Gol_Col 0.1.0
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- checksums.yaml +7 -0
- data/bin/console +14 -0
- data/bin/setup +8 -0
- data/lib/GameOfLife.rb +62 -0
- data/lib/Gol_Col.rb +22 -0
- data/lib/Gol_Col/version.rb +3 -0
- metadata +107 -0
checksums.yaml
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---
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SHA256:
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metadata.gz: ab0740a497c1e2cc96d4dd434ff3221fc31be930edd07a2a1da06dfd78817d72
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data.tar.gz: 1b34c2fb738b23a2ae62e1ea6c05980dfc93b44fef7444e60c7dc072795e3a40
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SHA512:
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metadata.gz: 1bcb1f5a06b7356bdfa611c7959f1daacf9be781b61e834b42f5e60ba8dad4ec86a4a96a534c64d706e93f0df6316e2a583712120c8c6e33d879a151a4efaf44
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data.tar.gz: 90edb9c3d390e5bd8e0084131f04585bf2741a35de27f075206435bfec63bac5a5318cd7a0cdcfbaf61d37bf092900bdb755eae9237aa210eecdf297d3bac001
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data/bin/console
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#!/usr/bin/env ruby
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require "bundler/setup"
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require "Gol_Col"
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# You can add fixtures and/or initialization code here to make experimenting
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# with your gem easier. You can also use a different console, if you like.
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# (If you use this, don't forget to add pry to your Gemfile!)
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# require "pry"
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# Pry.start
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require "irb"
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IRB.start(__FILE__)
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data/bin/setup
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data/lib/GameOfLife.rb
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class GameOfLife
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attr_accessor :row
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attr_accessor :column
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attr_accessor :last_row
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attr_accessor :last_column
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def initialize(row,column)
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@row = row
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@column = column
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@last_row = row.to_i-1
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@last_column = column.to_i-1
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end
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def display_board(board)
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board.each.with_index do |row, i|
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row.each.with_index do |cell, j|
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print board[i][j] == 1 ? "0" : " "
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end
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puts
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end
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end
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def get_neighbors(board, row, column)
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row_max = [row - 1, 0].max
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row_min = [row + 1, @last_row.to_i].min
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column_max = [column - 1, 0].max
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column_min = [column + 1, @last_column].min
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array_neighbors = []
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(row_max..row_min).each do |i|
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(column_max..column_min).each do |j|
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unless i == row and j == column
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array_neighbors << board[i][j]
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end
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end
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end
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return array_neighbors.inject(:+)
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end
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def next_board(board)
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i = 1
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while i <= 100
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temp_board = Array.new(@row){Array.new(@column){ 0 } }
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system("clear")
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board.each.with_index do |row, i|
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row.each.with_index do |cell, j|
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neighbors = get_neighbors(board,i,j)
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if board[i][j] == 1 and neighbors < 2
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temp_board[i][j] = 0
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elsif board[i][j] == 1 and neighbors > 3
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temp_board[i][j] = 0
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elsif board[i][j] == 1 and neighbors == 3 || neighbors == 2
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temp_board[i][j] = 1
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elsif board[i][j] == 0 and neighbors == 3
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temp_board[i][j] = 1
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end
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end
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end
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board = temp_board
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display_board(board)
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puts "Iterations: #{i}"
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sleep(0.2)
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i+=1
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end
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end
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end
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data/lib/Gol_Col.rb
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require "Gol_Col/version"
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require "GameOfLife"
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module GolCol
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def start
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puts "[...The game stops after 100 iterations...]"
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print "Insert row length: "
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row = gets.chop.to_i
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print "Insert column length: "
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column = gets.chop.to_i
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board = Array.new(row){Array.new(column){ rand(0..1) } }
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play = GameOfLife.new(row, column)
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play.display_board(board)
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play.next_board(board)
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end
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end
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class Main
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def self.start_game
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include GolCol
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end
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end
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metadata
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--- !ruby/object:Gem::Specification
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name: Gol_Col
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version: !ruby/object:Gem::Version
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version: 0.1.0
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platform: ruby
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authors:
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- Ismael Villavicencio
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autorequire:
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bindir: bin
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cert_chain: []
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date: 2018-05-16 00:00:00.000000000 Z
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dependencies:
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- !ruby/object:Gem::Dependency
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name: bundler
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requirement: !ruby/object:Gem::Requirement
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requirements:
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- - "~>"
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- !ruby/object:Gem::Version
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version: '1.16'
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type: :development
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prerelease: false
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version_requirements: !ruby/object:Gem::Requirement
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requirements:
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- - "~>"
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- !ruby/object:Gem::Version
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version: '1.16'
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- !ruby/object:Gem::Dependency
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name: rake
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requirement: !ruby/object:Gem::Requirement
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requirements:
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- - "~>"
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- !ruby/object:Gem::Version
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version: '10.0'
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type: :development
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prerelease: false
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version_requirements: !ruby/object:Gem::Requirement
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requirements:
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- - "~>"
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- !ruby/object:Gem::Version
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version: '10.0'
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- !ruby/object:Gem::Dependency
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name: minitest
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requirement: !ruby/object:Gem::Requirement
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requirements:
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- - "~>"
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- !ruby/object:Gem::Version
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version: '5.0'
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type: :development
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prerelease: false
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version_requirements: !ruby/object:Gem::Requirement
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requirements:
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- - "~>"
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- !ruby/object:Gem::Version
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version: '5.0'
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- !ruby/object:Gem::Dependency
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name: rspec
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requirement: !ruby/object:Gem::Requirement
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requirements:
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- - "~>"
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- !ruby/object:Gem::Version
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version: '3.7'
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type: :development
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prerelease: false
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version_requirements: !ruby/object:Gem::Requirement
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requirements:
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- - "~>"
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- !ruby/object:Gem::Version
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version: '3.7'
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description:
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email:
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- villavicencioismael@gmail.com
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executables:
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- console
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- setup
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extensions: []
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extra_rdoc_files: []
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files:
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- bin/console
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- bin/setup
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- lib/GameOfLife.rb
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- lib/Gol_Col.rb
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- lib/Gol_Col/version.rb
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homepage: https://github.com/IsmaelVillavicencio/Gol_Col
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licenses:
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- MIT
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metadata: {}
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post_install_message:
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rdoc_options: []
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require_paths:
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- lib
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required_ruby_version: !ruby/object:Gem::Requirement
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requirements:
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- - ">="
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- !ruby/object:Gem::Version
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version: '0'
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required_rubygems_version: !ruby/object:Gem::Requirement
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requirements:
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- - ">="
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- !ruby/object:Gem::Version
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version: '0'
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requirements: []
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rubyforge_project:
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rubygems_version: 2.7.6
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signing_key:
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specification_version: 4
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summary: Conway's Game of Life is awesome gem.
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test_files: []
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