CamerettaUnity 0.0.1

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Files changed (86) hide show
  1. checksums.yaml +7 -0
  2. data/Assets/Cameretta.meta +8 -0
  3. data/Assets/Cameretta/Cameretta.cs +159 -0
  4. data/Assets/Cameretta/Cameretta.cs.meta +11 -0
  5. data/Assets/Cameretta/DupLowPoly.cs +48 -0
  6. data/Assets/Cameretta/DupLowPoly.cs.meta +11 -0
  7. data/Assets/Cameretta/LowPoly.cs +110 -0
  8. data/Assets/Cameretta/LowPoly.cs.meta +11 -0
  9. data/Assets/Cameretta/RetroLetto.cs +94 -0
  10. data/Assets/Cameretta/RetroLetto.cs.meta +11 -0
  11. data/Assets/Cameretta/Scrivania.cs +31 -0
  12. data/Assets/Cameretta/Scrivania.cs.meta +11 -0
  13. data/Assets/Resources.meta +8 -0
  14. data/Assets/Resources/Color.meta +8 -0
  15. data/Assets/Scenes.meta +8 -0
  16. data/Assets/Scenes/SampleScene.unity +590 -0
  17. data/Assets/Scenes/SampleScene.unity.meta +7 -0
  18. data/Library/APIUpdater/project-dependencies.graph +0 -0
  19. data/Library/BuildPlayer.prefs +0 -0
  20. data/Library/BuildSettings.asset +0 -0
  21. data/Library/CurrentLayout-default.dwlt +1630 -0
  22. data/Library/CurrentMaximizeLayout.dwlt +1539 -0
  23. data/Library/EditorOnlyScriptingSettings.json +1 -0
  24. data/Library/EditorSnapSettings.asset +20 -0
  25. data/Library/EditorUserBuildSettings.asset +0 -0
  26. data/Library/EditorUserSettings.asset +19 -0
  27. data/Library/InspectorExpandedItems.asset +0 -0
  28. data/Library/LastSceneManagerSetup.txt +5 -0
  29. data/Library/LibraryFormatVersion.txt +2 -0
  30. data/Library/MonoManager.asset +0 -0
  31. data/Library/SceneVisibilityState.asset +0 -0
  32. data/Library/ScriptAssemblies/Assembly-CSharp.dll +0 -0
  33. data/Library/ScriptAssemblies/Assembly-CSharp.pdb +0 -0
  34. data/Library/ScriptAssemblies/BuiltinAssemblies.stamp +1 -0
  35. data/Library/ScriptAssemblies/Unity.CollabProxy.Editor.dll +0 -0
  36. data/Library/ScriptAssemblies/Unity.CollabProxy.Editor.pdb +0 -0
  37. data/Library/ScriptAssemblies/Unity.Rider.Editor.dll +0 -0
  38. data/Library/ScriptAssemblies/Unity.Rider.Editor.pdb +0 -0
  39. data/Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll +0 -0
  40. data/Library/ScriptAssemblies/Unity.TextMeshPro.Editor.pdb +0 -0
  41. data/Library/ScriptAssemblies/Unity.TextMeshPro.dll +0 -0
  42. data/Library/ScriptAssemblies/Unity.TextMeshPro.pdb +0 -0
  43. data/Library/ScriptAssemblies/Unity.Timeline.Editor.dll +0 -0
  44. data/Library/ScriptAssemblies/Unity.Timeline.Editor.pdb +0 -0
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  46. data/Library/ScriptAssemblies/Unity.Timeline.pdb +0 -0
  47. data/Library/ScriptAssemblies/Unity.VSCode.Editor.dll +0 -0
  48. data/Library/ScriptAssemblies/Unity.VSCode.Editor.pdb +0 -0
  49. data/Library/ScriptAssemblies/UnityEditor.TestRunner.dll +0 -0
  50. data/Library/ScriptAssemblies/UnityEditor.TestRunner.pdb +0 -0
  51. data/Library/ScriptAssemblies/UnityEditor.UI.dll +0 -0
  52. data/Library/ScriptAssemblies/UnityEditor.UI.pdb +0 -0
  53. data/Library/ScriptAssemblies/UnityEngine.TestRunner.dll +0 -0
  54. data/Library/ScriptAssemblies/UnityEngine.TestRunner.pdb +0 -0
  55. data/Library/ScriptAssemblies/UnityEngine.UI.dll +0 -0
  56. data/Library/ScriptAssemblies/UnityEngine.UI.pdb +0 -0
  57. data/Library/ShaderCache.db +0 -0
  58. data/Library/SpriteAtlasDatabase.asset +0 -0
  59. data/Library/Style.catalog +0 -0
  60. data/Library/shadercompiler-UnityShaderCompiler0.log +2 -0
  61. data/Library/shadercompiler-UnityShaderCompiler1.log +2 -0
  62. data/Library/shadercompiler-UnityShaderCompiler2.log +4 -0
  63. data/Library/shadercompiler-UnityShaderCompiler3.log +4 -0
  64. data/Logs/Packages-Update.log +45 -0
  65. data/Packages/manifest.json +42 -0
  66. data/Packages/packages-lock.json +312 -0
  67. data/ProjectSettings/AudioManager.asset +19 -0
  68. data/ProjectSettings/ClusterInputManager.asset +6 -0
  69. data/ProjectSettings/DynamicsManager.asset +34 -0
  70. data/ProjectSettings/EditorBuildSettings.asset +8 -0
  71. data/ProjectSettings/EditorSettings.asset +29 -0
  72. data/ProjectSettings/GraphicsSettings.asset +63 -0
  73. data/ProjectSettings/InputManager.asset +295 -0
  74. data/ProjectSettings/NavMeshAreas.asset +91 -0
  75. data/ProjectSettings/PackageManagerSettings.asset +38 -0
  76. data/ProjectSettings/Physics2DSettings.asset +56 -0
  77. data/ProjectSettings/PresetManager.asset +7 -0
  78. data/ProjectSettings/ProjectSettings.asset +671 -0
  79. data/ProjectSettings/ProjectVersion.txt +2 -0
  80. data/ProjectSettings/QualitySettings.asset +232 -0
  81. data/ProjectSettings/TagManager.asset +43 -0
  82. data/ProjectSettings/TimeManager.asset +9 -0
  83. data/ProjectSettings/UnityConnectSettings.asset +34 -0
  84. data/ProjectSettings/VFXManager.asset +12 -0
  85. data/ProjectSettings/XRSettings.asset +10 -0
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+ using System.Collections;
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+ using System.Collections.Generic;
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+ using UnityEngine;
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+
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+ public class Scrivania : MonoBehaviour
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+ {
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+ static GameObject scrivania, cameretta;
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+ static Vector3 pSC, sSC, sSP;
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+ // Start is called before the first frame update
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+ static internal void Start()
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+ {
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+ cameretta = GameObject.Find("Cameretta");
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+ scrivania = GameObject.CreatePrimitive(PrimitiveType.Cube);
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+ scrivania.name = "Scrivania";
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+
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+ sSP = cameretta.transform.localScale;
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+ sSC = scrivania.transform.localScale = new Vector3(100, 4, 90);
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+
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+ pSC.x += (sSP.x / 2) - (sSC.x / 2); // Allinea il lato z dei due usando lasse x
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+ pSC.y += (sSP.y / 2) + (sSC.y / 2) + 70; // Sormonta l'oggetto
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+ pSC.z -= (sSP.z / 2) - (sSC.z / 2); // Allinea il lato x dei due usando lasse z
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+
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+ pSC = scrivania.transform.position = new Vector3(pSC.x, pSC.y, pSC.z);
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+ }
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+
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+ // Update is called once per frame
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+ void Update()
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+ {
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+
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+ }
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+ }
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