acpc_poker_types 6.0.1 → 6.0.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +4 -4
- data/lib/acpc_poker_types/match_state.rb +12 -4
- data/lib/acpc_poker_types/version.rb +1 -1
- metadata +1 -1
checksums.yaml
CHANGED
@@ -1,7 +1,7 @@
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---
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SHA1:
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-
metadata.gz:
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data.tar.gz:
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metadata.gz: b4356bae466a6937d427c1addffe9b4b56a56752
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4
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data.tar.gz: 53d930d856434f2e99229eba50d53bb9c49c0777
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SHA512:
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metadata.gz:
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data.tar.gz:
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metadata.gz: 445658f326cc4a00cfe5dee77be60bf2b88c5d59cb341a7ea7d7d7bbc1656ae49ec5d4fa00829fa1d234391521eddd86b9c896e1bc7c7e9897f9248a2d7e8164
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7
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data.tar.gz: a5ac949dddab857a288f1b641b91627760d70c4c09e041c8865f5854ea0561d319c0d55a100d551e938758f9d3e681a1cb6eda94e9209d77237481f07bbbc19c
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@@ -199,11 +199,15 @@ class MatchState
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# @return [Boolean] Reports whether or not it is the first state of the first round.
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def first_state_of_first_round?
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@first_state_of_first_round
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return @first_state_of_first_round unless @first_state_of_first_round.nil?
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@first_state_of_first_round = @betting_sequence_string.empty?
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end
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def first_state_of_round?
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@first_state_of_round
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return @first_state_of_round unless @first_state_of_round.nil?
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@first_state_of_round = @betting_sequence_string[-1] == BETTING_SEQUENCE_SEPARATOR
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end
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# @return [Integer] The number of players in this match.
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@@ -314,7 +318,9 @@ class MatchState
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# @return [Boolean] +true+ if the hand has ended, +false+ otherwise.
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def hand_ended?(game_def)
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@hand_ended
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return @hand_ended unless @hand_ended.nil?
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@hand_ended = reached_showdown? || players(game_def).count { |player| player.inactive? } >= number_of_players - 1
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end
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def reached_showdown?
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@@ -322,7 +328,9 @@ class MatchState
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end
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def opponents_cards_visible?
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@opponents_cards_visible
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return @opponents_cards_visible unless @opponents_cards_visible.nil?
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@opponents_cards_visible = all_hands.count { |h| !h.empty? } > 1 # At least one opponent hand visible
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end
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def pot(game_def)
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