a_maze_ing 0.5.3 → 0.5.4
Sign up to get free protection for your applications and to get access to all the features.
- checksums.yaml +4 -4
- data/images/help.jpg +0 -0
- data/lib/a_maze_ing/game_window.rb +11 -10
- data/lib/a_maze_ing/player.rb +1 -1
- data/lib/a_maze_ing/version.rb +1 -1
- metadata +2 -1
checksums.yaml
CHANGED
@@ -1,7 +1,7 @@
|
|
1
1
|
---
|
2
2
|
SHA1:
|
3
|
-
metadata.gz:
|
4
|
-
data.tar.gz:
|
3
|
+
metadata.gz: bea18e1b9eec1221cb36c713893f99ff44cf831e
|
4
|
+
data.tar.gz: 40f936d618109039369390e94855df168f64be10
|
5
5
|
SHA512:
|
6
|
-
metadata.gz:
|
7
|
-
data.tar.gz:
|
6
|
+
metadata.gz: 265c9c7436b4cded302b5aa41494810b24404bbe0e86410dc4cb44ba429c219f3914d1edba8e3983697f848f00c22591054be4dc188c016d93cfcee8f5334d43
|
7
|
+
data.tar.gz: 70d4e2290dd907d29e96cfffece7ada0616a2da6705b5be003b1281dc81eb665b6258148a7ca307abd276c5b535a01810030eb24efc5acb971385fef5896219e
|
data/images/help.jpg
ADDED
Binary file
|
@@ -23,13 +23,13 @@ module AMazeIng
|
|
23
23
|
|
24
24
|
class GameWindow < Window
|
25
25
|
$rows = $cols = ROWS
|
26
|
+
$target_cell_index_x = TARGET_CELL_INDEX_X
|
27
|
+
$target_cell_index_y = TARGET_CELL_INDEX_Y
|
26
28
|
def initialize(full_screen, game_mode)
|
27
29
|
@game_mode = game_mode
|
28
30
|
super DIMENSION + SIDE_BAR, DIMENSION, full_screen, 30
|
29
31
|
self.caption = "Maze"
|
30
32
|
|
31
|
-
|
32
|
-
|
33
33
|
#---------------------------------------------------------------------------------#
|
34
34
|
# create code block (update, player_draw and new_player) for different game mode #
|
35
35
|
#---------------------------------------------------------------------------------#
|
@@ -100,9 +100,6 @@ module AMazeIng
|
|
100
100
|
@infor = Infor.new(PLAYER_COLOR_PRIMARY, PLAYER_COLOR_ANGRY)
|
101
101
|
end
|
102
102
|
|
103
|
-
@target_x = (TARGET_CELL_INDEX_X * $cell_size) + $cell_size/2 - $player_size/2
|
104
|
-
@target_y = (TARGET_CELL_INDEX_Y * $cell_size) + $cell_size/2 - $player_size/2
|
105
|
-
|
106
103
|
end # End initialize function
|
107
104
|
|
108
105
|
|
@@ -111,10 +108,14 @@ module AMazeIng
|
|
111
108
|
$cols += 2
|
112
109
|
@maze = Maze.new
|
113
110
|
@maze.generate_maze
|
114
|
-
@new_player_lambda.call
|
111
|
+
@new_player_lambda.call
|
112
|
+
$target_cell_index_x += 2
|
113
|
+
$target_cell_index_y += 2
|
114
|
+
@target_x = ($target_cell_index_x * $cell_size) + $cell_size/2 - $player_size/2
|
115
|
+
@target_y = ($target_cell_index_y * $cell_size) + $cell_size/2 - $player_size/2
|
115
116
|
end
|
116
117
|
|
117
|
-
def draw_target
|
118
|
+
def draw_target
|
118
119
|
draw_quad @target_x, @target_y, Color::WHITE,
|
119
120
|
@target_x + $player_size, @target_y, Color::WHITE,
|
120
121
|
@target_x + $player_size, @target_y + $player_size, Color::WHITE,
|
@@ -122,7 +123,7 @@ module AMazeIng
|
|
122
123
|
end
|
123
124
|
|
124
125
|
def check_for_finish(player)
|
125
|
-
if player.
|
126
|
+
if player.x == @target_x and player.y == @target_y
|
126
127
|
new_round
|
127
128
|
@infor.level += 1
|
128
129
|
return true
|
@@ -132,7 +133,7 @@ module AMazeIng
|
|
132
133
|
end
|
133
134
|
|
134
135
|
def check_for_collision(player_1, player_2)
|
135
|
-
if player_2.
|
136
|
+
if (player_2.x - player_1.x).abs < $player_size and (player_2.y - player_1.y).abs < $player_size
|
136
137
|
new_round
|
137
138
|
@infor.level += 1
|
138
139
|
return true
|
@@ -156,7 +157,7 @@ module AMazeIng
|
|
156
157
|
end
|
157
158
|
@player_draw_lambda.call
|
158
159
|
@infor.draw
|
159
|
-
draw_target
|
160
|
+
draw_target
|
160
161
|
end
|
161
162
|
|
162
163
|
# check weather the direction player want to go to available or not
|
data/lib/a_maze_ing/player.rb
CHANGED
@@ -1,6 +1,6 @@
|
|
1
1
|
module AMazeIng
|
2
2
|
class Player
|
3
|
-
attr_accessor :cell_index_x, :cell_index_y, :target_x, :target_y, :is_moving, :path
|
3
|
+
attr_accessor :cell_index_x, :cell_index_y, :target_x, :target_y, :is_moving, :path, :x, :y
|
4
4
|
def initialize(cell_index_x, cell_index_y, color)
|
5
5
|
@color = color
|
6
6
|
@cell_index_x = cell_index_x
|
data/lib/a_maze_ing/version.rb
CHANGED
metadata
CHANGED
@@ -1,7 +1,7 @@
|
|
1
1
|
--- !ruby/object:Gem::Specification
|
2
2
|
name: a_maze_ing
|
3
3
|
version: !ruby/object:Gem::Version
|
4
|
-
version: 0.5.
|
4
|
+
version: 0.5.4
|
5
5
|
platform: ruby
|
6
6
|
authors:
|
7
7
|
- at-cuongtran
|
@@ -88,6 +88,7 @@ files:
|
|
88
88
|
- bin/setup
|
89
89
|
- images/annoying_friend.jpg
|
90
90
|
- images/classic.jpg
|
91
|
+
- images/help.jpg
|
91
92
|
- images/multiplayer.jpg
|
92
93
|
- lib/a_maze_ing.rb
|
93
94
|
- lib/a_maze_ing/cell.rb
|