Gosuplus 1.0

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checksums.yaml ADDED
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data/.gitignore ADDED
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+ /.bundle/
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+ /.yardoc
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+ /Gemfile.lock
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+ /_yardoc/
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+ /coverage/
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+ /doc/
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+ /pkg/
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+ /spec/reports/
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+ /tmp/
data/Gemfile ADDED
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+ source 'https://rubygems.org'
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+
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+ # Specify your gem's dependencies in Gosuplus.gemspec
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+ gemspec
data/Gosuplus.gemspec ADDED
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+ # coding: utf-8
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+ lib = File.expand_path('../lib', __FILE__)
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+ $LOAD_PATH.unshift(lib) unless $LOAD_PATH.include?(lib)
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+ require 'Gosuplus/version'
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+
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+ Gem::Specification.new do |spec|
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+ spec.name = "Gosuplus"
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+ spec.version = Gosuplus::VERSION
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+ spec.authors = ["Freddan962"]
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+ spec.email = ["fredde.sander@gmail.se"]
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+
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+ spec.summary = %q{Gosuplus is a extension for Gosu}
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+ spec.description = %q{}
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+ spec.homepage = "https://github.com/Freddan962/GosuPlus"
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+ spec.license = "MIT"
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+
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+ spec.files = `git ls-files -z`.split("\x0").reject { |f| f.match(%r{^(test|spec|features)/}) }
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+ spec.executables = spec.files.grep(%r{^exe/}) { |f| File.basename(f) }
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+ spec.require_paths = ["lib"]
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+
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+ spec.add_development_dependency "bundler", "~> 1.8"
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+ spec.add_development_dependency "rake", "~> 10.0"
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+ end
data/LICENSE.txt ADDED
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+ The MIT License (MIT)
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+
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+ Copyright (c) 2015 Freddan962
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+
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+ Permission is hereby granted, free of charge, to any person obtaining a copy
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+ of this software and associated documentation files (the "Software"), to deal
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+ in the Software without restriction, including without limitation the rights
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+ to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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+ copies of the Software, and to permit persons to whom the Software is
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+ furnished to do so, subject to the following conditions:
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+
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+ The above copyright notice and this permission notice shall be included in
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+ all copies or substantial portions of the Software.
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+
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+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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+ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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+ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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+ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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+ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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+ THE SOFTWARE.
data/README.md ADDED
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+ # Gosuplus
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+
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+ Welcome to your new gem! In this directory, you'll find the files you need to be able to package up your Ruby library into a gem. Put your Ruby code in the file `lib/Gosuplus`. To experiment with that code, run `bin/console` for an interactive prompt.
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+
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+ TODO: Delete this and the text above, and describe your gem
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+
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+ ## Installation
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+
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+ Add this line to your application's Gemfile:
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+
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+ ```ruby
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+ gem 'Gosuplus'
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+ ```
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+
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+ And then execute:
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+
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+ $ bundle
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+
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+ Or install it yourself as:
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+
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+ $ gem install Gosuplus
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+
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+ ## Usage
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+
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+ TODO: Write usage instructions here
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+
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+ ## Development
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+
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+ After checking out the repo, run `bin/setup` to install dependencies. Then, run `bin/console` for an interactive prompt that will allow you to experiment.
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+
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+ To install this gem onto your local machine, run `bundle exec rake install`. To release a new version, update the version number in `version.rb`, and then run `bundle exec rake release` to create a git tag for the version, push git commits and tags, and push the `.gem` file to [rubygems.org](https://rubygems.org).
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+
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+ ## Contributing
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+
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+ 1. Fork it ( https://github.com/[my-github-username]/Gosuplus/fork )
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+ 2. Create your feature branch (`git checkout -b my-new-feature`)
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+ 3. Commit your changes (`git commit -am 'Add some feature'`)
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+ 4. Push to the branch (`git push origin my-new-feature`)
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+ 5. Create a new Pull Request
data/Rakefile ADDED
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+ require "bundler/gem_tasks"
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+
data/bin/console ADDED
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+ #!/usr/bin/env ruby
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+
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+ require "bundler/setup"
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+ require "Gosuplus"
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+
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+ # You can add fixtures and/or initialization code here to make experimenting
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+ # with your gem easier. You can also use a different console, if you like.
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+
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+ # (If you use this, don't forget to add pry to your Gemfile!)
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+ # require "pry"
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+ # Pry.start
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+
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+ require "irb"
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+ IRB.start
data/bin/setup ADDED
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+ #!/bin/bash
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+ set -euo pipefail
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+ IFS=$'\n\t'
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+
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+ bundle install
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+
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+ # Do any other automated setup that you need to do here
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+ class Body
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+ attr_accessor :position, :a, :width, :height
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+
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+ def initialize(position, width, height, angle = 90)
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+ raise ArgumentError, 'Position is not a instance of Vec2' unless position.is_a? Vec2
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+
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+ @position, @width, @height, @angle = position, width, height, angle
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+ end
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+ end
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+ module Collision
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+ def self.rectangular_collision?(body, body2)
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+ b1 = generate_quadratic_sides body
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+ b2 = generate_quadratic_sides body2
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+
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+ ((b1[:left] >= b2[:left] and b1[:left] <= b2[:right]) || (b2[:left] >= b1[:left] && b2[:left] <= b1[:right])) &&
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+ ((b1[:top] >= b2[:top] && b1[:top] <= b2[:bottom]) || (b2[:top] >= b1[:top] && b2[:top] <= b1[:bottom]))
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+ end
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+
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+ def self.generate_quadratic_sides(body)
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+ @sides = {left: body.position.x, right: body.position.x + body.width, top: body.position.y, bottom: body.position.y + body.height}
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+ end
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+ end
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+ class ContentManager
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+ def initialize
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+ # [Y, X]
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+ @grid_width, @grid_height = 32, 32
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+ @content_grid = Array.new(GameWindow::HEIGHT/@grid_height + 1) { Array.new(GameWindow::WIDTH/@grid_width + 1) { nil }}
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+ end
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+
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+ def update(objects)
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+ clean_array
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+ objects.each do |object|
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+ @content_grid[(object.y/@grid_height).round][(object.x/@grid_width).round] = object
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+ end
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+ end
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+
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+ def surrounding_objects(object)
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+ surrounding_objects = []
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+ ((object.x/@grid_width-1).round..(object.x/@grid_width+1).round).each do |x|
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+ ((object.y/@grid_height-1).round..(object.y/@grid_height+1).round).each do |y|
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+ if @content_grid[y][x] and object != @content_grid[y][x]
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+ surrounding_objects << @content_grid[y][x]
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+ end
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+ end
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+ end
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+
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+ surrounding_objects
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+ end
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+
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+ def clean_array
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+ @content_grid = Array.new(GameWindow::HEIGHT/@grid_height + 1) { Array.new(GameWindow::WIDTH/@grid_width + 1) { nil }}
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+ end
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+ end
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+ module Drawable
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+ def draw
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+ @image.draw(@body.position.x, @body.position.y, @body.position.z)
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+ end
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+ end
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+ module DrawableRot
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+ def draw
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+ @image.draw_rot(@body.position.x, @body.position.y, @body.position.z, @body.a)
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+ end
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+ end
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+ module Entity
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+ attr_accessor :id
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+ end
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+ module Essentials
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+ def center(area)
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+ @body.position = Vec2.new(area.body.position.x + area.body.width/2 - @body.width/2, area.body.position.y + area.body.height/2 - @body.height/2)
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+ end
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+ end
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+ module GUI
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+ class Button
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+ attr_accessor :timer
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+ def initialize(position, image, input_handler, key_id, text = nil, font = nil)
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+ @icon = Icon.new(image, position)
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+ @input_handler, @key_id = input_handler, key_id
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+ if text && font
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+ @text = Text.new(text, font)
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+ @text.center(@icon)
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+ end
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+ end
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+
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+ def draw
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+ ButtonRenderer.draw(@icon, @text)
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+ end
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+
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+ def update(x, y)
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+ @active = false if @active
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+
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+ unless @timer.nil?
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+ if activated?(x, y)
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+ @timer.reset
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+ @active = true
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+ end
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+ else
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+ @active = false
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+ end
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+
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+ @timer.update
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+ end
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+
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+ def active?
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+ @active
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+ end
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+
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+ private
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+ def activated?(x, y)
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+ Collision.rectangular_collision?(@icon.body, Body.new(Vec2.new(x, y), 1, 1)) && @timer.ready? && @input_handler.get_state(256)
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+ end
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+ end
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+ end
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+ class ButtonRenderer
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+ def self.draw(*entities)
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+ entities.each {|entity| entity.draw unless entity.is_a? NilClass}
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+ end
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+ end
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+ module GUI
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+ module Form
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+ class Base
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+ def initialize(position, image, input_handler, key_id, font, text = nil)
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+ @icon = Icon.new(image, position)
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+ @input_handler, @key_id, @font = input_handler, key_id, font
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+
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+ @visible_text = text ? text : String
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+ @actual_text = String
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+ end
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+
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+ def draw
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+
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+ end
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+
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+ def update(x, y)
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+
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+ end
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+
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+ def activated?(x, y)
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+
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+ end
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+ end
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+ end
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+ end
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+ module GUI
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+ module Form
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+ class Renderer
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+ def self.draw(*entities)
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+ entities.each {|entity| entity.draw unless entity.is_a? NilClass}
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+ end
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+ end
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+ end
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+ end
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+ module GUI
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+ module Form
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+ class Text < Base
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+ def initialize
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+
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+ end
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+ end
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+ end
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+ end
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+ module GUI
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+ class GUI
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+ include Collision
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+ def initialize(renderer)
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+ @renderer = renderer
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+ @items = {}
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+ end
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+
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+ def draw
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+ @renderer.draw(@items)
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+ end
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+
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+ def update(mouse_x, mouse_y)
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+ @items.each {|key, element| element.update(mouse_x, mouse_y)}
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+ end
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+
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+ def set_font(font)
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+ @font = font
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+ end
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+
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+ def get_button(key)
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+ @items[key]
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+ end
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+
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+ def add_button(key, button)
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+ @items[key] = button
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+ end
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+
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+ def add_text(key, text, position)
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+ raise ArgumentError, 'Font has not been set!' unless @font
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+ @items[key] = Text.new(text, @font, position)
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+ end
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+
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+ def add_icon(key, image, position)
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+ @items[key] = Icon.new(image, position)
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+ end
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+
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+ def [](key)
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+ @items[key]
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+ end
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+ end
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+ end
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+ class GUIRenderer
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+ attr_reader :visible
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+
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+ def initialize(visible = true)
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+ @visible = visible
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+ end
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+
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+ def draw(items)
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+ items.each {|key, value| value.draw} if @visible && items.size > 0
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+ end
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+
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+ def hide
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+ @visible = false
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+ end
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+
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+ def display
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+ @visible = true
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+ end
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+ end
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+ module GUI
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+ class Icon
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+ include Essentials
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+ attr_accessor :body
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+
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+ def initialize(image, position)
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+ @image = image
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+ @body = Body.new(position, image.width, image.height)
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+ end
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+
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+ def update; end
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+ def draw; @image.draw(@body.position.x, @body.position.y, 499); end
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+ end
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+ end
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+ module GUI
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+ class Text
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+ include Essentials
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+ attr_accessor :body
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+
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+ def initialize(text, font, position = nil)
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+ position = Vec2.new(0, 0) if position.is_a? NilClass
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+
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+ @text, @font = text, font
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+ @body = Body.new(position, font.text_width(text), font.height)
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+ end
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+
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+ def update; end
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+ def draw; @font.draw(@text, @body.position.x, @body.position.y, 500); end
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+
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+ def text=(new_text)
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+ @text = new_text
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+ @width = @font.text_width(text)
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+ end
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+ end
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+ end
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+ module GUI
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+ class Toggleable < Button
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+ attr_reader :state
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+ def initialize(position, image, checkbox, checkmark, input_handler, key_id)
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+ super(position, image, input_handler, key_id)
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+
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+ @checkbox = Icon.new(checkbox, position)
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+ @checkmark = Icon.new(checkmark, position)
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+ @checkbox.center(@icon)
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+ @checkmark.center(@icon)
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+ @state = :checked
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+ end
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+
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+ def draw
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+ super
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+ ButtonRenderer.draw(@checkbox)
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+ ButtonRenderer.draw(@checkmark) if @state == :checked
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+ end
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+
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+ def update(x, y)
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+ super(x, y)
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+ next_state if @active
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+ end
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+
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+ def next_state; @state = @state == :checked ? :unchecked : :checked; end
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+ def set_checkbox(image); @checkbox = image; end
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+ def set_checker(image); @checker = image; end
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+ end
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+ end
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+ class ResourceLoader
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+ def initialize(window, state_name)
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+ @state_name, @window = window, state_name
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+ @resources = {}
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+ end
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+
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+ def load_resources
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+ filepath = "./lib/states/#{@state_name}_resources.txt".downcase
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+ File.new(filepath, 'w') unless File.file?(filepath)
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+
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+ data = File.readlines(filepath)
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+
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+ data.each do |content|
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+ content = content.strip.split(" ")
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+ content[2].insert(0, './assets/')
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+ content[1] = content[1].to_sym
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+
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+ case content[0]
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+ when 'image'
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+ load_image(content[1], content[2])
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+ when 'font'
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+ load_font(content[1], content[2], content[3].to_i)
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+ when 'spritesheet'
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+ load_spritesheet(content[1], content[2], content[3].to_i, content[4].to_i)
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+ end
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+ end
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+ @resources
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+ end
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+
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+ private
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+ def load_image(key, path)
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+ raise IOError, 'path must point to a existing file!' unless File.file?(path)
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+ @resources[key] = Gosu::Image.new(@window, path, false) if @resources[key].nil?
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+ end
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+
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+ def load_font(key, path, height)
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+ raise IOError, 'path must point to a existing file!' unless File.file?(path)
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+ @resources[key] = Gosu::Font.new(@window, path, height) if @resources[key].nil?
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+ end
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+
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+ def load_spritesheet(key, path, width, height)
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+ raise IOError, 'path must point to a existing file!' unless File.file?(path)
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+ @resources[key] = Gosu::Image.load_tiles(@window, path, width, height, true) if @resources[key].nil?
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+ end
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+ end
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+ class ResourceManager
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+ def initialize(window)
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+ @window = window
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+ @resources = {}
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+ end
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+
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+ def load_resources(state_name)
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+ @resources = ResourceLoader.new(state_name, @window).load_resources
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+ end
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+
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+ def [](*keys)
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+ return @resources[keys[0]] if keys.size == 1
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+ keys.map {|key| @resources[key]}
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+ end
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+ end
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+ class State
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+ def initialize(window, rm, input_handler)
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+ @window, @rm, @input_handler = window, rm, input_handler
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+ @GUI = GUI::GUI.new(GUIRenderer.new)
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+ @objects = []
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+ end
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+
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+ def update
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+ StateUpdater.update(@objects)
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+ @GUI.update(@window.mouse_x, @window.mouse_y)
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+ end
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+
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+ def draw
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+ StateRenderer.render(@objects)
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+ @GUI.draw
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+ end
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+
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+ def handle_input(key, state)
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+ @input_handler.set_state(key, state)
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+ end
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+
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+ def load; end
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+ def on_load; @rm.load_resources(self.class.name); load; end
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+ def on_exit; end
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+ end
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+ class StateInputHandler
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+ def initialize
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+ @button_state = {}
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+ end
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+
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+ def set_state(key, state)
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+ @button_state[key] = state
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+ end
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+
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+ def get_state(key)
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+ @button_state[key]
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+ end
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+ end
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+ class StateManager
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+ def initialize(window)
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+ @states = []
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+ @index = 0
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+ end
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+
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+ def update
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+ @states[@index].update
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+ end
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+
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+ def draw
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+ @states[@index].draw
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+ end
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+
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+ def handle_input(key, type)
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+ @states[@index].handle_input(key, type)
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+ end
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+
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+ def next
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+ @states[@index].on_exit
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+ @states[@index].on_load
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+ @index += 1
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+ end
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+
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+ def previous
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+ @states[@index].on_exit
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+ @states[@index].on_load
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+ @index -= 1
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+ end
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+
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+ def add(state)
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+ state.on_load unless @states.size > 0
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+
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+ @states << state
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+ end
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+ end
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+ class StateRenderer
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+ def self.render(entities)
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+ entities.each(&:draw)
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+ end
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+ end
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+ class ExampleState < State
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+ def load
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+ button = GUI::Button.new(Vec2.new(50, 50), @rm[:background], @input_handler,
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+ 256,'Calculate', @rm[:font_default])
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+
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+ button_2 = GUI::Button.new(Vec2.new(250, 50), @rm[:background], @input_handler,
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+ 256,'Calculate', @rm[:font_default])
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+
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+ checkbox = GUI::Toggleable.new(Vec2.new(50, 100), @rm[:background], @rm[:checkbox],
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+ @rm[:checkmark], @input_handler, 256)
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+
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+ checkbox_2 = GUI::Toggleable.new(Vec2.new(50, 150), @rm[:background], @rm[:checkbox],
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+ @rm[:checkmark], @input_handler, 256)
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+
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+ button.timer = Timer.new(120)
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+ button_2.timer = Timer.new(120)
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+ checkbox.timer = Timer.new(30)
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+ checkbox_2.timer = Timer.new(30, 0)
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+
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+ @GUI.add_button(:default, button)
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+ @GUI.add_button(:button_2, button_2)
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+ @GUI.add_button(:checkbox, checkbox)
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+ @GUI.add_button(:checkbox_2, checkbox_2)
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+ end
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+
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+ def update
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+ super
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+ puts "CLICKED 2" if @GUI.get_button(:button_2).active?
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+ puts "clicked" if @GUI.get_button(:default).active?
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+ puts "CHECKED" if @GUI.get_button(:checkbox).active?
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+ end
32
+ end
@@ -0,0 +1,4 @@
1
+ image background background.png
2
+ font font_default arial.ttf 32
3
+ image checkbox checkbox.png
4
+ image checkmark checkmark.png
@@ -0,0 +1,5 @@
1
+ class StateUpdater
2
+ def self.update(entities)
3
+ entities.each(&:update)
4
+ end
5
+ end
@@ -0,0 +1,17 @@
1
+ class Timer
2
+ def initialize(time, time_start = 0)
3
+ @time, @time_ready = time_start, time
4
+ end
5
+
6
+ def update
7
+ @time += 1 if @time < @time_ready
8
+ end
9
+
10
+ def ready?
11
+ @time_ready == @time
12
+ end
13
+
14
+ def reset
15
+ @time = 0
16
+ end
17
+ end
@@ -0,0 +1,7 @@
1
+ class Vec2
2
+ attr_accessor :x, :y
3
+
4
+ def initialize(x, y)
5
+ @x, @y = x, y
6
+ end
7
+ end
@@ -0,0 +1,7 @@
1
+ class Vec3
2
+ attr_accessor :x, :y, :z
3
+
4
+ def initialize(x, y, z)
5
+ @x, @y, @z = x, y, z
6
+ end
7
+ end
@@ -0,0 +1,3 @@
1
+ module Gosuplus
2
+ VERSION = "1.0"
3
+ end
data/lib/Gosuplus.rb ADDED
@@ -0,0 +1,33 @@
1
+ require 'gosu'
2
+ Dir['/lib/Gosuplus/.*rb'].each {|file| require file}
3
+
4
+ module Gosuplus
5
+ class Window < Gosu::Window
6
+ def initialize
7
+ super 640, 480, false
8
+ self.caption = "GosuPlus"
9
+ @state_manager = StateManager.new(self)
10
+ @state_manager.add(ExampleState.new(self, ResourceManager.new(self), StateInputHandler.new))
11
+ end
12
+
13
+ def update
14
+ @state_manager.update
15
+ end
16
+
17
+ def draw
18
+ @state_manager.draw
19
+ end
20
+
21
+ def button_down(id)
22
+ @state_manager.handle_input(id, true)
23
+ end
24
+
25
+ def button_up(id)
26
+ @state_manager.handle_input(id, false)
27
+ end
28
+
29
+ def needs_cursor?
30
+ true
31
+ end
32
+ end
33
+ end
metadata ADDED
@@ -0,0 +1,111 @@
1
+ --- !ruby/object:Gem::Specification
2
+ name: Gosuplus
3
+ version: !ruby/object:Gem::Version
4
+ version: '1.0'
5
+ platform: ruby
6
+ authors:
7
+ - Freddan962
8
+ autorequire:
9
+ bindir: bin
10
+ cert_chain: []
11
+ date: 2015-02-15 00:00:00.000000000 Z
12
+ dependencies:
13
+ - !ruby/object:Gem::Dependency
14
+ name: bundler
15
+ requirement: !ruby/object:Gem::Requirement
16
+ requirements:
17
+ - - "~>"
18
+ - !ruby/object:Gem::Version
19
+ version: '1.8'
20
+ type: :development
21
+ prerelease: false
22
+ version_requirements: !ruby/object:Gem::Requirement
23
+ requirements:
24
+ - - "~>"
25
+ - !ruby/object:Gem::Version
26
+ version: '1.8'
27
+ - !ruby/object:Gem::Dependency
28
+ name: rake
29
+ requirement: !ruby/object:Gem::Requirement
30
+ requirements:
31
+ - - "~>"
32
+ - !ruby/object:Gem::Version
33
+ version: '10.0'
34
+ type: :development
35
+ prerelease: false
36
+ version_requirements: !ruby/object:Gem::Requirement
37
+ requirements:
38
+ - - "~>"
39
+ - !ruby/object:Gem::Version
40
+ version: '10.0'
41
+ description: ''
42
+ email:
43
+ - fredde.sander@gmail.se
44
+ executables: []
45
+ extensions: []
46
+ extra_rdoc_files: []
47
+ files:
48
+ - ".gitignore"
49
+ - Gemfile
50
+ - Gosuplus.gemspec
51
+ - LICENSE.txt
52
+ - README.md
53
+ - Rakefile
54
+ - bin/console
55
+ - bin/setup
56
+ - lib/Gosuplus.rb
57
+ - lib/Gosuplus/body.rb
58
+ - lib/Gosuplus/collision.rb
59
+ - lib/Gosuplus/contentmanager.rb
60
+ - lib/Gosuplus/drawable.rb
61
+ - lib/Gosuplus/drawable_rot.rb
62
+ - lib/Gosuplus/entity.rb
63
+ - lib/Gosuplus/essentials.rb
64
+ - lib/Gosuplus/gui/button.rb
65
+ - lib/Gosuplus/gui/buttonrenderer.rb
66
+ - lib/Gosuplus/gui/form/base.rb
67
+ - lib/Gosuplus/gui/form/renderer.rb
68
+ - lib/Gosuplus/gui/form/text.rb
69
+ - lib/Gosuplus/gui/gui.rb
70
+ - lib/Gosuplus/gui/guirenderer.rb
71
+ - lib/Gosuplus/gui/icon.rb
72
+ - lib/Gosuplus/gui/text.rb
73
+ - lib/Gosuplus/gui/toggleable.rb
74
+ - lib/Gosuplus/resourceloader.rb
75
+ - lib/Gosuplus/resourcemanager.rb
76
+ - lib/Gosuplus/state.rb
77
+ - lib/Gosuplus/stateinputhandler.rb
78
+ - lib/Gosuplus/statemanager.rb
79
+ - lib/Gosuplus/staterenderer.rb
80
+ - lib/Gosuplus/states/example_state.rb
81
+ - lib/Gosuplus/states/examplestate_resources.txt
82
+ - lib/Gosuplus/stateupdater.rb
83
+ - lib/Gosuplus/timer.rb
84
+ - lib/Gosuplus/vec2.rb
85
+ - lib/Gosuplus/vec3.rb
86
+ - lib/Gosuplus/version.rb
87
+ homepage: https://github.com/Freddan962/GosuPlus
88
+ licenses:
89
+ - MIT
90
+ metadata: {}
91
+ post_install_message:
92
+ rdoc_options: []
93
+ require_paths:
94
+ - lib
95
+ required_ruby_version: !ruby/object:Gem::Requirement
96
+ requirements:
97
+ - - ">="
98
+ - !ruby/object:Gem::Version
99
+ version: '0'
100
+ required_rubygems_version: !ruby/object:Gem::Requirement
101
+ requirements:
102
+ - - ">="
103
+ - !ruby/object:Gem::Version
104
+ version: '0'
105
+ requirements: []
106
+ rubyforge_project:
107
+ rubygems_version: 2.2.3
108
+ signing_key:
109
+ specification_version: 4
110
+ summary: Gosuplus is a extension for Gosu
111
+ test_files: []