CamerettaUnity 0.0.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +7 -0
- data/Assets/Cameretta.meta +8 -0
- data/Assets/Cameretta/Cameretta.cs +159 -0
- data/Assets/Cameretta/Cameretta.cs.meta +11 -0
- data/Assets/Cameretta/DupLowPoly.cs +48 -0
- data/Assets/Cameretta/DupLowPoly.cs.meta +11 -0
- data/Assets/Cameretta/LowPoly.cs +110 -0
- data/Assets/Cameretta/LowPoly.cs.meta +11 -0
- data/Assets/Cameretta/RetroLetto.cs +94 -0
- data/Assets/Cameretta/RetroLetto.cs.meta +11 -0
- data/Assets/Cameretta/Scrivania.cs +31 -0
- data/Assets/Cameretta/Scrivania.cs.meta +11 -0
- data/Assets/Resources.meta +8 -0
- data/Assets/Resources/Color.meta +8 -0
- data/Assets/Scenes.meta +8 -0
- data/Assets/Scenes/SampleScene.unity +590 -0
- data/Assets/Scenes/SampleScene.unity.meta +7 -0
- data/Library/APIUpdater/project-dependencies.graph +0 -0
- data/Library/BuildPlayer.prefs +0 -0
- data/Library/BuildSettings.asset +0 -0
- data/Library/CurrentLayout-default.dwlt +1630 -0
- data/Library/CurrentMaximizeLayout.dwlt +1539 -0
- data/Library/EditorOnlyScriptingSettings.json +1 -0
- data/Library/EditorSnapSettings.asset +20 -0
- data/Library/EditorUserBuildSettings.asset +0 -0
- data/Library/EditorUserSettings.asset +19 -0
- data/Library/InspectorExpandedItems.asset +0 -0
- data/Library/LastSceneManagerSetup.txt +5 -0
- data/Library/LibraryFormatVersion.txt +2 -0
- data/Library/MonoManager.asset +0 -0
- data/Library/SceneVisibilityState.asset +0 -0
- data/Library/ScriptAssemblies/Assembly-CSharp.dll +0 -0
- data/Library/ScriptAssemblies/Assembly-CSharp.pdb +0 -0
- data/Library/ScriptAssemblies/BuiltinAssemblies.stamp +1 -0
- data/Library/ScriptAssemblies/Unity.CollabProxy.Editor.dll +0 -0
- data/Library/ScriptAssemblies/Unity.CollabProxy.Editor.pdb +0 -0
- data/Library/ScriptAssemblies/Unity.Rider.Editor.dll +0 -0
- data/Library/ScriptAssemblies/Unity.Rider.Editor.pdb +0 -0
- data/Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll +0 -0
- data/Library/ScriptAssemblies/Unity.TextMeshPro.Editor.pdb +0 -0
- data/Library/ScriptAssemblies/Unity.TextMeshPro.dll +0 -0
- data/Library/ScriptAssemblies/Unity.TextMeshPro.pdb +0 -0
- data/Library/ScriptAssemblies/Unity.Timeline.Editor.dll +0 -0
- data/Library/ScriptAssemblies/Unity.Timeline.Editor.pdb +0 -0
- data/Library/ScriptAssemblies/Unity.Timeline.dll +0 -0
- data/Library/ScriptAssemblies/Unity.Timeline.pdb +0 -0
- data/Library/ScriptAssemblies/Unity.VSCode.Editor.dll +0 -0
- data/Library/ScriptAssemblies/Unity.VSCode.Editor.pdb +0 -0
- data/Library/ScriptAssemblies/UnityEditor.TestRunner.dll +0 -0
- data/Library/ScriptAssemblies/UnityEditor.TestRunner.pdb +0 -0
- data/Library/ScriptAssemblies/UnityEditor.UI.dll +0 -0
- data/Library/ScriptAssemblies/UnityEditor.UI.pdb +0 -0
- data/Library/ScriptAssemblies/UnityEngine.TestRunner.dll +0 -0
- data/Library/ScriptAssemblies/UnityEngine.TestRunner.pdb +0 -0
- data/Library/ScriptAssemblies/UnityEngine.UI.dll +0 -0
- data/Library/ScriptAssemblies/UnityEngine.UI.pdb +0 -0
- data/Library/ShaderCache.db +0 -0
- data/Library/SpriteAtlasDatabase.asset +0 -0
- data/Library/Style.catalog +0 -0
- data/Library/shadercompiler-UnityShaderCompiler0.log +2 -0
- data/Library/shadercompiler-UnityShaderCompiler1.log +2 -0
- data/Library/shadercompiler-UnityShaderCompiler2.log +4 -0
- data/Library/shadercompiler-UnityShaderCompiler3.log +4 -0
- data/Logs/Packages-Update.log +45 -0
- data/Packages/manifest.json +42 -0
- data/Packages/packages-lock.json +312 -0
- data/ProjectSettings/AudioManager.asset +19 -0
- data/ProjectSettings/ClusterInputManager.asset +6 -0
- data/ProjectSettings/DynamicsManager.asset +34 -0
- data/ProjectSettings/EditorBuildSettings.asset +8 -0
- data/ProjectSettings/EditorSettings.asset +29 -0
- data/ProjectSettings/GraphicsSettings.asset +63 -0
- data/ProjectSettings/InputManager.asset +295 -0
- data/ProjectSettings/NavMeshAreas.asset +91 -0
- data/ProjectSettings/PackageManagerSettings.asset +38 -0
- data/ProjectSettings/Physics2DSettings.asset +56 -0
- data/ProjectSettings/PresetManager.asset +7 -0
- data/ProjectSettings/ProjectSettings.asset +671 -0
- data/ProjectSettings/ProjectVersion.txt +2 -0
- data/ProjectSettings/QualitySettings.asset +232 -0
- data/ProjectSettings/TagManager.asset +43 -0
- data/ProjectSettings/TimeManager.asset +9 -0
- data/ProjectSettings/UnityConnectSettings.asset +34 -0
- data/ProjectSettings/VFXManager.asset +12 -0
- data/ProjectSettings/XRSettings.asset +10 -0
- metadata +126 -0
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class Scrivania : MonoBehaviour
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{
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static GameObject scrivania, cameretta;
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static Vector3 pSC, sSC, sSP;
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// Start is called before the first frame update
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static internal void Start()
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{
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cameretta = GameObject.Find("Cameretta");
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scrivania = GameObject.CreatePrimitive(PrimitiveType.Cube);
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scrivania.name = "Scrivania";
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sSP = cameretta.transform.localScale;
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sSC = scrivania.transform.localScale = new Vector3(100, 4, 90);
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pSC.x += (sSP.x / 2) - (sSC.x / 2); // Allinea il lato z dei due usando lasse x
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pSC.y += (sSP.y / 2) + (sSC.y / 2) + 70; // Sormonta l'oggetto
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pSC.z -= (sSP.z / 2) - (sSC.z / 2); // Allinea il lato x dei due usando lasse z
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pSC = scrivania.transform.position = new Vector3(pSC.x, pSC.y, pSC.z);
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}
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// Update is called once per frame
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void Update()
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{
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}
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}
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