acpc_table_manager 0.0.1
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- checksums.yaml +7 -0
- data/.gitignore +10 -0
- data/.travis.yml +4 -0
- data/Gemfile +4 -0
- data/LICENSE.txt +21 -0
- data/README.md +58 -0
- data/Rakefile +10 -0
- data/acpc_table_manager.gemspec +55 -0
- data/bin/console +16 -0
- data/bin/setup +7 -0
- data/exe/acpc_table_manager +63 -0
- data/lib/acpc_table_manager.rb +17 -0
- data/lib/acpc_table_manager/config.rb +180 -0
- data/lib/acpc_table_manager/dealer.rb +57 -0
- data/lib/acpc_table_manager/match.rb +350 -0
- data/lib/acpc_table_manager/match_slice.rb +196 -0
- data/lib/acpc_table_manager/match_view.rb +203 -0
- data/lib/acpc_table_manager/monkey_patches.rb +19 -0
- data/lib/acpc_table_manager/opponents.rb +39 -0
- data/lib/acpc_table_manager/param_retrieval.rb +32 -0
- data/lib/acpc_table_manager/proxy.rb +276 -0
- data/lib/acpc_table_manager/simple_logging.rb +54 -0
- data/lib/acpc_table_manager/table_manager.rb +260 -0
- data/lib/acpc_table_manager/table_queue.rb +379 -0
- data/lib/acpc_table_manager/utils.rb +34 -0
- data/lib/acpc_table_manager/version.rb +3 -0
- metadata +311 -0
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require 'delegate'
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require 'timeout'
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require 'acpc_poker_types/match_state'
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require 'acpc_poker_types/game_definition'
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require 'acpc_poker_types/hand'
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require 'contextual_exceptions'
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using ContextualExceptions::ClassRefinement
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require_relative 'match'
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module AcpcTableManager
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class MatchView < SimpleDelegator
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include AcpcPokerTypes
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exceptions :unable_to_find_next_slice
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attr_reader :match, :slice_index, :messages_to_display
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attr_writer :messages_to_display
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def self.chip_contributions_in_previous_rounds(player, round)
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if round > 0
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player['chip_contributions'][0..round-1].inject(:+)
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else
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0
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end
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end
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DEFAULT_WAIT_FOR_SLICE_TIMEOUT = 0 # seconds
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def initialize(match_id, slice_index = nil, load_previous_messages: false, timeout: DEFAULT_WAIT_FOR_SLICE_TIMEOUT)
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@match = Match.find(match_id)
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super @match
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@messages_to_display = []
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@slice_index = slice_index || @match.last_slice_viewed
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raise StandardError.new("Illegal slice index: #{@slice_index}") unless @slice_index >= 0
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unless @slice_index < @match.slices.length
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if timeout > 0
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Timeout.timeout(timeout, UnableToFindNextSlice) do
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while @slice_index >= @match.slices.length do
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sleep 0.5
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@match = Match.find(match_id)
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end
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end
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super @match
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else
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raise UnableToFindNextSlice
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end
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end
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@messages_to_display = slice.messages
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@loaded_previous_messages_ = false
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load_previous_messages! if load_previous_messages
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end
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def user_contributions_in_previous_rounds
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self.class.chip_contributions_in_previous_rounds(user, state.round)
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end
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def state() @state ||= MatchState.parse slice.state_string end
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def slice() slices[@slice_index] end
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# zero indexed
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def users_seat() @users_seat ||= @match.seat - 1 end
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def betting_sequence() slice.betting_sequence end
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def pot_at_start_of_round() slice.pot_at_start_of_round end
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def hand_ended?() slice.hand_ended? end
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def match_ended?() slice.match_ended? end
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def users_turn_to_act?() slice.users_turn_to_act? end
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def legal_actions
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slice.legal_actions.map do |action|
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AcpcPokerTypes::PokerAction.new(action)
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end
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end
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# @return [Array<Hash>] Player information ordered by seat.
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# Each player hash should contain
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# values for the following keys:
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# 'name',
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# 'seat'
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# 'chip_stack'
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# 'chip_contributions'
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# 'chip_balance'
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# 'hole_cards'
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def players
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return @players if @players
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@players = slice.players
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end
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def user
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@user ||= players[users_seat]
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end
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def opponents
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@opponents ||= compute_opponents
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end
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def opponents_sorted_by_position_from_user
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@opponents_sorted_by_position_from_user ||= opponents.sort_by do |opp|
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Seat.new(
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opp['seat'],
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players.length
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).seats_from(
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users_seat
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)
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end
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end
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def amount_for_next_player_to_call
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@amount_for_next_player_to_call ||= slice.amount_to_call
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end
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# Over round
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def chip_contribution_for_next_player_after_calling
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@chip_contribution_for_next_player_after_calling ||= slice.chip_contribution_after_calling
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end
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# Over round
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def minimum_wager_to
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@minimum_wager_to ||= slice.minimum_wager_to
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end
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# Over round
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def pot_after_call
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@pot_after_call ||= slice.pot_after_call
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end
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# Over round
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def pot_fraction_wager_to(fraction=1)
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return 0 if hand_ended?
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[
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[
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(
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fraction * pot_after_call +
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chip_contribution_for_next_player_after_calling
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),
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minimum_wager_to
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].max,
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all_in
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].min.floor
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end
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# Over round
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def all_in
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@all_in ||= slice.all_in
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end
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def betting_type_label
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if @betting_type_label.nil?
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@betting_type_label = if no_limit?
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'nolimit'
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else
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'limit'
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end
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end
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@betting_type_label
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end
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def load_previous_messages!(index = @slice_index)
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@messages_to_display = slices[0...index].inject([]) do |messages, s|
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messages += s.messages
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end + @messages_to_display
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@loaded_previous_messages_ = true
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self
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end
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def loaded_previous_messages?
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@loaded_previous_messages_
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end
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private
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def compute_opponents
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opp = players.dup
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opp.delete_at(users_seat)
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opp
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end
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def next_slice_without_updating_messages!(max_retries = 0)
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@slice_index += 1
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retries = 0
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if @slice_index >= slices.length && max_retries < 1
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@slice_index -= 1
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raise UnableToFindNextSlice.new("Unable to find next match slice after #{retries} retries")
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end
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while @slice_index >= slices.length do
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sleep(0.1)
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@match = Match.find(@match.id)
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__setobj__ @match
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if retries >= max_retries
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@slice_index -= 1
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raise UnableToFindNextSlice.new("Unable to find next match slice after #{retries} retries")
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end
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retries += 1
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end
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self
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end
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end
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end
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module AcpcTableManager
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module MonkeyPatches
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module ConversionToEnglish
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def to_english
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gsub '_', ' '
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end
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end
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module StringToEnglishExtension
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refine String do
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include ConversionToEnglish
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end
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end
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module SymbolToEnglishExtension
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refine Symbol do
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include ConversionToEnglish
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end
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end
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end
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end
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require 'timeout'
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require 'process_runner'
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require_relative 'config'
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require_relative 'simple_logging'
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module AcpcTableManager
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module Opponents
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extend SimpleLogging
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@logger = nil
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# @return [Array<Integer>] PIDs of the opponents started
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def self.start(*bot_start_commands)
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@logger ||= ::AcpcTableManager.new_log 'opponents.log'
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log __method__, num_opponents: bot_start_commands.length
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bot_start_commands.map do |bot_start_command|
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log(
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__method__,
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{
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bot_start_command_parameters: bot_start_command,
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command_to_be_run: bot_start_command.join(' ')
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}
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)
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pid = Timeout::timeout(3) do
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ProcessRunner.go(bot_start_command)
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end
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log(
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__method__,
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{
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bot_started?: true,
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pid: pid
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}
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)
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pid
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end
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end
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end
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end
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require_relative 'monkey_patches'
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using AcpcTableManager::MonkeyPatches::StringToEnglishExtension
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require_relative 'config'
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module AcpcTableManager
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module ParamRetrieval
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protected
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# @param [Hash<String, Object>] params Parameter hash
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# @param parameter_key The key of the parameter to be retrieved.
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# @raise
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def retrieve_parameter_or_raise_exception(
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params,
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parameter_key
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)
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raise StandardError.new("nil params hash given") unless params
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retrieved_param = params[parameter_key]
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unless retrieved_param
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raise StandardError.new("No #{parameter_key.to_english} provided")
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end
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retrieved_param
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end
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# @param [Hash<String, Object>] params Parameter hash
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# @raise (see #param)
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def retrieve_match_id_or_raise_exception(params)
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AcpcTableManager.raise_if_uninitialized
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retrieve_parameter_or_raise_exception params, AcpcTableManager.config.match_id_key
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end
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end
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end
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require_relative 'config'
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require_relative 'match'
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require_relative 'match_slice'
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require 'acpc_poker_player_proxy'
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require 'acpc_poker_types'
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require_relative 'simple_logging'
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using SimpleLogging::MessageFormatting
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require 'contextual_exceptions'
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using ContextualExceptions::ClassRefinement
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module AcpcTableManager
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class Proxy
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include SimpleLogging
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include AcpcPokerTypes
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exceptions :unable_to_create_match_slice
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def self.start(match)
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game_definition = GameDefinition.parse_file(match.game_definition_file_name)
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match.game_def_hash = game_definition.to_h
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match.save!
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proxy = new(
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match.id,
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AcpcDealer::ConnectionInformation.new(
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match.port_numbers[match.seat - 1],
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::AcpcTableManager.config.dealer_host
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),
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match.seat - 1,
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game_definition,
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match.player_names.join(' '),
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match.number_of_hands
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) do |players_at_the_table|
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yield players_at_the_table if block_given?
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end
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end
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# @todo Reduce the # of params
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#
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# @param [String] match_id The ID of the match in which this player is participating.
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# @param [DealerInformation] dealer_information Information about the dealer to which this bot should connect.
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# @param [GameDefinition, #to_s] game_definition A game definition; either a +GameDefinition+ or the name of the file containing a game definition.
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# @param [String] player_names The names of the players in this match.
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# @param [Integer] number_of_hands The number of hands in this match.
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def initialize(
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match_id,
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dealer_information,
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users_seat,
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game_definition,
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player_names='user p2',
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number_of_hands=1
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)
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@logger = AcpcTableManager.new_log File.join('proxies', "#{match_id}.#{users_seat}.log")
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log __method__, {
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dealer_information: dealer_information,
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users_seat: users_seat,
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game_definition: game_definition,
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player_names: player_names,
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number_of_hands: number_of_hands
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}
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@match_id = match_id
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@player_proxy = AcpcPokerPlayerProxy::PlayerProxy.new(
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dealer_information,
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game_definition,
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users_seat
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) do |players_at_the_table|
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if players_at_the_table.match_state
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update_database! players_at_the_table
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yield players_at_the_table if block_given?
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else
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log __method__, {before_first_match_state: true}
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end
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end
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end
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# Player action interface
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# @see PlayerProxy#play!
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def play!(action)
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|
+
log __method__, action: action
|
88
|
+
|
89
|
+
action = PokerAction.new(action) unless action.is_a?(PokerAction)
|
90
|
+
|
91
|
+
@player_proxy.play! action do |players_at_the_table|
|
92
|
+
update_database! players_at_the_table
|
93
|
+
|
94
|
+
yield players_at_the_table if block_given?
|
95
|
+
end
|
96
|
+
|
97
|
+
log(
|
98
|
+
__method__,
|
99
|
+
{
|
100
|
+
users_turn_to_act?: @player_proxy.users_turn_to_act?,
|
101
|
+
match_ended?: @player_proxy.match_ended?
|
102
|
+
}
|
103
|
+
)
|
104
|
+
|
105
|
+
self
|
106
|
+
end
|
107
|
+
|
108
|
+
# @see PlayerProxy#match_ended?
|
109
|
+
def match_ended?
|
110
|
+
return false if @player_proxy.nil?
|
111
|
+
|
112
|
+
@match ||= Match.find(@match_id)
|
113
|
+
|
114
|
+
@player_proxy.match_ended? ||
|
115
|
+
(
|
116
|
+
@player_proxy.hand_ended? &&
|
117
|
+
@player_proxy.match_state.hand_number >= @match.number_of_hands - 1
|
118
|
+
)
|
119
|
+
end
|
120
|
+
|
121
|
+
private
|
122
|
+
|
123
|
+
def update_database!(players_at_the_table)
|
124
|
+
@match = Match.find(@match_id)
|
125
|
+
|
126
|
+
begin
|
127
|
+
MatchSlice.from_players_at_the_table!(
|
128
|
+
players_at_the_table,
|
129
|
+
match_ended?,
|
130
|
+
@match
|
131
|
+
)
|
132
|
+
|
133
|
+
new_slice = @match.slices.last
|
134
|
+
new_slice.messages = []
|
135
|
+
|
136
|
+
ms = players_at_the_table.match_state
|
137
|
+
|
138
|
+
log(
|
139
|
+
__method__,
|
140
|
+
{
|
141
|
+
first_state_of_first_round?: ms.first_state_of_first_round?
|
142
|
+
}
|
143
|
+
)
|
144
|
+
|
145
|
+
if ms.first_state_of_first_round?
|
146
|
+
new_slice.messages << hand_dealt_description(
|
147
|
+
@match.player_names,
|
148
|
+
ms.hand_number + 1,
|
149
|
+
players_at_the_table.game_def,
|
150
|
+
@match.number_of_hands
|
151
|
+
)
|
152
|
+
end
|
153
|
+
|
154
|
+
last_action = ms.betting_sequence(
|
155
|
+
players_at_the_table.game_def
|
156
|
+
).flatten.last
|
157
|
+
|
158
|
+
log(
|
159
|
+
__method__,
|
160
|
+
{
|
161
|
+
last_action: last_action
|
162
|
+
}
|
163
|
+
)
|
164
|
+
|
165
|
+
if last_action
|
166
|
+
last_actor = @match.player_names[
|
167
|
+
@match.slices[-2].seat_next_to_act
|
168
|
+
]
|
169
|
+
|
170
|
+
log(
|
171
|
+
__method__,
|
172
|
+
{
|
173
|
+
last_actor: last_actor
|
174
|
+
}
|
175
|
+
)
|
176
|
+
|
177
|
+
case last_action.to_acpc_character
|
178
|
+
when PokerAction::CHECK
|
179
|
+
new_slice.messages << check_description(
|
180
|
+
last_actor
|
181
|
+
)
|
182
|
+
when PokerAction::CALL
|
183
|
+
new_slice.messages << call_description(
|
184
|
+
last_actor,
|
185
|
+
last_action
|
186
|
+
)
|
187
|
+
when PokerAction::BET
|
188
|
+
new_slice.messages << bet_description(
|
189
|
+
last_actor,
|
190
|
+
last_action
|
191
|
+
)
|
192
|
+
when PokerAction::RAISE
|
193
|
+
new_slice.messages << if @match.no_limit?
|
194
|
+
no_limit_raise_description(
|
195
|
+
last_actor,
|
196
|
+
last_action,
|
197
|
+
@match.slices[-2].amount_to_call
|
198
|
+
)
|
199
|
+
else
|
200
|
+
limit_raise_description(
|
201
|
+
last_actor,
|
202
|
+
last_action,
|
203
|
+
ms.players(players_at_the_table.game_def).num_wagers(ms.round) - 1,
|
204
|
+
players_at_the_table.game_def.max_number_of_wagers[ms.round]
|
205
|
+
)
|
206
|
+
end
|
207
|
+
when PokerAction::FOLD
|
208
|
+
new_slice.messages << fold_description(
|
209
|
+
last_actor
|
210
|
+
)
|
211
|
+
end
|
212
|
+
end
|
213
|
+
|
214
|
+
log(
|
215
|
+
__method__,
|
216
|
+
{
|
217
|
+
hand_ended?: players_at_the_table.hand_ended?
|
218
|
+
}
|
219
|
+
)
|
220
|
+
|
221
|
+
if players_at_the_table.hand_ended?
|
222
|
+
log(
|
223
|
+
__method__,
|
224
|
+
{
|
225
|
+
reached_showdown?: ms.reached_showdown?
|
226
|
+
}
|
227
|
+
)
|
228
|
+
|
229
|
+
if ms.reached_showdown?
|
230
|
+
players_at_the_table.players.each_with_index do |player, i|
|
231
|
+
hd = PileOfCards.new(
|
232
|
+
player.hand +
|
233
|
+
ms.community_cards.flatten
|
234
|
+
).to_poker_hand_description
|
235
|
+
new_slice.messages << "#{@match.player_names[i]} shows #{hd}"
|
236
|
+
end
|
237
|
+
end
|
238
|
+
winning_players = new_slice.players.select do |player|
|
239
|
+
player['winnings'] > 0
|
240
|
+
end
|
241
|
+
if winning_players.length > 1
|
242
|
+
new_slice.messages << split_pot_description(
|
243
|
+
winning_players.map { |player| player['name'] },
|
244
|
+
ms.pot(players_at_the_table.game_def)
|
245
|
+
)
|
246
|
+
else
|
247
|
+
winnings = winning_players.first['winnings']
|
248
|
+
if winnings.to_i == winnings
|
249
|
+
winnings = winnings.to_i
|
250
|
+
end
|
251
|
+
chip_balance = winning_players.first['chip_balance']
|
252
|
+
if chip_balance.to_i == chip_balance
|
253
|
+
chip_balance = chip_balance.to_i
|
254
|
+
end
|
255
|
+
|
256
|
+
new_slice.messages << hand_win_description(
|
257
|
+
winning_players.first['name'],
|
258
|
+
winnings,
|
259
|
+
chip_balance - winnings
|
260
|
+
)
|
261
|
+
end
|
262
|
+
end
|
263
|
+
|
264
|
+
new_slice.save!
|
265
|
+
|
266
|
+
# Since creating a new slice doesn't "update" the match for some reason
|
267
|
+
@match.update_attribute(:updated_at, Time.now)
|
268
|
+
@match.save!
|
269
|
+
rescue => e
|
270
|
+
raise UnableToCreateMatchSlice.with_context('Unable to create match slice', e)
|
271
|
+
end
|
272
|
+
|
273
|
+
self
|
274
|
+
end
|
275
|
+
end
|
276
|
+
end
|