RUIC 0.2.0 → 0.2.2
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- checksums.yaml +4 -4
- data/README.md +252 -207
- data/bin/ruic +0 -0
- data/gui/TODO +2 -2
- data/gui/appattributesmodel.rb +51 -51
- data/gui/appelementsmodel.rb +126 -126
- data/gui/launch.rb +19 -19
- data/gui/makefile +14 -14
- data/gui/resources/style/dark.qss +459 -459
- data/gui/window.rb +90 -90
- data/gui/window.ui +753 -753
- data/lib/ruic.rb +20 -16
- data/lib/ruic/application.rb +0 -0
- data/lib/ruic/assets.rb +281 -281
- data/lib/ruic/attributes.rb +164 -164
- data/lib/ruic/behaviors.rb +0 -0
- data/lib/ruic/interfaces.rb +0 -0
- data/lib/ruic/presentation.rb +0 -0
- data/lib/ruic/statemachine.rb +0 -0
- data/lib/ruic/version.rb +2 -2
- data/ruic.gemspec +25 -24
- data/test/customclasses.ruic +0 -0
- data/test/filtering.ruic +38 -38
- data/test/nonmaster.ruic +0 -0
- data/test/projects/SimpleScene/SimpleScene.uia +4 -0
- data/test/projects/SimpleScene/SimpleScene.uip +35 -0
- data/test/properties.ruic +0 -0
- data/test/referencematerials.ruic +52 -52
- data/test/usage.ruic +20 -20
- metadata +38 -4
data/test/nonmaster.ruic
CHANGED
File without changes
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@@ -0,0 +1,35 @@
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1
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+
<?xml version="1.0" encoding="UTF-8" ?>
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2
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+
<UIP version="3">
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3
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+
<Project>
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4
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+
<ProjectSettings author="" company="" presentationWidth="800" presentationHeight="480" maintainAspect="False"/>
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5
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+
<Graph>
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6
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+
<Scene id="Scene">
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7
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+
<Layer id="Layer">
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8
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+
<Camera id="Camera"/>
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9
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+
<Light id="Light"/>
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10
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+
<Model id="Sphere"><Material id="Material"/></Model>
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11
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+
<Model id="Sphere2"><Material id="Material_001"/></Model>
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12
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+
<Model id="Cube"><Material id="Material_002"/></Model>
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13
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+
<Model id="Sphere3"><Material id="Material_003"/></Model>
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</Layer>
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</Scene>
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</Graph>
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+
<Logic>
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18
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+
<State name="Master Slide" component="#Scene">
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19
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+
<Add ref="#Layer"/>
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20
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+
<Add ref="#Camera"/>
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21
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+
<Add ref="#Light"/>
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22
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+
<Add ref="#Sphere" name="Sphere1" position="-150 60 0" sourcepath="#Sphere"/>
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23
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+
<Add ref="#Material" diffuse="0 0.752941 0"/>
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24
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+
<Add ref="#Sphere2" name="Sphere2" position="150 60.0004 0" sourcepath="#Sphere"/>
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25
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+
<Add ref="#Material_001" diffuse="0 0.75287 0"/>
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26
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+
<Add ref="#Cube" name="Cube" position="0 60 0" rotation="-30 60 -20" sourcepath="#Cube"/>
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27
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+
<Add ref="#Material_002" name="Material" diffuse="0.5 0 0"/>
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+
<State id="Scene-Slide1" name="Slide1">
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+
<Add ref="#Sphere3" name="NonMaster" position="-150 60 0" sourcepath="#Sphere"/>
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30
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+
<Add ref="#Material_003" diffuse="0 0.752941 0"/>
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31
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+
</State>
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+
</State>
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+
</Logic>
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</Project>
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35
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+
</UIP>
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data/test/properties.ruic
CHANGED
File without changes
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@@ -1,52 +1,52 @@
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1
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-
require 'fileutils'
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2
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-
FileUtils.copy_entry('projects/ReferencedMaterials','projects/_RefMat',false,false,true)
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3
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-
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4
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metadata 'MetaData.xml'
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5
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-
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6
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uia 'projects/_RefMat/ReferencedMaterials.uia'
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7
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-
show app.errors if app.errors?
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8
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-
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9
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-
layer = app/'main:Scene.Layer'
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10
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-
cubemat = layer/"Cube"/"Material"
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11
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-
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12
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-
# Ensure that the diffuse attribute is linked and present on multiple slides
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13
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-
assert cubemat['diffuse'].linked?
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14
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-
assert cubemat.has_slide?(0)
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15
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-
assert cubemat.has_slide?(1)
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16
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-
assert cubemat.has_slide?(2)
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17
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-
assert cubemat['diffuse',1].r == 0.5
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18
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-
assert cubemat['diffuse',2].r == 0.5
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19
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-
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20
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-
# When we do not unlink, values remain shared
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21
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-
cubemat['diffuse',1].r = 1
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22
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-
cubemat['diffuse',2].r = 0.2
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23
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-
assert cubemat['diffuse',1].r == cubemat['diffuse',2].r
|
24
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-
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25
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-
# Ensure that we can unlink an attribute and vary the values per slide
|
26
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-
cubemat['diffuse'].unlink
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27
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-
assert !cubemat['diffuse'].linked?
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28
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-
cubemat['diffuse',1].r = 1
|
29
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-
cubemat['diffuse',2].r = 0.2
|
30
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-
assert cubemat['diffuse',1].r == 1
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31
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-
assert cubemat['diffuse',2].r == 0.2
|
32
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-
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33
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-
# We can swap a material with a referenced material
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34
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-
model = cubemat.parent
|
35
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-
assert model
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36
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-
ref = cubemat.replace_with_referenced_material
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37
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-
assert cubemat.parent.nil? # The old material is removed from the graph
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38
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-
assert ref.parent==model # The new material is where the old was
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39
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-
assert ref['id'] == cubemat['id'] # The new material has the same id and name
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40
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-
assert ref.name == 'Material'
|
41
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-
assert ref['referencedmaterial',0].object.nil? # New referenced materials start out with no reference
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42
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-
assert ref['referencedmaterial',0].type == :absolute # New references default to absolute
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43
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-
|
44
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-
ref['referencedmaterial'].unlink
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45
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-
%w[Sphere Sphere2].each.with_index do |name,s|
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46
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-
# You can set a reference directly to an object, or alternatively
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47
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-
# ref['referencedmaterial',1].object = layer/name/"Material"
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48
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-
ref['referencedmaterial',s+1] = layer/name/"Material"
|
49
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-
ref['referencedmaterial',s+1].type = :path
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50
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-
end
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51
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-
|
52
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-
app.save_all!
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1
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+
require 'fileutils'
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2
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+
FileUtils.copy_entry('projects/ReferencedMaterials','projects/_RefMat',false,false,true)
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3
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+
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4
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metadata 'MetaData.xml'
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5
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+
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6
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+
uia 'projects/_RefMat/ReferencedMaterials.uia'
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7
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+
show app.errors if app.errors?
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8
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+
|
9
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+
layer = app/'main:Scene.Layer'
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10
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+
cubemat = layer/"Cube"/"Material"
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11
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+
|
12
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+
# Ensure that the diffuse attribute is linked and present on multiple slides
|
13
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+
assert cubemat['diffuse'].linked?
|
14
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+
assert cubemat.has_slide?(0)
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15
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+
assert cubemat.has_slide?(1)
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16
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+
assert cubemat.has_slide?(2)
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17
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+
assert cubemat['diffuse',1].r == 0.5
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18
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+
assert cubemat['diffuse',2].r == 0.5
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19
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+
|
20
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+
# When we do not unlink, values remain shared
|
21
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+
cubemat['diffuse',1].r = 1
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22
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+
cubemat['diffuse',2].r = 0.2
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23
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+
assert cubemat['diffuse',1].r == cubemat['diffuse',2].r
|
24
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+
|
25
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+
# Ensure that we can unlink an attribute and vary the values per slide
|
26
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+
cubemat['diffuse'].unlink
|
27
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+
assert !cubemat['diffuse'].linked?
|
28
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+
cubemat['diffuse',1].r = 1
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29
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+
cubemat['diffuse',2].r = 0.2
|
30
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+
assert cubemat['diffuse',1].r == 1
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31
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+
assert cubemat['diffuse',2].r == 0.2
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32
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+
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33
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+
# We can swap a material with a referenced material
|
34
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+
model = cubemat.parent
|
35
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+
assert model
|
36
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+
ref = cubemat.replace_with_referenced_material
|
37
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+
assert cubemat.parent.nil? # The old material is removed from the graph
|
38
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+
assert ref.parent==model # The new material is where the old was
|
39
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+
assert ref['id'] == cubemat['id'] # The new material has the same id and name
|
40
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+
assert ref.name == 'Material'
|
41
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+
assert ref['referencedmaterial',0].object.nil? # New referenced materials start out with no reference
|
42
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+
assert ref['referencedmaterial',0].type == :absolute # New references default to absolute
|
43
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+
|
44
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+
ref['referencedmaterial'].unlink
|
45
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+
%w[Sphere Sphere2].each.with_index do |name,s|
|
46
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+
# You can set a reference directly to an object, or alternatively
|
47
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+
# ref['referencedmaterial',1].object = layer/name/"Material"
|
48
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+
ref['referencedmaterial',s+1] = layer/name/"Material"
|
49
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+
ref['referencedmaterial',s+1].type = :path
|
50
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+
end
|
51
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+
|
52
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+
app.save_all!
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data/test/usage.ruic
CHANGED
@@ -1,20 +1,20 @@
|
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1
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-
metadata 'MetaData.xml' # optional; also may be set via -m flag
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2
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-
# uia 'projects/CustomClasses/CustomClasses.uia' # required before other commands
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3
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-
uia 'projects/BMW_Cluster/BMW_Cluster.uia' # required before other commands
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4
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-
show app.errors if app.errors?
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5
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-
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6
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show app.image_usage # hash mapping image paths, relative to uia, to arrays of things referencing them: materials; scxml visual actions; effects;
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7
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show app.image_paths # Just the paths
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8
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-
show app.mesh_usage # mapping mesh paths (postfixed with version numbers) to referencing elements
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9
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-
show app.mesh_paths # Just the paths (no version number information)
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-
show app.script_usage # hash mapping lua paths, relative to uia, to arrays of things referencing them: presentation/application behaviors
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11
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show app.script_paths # just the paths
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show app.material_usage # hash mapping materials paths, relative to uia, to arrays referencing material elements
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13
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show app.material_paths # just the paths
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14
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show app.font_usage # hash mapping font paths, relative to uia, to arrays of referencing text elements
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show app.font_paths # just the paths
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16
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show app.effect_usage # hash mapping effect paths, relative to uia, to arrays of referencing effect elements
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17
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-
show app.effect_paths # just the paths
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18
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-
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19
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-
show app.referenced_paths
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20
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-
show app.unused_files # Remember to check for .uip and .scxml not referenced by .uia
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1
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+
metadata 'MetaData.xml' # optional; also may be set via -m flag
|
2
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+
# uia 'projects/CustomClasses/CustomClasses.uia' # required before other commands
|
3
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+
uia 'projects/BMW_Cluster/BMW_Cluster.uia' # required before other commands
|
4
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+
show app.errors if app.errors?
|
5
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+
|
6
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+
show app.image_usage # hash mapping image paths, relative to uia, to arrays of things referencing them: materials; scxml visual actions; effects;
|
7
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+
show app.image_paths # Just the paths
|
8
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+
show app.mesh_usage # mapping mesh paths (postfixed with version numbers) to referencing elements
|
9
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+
show app.mesh_paths # Just the paths (no version number information)
|
10
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+
show app.script_usage # hash mapping lua paths, relative to uia, to arrays of things referencing them: presentation/application behaviors
|
11
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+
show app.script_paths # just the paths
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12
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+
show app.material_usage # hash mapping materials paths, relative to uia, to arrays referencing material elements
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13
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+
show app.material_paths # just the paths
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14
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+
show app.font_usage # hash mapping font paths, relative to uia, to arrays of referencing text elements
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15
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+
show app.font_paths # just the paths
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16
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+
show app.effect_usage # hash mapping effect paths, relative to uia, to arrays of referencing effect elements
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17
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+
show app.effect_paths # just the paths
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18
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+
|
19
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+
show app.referenced_paths
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20
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+
show app.unused_files # Remember to check for .uip and .scxml not referenced by .uia
|
metadata
CHANGED
@@ -1,14 +1,14 @@
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|
1
1
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--- !ruby/object:Gem::Specification
|
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2
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name: RUIC
|
3
3
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version: !ruby/object:Gem::Version
|
4
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-
version: 0.2.
|
4
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+
version: 0.2.2
|
5
5
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platform: ruby
|
6
6
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authors:
|
7
7
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- Gavin Kistner
|
8
8
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autorequire:
|
9
9
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bindir: bin
|
10
10
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cert_chain: []
|
11
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-
date: 2014-11-
|
11
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+
date: 2014-11-08 00:00:00.000000000 Z
|
12
12
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dependencies:
|
13
13
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- !ruby/object:Gem::Dependency
|
14
14
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name: nokogiri
|
@@ -52,6 +52,20 @@ dependencies:
|
|
52
52
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- - ~>
|
53
53
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- !ruby/object:Gem::Version
|
54
54
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version: '0'
|
55
|
+
- !ruby/object:Gem::Dependency
|
56
|
+
name: ripl-irb
|
57
|
+
requirement: !ruby/object:Gem::Requirement
|
58
|
+
requirements:
|
59
|
+
- - ~>
|
60
|
+
- !ruby/object:Gem::Version
|
61
|
+
version: '0'
|
62
|
+
type: :runtime
|
63
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+
prerelease: false
|
64
|
+
version_requirements: !ruby/object:Gem::Requirement
|
65
|
+
requirements:
|
66
|
+
- - ~>
|
67
|
+
- !ruby/object:Gem::Version
|
68
|
+
version: '0'
|
55
69
|
description: RUIC is a library that understands the XML formats used by NVIDIA's "UI
|
56
70
|
Composer" tool suite. In addition to APIs for analyzing and manipulating these files—the
|
57
71
|
UIC portion of the library—it also includes a mini DSL for writing scripts that
|
@@ -149,6 +163,8 @@ files:
|
|
149
163
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- test/projects/CustomClasses/maps/materials/spherical_checker.png
|
150
164
|
- test/projects/ReferencedMaterials/ReferencedMaterials.uia
|
151
165
|
- test/projects/ReferencedMaterials/ReferencedMaterials.uip
|
166
|
+
- test/projects/SimpleScene/SimpleScene.uia
|
167
|
+
- test/projects/SimpleScene/SimpleScene.uip
|
152
168
|
- test/properties.ruic
|
153
169
|
- test/referencematerials.ruic
|
154
170
|
- test/usage.ruic
|
@@ -172,8 +188,26 @@ required_rubygems_version: !ruby/object:Gem::Requirement
|
|
172
188
|
version: '0'
|
173
189
|
requirements: []
|
174
190
|
rubyforge_project:
|
175
|
-
rubygems_version: 2.
|
191
|
+
rubygems_version: 2.4.2
|
176
192
|
signing_key:
|
177
193
|
specification_version: 4
|
178
194
|
summary: Library and DSL analyzing and manipulating UI Composer applications and presentations.
|
179
|
-
test_files:
|
195
|
+
test_files:
|
196
|
+
- test/MetaData.xml
|
197
|
+
- test/customclasses.ruic
|
198
|
+
- test/filtering.ruic
|
199
|
+
- test/nonmaster.ruic
|
200
|
+
- test/projects/CustomClasses/Brush Strokes.effect
|
201
|
+
- test/projects/CustomClasses/CustomClasses.uia
|
202
|
+
- test/projects/CustomClasses/CustomClasses.uip
|
203
|
+
- test/projects/CustomClasses/copper.material
|
204
|
+
- test/projects/CustomClasses/maps/UV-Checker.png
|
205
|
+
- test/projects/CustomClasses/maps/effects/brushnoise.dds
|
206
|
+
- test/projects/CustomClasses/maps/materials/spherical_checker.png
|
207
|
+
- test/projects/ReferencedMaterials/ReferencedMaterials.uia
|
208
|
+
- test/projects/ReferencedMaterials/ReferencedMaterials.uip
|
209
|
+
- test/projects/SimpleScene/SimpleScene.uia
|
210
|
+
- test/projects/SimpleScene/SimpleScene.uip
|
211
|
+
- test/properties.ruic
|
212
|
+
- test/referencematerials.ruic
|
213
|
+
- test/usage.ruic
|