SDLRuby 0.3.0 → 0.4.0

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Files changed (75) hide show
  1. checksums.yaml +4 -4
  2. data/CHANGELOG.md +29 -19
  3. data/LICENSE.txt +21 -21
  4. data/README.md +31 -31
  5. data/Rakefile +12 -12
  6. data/SDLRuby.gemspec +38 -0
  7. data/examples/alert.rb +8 -0
  8. data/examples/window.rb +7 -0
  9. data/lib/SDLRuby/event/accessor.rb +2 -2
  10. data/lib/SDLRuby/event.rb +101 -101
  11. data/lib/SDLRuby/image/include/SDL_image.h.rb +61 -61
  12. data/lib/SDLRuby/mixer/include/SDL_mixer.h.rb +95 -95
  13. data/lib/SDLRuby/rw/operational.rb +116 -0
  14. data/lib/SDLRuby/rw/read_closure.rb +28 -0
  15. data/lib/SDLRuby/rw/seek_closure.rb +22 -0
  16. data/lib/SDLRuby/rw/size_closure.rb +21 -0
  17. data/lib/SDLRuby/rw/write_closure.rb +21 -0
  18. data/lib/SDLRuby/rw_ops/mem_close.rb +27 -0
  19. data/lib/SDLRuby/rw_ops/rw_object.rb +13 -107
  20. data/lib/SDLRuby/rw_ops.rb +40 -165
  21. data/lib/SDLRuby/sdl/include/SDL.h.rb +44 -44
  22. data/lib/SDLRuby/sdl/include/SDL_audio.h.rb +160 -160
  23. data/lib/SDLRuby/sdl/include/SDL_blendmode.h.rb +30 -30
  24. data/lib/SDLRuby/sdl/include/SDL_clipboard.h.rb +10 -10
  25. data/lib/SDLRuby/sdl/include/SDL_config.h.rb +13 -13
  26. data/lib/SDLRuby/sdl/include/SDL_cpuinfo.h.rb +27 -27
  27. data/lib/SDLRuby/sdl/include/SDL_endian.h.rb +12 -12
  28. data/lib/SDLRuby/sdl/include/SDL_error.h.rb +28 -28
  29. data/lib/SDLRuby/sdl/include/SDL_events.h.rb +472 -472
  30. data/lib/SDLRuby/sdl/include/SDL_filesystem.h.rb +6 -6
  31. data/lib/SDLRuby/sdl/include/SDL_gamecontroller.h.rb +147 -147
  32. data/lib/SDLRuby/sdl/include/SDL_gesture.h.rb +12 -12
  33. data/lib/SDLRuby/sdl/include/SDL_guid.h.rb +13 -13
  34. data/lib/SDLRuby/sdl/include/SDL_hints.h.rb +199 -199
  35. data/lib/SDLRuby/sdl/include/SDL_joystick.h.rb +131 -131
  36. data/lib/SDLRuby/sdl/include/SDL_keyboard.h.rb +35 -35
  37. data/lib/SDLRuby/sdl/include/SDL_keycode.h.rb +292 -292
  38. data/lib/SDLRuby/sdl/include/SDL_locale.h.rb +13 -13
  39. data/lib/SDLRuby/sdl/include/SDL_main.h.rb +3 -3
  40. data/lib/SDLRuby/sdl/include/SDL_messagebox.h.rb +58 -58
  41. data/lib/SDLRuby/sdl/include/SDL_misc.h.rb +5 -5
  42. data/lib/SDLRuby/sdl/include/SDL_mouse.h.rb +57 -57
  43. data/lib/SDLRuby/sdl/include/SDL_pixels.h.rb +285 -285
  44. data/lib/SDLRuby/sdl/include/SDL_platform.h.rb +3 -3
  45. data/lib/SDLRuby/sdl/include/SDL_power.h.rb +6 -6
  46. data/lib/SDLRuby/sdl/include/SDL_rect.h.rb +46 -46
  47. data/lib/SDLRuby/sdl/include/SDL_render.h.rb +131 -131
  48. data/lib/SDLRuby/sdl/include/SDL_revision.h.rb +2 -2
  49. data/lib/SDLRuby/sdl/include/SDL_rwops.h.rb +78 -78
  50. data/lib/SDLRuby/sdl/include/SDL_scancode.h.rb +252 -252
  51. data/lib/SDLRuby/sdl/include/SDL_sensor.h.rb +25 -25
  52. data/lib/SDLRuby/sdl/include/SDL_shape.h.rb +40 -40
  53. data/lib/SDLRuby/sdl/include/SDL_stdinc.h.rb +62 -62
  54. data/lib/SDLRuby/sdl/include/SDL_surface.h.rb +100 -100
  55. data/lib/SDLRuby/sdl/include/SDL_system.h.rb +6 -6
  56. data/lib/SDLRuby/sdl/include/SDL_syswm.h.rb +10 -10
  57. data/lib/SDLRuby/sdl/include/SDL_timer.h.rb +21 -21
  58. data/lib/SDLRuby/sdl/include/SDL_touch.h.rb +15 -15
  59. data/lib/SDLRuby/sdl/include/SDL_types.h.rb +3 -3
  60. data/lib/SDLRuby/sdl/include/SDL_version.h.rb +14 -14
  61. data/lib/SDLRuby/sdl/include/SDL_video.h.rb +264 -264
  62. data/lib/SDLRuby/sdl.rb +6 -6
  63. data/lib/SDLRuby/ttf/include/SDL_ttf.h.rb +54 -54
  64. data/lib/SDLRuby/version.rb +5 -5
  65. data/lib/SDLRuby/window/surfacer.rb +37 -37
  66. data/lib/SDLRuby.rb +32 -16
  67. data/sig/SDLRuby.rbs +4 -4
  68. data/sig/lib/SDLRuby/event/accessor.rbs +157 -157
  69. data/sig/lib/SDLRuby/event/type.rbs +67 -67
  70. data/sig/lib/SDLRuby/event.rbs +47 -47
  71. data/sig/lib/SDLRuby/keyboard.rbs +25 -25
  72. data/sig/lib/SDLRuby/mouse.rbs +35 -35
  73. data/sig/lib/SDLRuby/sdl.rbs +655 -655
  74. data/sig/lib/SDLRuby/timer.rbs +7 -7
  75. metadata +12 -3
@@ -1,58 +1,58 @@
1
- module SDLRuby::SDL
2
- require_relative "SDL_stdinc.h"
3
- require_relative "SDL_video.h"
4
-
5
- SDL_MESSAGEBOX_ERROR = 0x00000010
6
- SDL_MESSAGEBOX_WARNING = 0x00000020
7
- SDL_MESSAGEBOX_INFORMATION = 0x00000040
8
- SDL_MESSAGEBOX_BUTTONS_LEFT_TO_RIGHT = 0x00000080
9
- SDL_MESSAGEBOX_BUTTONS_RIGHT_TO_LEFT = 0x00000100
10
- typealias "SDL_MessageBoxFlags", "int"
11
-
12
- SDL_MESSAGEBOX_BUTTON_RETURNKEY_DEFAULT = 0x00000001
13
- SDL_MESSAGEBOX_BUTTON_ESCAPEKEY_DEFAULT = 0x00000002
14
- typealias "SDL_MessageBoxButtonFlags", "int"
15
-
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- SDL_MessageBoxButtonData = struct(
17
- [
18
- "Uint32 flags",
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- "int buttonid",
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- "const char * text",
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- ]
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- )
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- SDL_MessageBoxColor = struct(
24
- [
25
- "Uint8 r",
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- "Uint8 g",
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- "Uint8 b",
28
- ]
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- )
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-
31
- SDL_MESSAGEBOX_COLOR_BACKGROUND = 0
32
- SDL_MESSAGEBOX_COLOR_TEXT = 1
33
- SDL_MESSAGEBOX_COLOR_BUTTON_BORDER = 2
34
- SDL_MESSAGEBOX_COLOR_BUTTON_BACKGROUND = 3
35
- SDL_MESSAGEBOX_COLOR_BUTTON_SELECTED = 4
36
- SDL_MESSAGEBOX_COLOR_MAX = 5
37
- typealias "SDL_MessageBoxColorType", "int"
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-
39
- SDL_MessageBoxColorScheme = struct(
40
- [
41
- "colors[#{SDL_MESSAGEBOX_COLOR_MAX}]": SDL_MessageBoxColor
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- ]
43
- )
44
- SDL_MessageBoxData = struct(
45
- [
46
- "Uint32 flags",
47
- "SDL_Window *window",
48
- "const char *title",
49
- "const char *message",
50
- "int numbuttons",
51
- "const SDL_MessageBoxButtonData *buttons",
52
- "const SDL_MessageBoxColorScheme *colorScheme",
53
- ]
54
- )
55
-
56
- extern "int SDL_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid)"
57
- extern "int SDL_ShowSimpleMessageBox(Uint32 flags, const char *title, const char *message, SDL_Window *window)"
58
- end
1
+ module SDLRuby::SDL
2
+ require_relative "SDL_stdinc.h"
3
+ require_relative "SDL_video.h"
4
+
5
+ SDL_MESSAGEBOX_ERROR = 0x00000010
6
+ SDL_MESSAGEBOX_WARNING = 0x00000020
7
+ SDL_MESSAGEBOX_INFORMATION = 0x00000040
8
+ SDL_MESSAGEBOX_BUTTONS_LEFT_TO_RIGHT = 0x00000080
9
+ SDL_MESSAGEBOX_BUTTONS_RIGHT_TO_LEFT = 0x00000100
10
+ typealias "SDL_MessageBoxFlags", "int"
11
+
12
+ SDL_MESSAGEBOX_BUTTON_RETURNKEY_DEFAULT = 0x00000001
13
+ SDL_MESSAGEBOX_BUTTON_ESCAPEKEY_DEFAULT = 0x00000002
14
+ typealias "SDL_MessageBoxButtonFlags", "int"
15
+
16
+ SDL_MessageBoxButtonData = struct(
17
+ [
18
+ "Uint32 flags",
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+ "int buttonid",
20
+ "const char * text",
21
+ ]
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+ )
23
+ SDL_MessageBoxColor = struct(
24
+ [
25
+ "Uint8 r",
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+ "Uint8 g",
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+ "Uint8 b",
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+ ]
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+ )
30
+
31
+ SDL_MESSAGEBOX_COLOR_BACKGROUND = 0
32
+ SDL_MESSAGEBOX_COLOR_TEXT = 1
33
+ SDL_MESSAGEBOX_COLOR_BUTTON_BORDER = 2
34
+ SDL_MESSAGEBOX_COLOR_BUTTON_BACKGROUND = 3
35
+ SDL_MESSAGEBOX_COLOR_BUTTON_SELECTED = 4
36
+ SDL_MESSAGEBOX_COLOR_MAX = 5
37
+ typealias "SDL_MessageBoxColorType", "int"
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+
39
+ SDL_MessageBoxColorScheme = struct(
40
+ [
41
+ "colors[#{SDL_MESSAGEBOX_COLOR_MAX}]": SDL_MessageBoxColor
42
+ ]
43
+ )
44
+ SDL_MessageBoxData = struct(
45
+ [
46
+ "Uint32 flags",
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+ "SDL_Window *window",
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+ "const char *title",
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+ "const char *message",
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+ "int numbuttons",
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+ "const SDL_MessageBoxButtonData *buttons",
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+ "const SDL_MessageBoxColorScheme *colorScheme",
53
+ ]
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+ )
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+
56
+ extern "int SDL_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid)"
57
+ extern "int SDL_ShowSimpleMessageBox(Uint32 flags, const char *title, const char *message, SDL_Window *window)"
58
+ end
@@ -1,5 +1,5 @@
1
- module SDLRuby::SDL
2
- require_relative 'SDL_stdinc.h.rb'
3
-
4
- extern "int SDL_OpenURL(const char *url)"
5
- end
1
+ module SDLRuby::SDL
2
+ require_relative 'SDL_stdinc.h.rb'
3
+
4
+ extern "int SDL_OpenURL(const char *url)"
5
+ end
@@ -1,57 +1,57 @@
1
- module SDLRuby::SDL
2
- require_relative "SDL_stdinc.h"
3
- require_relative "SDL_error.h"
4
- require_relative "SDL_video.h"
5
-
6
- SDL_SYSTEM_CURSOR_ARROW = 0
7
- SDL_SYSTEM_CURSOR_IBEAM = 1
8
- SDL_SYSTEM_CURSOR_WAIT = 2
9
- SDL_SYSTEM_CURSOR_CROSSHAIR = 3
10
- SDL_SYSTEM_CURSOR_WAITARROW = 4
11
- SDL_SYSTEM_CURSOR_SIZENWSE = 5
12
- SDL_SYSTEM_CURSOR_SIZENESW = 6
13
- SDL_SYSTEM_CURSOR_SIZEWE = 7
14
- SDL_SYSTEM_CURSOR_SIZENS = 8
15
- SDL_SYSTEM_CURSOR_SIZEALL = 9
16
- SDL_SYSTEM_CURSOR_NO = 10
17
- SDL_SYSTEM_CURSOR_HAND = 11
18
- SDL_NUM_SYSTEM_CURSORS = 12
19
- typealias "SDL_SystemCursor", "int"
20
-
21
- SDL_MOUSEWHEEL_NORMAL = 0
22
- SDL_MOUSEWHEEL_FLIPPED = 1
23
- typealias "SDL_MouseWheelDirection", "int"
24
-
25
- extern "SDL_Window * SDL_GetMouseFocus(void)"
26
- extern "Uint32 SDL_GetMouseState(int *x, int *y)"
27
- extern "Uint32 SDL_GetGlobalMouseState(int *x, int *y)"
28
- extern "Uint32 SDL_GetRelativeMouseState(int *x, int *y)"
29
- extern "void SDL_WarpMouseInWindow(SDL_Window * window, int x, int y)"
30
- extern "int SDL_WarpMouseGlobal(int x, int y)"
31
- extern "int SDL_SetRelativeMouseMode(SDL_bool enabled)"
32
- extern "int SDL_CaptureMouse(SDL_bool enabled)"
33
- extern "SDL_bool SDL_GetRelativeMouseMode(void)"
34
- extern "SDL_Cursor * SDL_CreateCursor(const Uint8 * data, const Uint8 * mask, int w, int h, int hot_x, int hot_y)"
35
- extern "SDL_Cursor * SDL_CreateColorCursor(SDL_Surface *surface, int hot_x, int hot_y)"
36
- extern "SDL_Cursor * SDL_CreateSystemCursor(SDL_SystemCursor id)"
37
- extern "void SDL_SetCursor(SDL_Cursor * cursor)"
38
- extern "SDL_Cursor * SDL_GetCursor(void)"
39
- extern "SDL_Cursor * SDL_GetDefaultCursor(void)"
40
- extern "void SDL_FreeCursor(SDL_Cursor * cursor)"
41
- extern "int SDL_ShowCursor(int toggle)"
42
-
43
- def self.SDL_BUTTON(x)
44
- (1 << ((x)-1))
45
- end
46
-
47
- SDL_BUTTON_LEFT = 1
48
- SDL_BUTTON_MIDDLE = 2
49
- SDL_BUTTON_RIGHT = 3
50
- SDL_BUTTON_X1 = 4
51
- SDL_BUTTON_X2 = 5
52
- SDL_BUTTON_LMASK = SDL_BUTTON(SDL_BUTTON_LEFT)
53
- SDL_BUTTON_MMASK = SDL_BUTTON(SDL_BUTTON_MIDDLE)
54
- SDL_BUTTON_RMASK = SDL_BUTTON(SDL_BUTTON_RIGHT)
55
- SDL_BUTTON_X1MASK = SDL_BUTTON(SDL_BUTTON_X1)
56
- SDL_BUTTON_X2MASK = SDL_BUTTON(SDL_BUTTON_X2)
57
- end
1
+ module SDLRuby::SDL
2
+ require_relative "SDL_stdinc.h"
3
+ require_relative "SDL_error.h"
4
+ require_relative "SDL_video.h"
5
+
6
+ SDL_SYSTEM_CURSOR_ARROW = 0
7
+ SDL_SYSTEM_CURSOR_IBEAM = 1
8
+ SDL_SYSTEM_CURSOR_WAIT = 2
9
+ SDL_SYSTEM_CURSOR_CROSSHAIR = 3
10
+ SDL_SYSTEM_CURSOR_WAITARROW = 4
11
+ SDL_SYSTEM_CURSOR_SIZENWSE = 5
12
+ SDL_SYSTEM_CURSOR_SIZENESW = 6
13
+ SDL_SYSTEM_CURSOR_SIZEWE = 7
14
+ SDL_SYSTEM_CURSOR_SIZENS = 8
15
+ SDL_SYSTEM_CURSOR_SIZEALL = 9
16
+ SDL_SYSTEM_CURSOR_NO = 10
17
+ SDL_SYSTEM_CURSOR_HAND = 11
18
+ SDL_NUM_SYSTEM_CURSORS = 12
19
+ typealias "SDL_SystemCursor", "int"
20
+
21
+ SDL_MOUSEWHEEL_NORMAL = 0
22
+ SDL_MOUSEWHEEL_FLIPPED = 1
23
+ typealias "SDL_MouseWheelDirection", "int"
24
+
25
+ extern "SDL_Window * SDL_GetMouseFocus(void)"
26
+ extern "Uint32 SDL_GetMouseState(int *x, int *y)"
27
+ extern "Uint32 SDL_GetGlobalMouseState(int *x, int *y)"
28
+ extern "Uint32 SDL_GetRelativeMouseState(int *x, int *y)"
29
+ extern "void SDL_WarpMouseInWindow(SDL_Window * window, int x, int y)"
30
+ extern "int SDL_WarpMouseGlobal(int x, int y)"
31
+ extern "int SDL_SetRelativeMouseMode(SDL_bool enabled)"
32
+ extern "int SDL_CaptureMouse(SDL_bool enabled)"
33
+ extern "SDL_bool SDL_GetRelativeMouseMode(void)"
34
+ extern "SDL_Cursor * SDL_CreateCursor(const Uint8 * data, const Uint8 * mask, int w, int h, int hot_x, int hot_y)"
35
+ extern "SDL_Cursor * SDL_CreateColorCursor(SDL_Surface *surface, int hot_x, int hot_y)"
36
+ extern "SDL_Cursor * SDL_CreateSystemCursor(SDL_SystemCursor id)"
37
+ extern "void SDL_SetCursor(SDL_Cursor * cursor)"
38
+ extern "SDL_Cursor * SDL_GetCursor(void)"
39
+ extern "SDL_Cursor * SDL_GetDefaultCursor(void)"
40
+ extern "void SDL_FreeCursor(SDL_Cursor * cursor)"
41
+ extern "int SDL_ShowCursor(int toggle)"
42
+
43
+ def self.SDL_BUTTON(x)
44
+ (1 << ((x)-1))
45
+ end
46
+
47
+ SDL_BUTTON_LEFT = 1
48
+ SDL_BUTTON_MIDDLE = 2
49
+ SDL_BUTTON_RIGHT = 3
50
+ SDL_BUTTON_X1 = 4
51
+ SDL_BUTTON_X2 = 5
52
+ SDL_BUTTON_LMASK = SDL_BUTTON(SDL_BUTTON_LEFT)
53
+ SDL_BUTTON_MMASK = SDL_BUTTON(SDL_BUTTON_MIDDLE)
54
+ SDL_BUTTON_RMASK = SDL_BUTTON(SDL_BUTTON_RIGHT)
55
+ SDL_BUTTON_X1MASK = SDL_BUTTON(SDL_BUTTON_X1)
56
+ SDL_BUTTON_X2MASK = SDL_BUTTON(SDL_BUTTON_X2)
57
+ end