strings with `.parse` (or `.strptime`), time filters
523
+ convert numbers with `.at`.
524
+
525
+ ``` rb
526
+ class TimeInteraction < ActiveInteraction::Base
527
+ time :epoch
528
+
529
+ def execute
530
+ Time.now - epoch
531
+ end
532
+ end
533
+
534
+ TimeInteraction.run!(epoch: 'a long, long time ago')
535
+ # ActiveInteraction::InvalidInteractionError: Epoch is not a valid time
536
+ TimeInteraction.run!(epoch: Time.new(1970))
537
+ # => 1426068362.5136619
538
+ ```
539
+
540
+ ``` rb
541
+ time :start,
542
+ format: '%Y-%m-%dT%H:%M:%S'
543
+ ```
544
+
545
+ ### Numbers
546
+
547
+ All numeric filters accept numeric input. They will also convert strings using
548
+ the appropriate method from `Kernel` (like `.Float`).
549
+
550
+ #### Decimal
551
+
552
+ ``` rb
553
+ class DecimalInteraction < ActiveInteraction::Base
554
+ decimal :price
555
+
556
+ def execute
557
+ price * 1.0825
558
+ end
559
+ end
560
+
561
+ DecimalInteraction.run!(price: 'one ninety-nine')
562
+ # ActiveInteraction::InvalidInteractionError: Price is not a valid decimal
563
+ DecimalInteraction.run!(price: BigDecimal.new(1.99, 2))
564
+ # => #<BigDecimal:7fe792a42028,'0.2165E1',18(45)>
565
+ ```
566
+
567
+ To specify the number of significant digits, use the `digits` option.
568
+
569
+ ``` rb
570
+ decimal :dollars,
571
+ digits: 2
572
+ ```
57
573
 
58
- # optional
59
- boolean :newsletter_subscribe, default: nil
574
+ #### Float
60
575
 
61
- # ActiveRecord validations
62
- validates :email, format: EMAIL_REGEX
576
+ ``` rb
577
+ class FloatInteraction < ActiveInteraction::Base
578
+ float :x
63
579
 
64
- # The execute method is called only if the inputs validate. It
65
- # does your business action. The return value will be stored in
66
- # `result`.
67
580
  def execute
68
- user = User.create!(email: email, name: name)
69
- if newsletter_subscribe
70
- NewsletterSubscriptions.create(email: email, user_id: user.id)
581
+ x**2
582
+ end
583
+ end
584
+
585
+ FloatInteraction.run!(x: 'two point one')
586
+ # ActiveInteraction::InvalidInteractionError: X is not a valid float
587
+ FloatInteraction.run!(x: 2.1)
588
+ # => 4.41
589
+ ```
590
+
591
+ #### Integer
592
+
593
+ ``` rb
594
+ class IntegerInteraction < ActiveInteraction::Base
595
+ integer :limit
596
+
597
+ def execute
598
+ limit.downto(0).to_a
599
+ end
600
+ end
601
+
602
+ IntegerInteraction.run!(limit: 'ten')
603
+ # ActiveInteraction::InvalidInteractionError: Limit is not a valid integer
604
+ IntegerInteraction.run!(limit: 10)
605
+ # => [10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0]
606
+ ```
607
+
608
+ ## Rails
609
+
610
+ ActiveInteraction plays nicely with Rails. You can use interactions to handle
611
+ your business logic instead of models or controllers. To see how it all works,
612
+ let's take a look at a complete example of a controller with the typical
613
+ resourceful actions.
614
+
615
+ ### Controller
616
+
617
+ #### Index
618
+
619
+ ``` rb
620
+ # GET /accounts
621
+ def index
622
+ @accounts = ListAccounts.run!
623
+ end
624
+ ```
625
+
626
+ Since we're not passing any inputs to `ListAccounts`, it makes sense to use
627
+ `.run!` instead of `.run`. If it failed, that would mean we probably messed up
628
+ writing the interaction.
629
+
630
+ ``` rb
631
+ class ListAccounts < ActiveInteraction::Base
632
+ def execute
633
+ Account.not_deleted.order(last_name: :asc, first_name: :asc)
634
+ end
635
+ end
636
+ ```
637
+
638
+ #### Show
639
+
640
+ Up next is the show action. For this one we'll define a helper method to handle
641
+ raising the correct errors. We have to do this because calling `.run!` would
642
+ raise an `ActiveInteraction::InvalidInteractionError` instead of an
643
+ `ActiveRecord::RecordNotFound`. That means Rails would render a 500 instead of
644
+ a 404.
645
+
646
+ ``` rb
647
+ # GET /accounts/:id
648
+ def show
649
+ @account = find_account!
650
+ end
651
+
652
+ private
653
+
654
+ def find_account!
655
+ outcome = FindAccount.run(params)
656
+
657
+ if outcome.valid?
658
+ outcome.result
659
+ else
660
+ fail ActiveRecord::RecordNotFound, outcome.errors.full_messages.to_sentence
661
+ end
662
+ end
663
+ ```
664
+
665
+ This probably looks a little different than you're used to. Rails commonly
666
+ handles this with a `before_filter` that sets the `@account` instance variable.
667
+ Why is all this interaction code better? Two reasons: One, you can reuse the
668
+ `FindAccount` interaction in other places, like your API controller or a Resque
669
+ task. And two, if you want to change how accounts are found, you only have to
670
+ change one place.
671
+
672
+ Inside the interaction, we could use `#find` instead of `#find_by_id`. That way
673
+ we wouldn't need the `#find_account!` helper method in the controller because
674
+ the error would bubble all the way up. However, you should try to avoid raising
675
+ errors from interactions. If you do, you'll have to deal with raised exceptions
676
+ as well as the validity of the outcome.
677
+
678
+ ``` rb
679
+ class FindAccount < ActiveInteraction::Base
680
+ integer :id
681
+
682
+ def execute
683
+ account = Account.not_deleted.find_by_id(id)
684
+
685
+ if account
686
+ account
687
+ else
688
+ errors.add(:id, 'does not exist')
71
689
  end
72
- UserMailer.async(:deliver_welcome, user.id)
73
- user
74
690
  end
75
691
  end
692
+ ```
693
+
694
+ Note that it's perfectly fine to add errors during execution. Not all errors
695
+ have to come from type checking or validation.
696
+
697
+ #### New
76
698
 
77
- # In a controller action (for instance), you can run it:
699
+ The new action will be a little different than the ones we've looked at so far.
700
+ Instead of calling `.run` or `.run!`, it's going to initialize a new
701
+ interaction. This is possible because interactions behave like ActiveModels.
702
+
703
+ ``` rb
704
+ # GET /accounts/new
78
705
  def new
79
- @signup = UserSignup.new
706
+ @account = CreateAccount.new
80
707
  end
708
+ ```
709
+
710
+ Since interactions behave like ActiveModels, we can use ActiveModel validations
711
+ with them. We'll use validations here to make sure that the first and last
712
+ names are not blank. [The validations section](#validations) goes into more
713
+ detail about this.
81
714
 
715
+ ``` rb
716
+ class CreateAccount < ActiveInteraction::Base
717
+ string :first_name, :last_name
718
+
719
+ validates :first_name, :last_name,
720
+ presence: true
721
+
722
+ def to_model
723
+ Account.new
724
+ end
725
+
726
+ def execute
727
+ account = Account.new(inputs)
728
+
729
+ unless account.save
730
+ errors.merge!(account.errors)
731
+ end
732
+
733
+ account
734
+ end
735
+ end
736
+ ```
737
+
738
+ We used a couple of advanced features here. The `#to_model` method helps
739
+ determine the correct form to use in the view. Check out [the section on
740
+ forms](#forms) for more about that. Inside `#execute`, we merge errors. This is
741
+ a convenient way to move errors from one object to another. Read more about it
742
+ in [the errors section](#errors).
743
+
744
+ #### Create
745
+
746
+ The create action has a lot in common with the new action. Both of them use the
747
+ `CreateAccount` interaction. And if creating the account fails, this action
748
+ falls back to rendering the new action.
749
+
750
+ ``` rb
751
+ # POST /accounts
82
752
  def create
83
- @signup = UserSignup.run(params[:user])
753
+ outcome = CreateAccount.run(params.fetch(:account, {}))
84
754
 
85
- # Then check to see if it worked:
86
- if @signup.valid?
87
- redirect_to welcome_path(user_id: signup.result.id)
755
+ if outcome.valid?
756
+ redirect_to(outcome.result)
88
757
  else
89
- render action: :new
758
+ @account = outcome
759
+ render(:new)
90
760
  end
91
761
  end
92
762
  ```
93
763
 
94
- You may have noticed that ActiveInteraction::Base quacks like
95
- ActiveRecord::Base. It can use validations from your Rails application
96
- and check option validity with `valid?`. Any errors are added to
97
- `errors` which works exactly like an ActiveRecord model. By default,
98
- everything within the `execute` method is run in a transaction if
99
- ActiveRecord is available.
764
+ Note that we have to pass a hash to `.run`. Passing `nil` is an error.
100
765
 
101
- ## How do I call an interaction?
766
+ Since we're using an interaction, we don't need strong parameters. The
767
+ interaction will ignore any inputs that weren't defined by filters. So you can
768
+ forget about `params.require` and `params.permit` because interactions handle
769
+ that for you.
102
770
 
103
- There are two way to call an interaction. Given UserSignup, you can
104
- do this:
771
+ #### Destroy
105
772
 
106
- ``` ruby
107
- outcome = UserSignup.run(params)
108
- if outcome.valid?
109
- # Do something with outcome.result...
110
- else
111
- # Do something with outcome.errors...
773
+ The destroy action will reuse the `#find_account!` helper method we wrote
774
+ earlier.
775
+
776
+ ``` rb
777
+ # DELETE /accounts/:id
778
+ def destroy
779
+ DestroyAccount.run!(account: find_account!)
780
+ redirect_to(accounts_url)
112
781
  end
113
782
  ```
114
783
 
115
- Or, you can do this:
784
+ In this simple example, the destroy interaction doesn't do much. It's not clear
785
+ that you gain anything by putting it in an interaction. But in the future, when
786
+ you need to do more than `account.destroy`, you'll only have to update one
787
+ spot.
788
+
789
+ ``` rb
790
+ class DestroyAccount < ActiveInteraction::Base
791
+ object :account
116
792
 
117
- ``` ruby
118
- result = UserSignup.run!(params)
119
- # Either returns the result of execute,
120
- # or raises ActiveInteraction::InvalidInteractionError
793
+ def execute
794
+ account.destroy
795
+ end
796
+ end
121
797
  ```
122
798
 
123
- ## What can I pass to an interaction?
799
+ #### Edit
800
+
801
+ Just like the destroy action, editing uses the `#find_account!` helper. Then it
802
+ creates a new interaction instance to use as a form object.
803
+
804
+ ``` rb
805
+ # GET /accounts/:id/edit
806
+ def edit
807
+ account = find_account!
808
+ @account = UpdateAccount.new(
809
+ account: account,
810
+ first_name: account.first_name,
811
+ last_name: account.last_name)
812
+ end
813
+ ```
124
814
 
125
- Interactions only accept a Hash for `run` and `run!`.
815
+ The interaction that updates accounts is more complicated than the others. It
816
+ requires an account to update, but the other inputs are optional. If they're
817
+ missing, it'll ignore those attributes. If they're present, it'll update them.
126
818
 
127
- ``` ruby
128
- # A user comments on an article
129
- class CreateComment < ActiveInteraction::Base
130
- model :article, :user
131
- string :comment
819
+ ActiveInteraction generates predicate methods (like `#first_name?`) for your
820
+ inputs. They will return `false` if the input is `nil` and `true` otherwise.
821
+ Skip to [the predicates section](#predicates) for more information about them.
132
822
 
133
- validates :comment, length: { maximum: 500 }
823
+ ``` rb
824
+ class UpdateAccount < ActiveInteraction::Base
825
+ object :account
134
826
 
135
- def execute; ...; end
827
+ string :first_name, :last_name,
828
+ default: nil
829
+
830
+ validates :first_name,
831
+ presence: true,
832
+ if: :first_name?
833
+ validates :last_name,
834
+ presence: true,
835
+ if: :last_name?
836
+
837
+ def execute
838
+ account.first_name = first_name if first_name?
839
+ account.last_name = last_name if last_name?
840
+
841
+ unless account.save
842
+ errors.merge!(account.errors)
843
+ end
844
+
845
+ account
846
+ end
136
847
  end
848
+ ```
849
+
850
+ #### Update
137
851
 
138
- def somewhere
139
- outcome = CreateComment.run(
140
- comment: params[:comment],
141
- article: Article.find(params[:article_id]),
142
- user: current_user
143
- )
852
+ Hopefully you've gotten the hang of this by now. We'll use `#find_account!` to
853
+ get the account. Then we'll build up the inputs for `UpdateAccount`. Then we'll
854
+ run the interaction and either redirect to the updated account or back to the
855
+ edit page.
856
+
857
+ ``` rb
858
+ # PUT /accounts/:id
859
+ def update
860
+ inputs = { account: find_account! }.reverse_merge(params[:account])
861
+ outcome = UpdateAccount.run(inputs)
862
+
863
+ if outcome.valid?
864
+ redirect_to(outcome.result)
865
+ else
866
+ @account = outcome
867
+ render(:edit)
868
+ end
144
869
  end
145
870
  ```
146
871
 
147
- ## How do I define an interaction?
872
+ ### Structure
148
873
 
149
- 1. Subclass ActiveInteraction::Base
874
+ We recommend putting your interactions in `app/interactions`. It's also very
875
+ helpful to group them by model. That way you can look in
876
+ `app/interactions/accounts` for all the ways you can interact with accounts.
150
877
 
151
- ``` ruby
152
- class YourInteraction < ActiveInteraction::Base
153
- # ...
154
- end
155
- ```
878
+ ```
879
+ - app/
880
+ - controllers/
881
+ - accounts_controller.rb
882
+ - interactions/
883
+ - accounts/
884
+ - create_account.rb
885
+ - destroy_account.rb
886
+ - find_account.rb
887
+ - list_accounts.rb
888
+ - update_account.rb
889
+ - models/
890
+ - account.rb
891
+ - views/
892
+ - account/
893
+ - edit.html.erb
894
+ - index.html.erb
895
+ - new.html.erb
896
+ - show.html.erb
897
+ ```
156
898
 
157
- 2. Define your attributes:
899
+ ## Advanced usage
158
900
 
159
- ``` ruby
160
- string :name, :state
161
- integer :age
162
- boolean :is_special
163
- model :account
164
- array :tags, default: nil do
165
- string
166
- end
167
- hash :prefs, default: nil do
168
- boolean :smoking
169
- boolean :view
170
- end
171
- date :arrives_on, default: -> { Date.current }
172
- date :departs_on, default: -> { Date.tomorrow }
173
- ```
901
+ ### Callbacks
174
902
 
175
- 3. Use any additional validations you need:
903
+ ActiveModel provides a powerful framework for defining callbacks.
904
+ ActiveInteraction hooks into that framework to allow hooking into various parts
905
+ of an interaction's lifecycle.
176
906
 
177
- ``` ruby
178
- validates :name, length: { maximum: 10 }
179
- validates :state, inclusion: { in: %w(AL AK AR ... WY) }
180
- validate :arrives_before_departs
907
+ ``` rb
908
+ class Increment < ActiveInteraction::Base
909
+ set_callback :type_check, :before, -> { puts 'before type check' }
181
910
 
182
- private
911
+ integer :x
183
912
 
184
- def arrive_before_departs
185
- if departs_on <= arrives_on
186
- errors.add(:departs_on, 'must come after the arrival time')
187
- end
188
- end
189
- ```
913
+ set_callback :validate, :after, -> { puts 'after validate' }
190
914
 
191
- 4. Define your execute method. It can return whatever you like:
915
+ validates :x,
916
+ numericality: { greater_than_or_equal_to: 0 }
192
917
 
193
- ``` ruby
194
- def execute
195
- record = do_thing(...)
196
- # ...
197
- record
198
- end
199
- ```
918
+ set_callback :execute, :around, lambda { |_interaction, block|
919
+ puts '>>>'
920
+ block.call
921
+ puts '<<<'
922
+ }
200
923
 
201
- Check out the [documentation][12] for a full list of methods.
924
+ def execute
925
+ puts 'executing'
926
+ x + 1
927
+ end
928
+ end
929
+
930
+ Increment.run!(x: 1)
931
+ # before type check
932
+ # after validate
933
+ # >>>
934
+ # executing
935
+ # <<<
936
+ # => 2
937
+ ```
938
+
939
+ In order, the available callbacks are `type_check`, `validate`, and `execute`.
940
+ You can set `before`, `after`, or `around` on any of them.
941
+
942
+ ### Composition
943
+
944
+ You can run interactions from within other interactions with `#compose`. If the
945
+ interaction is successful, it'll return the result (just like if you had called
946
+ it with `.run!`). If something went wrong, execution will halt immediately and
947
+ the errors will be moved onto the caller.
202
948
 
203
- ## How do I compose interactions?
949
+ ``` rb
950
+ class Add < ActiveInteraction::Base
951
+ integer :x, :y
204
952
 
205
- You can run interactions from within other interactions by calling `compose`.
206
- If the interaction is successful, it'll return the result (just like if you had
207
- called it with `run!`). If something went wrong, execution will halt
208
- immediately and the errors will be moved onto the caller.
953
+ def execute
954
+ x + y
955
+ end
956
+ end
209
957
 
210
- ``` ruby
211
958
  class AddThree < ActiveInteraction::Base
212
959
  integer :x
960
+
213
961
  def execute
214
962
  compose(Add, x: x, y: 3)
215
963
  end
216
964
  end
965
+
217
966
  AddThree.run!(x: 5)
218
967
  # => 8
219
968
  ```
220
969
 
221
- To bring in filters from another interaction, use `import_filters`. Combined
970
+ To bring in filters from another interaction, use `.import_filters`. Combined
222
971
  with `inputs`, delegating to another interaction is a piece of cake.
223
972
 
224
- ``` ruby
973
+ ``` rb
225
974
  class AddAndDouble < ActiveInteraction::Base
226
975
  import_filters Add
976
+
227
977
  def execute
228
978
  compose(Add, inputs) * 2
229
979
  end
230
980
  end
231
981
  ```
232
982
 
233
- ## How do I translate an interaction?
983
+ ### Descriptions
984
+
985
+ Use the `desc` option to provide human-readable descriptions of filters. You
986
+ should prefer these to comments because they can be used to generate
987
+ documentation. The interaction class has a `.filters` method that returns a
988
+ hash of filters. Each filter has a `#desc` method that returns the description.
989
+
990
+ ``` rb
991
+ class Descriptive < ActiveInteraction::Base
992
+ string :first_name,
993
+ desc: 'your first name'
994
+ string :last_name,
995
+ desc: 'your last name'
996
+ end
997
+
998
+ Descriptive.filters.each do |name, filter|
999
+ puts "#{name}: #{filter.desc}"
1000
+ end
1001
+ # first_name: your first name
1002
+ # last_name: your last name
1003
+ ```
1004
+
1005
+ ### Errors
1006
+
1007
+ ActiveInteraction provides detailed errors for easier introspection and testing
1008
+ of errors. Detailed errors improve on regular errors by adding a symbol that
1009
+ represents the type of error that has occurred. Let's look at an example where
1010
+ an item is purchased using a credit card.
1011
+
1012
+ ``` rb
1013
+ class BuyItem < ActiveInteraction::Base
1014
+ object :credit_card, :item
1015
+ hash :options do
1016
+ boolean :gift_wrapped
1017
+ end
1018
+
1019
+ def execute
1020
+ order = credit_card.purchase(item)
1021
+ notify(credit_card.account)
1022
+ order
1023
+ end
1024
+
1025
+ private def notify(account)
1026
+ # ...
1027
+ end
1028
+ end
1029
+ ```
1030
+
1031
+ Having missing or invalid inputs causes the interaction to fail and return
1032
+ errors.
1033
+
1034
+ ``` rb
1035
+ outcome = BuyItem.run(item: 'Thing', options: { gift_wrapped: 'yes' })
1036
+ outcome.errors.messages
1037
+ # => {:credit_card=>["is required"], :item=>["is not a valid object"], :options=>["has an invalid nested value (\"gift_wrapped\" => \"yes\")"]}
1038
+ ```
1039
+
1040
+ Determining the type of error based on the string is difficult if not
1041
+ impossible. Calling `#details` instead of `#messages` on `errors` gives you
1042
+ the same list of errors with a testable label representing the error.
1043
+
1044
+ ``` rb
1045
+ outcome.errors.details
1046
+ # => {:credit_card=>[{:error=>:missing}], :item=>[{:type=>"object", :error=>:invalid_type}], :options=>[{:name=>"\"gift_wrapped\"", :value=>"\"yes\"", :error=>:invalid_nested}]}
1047
+ ```
1048
+
1049
+ Detailed errors can also be manually added during the execute call by passing a
1050
+ symbol to `#add` instead of a string.
1051
+
1052
+ ``` rb
1053
+ def execute
1054
+ errors.add(:monster, :no_passage)
1055
+ end
1056
+ ```
1057
+
1058
+ These types of errors will become standard with Rails 5. ActiveInteraction's
1059
+ implementation is based off of [active_model-errors_details][].
1060
+
1061
+ ActiveInteraction also supports merging errors. This is useful if you want to
1062
+ delegate validation to some other object. For example, if you have an
1063
+ interaction that updates a record, you might want that record to validate
1064
+ itself. By using the `#merge!` helper on `errors`, you can do exactly that.
1065
+
1066
+ ``` rb
1067
+ class UpdateThing < ActiveInteraction::Base
1068
+ object :thing
1069
+
1070
+ def execute
1071
+ unless thing.save
1072
+ errors.merge!(thing.errors)
1073
+ end
1074
+
1075
+ thing
1076
+ end
1077
+ end
1078
+ ```
1079
+
1080
+ ### Forms
1081
+
1082
+ The outcome returned by `.run` can be used in forms as though it were an ActiveModel object. You can also create a form object by calling `.new` on the interaction.
1083
+
1084
+ Given an application with an `Account` model we'll create a new `Account` using the `CreateAccount` interaction.
1085
+
1086
+ ```rb
1087
+ # GET /accounts/new
1088
+ def new
1089
+ @account = CreateAccount.new
1090
+ end
1091
+
1092
+ # POST /accounts
1093
+ def create
1094
+ outcome = CreateAccount.run(params.fetch(:account, {}))
1095
+
1096
+ if outcome.valid?
1097
+ redirect_to(outcome.result)
1098
+ else
1099
+ @account = outcome
1100
+ render(:new)
1101
+ end
1102
+ end
1103
+ ```
1104
+
1105
+ The form used to create a new `Account` has slightly more information on the `form_for` call than you might expect.
1106
+
1107
+ ```rb
1108
+ <%= form_for @account, as: :account, url: accounts_path do |f| %>
1109
+ <%= f.text_field :first_name %>
1110
+ <%= f.text_field :last_name %>
1111
+ <%= f.submit 'Create' %>
1112
+ <% end %>
1113
+ ```
1114
+
1115
+ This is necessary because we want the form to act like it is creating a new `Account`. Defining `to_model` on the `CreateAccount` interaction tells the form to treat our interaction like an `Account`.
1116
+
1117
+ ```rb
1118
+ class CreateAccount < ActiveInteraction::Base
1119
+ ...
1120
+
1121
+ def to_model
1122
+ Account.new
1123
+ end
1124
+ end
1125
+ ```
234
1126
 
235
- ActiveInteraction is i18n-aware out of the box! All you have to do
236
- is add translations to your project. In Rails, they typically go
237
- into `config/locales`. So, for example, let's say that (for whatever
238
- reason) you want to print out everything backwards. Simply add
239
- translations for ActiveInteraction to your `hsilgne` locale:
1127
+ Now our `form_for` call knows how to generate the correct URL and param name (i.e. `params[:account]`).
240
1128
 
241
- ``` yaml
1129
+ ```rb
1130
+ # app/views/accounts/new.html.erb
1131
+ <%= form_for @account do |f| %>
1132
+ ...
1133
+ <% end %>
1134
+ ```
1135
+
1136
+ ActiveInteraction also supports [formtastic][] and [simple_form][]. The filters used to define the inputs on your interaction will relay type information to these gems. As a result, form fields will automatically use the appropriate input type.
1137
+
1138
+ ### Predicates
1139
+
1140
+ ActiveInteraction creates a predicate method for every input defined by a filter. So if you have an input called `foo`, there will be a predicate method called `#foo?`. That method will tell you if the input was given (that is, if it was not `nil`).
1141
+
1142
+ ``` rb
1143
+ class SayHello < ActiveInteraction::Base
1144
+ string :name,
1145
+ default: nil
1146
+
1147
+ def execute
1148
+ if name?
1149
+ "Hello, #{name}!"
1150
+ else
1151
+ "Howdy, stranger!"
1152
+ end
1153
+ end
1154
+ end
1155
+
1156
+ SayHello.run!(name: nil)
1157
+ # => "Howdy, stranger!"
1158
+ SayHello.run!(name: 'Taylor')
1159
+ # => "Hello, Taylor!"
1160
+ ```
1161
+
1162
+ ### Translations
1163
+
1164
+ ActiveInteraction is i18n aware out of the box! All you have to do is add
1165
+ translations to your project. In Rails, these typically go into
1166
+ `config/locales`. For example, let's say that for some reason you want to print
1167
+ everything out backwards. Simply add translations for ActiveInteraction to your
1168
+ `hsilgne` locale.
1169
+
1170
+ ``` yml
242
1171
  # config/locales/hsilgne.yml
243
1172
  hsilgne:
244
1173
  active_interaction:
@@ -252,49 +1181,61 @@ hsilgne:
252
1181
  float: taolf
253
1182
  hash: hsah
254
1183
  integer: regetni
255
- model: ledom
1184
+ interface: ecafretni
1185
+ object: tcejbo
256
1186
  string: gnirts
1187
+ symbol: lobmys
257
1188
  time: emit
258
1189
  errors:
259
1190
  messages:
260
1191
  invalid: dilavni si
1192
+ invalid_nested: (%{value} <= %{name}) eulav detsen dilavni na sah
261
1193
  invalid_type: '%{type} dilav a ton si'
262
1194
  missing: deriuqer si
263
1195
  ```
264
1196
 
265
- Then set your locale and run an interaction like normal:
1197
+ Then set your locale and run interactions like normal.
266
1198
 
267
- ``` ruby
268
- I18n.locale = :hsilgne
269
- class Interaction < ActiveInteraction::Base
270
- boolean :a
271
- def execute; end
1199
+ ``` rb
1200
+ class I18nInteraction < ActiveInteraction::Base
1201
+ string :name
272
1202
  end
273
- p Interaction.run.errors.messages
274
- # => {:a=>["deriuqer si"]}
1203
+
1204
+ I18nInteraction.run(name: false).errors.messages[:name]
1205
+ # => ["is not a valid string"]
1206
+
1207
+ I18n.locale = :hsilgne
1208
+ I18nInteraction.run(name: false).errors.messages[:name]
1209
+ # => ["gnirts dilav a ton si"]
275
1210
  ```
276
1211
 
277
1212
  ## Credits
278
1213
 
279
- ActiveInteraction is brought to you by [@AaronLasseigne][14] and
280
- [@tfausak][15] from [@orgsync][16]. We were inspired by the fantastic
281
- work done in [Mutations][17].
282
-
283
- [0]: https://github.com/orgsync/active_interaction
284
- [1]: https://img.shields.io/gem/v/active_interaction.svg?style=flat
285
- [2]: http://rubygems.org/gems/active_interaction "Gem Version"
286
- [3]: https://img.shields.io/travis/orgsync/active_interaction/master.svg?style=flat
287
- [4]: https://travis-ci.org/orgsync/active_interaction "Build Status"
288
- [5]: https://img.shields.io/coveralls/orgsync/active_interaction/master.svg?style=flat
289
- [6]: https://coveralls.io/r/orgsync/active_interaction?branch=master "Coverage Status"
290
- [7]: https://img.shields.io/codeclimate/github/orgsync/active_interaction.svg?style=flat
291
- [8]: https://codeclimate.com/github/orgsync/active_interaction "Code Climate"
292
- [9]: https://img.shields.io/gemnasium/orgsync/active_interaction.svg?style=flat
293
- [10]: https://gemnasium.com/orgsync/active_interaction "Dependency Status"
294
- [11]: http://orgsync.github.io/active_interaction/
295
- [12]: http://rubydoc.info/github/orgsync/active_interaction
296
- [13]: http://semver.org/spec/v2.0.0.html
297
- [14]: https://github.com/AaronLasseigne
298
- [15]: https://github.com/tfausak
299
- [16]: https://github.com/orgsync
300
- [17]: https://github.com/cypriss/mutations
1214
+ ActiveInteraction is brought to you by [Aaron Lasseigne][] and
1215
+ [Taylor Fausak][] from [OrgSync][]. We were inspired by the fantastic work done
1216
+ by [Jonathan Novak][] on [Mutations][].
1217
+
1218
+ If you want to contribute to ActiveInteraction, please read
1219
+ [our contribution guidelines][]. A [complete list of contributors][] is
1220
+ available on GitHub.
1221
+
1222
+ ActiveInteraction is licensed under [the MIT License][].
1223
+
1224
+ Logo design by [Tyler Lee][].
1225
+
1226
+ [the project page]: http://orgsync.github.io/active_interaction/
1227
+ [the full documentation]: http://rubydoc.info/github/orgsync/active_interaction
1228
+ [semantic versioning]: http://semver.org/spec/v2.0.0.html
1229
+ [the change log]: CHANGELOG.md
1230
+ [active_model-errors_details]: https://github.com/cowbell/active_model-errors_details
1231
+ [aaron lasseigne]: https://github.com/AaronLasseigne
1232
+ [taylor fausak]: https://github.com/tfausak
1233
+ [orgsync]: https://github.com/orgsync
1234
+ [jonathan novak]: https://github.com/cypriss
1235
+ [mutations]: https://github.com/cypriss/mutations
1236
+ [our contribution guidelines]: CONTRIBUTING.md
1237
+ [complete list of contributors]: https://github.com/orgsync/active_interaction/graphs/contributors
1238
+ [the mit license]: LICENSE.txt
1239
+ [formtastic]: https://rubygems.org/gems/formtastic
1240
+ [simple_form]: https://rubygems.org/gems/simple_form
1241
+ [tyler lee]: https://github.com/tylerlee