ProMotion 0.0.1 → 0.0.2
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- data/.gitignore +4 -0
- data/Gemfile +1 -1
- data/ProMotion.gemspec +7 -5
- data/README.md +30 -20
- data/Rakefile +5 -2
- data/lib/ProMotion.rb +9 -3
- data/lib/ProMotion/AppDelegate.rb +7 -0
- data/lib/ProMotion/Screen.rb +11 -0
- data/lib/ProMotion/version.rb +1 -1
- metadata +10 -5
data/.gitignore
CHANGED
data/Gemfile
CHANGED
data/ProMotion.gemspec
CHANGED
@@ -2,13 +2,15 @@
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require File.expand_path('../lib/ProMotion/version', __FILE__)
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Gem::Specification.new do |gem|
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gem.authors = ["Jamon Holmgren"]
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+
gem.authors = ["Jamon Holmgren", "Silas Matson", "ClearSight Studio"]
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gem.email = ["jamon@clearsightstudio.com"]
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gem.description = "ProMotion is a new way to organize RubyMotion apps."
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gem.summary = "
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gem.description = "ProMotion is a new way to organize RubyMotion apps. Currently a proof of concept."
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gem.summary = "
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ProMotion is a new way to organize RubyMotion apps. Instead of dealing
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with UIViewControllers and UIViews, you work with Screens. Screens are
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a logical way to think of your app.
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-
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a logical way to think of your app -- similar in some ways to Storyboards.
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"
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gem.homepage = "https://github.com/clearsightstudio/ProMotion"
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gem.files = `git ls-files`.split($\)
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gem.executables = gem.files.grep(%r{^bin/}).map{ |f| File.basename(f) }
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data/README.md
CHANGED
@@ -45,13 +45,13 @@ Or install it yourself as:
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## Usage
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-
It's easy to load your first
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It's easy to load your first screen with a navigation bar (the screen is opened in a UINavigationController behind the scenes):
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```ruby
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-
# In /app/app_delegate.rb
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class AppDelegate
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# In /app/app_delegate.rb (note that AppDelegate extends ProMotion::AppDelegate)
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class AppDelegate < ProMotion::AppDelegate
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def application(application, didFinishLaunchingWithOptions:launchOptions)
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-
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open_with_nav_bar HomeScreen
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true
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end
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@@ -66,7 +66,7 @@ class HomeScreen < ProMotion::Screen
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# Set the title for use in nav bars and other containers
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title "Home"
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# Called when this
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# Called when this screen is first "opened" and allows you to set up your view components
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def on_load
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@default_image = add_image(:default_image, src: "default.png", frame: [10, 50, 100, 100])
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end
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@@ -81,7 +81,6 @@ class HomeScreen < ProMotion::Screen
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# Set the title for use in nav bars and other containers
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title "Home"
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# Called when this view is first "opened" and allows you to set up your view
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def on_load
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# Add view items as instance vars so you can access them in other methods
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@@ -100,7 +99,7 @@ class HomeScreen < ProMotion::Screen
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end
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```
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-
View
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View components can be bound to events (like jQuery) and run methods or run a block.
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```ruby
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# settings_pushed is executed when the button is tapped
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@@ -117,11 +116,19 @@ end
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@edit_button.on(:tap, :edit_pushed, id: 4)
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```
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To open other screens, just call
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To open other screens, just call the built-in "open" method on a new instance or class:
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```ruby
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def settings_button_tapped
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-
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# ...with a class...
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open SettingsScreen
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# ...or with an instance...
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@settings_screen = SettingsScreen.new(some_attr: 4)
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open @settings_screen
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# ...or if you like...
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open SettingsScreen.new
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end
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```
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@@ -146,7 +153,7 @@ class HomeScreen < ProMotion::Screen
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# ...
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def settings_button_tapped
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SettingsScreen.
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open SettingsScreen.new(user_type: "Admin")
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end
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end
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```
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@@ -156,7 +163,7 @@ When you're done with a screen, just close it:
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```ruby
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def save_and_close
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if @model.save
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-
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close
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end
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end
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```
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@@ -168,7 +175,7 @@ class SettingsScreen < ProMotion::Screen
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# ...
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def save_and_close
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-
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close(saved_changes: true)
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end
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end
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@@ -238,7 +245,7 @@ class HomeScreen < ProMotion::Screen
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# Defaults to :normal. :plain_table, :grouped_table are options.
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screen_type :plain_table
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# Called when this
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# Called when this screen is first "opened" and allows you to set up your view components
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def on_load
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# Add view items as instance vars so you can access them in other methods
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# This adds a right nav bar button. on_tap allows you to set a method to call when it's tapped.
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@@ -294,12 +301,12 @@ class HomeScreen < ProMotion::Screen
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# Assuming some sort of ORM, like ParseModel
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@my_model.save
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# When you want to close the current
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# When you want to close the current screen (usually in a navigation controller), just run this.
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close
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# You can also pass back arguments to the previous
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# You can also pass back arguments to the previous screen as you close.
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# If the previous screen has an `on_return` method, this will be passed into that method
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close(did_stuff: true)
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end
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# This is called any time a screen "above" this screen is closed. args = {} is required.
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@@ -312,17 +319,20 @@ class HomeScreen < ProMotion::Screen
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# Custom method
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def settings_pushed
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# Just open a settings screen
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SettingsScreen
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open SettingsScreen
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# If you prefer to pass in an instance, that works too:
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open SettingsScreen.new
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end
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def close_pushed
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-
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close
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end
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# Custom method with passed in arguments
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def edit_pushed(args)
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# Open a screen and set some of its attributes
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EditScreen.
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open EditScreen.new(id: args[:id])
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end
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end
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```
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data/Rakefile
CHANGED
data/lib/ProMotion.rb
CHANGED
@@ -1,5 +1,11 @@
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1
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unless defined?(Motion::Project::Config)
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raise "This file must be required within a RubyMotion project Rakefile."
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end
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require "ProMotion/version"
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-
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Motion::Project::App.setup do |app|
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Dir.glob(File.join(File.dirname(__FILE__), "ProMotion/*.rb")).each do |file|
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app.files.unshift(file)
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end
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end
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data/lib/ProMotion/version.rb
CHANGED
metadata
CHANGED
@@ -1,17 +1,20 @@
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1
1
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--- !ruby/object:Gem::Specification
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name: ProMotion
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version: !ruby/object:Gem::Version
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version: 0.0.
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version: 0.0.2
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prerelease:
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platform: ruby
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authors:
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- Jamon Holmgren
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- Silas Matson
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- ClearSight Studio
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autorequire:
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bindir: bin
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cert_chain: []
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date: 2012-08-
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date: 2012-08-31 00:00:00.000000000 Z
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dependencies: []
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-
description: ProMotion is a new way to organize RubyMotion apps.
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description: ProMotion is a new way to organize RubyMotion apps. Currently a proof
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of concept.
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email:
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- jamon@clearsightstudio.com
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executables: []
|
@@ -25,8 +28,10 @@ files:
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- README.md
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- Rakefile
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- lib/ProMotion.rb
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- lib/ProMotion/AppDelegate.rb
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- lib/ProMotion/Screen.rb
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- lib/ProMotion/version.rb
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homepage:
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homepage: https://github.com/clearsightstudio/ProMotion
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licenses: []
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post_install_message:
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rdoc_options: []
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@@ -51,5 +56,5 @@ signing_key:
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specification_version: 3
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summary: ProMotion is a new way to organize RubyMotion apps. Instead of dealing with
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UIViewControllers and UIViews, you work with Screens. Screens are a logical way
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54
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-
to think of your app.
|
59
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+
to think of your app -- similar in some ways to Storyboards.
|
55
60
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test_files: []
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