RUIC 0.4.4 → 0.4.5

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@@ -1,21 +1,21 @@
1
- #!/usr/bin/env ruic
2
- metadata 'MetaData.xml' # optional; also may be set via -m flag
3
- uia 'projects/CustomClasses/CustomClasses.uia' # required before other commands
4
- show app.errors if app.errors?
5
-
6
- main = app.main_presentation
7
-
8
- effect = main/"Scene.Layer.Brush Strokes"
9
- assert effect
10
- assert effect.name == "Brush Strokes"
11
- assert effect.properties.length == 11 # 6 shared asset, 1 effect, 4 from effect
12
- assert effect['brushAngle'].value == 45
13
- assert effect['starttime',1] == 0
14
- assert effect['NoiseSamp'].value == 'maps/effects/brushnoise.dds'
15
-
16
- material = main/"Scene.Layer.Rectangle.Material"
17
- assert material.properties.length == 12 # 6 shared asset, 2 MaterialBase, 4 from material
18
- assert material.name == "Material"
19
- assert material['uEnvironmentMappingEnabled']
20
- assert !material['ATTRIBUTE-DOES-NOT-EXIST']
21
- assert material['uEnvironmentTexture',1] == 'maps/materials/spherical_checker.png'
1
+ #!/usr/bin/env ruic
2
+ metadata 'MetaData.xml' # optional; also may be set via -m flag
3
+ uia 'projects/CustomClasses/CustomClasses.uia' # required before other commands
4
+ show app.errors if app.errors?
5
+
6
+ main = app.main_presentation
7
+
8
+ effect = main/"Scene.Layer.Brush Strokes"
9
+ assert effect
10
+ assert effect.name == "Brush Strokes"
11
+ assert effect.properties.length == 11 # 6 shared asset, 1 effect, 4 from effect
12
+ assert effect['brushAngle'].value == 45
13
+ assert effect['starttime',1] == 0
14
+ assert effect['NoiseSamp'].value == 'maps/effects/brushnoise.dds'
15
+
16
+ material = main/"Scene.Layer.Rectangle.Material"
17
+ assert material.properties.length == 12 # 6 shared asset, 2 MaterialBase, 4 from material
18
+ assert material.name == "Material"
19
+ assert material['uEnvironmentMappingEnabled']
20
+ assert !material['ATTRIBUTE-DOES-NOT-EXIST']
21
+ assert material['uEnvironmentTexture',1] == 'maps/materials/spherical_checker.png'
@@ -1,44 +1,44 @@
1
- metadata 'MetaData.xml'
2
-
3
- uia 'projects/SimpleScene/SimpleScene.uia'
4
- show app.errors if app.errors?
5
-
6
- main = app.main_presentation
7
-
8
- assert main.find( _type:'Model' ).length==4
9
- assert main.find( _type:'Model', _slide:0 ).length==3
10
- assert main.find( _type:'Model', _slide:1 ).length==4
11
- assert main.find( _type:'Model', _slide:1, _master:false ).length==1
12
- assert main.find( _type:'Model', position:[-150,60,0] ).length==2
13
- assert main.find( _type:'Model', position:[-150,60,0] ).length==2
14
- assert main.find( _type:'Model', position:[nil,60,nil] ).length==4
15
- assert main.find( _type:'Model', sourcepath:'#Cube' ).length==1
16
- assert main.find( _under:main/"Scene.Layer.Sphere1" ).length==1
17
- assert main.find( name:'Material' ).length==4
18
- assert main.find( name:/^Sphere/ ).length==2
19
-
20
- # Return values are in Scene graph order
21
- assert main.find.first == main/"Scene"
22
- assert main.find.last == main/"Scene.Layer.NonMaster.Material"
23
-
24
- # Any asset can be used as the 'root'
25
- sphere = main/"Scene.Layer.Sphere1"
26
- assert sphere.find.length==1
27
-
28
- # Supplying a block will iterate, including the index
29
- expected = main.find _type:'Model'
30
- found = 0
31
- main.find _type:'Model' do |mod,i|
32
- found += 1
33
- assert mod == expected[i]
34
- end
35
- assert found==4
36
-
37
- #
38
- ['NOPE',false,/NOPE/,-1,[-1],nil].each do |v|
39
- assert main.find(__type:v).length==0
40
- assert main.find(NOPE:v).length==0
41
- assert main.find('NOPE'=>v).length==0
42
- end
43
-
1
+ metadata 'MetaData.xml'
2
+
3
+ uia 'projects/SimpleScene/SimpleScene.uia'
4
+ show app.errors if app.errors?
5
+
6
+ main = app.main_presentation
7
+
8
+ assert main.find( _type:'Model' ).length==4
9
+ assert main.find( _type:'Model', _slide:0 ).length==3
10
+ assert main.find( _type:'Model', _slide:1 ).length==4
11
+ assert main.find( _type:'Model', _slide:1, _master:false ).length==1
12
+ assert main.find( _type:'Model', position:[-150,60,0] ).length==2
13
+ assert main.find( _type:'Model', position:[-150,60,0] ).length==2
14
+ assert main.find( _type:'Model', position:[nil,60,nil] ).length==4
15
+ assert main.find( _type:'Model', sourcepath:'#Cube' ).length==1
16
+ assert main.find( _under:main/"Scene.Layer.Sphere1" ).length==1
17
+ assert main.find( name:'Material' ).length==4
18
+ assert main.find( name:/^Sphere/ ).length==2
19
+
20
+ # Return values are in Scene graph order
21
+ assert main.find.first == main/"Scene"
22
+ assert main.find.last == main/"Scene.Layer.NonMaster.Material"
23
+
24
+ # Any asset can be used as the 'root'
25
+ sphere = main/"Scene.Layer.Sphere1"
26
+ assert sphere.find.length==1
27
+
28
+ # Supplying a block will iterate, including the index
29
+ expected = main.find _type:'Model'
30
+ found = 0
31
+ main.find _type:'Model' do |mod,i|
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+ found += 1
33
+ assert mod == expected[i]
34
+ end
35
+ assert found==4
36
+
37
+ #
38
+ ['NOPE',false,/NOPE/,-1,[-1],nil].each do |v|
39
+ assert main.find(__type:v).length==0
40
+ assert main.find(NOPE:v).length==0
41
+ assert main.find('NOPE'=>v).length==0
42
+ end
43
+
44
44
  show "All #{File.basename(__FILE__)} assertions successful."
@@ -1,9 +1,9 @@
1
- metadata 'MetaData-simple.xml'
2
- uia 'projects/CustomClasses/CustomClasses.uia' # required before other commands
3
- show app.errors if app.errors?
4
-
5
- future = app["#future"]
6
-
7
- assert xyzzy=future.find(_type:'XYZZY').first
8
- assert xyzzy.type == 'XYZZY'
1
+ metadata 'MetaData-simple.xml'
2
+ uia 'projects/CustomClasses/CustomClasses.uia' # required before other commands
3
+ show app.errors if app.errors?
4
+
5
+ future = app["#future"]
6
+
7
+ assert xyzzy=future.find(_type:'XYZZY').first
8
+ assert xyzzy.type == 'XYZZY'
9
9
  assert xyzzy['eyeball',0]==true # Unknown assets inherit from Asset
File without changes
@@ -1,19 +1,19 @@
1
- #!/usr/bin/env ruic
2
- metadata 'MetaData.xml' # optional; also may be set via -m flag
3
- uia 'projects/Paths/Paths.uia' # required before other commands
4
-
5
- show "Uh oh!", app.errors if app.errors?
6
-
7
- main = app.main
8
- paths = main.find _type:'Path'
9
- assert paths.length == 5
10
- assert paths.first == main/"Scene.Layer.Path1"
11
- assert paths.first['width'].value == 17
12
-
13
- assert main.find(_type:'PathAnchorPoint').length == 25
14
-
15
- assert paths.first.anchors
16
- assert paths.first.anchors.first == paths.first.find(_type:'PathAnchorPoint').first
17
-
18
-
1
+ #!/usr/bin/env ruic
2
+ metadata 'MetaData.xml' # optional; also may be set via -m flag
3
+ uia 'projects/Paths/Paths.uia' # required before other commands
4
+
5
+ show "Uh oh!", app.errors if app.errors?
6
+
7
+ main = app.main
8
+ paths = main.find _type:'Path'
9
+ assert paths.length == 5
10
+ assert paths.first == main/"Scene.Layer.Path1"
11
+ assert paths.first['width'].value == 17
12
+
13
+ assert main.find(_type:'PathAnchorPoint').length == 25
14
+
15
+ assert paths.first.anchors
16
+ assert paths.first.anchors.first == paths.first.find(_type:'PathAnchorPoint').first
17
+
18
+
19
19
  show "All assertions successful"
@@ -1,7 +1,7 @@
1
- <?xml version="1.0" encoding="UTF-8"?>
2
- <application xmlns="http://nvidia.com/uicomposer">
3
- <assets initial="CustomClasses">
4
- <presentation id="CustomClasses" src="CustomClasses.uip"/>
5
- <presentation id="future" src="FutureAsset.uip"/>
6
- </assets>
7
- </application>
1
+ <?xml version="1.0" encoding="UTF-8"?>
2
+ <application xmlns="http://nvidia.com/uicomposer">
3
+ <assets initial="CustomClasses">
4
+ <presentation id="CustomClasses" src="CustomClasses.uip"/>
5
+ <presentation id="future" src="FutureAsset.uip"/>
6
+ </assets>
7
+ </application>
@@ -1,17 +1,17 @@
1
- <?xml version="1.0" encoding="UTF-8" ?>
2
- <UIP version="3" >
3
- <Project >
4
- <ProjectSettings author="" company="" presentationWidth="800" presentationHeight="480" maintainAspect="False" />
5
- <Graph >
6
- <Scene id="Scene" >
7
- <XYZZY id="future"/>
8
- </Scene>
9
- </Graph>
10
- <Logic >
11
- <State name="Master Slide" component="#Scene" >
12
- <Add ref="#future" />
13
- <State id="Scene-Slide1" name="Slide1" />
14
- </State>
15
- </Logic>
16
- </Project>
17
- </UIP>
1
+ <?xml version="1.0" encoding="UTF-8" ?>
2
+ <UIP version="3" >
3
+ <Project >
4
+ <ProjectSettings author="" company="" presentationWidth="800" presentationHeight="480" maintainAspect="False" />
5
+ <Graph >
6
+ <Scene id="Scene" >
7
+ <XYZZY id="future"/>
8
+ </Scene>
9
+ </Graph>
10
+ <Logic >
11
+ <State name="Master Slide" component="#Scene" >
12
+ <Add ref="#future" />
13
+ <State id="Scene-Slide1" name="Slide1" />
14
+ </State>
15
+ </Logic>
16
+ </Project>
17
+ </UIP>
@@ -1,4 +1,4 @@
1
- <?xml version="1.0" encoding="UTF-8"?>
2
- <application xmlns="http://nvidia.com/uicomposer">
3
- <assets><presentation id="main" src="Paths.uip"/></assets>
4
- </application>
1
+ <?xml version="1.0" encoding="UTF-8"?>
2
+ <application xmlns="http://nvidia.com/uicomposer">
3
+ <assets><presentation id="main" src="Paths.uip"/></assets>
4
+ </application>
@@ -1,98 +1,98 @@
1
- <?xml version="1.0" encoding="UTF-8" ?>
2
- <UIP version="3" >
3
- <Project >
4
- <ProjectSettings author="" company="" presentationWidth="800" presentationHeight="480" maintainAspect="False" />
5
- <Graph >
6
- <Scene id="Scene" >
7
- <Layer id="Layer" >
8
- <Camera id="Camera" />
9
- <Light id="Light" />
10
- <Path id="Path" >
11
- <Material id="M1" />
12
- <PathAnchorPoint id="AnchorPoint" name="AnchorPoint" />
13
- <PathAnchorPoint id="AnchorPoint_001" name="AnchorPoint" />
14
- <PathAnchorPoint id="AnchorPoint_002" name="AnchorPoint" />
15
- <PathAnchorPoint id="AnchorPoint_003" name="AnchorPoint" />
16
- <PathAnchorPoint id="AnchorPoint_004" name="AnchorPoint" />
17
- </Path>
18
- <Path id="Path2" >
19
- <Material id="M2" />
20
- <PathAnchorPoint id="AnchorPoint_005" name="AnchorPoint" />
21
- <PathAnchorPoint id="AnchorPoint_006" name="AnchorPoint" />
22
- <PathAnchorPoint id="AnchorPoint_007" name="AnchorPoint" />
23
- <PathAnchorPoint id="AnchorPoint_008" name="AnchorPoint" />
24
- <PathAnchorPoint id="AnchorPoint_009" name="AnchorPoint" />
25
- </Path>
26
- <Path id="Path3" >
27
- <Material id="M3" />
28
- <PathAnchorPoint id="AnchorPoint_010" name="AnchorPoint" />
29
- <PathAnchorPoint id="AnchorPoint_011" name="AnchorPoint" />
30
- <PathAnchorPoint id="AnchorPoint_012" name="AnchorPoint" />
31
- <PathAnchorPoint id="AnchorPoint_013" name="AnchorPoint" />
32
- <PathAnchorPoint id="AnchorPoint_014" name="AnchorPoint" />
33
- </Path>
34
- <Path id="Path4" >
35
- <Material id="M4" />
36
- <PathAnchorPoint id="AnchorPoint_015" name="AnchorPoint" />
37
- <PathAnchorPoint id="AnchorPoint_016" name="AnchorPoint" />
38
- <PathAnchorPoint id="AnchorPoint_017" name="AnchorPoint" />
39
- <PathAnchorPoint id="AnchorPoint_018" name="AnchorPoint" />
40
- <PathAnchorPoint id="AnchorPoint_019" name="AnchorPoint" />
41
- </Path>
42
- <Path id="Path5" >
43
- <Material id="M5" />
44
- <PathAnchorPoint id="AnchorPoint_020" name="AnchorPoint" />
45
- <PathAnchorPoint id="AnchorPoint_021" name="AnchorPoint" />
46
- <PathAnchorPoint id="AnchorPoint_022" name="AnchorPoint" />
47
- <PathAnchorPoint id="AnchorPoint_023" name="AnchorPoint" />
48
- <PathAnchorPoint id="AnchorPoint_024" name="AnchorPoint" />
49
- </Path>
50
- </Layer>
51
- </Scene>
52
- </Graph>
53
- <Logic >
54
- <State name="Master Slide" component="#Scene" >
55
- <Add ref="#Layer" multisampleaa="4x" />
56
- <Add ref="#Camera" fov="58.1806" position="437 499 -600" />
57
- <Add ref="#Light" brightness="50" />
58
- <State id="Scene-Slide1" name="Slide1" >
59
- <Add ref="#Path" name="Path1" diffuse="2 0 0" opacity="50" width="17" />
60
- <Add ref="#M1" name="Path" />
61
- <Add ref="#AnchorPoint" incomingcontrol="0 0" outgoingcontrol="-69.5 -36.6" position="1211.2 501.3" />
62
- <Add ref="#AnchorPoint_001" incomingcontrol="103.9 2.39999" outgoingcontrol="-103.9 -2.4" position="968.3 425.6" />
63
- <Add ref="#AnchorPoint_002" incomingcontrol="199.1 -19.6" outgoingcontrol="-199.1 19.7" position="631.3 465" />
64
- <Add ref="#AnchorPoint_003" incomingcontrol="161.1 12.6" outgoingcontrol="-161.1 -12.6" position="90.5 391.5" />
65
- <Add ref="#AnchorPoint_004" incomingcontrol="81.8 -50" outgoingcontrol="234.1 -478.8" position="-234.1 478.8" />
66
- <Add ref="#Path2" name="Path2" diffuse="3 1.66274 1.50196" opacity="50" position="110 0 0" rotation="-20 -20 0" />
67
- <Add ref="#M2" name="Path" />
68
- <Add ref="#AnchorPoint_005" incomingcontrol="0 0" outgoingcontrol="-51.5 28.9" position="1218.2 431.5" />
69
- <Add ref="#AnchorPoint_006" incomingcontrol="119 9.79999" outgoingcontrol="-119.1 -9.8" position="996.1 479.5" />
70
- <Add ref="#AnchorPoint_007" incomingcontrol="188.6 -14.6" outgoingcontrol="-188.6 14.5" position="649.3 411.6" />
71
- <Add ref="#AnchorPoint_008" incomingcontrol="161 12.6" outgoingcontrol="-161.1 -12.6" position="95.6 544.9" />
72
- <Add ref="#AnchorPoint_009" incomingcontrol="77.7 58.3" outgoingcontrol="221 -415.7" position="-221 415.7" />
73
- <Add ref="#Path3" name="Path3" diffuse="2.62745 0 0" opacity="50" rotation="10 10 0" />
74
- <Add ref="#M3" name="Path" />
75
- <Add ref="#AnchorPoint_010" incomingcontrol="0 0" outgoingcontrol="-87.5 -41.8" position="1259.8 557.6" />
76
- <Add ref="#AnchorPoint_011" incomingcontrol="119.1 9.79999" outgoingcontrol="-119.1 -9.8" position="965.7 464.2" />
77
- <Add ref="#AnchorPoint_012" incomingcontrol="199.1 -19.7" outgoingcontrol="-199.1 19.7" position="581.4 487.6" />
78
- <Add ref="#AnchorPoint_013" incomingcontrol="155 19.4" outgoingcontrol="-155 -19.4" position="60.2 505.5" />
79
- <Add ref="#AnchorPoint_014" incomingcontrol="73.4 63.6" outgoingcontrol="241.5 -359" position="-241.5 359" />
80
- <Add ref="#Path4" name="Path4" diffuse="3 1.85882 0" opacity="50" rotation="11 0 0" />
81
- <Add ref="#M4" name="Path" />
82
- <Add ref="#AnchorPoint_015" incomingcontrol="0 0" outgoingcontrol="-71.9 51.6" position="1297.3 406.2" />
83
- <Add ref="#AnchorPoint_016" incomingcontrol="139.1 2.5" outgoingcontrol="-139.1 -2.4" position="1014.4 506.9" />
84
- <Add ref="#AnchorPoint_017" incomingcontrol="225.7 -1.40002" outgoingcontrol="-225.7 1.4" position="600.7 414.7" />
85
- <Add ref="#AnchorPoint_018" incomingcontrol="211.8 47.8" outgoingcontrol="-211.8 -47.8" position="46.7 474.7" />
86
- <Add ref="#AnchorPoint_019" incomingcontrol="79.9 95.4" outgoingcontrol="325 -236" position="-325 236" />
87
- <Add ref="#Path5" name="Path5" diffuse="2 2 0" opacity="50" rotation="9 6.9 7.9" />
88
- <Add ref="#M5" name="Path" />
89
- <Add ref="#AnchorPoint_020" incomingcontrol="0 0" outgoingcontrol="-81.5 -61.8" position="1271.6 516.8" />
90
- <Add ref="#AnchorPoint_021" incomingcontrol="103.9 2.40002" outgoingcontrol="-103.9 -2.4" position="1004.8 390.8" />
91
- <Add ref="#AnchorPoint_022" incomingcontrol="199 -19.7" outgoingcontrol="-199.1 19.7" position="638.9 445.8" />
92
- <Add ref="#AnchorPoint_023" incomingcontrol="161.1 12.6" outgoingcontrol="-161.1 -12.6" position="66.8 352.6" />
93
- <Add ref="#AnchorPoint_024" incomingcontrol="85 -71.9" outgoingcontrol="264.3 -483.7" position="-264.3 483.7" />
94
- </State>
95
- </State>
96
- </Logic>
97
- </Project>
98
- </UIP>
1
+ <?xml version="1.0" encoding="UTF-8" ?>
2
+ <UIP version="3" >
3
+ <Project >
4
+ <ProjectSettings author="" company="" presentationWidth="800" presentationHeight="480" maintainAspect="False" />
5
+ <Graph >
6
+ <Scene id="Scene" >
7
+ <Layer id="Layer" >
8
+ <Camera id="Camera" />
9
+ <Light id="Light" />
10
+ <Path id="Path" >
11
+ <Material id="M1" />
12
+ <PathAnchorPoint id="AnchorPoint" name="AnchorPoint" />
13
+ <PathAnchorPoint id="AnchorPoint_001" name="AnchorPoint" />
14
+ <PathAnchorPoint id="AnchorPoint_002" name="AnchorPoint" />
15
+ <PathAnchorPoint id="AnchorPoint_003" name="AnchorPoint" />
16
+ <PathAnchorPoint id="AnchorPoint_004" name="AnchorPoint" />
17
+ </Path>
18
+ <Path id="Path2" >
19
+ <Material id="M2" />
20
+ <PathAnchorPoint id="AnchorPoint_005" name="AnchorPoint" />
21
+ <PathAnchorPoint id="AnchorPoint_006" name="AnchorPoint" />
22
+ <PathAnchorPoint id="AnchorPoint_007" name="AnchorPoint" />
23
+ <PathAnchorPoint id="AnchorPoint_008" name="AnchorPoint" />
24
+ <PathAnchorPoint id="AnchorPoint_009" name="AnchorPoint" />
25
+ </Path>
26
+ <Path id="Path3" >
27
+ <Material id="M3" />
28
+ <PathAnchorPoint id="AnchorPoint_010" name="AnchorPoint" />
29
+ <PathAnchorPoint id="AnchorPoint_011" name="AnchorPoint" />
30
+ <PathAnchorPoint id="AnchorPoint_012" name="AnchorPoint" />
31
+ <PathAnchorPoint id="AnchorPoint_013" name="AnchorPoint" />
32
+ <PathAnchorPoint id="AnchorPoint_014" name="AnchorPoint" />
33
+ </Path>
34
+ <Path id="Path4" >
35
+ <Material id="M4" />
36
+ <PathAnchorPoint id="AnchorPoint_015" name="AnchorPoint" />
37
+ <PathAnchorPoint id="AnchorPoint_016" name="AnchorPoint" />
38
+ <PathAnchorPoint id="AnchorPoint_017" name="AnchorPoint" />
39
+ <PathAnchorPoint id="AnchorPoint_018" name="AnchorPoint" />
40
+ <PathAnchorPoint id="AnchorPoint_019" name="AnchorPoint" />
41
+ </Path>
42
+ <Path id="Path5" >
43
+ <Material id="M5" />
44
+ <PathAnchorPoint id="AnchorPoint_020" name="AnchorPoint" />
45
+ <PathAnchorPoint id="AnchorPoint_021" name="AnchorPoint" />
46
+ <PathAnchorPoint id="AnchorPoint_022" name="AnchorPoint" />
47
+ <PathAnchorPoint id="AnchorPoint_023" name="AnchorPoint" />
48
+ <PathAnchorPoint id="AnchorPoint_024" name="AnchorPoint" />
49
+ </Path>
50
+ </Layer>
51
+ </Scene>
52
+ </Graph>
53
+ <Logic >
54
+ <State name="Master Slide" component="#Scene" >
55
+ <Add ref="#Layer" multisampleaa="4x" />
56
+ <Add ref="#Camera" fov="58.1806" position="437 499 -600" />
57
+ <Add ref="#Light" brightness="50" />
58
+ <State id="Scene-Slide1" name="Slide1" >
59
+ <Add ref="#Path" name="Path1" diffuse="2 0 0" opacity="50" width="17" />
60
+ <Add ref="#M1" name="Path" />
61
+ <Add ref="#AnchorPoint" incomingcontrol="0 0" outgoingcontrol="-69.5 -36.6" position="1211.2 501.3" />
62
+ <Add ref="#AnchorPoint_001" incomingcontrol="103.9 2.39999" outgoingcontrol="-103.9 -2.4" position="968.3 425.6" />
63
+ <Add ref="#AnchorPoint_002" incomingcontrol="199.1 -19.6" outgoingcontrol="-199.1 19.7" position="631.3 465" />
64
+ <Add ref="#AnchorPoint_003" incomingcontrol="161.1 12.6" outgoingcontrol="-161.1 -12.6" position="90.5 391.5" />
65
+ <Add ref="#AnchorPoint_004" incomingcontrol="81.8 -50" outgoingcontrol="234.1 -478.8" position="-234.1 478.8" />
66
+ <Add ref="#Path2" name="Path2" diffuse="3 1.66274 1.50196" opacity="50" position="110 0 0" rotation="-20 -20 0" />
67
+ <Add ref="#M2" name="Path" />
68
+ <Add ref="#AnchorPoint_005" incomingcontrol="0 0" outgoingcontrol="-51.5 28.9" position="1218.2 431.5" />
69
+ <Add ref="#AnchorPoint_006" incomingcontrol="119 9.79999" outgoingcontrol="-119.1 -9.8" position="996.1 479.5" />
70
+ <Add ref="#AnchorPoint_007" incomingcontrol="188.6 -14.6" outgoingcontrol="-188.6 14.5" position="649.3 411.6" />
71
+ <Add ref="#AnchorPoint_008" incomingcontrol="161 12.6" outgoingcontrol="-161.1 -12.6" position="95.6 544.9" />
72
+ <Add ref="#AnchorPoint_009" incomingcontrol="77.7 58.3" outgoingcontrol="221 -415.7" position="-221 415.7" />
73
+ <Add ref="#Path3" name="Path3" diffuse="2.62745 0 0" opacity="50" rotation="10 10 0" />
74
+ <Add ref="#M3" name="Path" />
75
+ <Add ref="#AnchorPoint_010" incomingcontrol="0 0" outgoingcontrol="-87.5 -41.8" position="1259.8 557.6" />
76
+ <Add ref="#AnchorPoint_011" incomingcontrol="119.1 9.79999" outgoingcontrol="-119.1 -9.8" position="965.7 464.2" />
77
+ <Add ref="#AnchorPoint_012" incomingcontrol="199.1 -19.7" outgoingcontrol="-199.1 19.7" position="581.4 487.6" />
78
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+ <Add ref="#M4" name="Path" />
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+ <Add ref="#Path5" name="Path5" diffuse="2 2 0" opacity="50" rotation="9 6.9 7.9" />
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+ <Add ref="#M5" name="Path" />
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+ <Add ref="#AnchorPoint_020" incomingcontrol="0 0" outgoingcontrol="-81.5 -61.8" position="1271.6 516.8" />
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+ <Add ref="#AnchorPoint_021" incomingcontrol="103.9 2.40002" outgoingcontrol="-103.9 -2.4" position="1004.8 390.8" />
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+ <Add ref="#AnchorPoint_022" incomingcontrol="199 -19.7" outgoingcontrol="-199.1 19.7" position="638.9 445.8" />
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+ <Add ref="#AnchorPoint_024" incomingcontrol="85 -71.9" outgoingcontrol="264.3 -483.7" position="-264.3 483.7" />
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+ </State>
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+ </State>
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+ </Logic>
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+ </Project>
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+ </UIP>
@@ -1,4 +1,4 @@
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- <?xml version="1.0" encoding="UTF-8"?>
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- <application xmlns="http://nvidia.com/uicomposer">
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- <assets><presentation id="main" src="SimpleScene.uip"/></assets>
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- </application>
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+ <?xml version="1.0" encoding="UTF-8"?>
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+ <application xmlns="http://nvidia.com/uicomposer">
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+ <assets><presentation id="main" src="SimpleScene.uip"/></assets>
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+ </application>