acpc_poker_types 6.0.2 → 6.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +4 -4
- data/lib/acpc_poker_types/hand_player.rb +8 -5
- data/lib/acpc_poker_types/version.rb +1 -1
- data/spec/hand_player_spec.rb +25 -10
- metadata +1 -1
checksums.yaml
CHANGED
@@ -1,7 +1,7 @@
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---
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SHA1:
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-
metadata.gz:
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data.tar.gz:
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metadata.gz: 70397088ba5bed572b116c5ce0e00da950bb8ae6
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4
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data.tar.gz: 08709982a9186277f5e59c4f2c7682eb42ba4905
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SHA512:
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metadata.gz:
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data.tar.gz:
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metadata.gz: a99cbdd394535446c908314814f56f1eee0e00f772dfcdcefafbe5ab6328f58621c4bd4f3f01ffc66164e2422027a7c59401b5c447d9cae27155279bde2a711f
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data.tar.gz: 6a3b0269873e0d55bf9712e2869edbbdc7ef568baa4534e67a830d9c4232d61c3ff953ab73c63bf51f779c6aedadb7b451c7203c879334eb8085821a169bba41
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@@ -63,7 +63,7 @@ class HandPlayer
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# @return [Array<PokerAction>] The list of legal actions for this player. If a wager is legal,
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# the largest possible wager will be returned in the list.
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def legal_actions(
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round,
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round: round,
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amount_to_call: ChipStack.new(0),
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wager_illegal: false
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)
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@@ -94,11 +94,11 @@ class HandPlayer
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# @todo
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# end
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-
def append_action!(action,
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def append_action!(action, round_num = round)
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raise Inactive if inactive?
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@actions[
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@actions[
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@actions[round_num] ||= []
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@actions[round_num] << action
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self
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end
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@@ -114,6 +114,9 @@ class HandPlayer
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def folded?
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@actions.flatten.last == PokerAction::FOLD
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end
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end
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def round
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@actions.length - 1
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end
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end
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end
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data/spec/hand_player_spec.rb
CHANGED
@@ -17,6 +17,10 @@ describe HandPlayer do
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ANTE = 100
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HAND = Hand.from_acpc('AhKs')
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before do
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@patient = nil
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end
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def patient
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@patient ||= HandPlayer.new HAND, INITIAL_CHIP_STACK, ANTE
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end
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@@ -200,40 +204,40 @@ describe HandPlayer do
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describe '#legal_actions' do
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it 'works with fold' do
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patient.legal_actions(0, amount_to_call: 100).sort.must_equal [
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patient.legal_actions(round: 0, amount_to_call: 100).sort.must_equal [
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PokerAction.new(PokerAction::CALL),
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PokerAction.new(PokerAction::RAISE, cost: INITIAL_CHIP_STACK - (ANTE + 100)),
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PokerAction.new(PokerAction::FOLD)
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].sort
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patient.append_action!(PokerAction.new('c', cost: 100))
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.legal_actions(0, amount_to_call: 200).sort.must_equal [
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.legal_actions(round: 0, amount_to_call: 200).sort.must_equal [
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PokerAction.new(PokerAction::CALL),
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PokerAction.new(PokerAction::RAISE, cost: INITIAL_CHIP_STACK - (ANTE + 200)),
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PokerAction.new(PokerAction::FOLD)
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].sort
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patient.append_action!(PokerAction.new('f'))
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.legal_actions(0).empty?.must_equal true
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.legal_actions(round: 0).empty?.must_equal true
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end
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it 'works with all in' do
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patient.legal_actions(0).sort.must_equal [
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patient.legal_actions(round: 0).sort.must_equal [
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PokerAction.new(PokerAction::CHECK),
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PokerAction.new(PokerAction::BET, cost: INITIAL_CHIP_STACK - ANTE),
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].sort
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patient.append_action!(PokerAction.new('c', cost: 100))
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.legal_actions(0).sort.must_equal [
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.legal_actions(round: 0).sort.must_equal [
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PokerAction.new(PokerAction::CHECK),
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PokerAction.new(PokerAction::BET, cost: INITIAL_CHIP_STACK - (ANTE + 100)),
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].sort
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patient.append_action!(PokerAction.new('c', cost: INITIAL_CHIP_STACK - (ANTE + 100)))
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.legal_actions(0).empty?.must_equal true
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.legal_actions(round: 0).empty?.must_equal true
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end
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it 'works when an opponent is all in' do
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patient.append_action!(PokerAction.new('c', cost: 100))
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.legal_actions(0).sort.must_equal [
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+
.legal_actions(round: 0).sort.must_equal [
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PokerAction.new(PokerAction::CHECK),
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PokerAction.new(PokerAction::RAISE, cost: INITIAL_CHIP_STACK - (ANTE + 100))
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].sort
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patient.legal_actions(0, amount_to_call: INITIAL_CHIP_STACK - (ANTE + 100))
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patient.legal_actions(round: 0, amount_to_call: INITIAL_CHIP_STACK - (ANTE + 100))
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.sort.must_equal [
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PokerAction.new(PokerAction::CALL),
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PokerAction.new(PokerAction::FOLD)
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@@ -241,10 +245,21 @@ describe HandPlayer do
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end
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it 'works when no more raises are allowed' do
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patient.append_action!(PokerAction.new('c', cost: 100))
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.legal_actions(0, wager_illegal: true).
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.legal_actions(round: 0, wager_illegal: true).must_equal [
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PokerAction.new(PokerAction::CHECK)
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]
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patient.legal_actions(round: 0, amount_to_call: INITIAL_CHIP_STACK - (ANTE + 100))
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.sort.must_equal [
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PokerAction.new(PokerAction::CALL),
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PokerAction.new(PokerAction::FOLD)
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].sort
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-
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end
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it 'works without round argument' do
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patient.append_action!(PokerAction.new('c', cost: 100))
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.legal_actions(wager_illegal: true).must_equal [
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PokerAction.new(PokerAction::CHECK)
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]
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patient.legal_actions(amount_to_call: INITIAL_CHIP_STACK - (ANTE + 100))
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.sort.must_equal [
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PokerAction.new(PokerAction::CALL),
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PokerAction.new(PokerAction::FOLD)
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