RPSrb 0.1.2 → 0.1.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +4 -4
- data/RPSrb.gemspec +1 -1
- data/doc/RockPaperScissors.html +83 -53
- data/doc/created.rid +3 -3
- data/doc/js/navigation.js.gz +0 -0
- data/doc/js/search_index.js +1 -1
- data/doc/js/search_index.js.gz +0 -0
- data/doc/js/searcher.js.gz +0 -0
- data/doc/table_of_contents.html +5 -0
- data/lib/RPSrb/Version.rb +1 -1
- data/lib/RockPaperScissors.rb +1 -10
- metadata +1 -1
checksums.yaml
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metadata.gz: 74a26d80cb9347fa424a62ce8cebf83f754aa8c5b5c29c80e3808095090f8046d81a945f7e0250c7d7201a78028d165914d88cef580e48c319800d848413ccad
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data.tar.gz: 9f4fe67b635255d145fee14a305e62afe5483fa1ba33e2e80fd7af91b5c20d3bde16512ce0cbdc4002ebd4eaa9aa8d3f8c0db13bf65c3cd2a17d5c467e87776c
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data/RPSrb.gemspec
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data/doc/RockPaperScissors.html
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<ul class="link-list" role="directory">
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<li ><a href="#method-c-continue">::continue</a>
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<li ><a href="#method-c-new">::new</a>
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<li ><a href="#method-i-final_outcome">#final_outcome</a>
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</header>
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<div id="method-c-continue" class="method-detail ">
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<div class="method-heading">
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<span class="method-name">continue</span><span
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class="method-args">(str1,str2,str3)</span>
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<span class="method-click-advice">click to toggle source</span>
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</div>
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<div class="method-description">
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<h2 id="method-c-continue-label-Define+entry+point+for+game">Define entry point for game<span><a href="#method-c-continue-label-Define+entry+point+for+game">¶</a> <a href="#top">↑</a></span></h2>
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<p>this will provide a game intro</p>
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<div class="method-source-code" id="continue-source">
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<pre><span class="ruby-comment"># File lib/RockPaperScissors.rb, line 41</span>
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<span class="ruby-keyword">def</span> <span class="ruby-identifier">continue</span>(<span class="ruby-identifier">str1</span>,<span class="ruby-identifier">str2</span>,<span class="ruby-identifier">str3</span>)
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<span class="ruby-identifier">puts</span> <span class="ruby-identifier">str1</span>
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<span class="ruby-identifier">print</span> <span class="ruby-identifier">str2</span>
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<span class="ruby-identifier">gets</span>
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<span class="ruby-identifier">puts</span> <span class="ruby-identifier">str3</span>
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<span class="ruby-keyword">end</span></pre>
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</div>
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</div>
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<pre><span class="ruby-comment"># File lib/RockPaperScissors.rb, line
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<pre><span class="ruby-comment"># File lib/RockPaperScissors.rb, line 52</span>
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<span class="ruby-keyword">def</span> <span class="ruby-identifier">initialize</span>
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<span class="ruby-ivar">@player_score</span> = <span class="ruby-ivar">@computer_score</span> = <span class="ruby-ivar">@ties</span> = <span class="ruby-value">0</span>
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<span class="ruby-keyword">end</span></pre>
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</header>
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<div id="method-i-final_outcome" class="method-detail ">
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<div class="method-heading">
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<span class="method-name">final_outcome</span><span
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class="method-args">(pl, co)</span>
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<span class="method-click-advice">click to toggle source</span>
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</div>
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<div class="method-description">
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<h2 id="method-i-final_outcome-label-Define+final+outcome+function">Define final outcome function<span><a href="#method-i-final_outcome-label-Define+final+outcome+function">¶</a> <a href="#top">↑</a></span></h2>
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<p>this will determine who wins the whole match in the end</p>
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<div class="method-source-code" id="final_outcome-source">
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<pre><span class="ruby-comment"># File lib/RockPaperScissors.rb, line 116</span>
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<span class="ruby-keyword">def</span> <span class="ruby-identifier">final_outcome</span>(<span class="ruby-identifier">pl</span>, <span class="ruby-identifier">co</span>)
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<span class="ruby-keyword">return</span> <span class="ruby-value">:WIN</span> <span class="ruby-keyword">if</span> <span class="ruby-identifier">pl</span> <span class="ruby-operator">></span> <span class="ruby-identifier">co</span>
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<span class="ruby-keyword">return</span> <span class="ruby-value">:LOSE</span> <span class="ruby-keyword">if</span> <span class="ruby-identifier">pl</span> <span class="ruby-operator"><</span> <span class="ruby-identifier">co</span>
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<span class="ruby-keyword">end</span></pre>
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</div>
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</div>
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</div>
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<div id="method-i-play" class="method-detail ">
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<div class="method-heading">
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<h2 id="method-i-play-label-Define+play+game+method">Define play game method<span><a href="#method-i-play-label-Define+play+game+method">¶</a> <a href="#top">↑</a></span></h2>
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<p>
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functioonality for this game</p>
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<p>it will also constain most of the “play” functioonality for this game</p>
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<div class="method-source-code" id="play-source">
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<pre><span class="ruby-comment"># File lib/RockPaperScissors.rb, line
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<pre><span class="ruby-comment"># File lib/RockPaperScissors.rb, line 58</span>
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<span class="ruby-keyword">def</span> <span class="ruby-identifier">play</span>(<span class="ruby-identifier">winning_score</span>)
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<span class="ruby-keyword">while</span> <span class="ruby-ivar">@player_score</span> <span class="ruby-operator"><</span> <span class="ruby-identifier">winning_score</span> <span class="ruby-operator">&&</span> <span class="ruby-ivar">@computer_score</span> <span class="ruby-operator"><</span> <span class="ruby-identifier">winning_score</span>
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<span class="ruby-identifier">puts</span> <span class="ruby-node">"\nPlayer score: #{@player_score}, "</span> <span class="ruby-operator">+</span>
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</div>
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</section>
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<section id="protected-instance-5Buntitled-5D-method-details" class="method-section">
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<header>
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<h3>Protected Instance Methods</h3>
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</header>
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<div class="method-heading">
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<span class="method-name">final_outcome</span><span
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class="method-args">(pl, co)</span>
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<span class="method-click-advice">click to toggle source</span>
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</div>
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<div class="method-description">
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<h2 id="method-i-final_outcome-label-Define+final+outcome+function">Define final outcome function<span><a href="#method-i-final_outcome-label-Define+final+outcome+function">¶</a> <a href="#top">↑</a></span></h2>
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<p>this method is protected this will determine who wins the whole match in
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the end</p>
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<span class="ruby-keyword">def</span> <span class="ruby-identifier">final_outcome</span>(<span class="ruby-identifier">pl</span>, <span class="ruby-identifier">co</span>)
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<span class="ruby-keyword">return</span> <span class="ruby-value">:WIN</span> <span class="ruby-keyword">if</span> <span class="ruby-identifier">pl</span> <span class="ruby-operator">></span> <span class="ruby-identifier">co</span>
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<span class="ruby-keyword">return</span> <span class="ruby-value">:LOSE</span> <span class="ruby-keyword">if</span> <span class="ruby-identifier">pl</span> <span class="ruby-operator"><</span> <span class="ruby-identifier">co</span>
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<span class="ruby-keyword">end</span></pre>
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<h2 id="method-i-player_choice-label-Make+player+choice+method">Make player choice method<span><a href="#method-i-player_choice-label-Make+player+choice+method">¶</a> <a href="#top">↑</a></span></h2>
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<p>this
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<p>this will sanity check the user's choice</p>
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<pre><span class="ruby-comment"># File lib/RockPaperScissors.rb, line 92</span>
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<span class="ruby-keyword">def</span> <span class="ruby-identifier">player_choice</span>
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<span class="ruby-identifier">loop</span> <span class="ruby-keyword">do</span>
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<span class="ruby-identifier">print</span> <span class="ruby-string">"\nChoose: Rock (r), Paper (p), or Scissors (s): "</span>
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<h2 id="method-i-player_outcome-label-Define+player+outcome">Define player outcome<span><a href="#method-i-player_outcome-label-Define+player+outcome">¶</a> <a href="#top">↑</a></span></h2>
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<p>this defines the round outcome of the game</p>
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<span class="ruby-keyword">def</span> <span class="ruby-identifier">player_outcome</span>(<span class="ruby-identifier">plays</span>)
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<span class="ruby-keyword">return</span> <span class="ruby-value">:WIN</span> <span class="ruby-keyword">if</span> <span class="ruby-constant">WINNERS</span>.<span class="ruby-identifier">include?</span>(<span class="ruby-identifier">plays</span>)
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<span class="ruby-keyword">return</span> <span class="ruby-value">:LOSE</span> <span class="ruby-keyword">if</span> <span class="ruby-constant">LOSERS</span>.<span class="ruby-identifier">include?</span>(<span class="ruby-identifier">plays</span>)
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data/doc/created.rid
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Tue, 12 Dec 2017
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Tue, 12 Dec 2017 11:15:03 -0800
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lib/exec.rb Tue, 12 Dec 2017 09:59:08 -0800
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lib/RockPaperScissors.rb Tue, 12 Dec 2017
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lib/RPSrb/Version.rb Tue, 12 Dec 2017 10:
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lib/RPSrb/Version.rb Tue, 12 Dec 2017 10:10:48 -0800
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data/doc/js/navigation.js.gz
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data/doc/js/search_index.js
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var search_data = {"index":{"searchIndex":["rpsrb","rockpaperscissors","final_outcome()","new()","play()","player_choice()","player_outcome()"],"longSearchIndex":["rpsrb","rockpaperscissors","rockpaperscissors#final_outcome()","rockpaperscissors::new()","rockpaperscissors#play()","rockpaperscissors#player_choice()","rockpaperscissors#player_outcome()"],"info":[["RPSrb","","RPSrb.html","","<p>RubyGems version constant\n<p>this is required for all rubygem packages\n"],["RockPaperScissors","","RockPaperScissors.html","",""],["final_outcome","RockPaperScissors","RockPaperScissors.html#method-i-final_outcome","(pl, co)","<p>Define final outcome function\n<p>this
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var search_data = {"index":{"searchIndex":["rpsrb","rockpaperscissors","continue()","final_outcome()","new()","play()","player_choice()","player_outcome()"],"longSearchIndex":["rpsrb","rockpaperscissors","rockpaperscissors::continue()","rockpaperscissors#final_outcome()","rockpaperscissors::new()","rockpaperscissors#play()","rockpaperscissors#player_choice()","rockpaperscissors#player_outcome()"],"info":[["RPSrb","","RPSrb.html","","<p>RubyGems version constant\n<p>this is required for all rubygem packages\n"],["RockPaperScissors","","RockPaperScissors.html","",""],["continue","RockPaperScissors","RockPaperScissors.html#method-c-continue","(str1,str2,str3)","<p>Define entry point for game\n<p>this will provide a game intro\n"],["final_outcome","RockPaperScissors","RockPaperScissors.html#method-i-final_outcome","(pl, co)","<p>Define final outcome function\n<p>this will determine who wins the whole match in the end\n"],["new","RockPaperScissors","RockPaperScissors.html#method-c-new","()","<p>Define constructor for class\n"],["play","RockPaperScissors","RockPaperScissors.html#method-i-play","(winning_score)","<p>Define play game method\n<p>it will also constain most of the “play” functioonality for this game …\n"],["player_choice","RockPaperScissors","RockPaperScissors.html#method-i-player_choice","()","<p>Make player choice method\n<p>this will sanity check the user's choice\n"],["player_outcome","RockPaperScissors","RockPaperScissors.html#method-i-player_outcome","(plays)","<p>Define player outcome\n<p>this defines the round outcome of the game\n"]]}}
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data/doc/js/search_index.js.gz
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data/doc/table_of_contents.html
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<h2 id="methods">Methods</h2>
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<a href="RockPaperScissors.html#method-c-continue">::continue</a>
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data/lib/RockPaperScissors.rb
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def play(winning_score)
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def player_outcome(plays)
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return :WIN if WINNERS.include?(plays)
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return :LOSE if LOSERS.include?(plays)
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@@ -119,9 +112,7 @@ class RockPaperScissors
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119
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end
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# == Define final outcome function
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-
# this method is protected
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# this will determine who wins the whole match in the end
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-
protected
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def final_outcome(pl, co)
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return :WIN if pl > co
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return :LOSE if pl < co
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