Bowling 0.0.1

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@@ -0,0 +1,17 @@
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+ *.gem
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+ *.rbc
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+ .bundle
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+ .config
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+ .yardoc
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+ Gemfile.lock
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+ InstalledFiles
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+ _yardoc
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+ coverage
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+ doc/
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+ lib/bundler/man
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+ pkg
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+ rdoc
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+ spec/reports
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+ test/tmp
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+ test/version_tmp
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+ tmp
data/Gemfile ADDED
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+ source 'https://rubygems.org'
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+
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+ # Specify your gem's dependencies in bowling.gemspec
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+ gemspec
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+
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+
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+ gem 'growl'
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+ gem 'pry'
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+ guard 'bundler' do
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+ watch('Gemfile')
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+ watch(/^.+\.gemspec/)
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+ end
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+
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+
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+ guard :rspec, cli: "--color --format nested" do
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+ watch(%r{^spec/.+_spec\.rb$})
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+ watch(%r{^lib/bowling/(.+)\.rb$}){ |m| "spec/lib/#{m[1]}_spec.rb" }
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+ watch('spec/spec_helper.rb'){ "spec" }
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+ end
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+ Copyright (c) 2013 Brett Richardson
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+
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+ MIT License
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+
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+ Permission is hereby granted, free of charge, to any person obtaining
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+ a copy of this software and associated documentation files (the
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+ "Software"), to deal in the Software without restriction, including
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+ without limitation the rights to use, copy, modify, merge, publish,
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+ distribute, sublicense, and/or sell copies of the Software, and to
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+ permit persons to whom the Software is furnished to do so, subject to
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+ the following conditions:
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+
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+ The above copyright notice and this permission notice shall be
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+ included in all copies or substantial portions of the Software.
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+
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+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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+ NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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+ # Bowling
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+
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+ TODO: Write a gem description
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+
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+ ## Installation
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+
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+ Add this line to your application's Gemfile:
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+
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+ gem 'bowling'
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+
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+ And then execute:
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+
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+ $ bundle
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+
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+ Or install it yourself as:
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+
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+ $ gem install bowling
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+
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+ ## Usage
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+
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+ TODO: Write usage instructions here
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+
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+ ## Contributing
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+
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+ 1. Fork it
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+ 2. Create your feature branch (`git checkout -b my-new-feature`)
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+ 3. Commit your changes (`git commit -am 'Add some feature'`)
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+ 4. Push to the branch (`git push origin my-new-feature`)
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+ 5. Create new Pull Request
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+ require "bundler/gem_tasks"
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+ #!/usr/bin/env ruby
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+
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+ require 'highline/import'
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+ require 'formatador'
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+ require 'bowling'
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+
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+
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+ game = Bowling::Game.new
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+
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+ Formatador.display_line "[green]=== Starting Game ===[/]"
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+
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+ game.frames.each_with_index.map do |frame, i|
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+ frame.balls.each_with_index.map do |ball, j|
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+ ball.knocked_pins = ask(
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+ " - Score for frame #{i+1} ball #{j+1}?", Integer
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+ ){ |q|
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+ q.default = 0
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+ q.in = 0..10
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+ }
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+ end
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+ end
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+
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+ Formatador.display_line "[red]=== Total Game Score: #{game.score} ===[/]"
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+
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+
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+ # coding: utf-8
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+ lib = File.expand_path('../lib', __FILE__)
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+ $LOAD_PATH.unshift(lib) unless $LOAD_PATH.include?(lib)
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+ require 'bowling/version'
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+
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+ Gem::Specification.new do |spec|
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+ spec.name = "Bowling"
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+ spec.version = Bowling::VERSION
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+ spec.authors = [ "Brett Richardson" ]
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+ spec.email = [ "Brett.Richardson.NZ@gmail.com" ]
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+ spec.description = 'Calculates a bowling score'
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+ spec.summary = File.expand_path File.join( File.dirname( __FILE__ ), 'README.md' )
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+ spec.homepage = "http://www.dablweb.com"
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+ spec.license = "MIT"
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+
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+ spec.files = [ `git ls-files`.split( $/ ) ]
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+ spec.executables = [ 'bowling_game' ]
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+ spec.test_files = spec.files.grep( %r{^(test|spec|features)/} )
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+ spec.require_paths = [ "lib" ]
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+
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+ spec.add_runtime_dependency "highline"
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+ spec.add_runtime_dependency "formatador"
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+
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+ spec.add_development_dependency "bundler", "~> 1.3"
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+ spec.add_development_dependency "rspec"
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+ spec.add_development_dependency "rake"
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+ spec.add_development_dependency "guard"
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+ spec.add_development_dependency "guard-rspec"
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+ spec.add_development_dependency "guard-bundler"
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+ end
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+ require 'highline/import'
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+ require 'formatador'
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+
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+ module Bowling
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+ end
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+
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+ require 'bowling/ball'
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+ require 'bowling/null_frame'
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+ require 'bowling/null_ball'
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+ require 'bowling/frame'
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+ require 'bowling/game'
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+ class Bowling::Ball
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+
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+ attr_accessor :ball_position, :knocked_pins, :frame
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+ alias_method :score, :knocked_pins
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+
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+
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+ #= Construction ===
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+
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+ def initialize( ball_position, frame, knocked_pins = nil )
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+ @ball_position = ball_position
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+ @frame = frame
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+ @knocked_pins = knocked_pins || 0
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+ end
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+
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+
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+ #= Public methods ===
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+
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+ def knock_over( amount )
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+ knocked_pins += amount
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+ raise Error.new 'Knocked pins can not exceed 10' if knocked_pins > 10
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+ end
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+
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+
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+ def next_ball
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+ if strike?
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+ frame.next_frame.first_ball
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+ else
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+ frame.balls[ball_position + 1]
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+ end
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+ end
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+
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+
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+ #= Calculations ===
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+
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+ def strike?
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+ first_ball? and perfect?
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+ end
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+
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+
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+ def perfect?
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+ knocked_pins == 10
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+ end
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+
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+
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+ def first_ball?
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+ ball_position == 0
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+ end
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+
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+ end
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+ class Bowling::Frame
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+
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+ attr_accessor :balls, :frame_number, :game
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+
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+
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+ #= Construction ===
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+
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+ def initialize( frame_number, game, data = nil )
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+ @frame_number = frame_number
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+ @game = game
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+ @balls = Array.new( total_balls ){ |i| Bowling::Ball.new i, self }
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+
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+ load data if data
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+ end
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+
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+
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+ #= Public methods ===
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+
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+ ##
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+ # Load an array of scores (integers) representing each ball
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+ #
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+ def load( data )
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+ raise ArgumentError.new '#load needs array' unless data.instance_of? Array
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+ data.each_with_index{ |pins, i| @balls[i].knocked_pins = pins }
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+ end
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+
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+
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+ def first_ball
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+ balls[0]
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+ end
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+
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+
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+ def next_frame
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+ get_frame frame_number+1
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+ end
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+
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+
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+ def next_next_frame
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+ get_frame frame_number+2
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+ end
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+
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+
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+ def next_ball
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+ if final?
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+ balls[1]
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+ else
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+ next_frame.first_ball
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+ end
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+ end
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+
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+
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+ def next_next_ball
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+ if final?
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+ next_frame.balls[2]
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+ elsif next_frame.strike? and not next_frame.final?
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+ next_next_frame.first_ball
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+ else
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+ next_frame.balls[1]
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+ end
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+ end
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+
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+
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+ #= Calculations ===
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+
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+ def score
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+ base_score + strike_score + spare_score
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+ end
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+
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+
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+ ##
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+ # The base score ignores the 3rd ball of the final frame
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+ #
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+ def base_score
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+ [ balls[0].score + balls[1].score, 10 ].min # No frame should have more than 10
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+ end
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+
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+
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+ ##
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+ # Strike score represents the _additional_ score added to the base when a strike occurs
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+ # It is equal to the knocked_pins of the following 2 balls
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+ #
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+ def strike_score
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+ return 0 unless strike?
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+
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+ if final?
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+ balls[1].score + balls[2].score
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+ else
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+ next_ball.score + next_next_ball.score
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+ end
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+ end
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+
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+
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+ ##
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+ # Spare score represents the _additional_ score added to the base when a spare occurs
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+ # It is equal to the knocked_pins of the following ball
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+ #
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+ def spare_score
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+ return 0 unless spare?
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+
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+ if final?
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+ balls[2].score
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+ else
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+ next_ball.score
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+ end
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+ end
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+
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+
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+ def total_balls
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+ final? ? 3 : 2
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+ end
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+
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+
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+ ##
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+ # Returns true if this is the last frame of the game
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+ #
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+ def final?
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+ frame_number == 9 # Frame with index 9 is 10th frame
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+ end
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+
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+
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+ def strike?
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+ first_ball.perfect?
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+ end
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+
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+
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+ def spare?
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+ not strike? and ( balls[0].score + balls[1].score >= 10 )
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+ end
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+
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+
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+ #=============================================================================
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+ protected
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+ #=============================================================================
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+
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+
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+ def get_frame( number )
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+ if game.frames[number]
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+ game.frames[number]
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+ else
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+ Bowling::NullFrame
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+ end
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+ end
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+
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+ end
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+ class Bowling::Game
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+
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+ attr_accessor :frames
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+
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+
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+ def initialize( data = nil )
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+ @frames = Array.new( 10 ){ |i| Bowling::Frame.new i, self }
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+ load data if data
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+ end
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+
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+
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+ def load( data )
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+ raise ArgumentError.new '#load needs array' unless data.instance_of? Array
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+ data.each_with_index{ |frame, i| @frames[i].load frame }
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+ end
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+
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+
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+ def score
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+ frames.inject( 0 ){ |total, frame| total + frame.score }
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+ end
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+
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+ end
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+ class Bowling::NullBall < NilClass
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+ class << self
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+
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+ def score ; 0 ; end
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+ def knocked_pins ; 0 ; end
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+ def strike? ; false ; end
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+ def perfect? ; false ; end
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+
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+ end
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+ end
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+ class Bowling::NullFrame < NilClass
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+ class << self
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+
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+ def strike? ; false ; end
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+ def balls ; [] ; end
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+ def first_ball ; Bowling::NullBall ; end
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+
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+ end
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+ end
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+ module Bowling
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+ VERSION = "0.0.1"
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+ end
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+ require 'spec_helper'
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+
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+
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+ describe Bowling::Ball do
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+
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+ subject( :instance ){ Bowling::Ball.new 1, frame }
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+
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+
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+ #= Lets ===
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+
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+ let( :game ){ Bowling::Game.new }
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+ let( :frame ){ Bowling::Frame.new 1, game }
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+
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+
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+ #= Specs ===
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+
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+ its( :knocked_pins ){ should equal 0 }
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+
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+ end
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+ require 'spec_helper'
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+
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+
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+ describe Bowling::Frame do
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+
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+ subject( :row_number ){ 1 }
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+ subject( :instance ){ described_class.new row_number, game }
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+
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+
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+ #= Lets ===
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+
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+ let( :game ){ Bowling::Game.new }
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+ let( :perfect_frame ){ [ 10, 0 ] }
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+ let( :equal_spare ){ [ 5, 5 ] }
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+ let( :gutter_frame ){ [ 0, 0 ] }
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+ let( :perfect_final_frame ){ [ 10, 10, 10 ] }
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+
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+
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+ #= Specs ===
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+
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+ it{ should respond_to :frame_number }
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+ it{ should respond_to :balls }
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+
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+
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+ #= Methods ===
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+
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+ describe '#load' do
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+ describe 'with perfect frame' do
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+ before( :each ){ subject.load perfect_frame }
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+
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+ specify{
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+ subject.load perfect_frame
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+ subject.balls[0].knocked_pins.should equal 10
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+ subject.balls[1].knocked_pins.should equal 0
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+ }
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+ end
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+ end
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+
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+
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+ #= General Specs ===
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+
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+ describe 'with perfect final frame' do
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+ let( :row_number ){ 9 }
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+
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+ subject{ described_class.new 9, game, perfect_final_frame }
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+
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+ specify{ subject.balls.length.should == 3 }
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+ specify{ subject.base_score.should == 10 }
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+ end
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+
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+
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+ describe 'basic frame' do
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+ before( :each ){ subject.load [ 3, 4 ] }
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+
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+ specify{ subject.base_score.should equal 7 }
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+ specify{ subject.strike_score.should equal 0 }
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+ specify{ subject.spare_score.should equal 0 }
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+ end
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+
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+
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+ describe 'strike frame' do
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+ before( :each ){ subject.load [ 10 ] }
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+
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+ specify{ subject.base_score.should equal 10 }
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+ end
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+
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+
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+ describe 'perfect before final frame' do
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+ subject{ described_class.new 8, game, [ 10, 0 ] }
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+
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+ before( :each ){
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+ subject.stub next_frame: described_class.new( 9, game, [ 10, 10, 10 ] )
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+ }
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+
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+ specify{ subject.base_score.should equal 10 }
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+ specify{ subject.strike_score.should equal 20 }
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+ specify{ subject.spare_score.should equal 0 }
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+ specify{ subject.next_ball.score.should equal 10 }
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+ end
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+
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+
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+ describe 'perfect final frame' do
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+ subject{ described_class.new 9, game, [ 10, 10, 10 ] }
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+
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+ specify{ subject.base_score.should equal 10 }
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+ specify{ subject.strike_score.should equal 20 }
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+ specify{ subject.spare_score.should equal 0 }
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+ end
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+
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+
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+ describe 'spare final frame' do
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+ subject{ described_class.new 9, game, [ 0, 10, 10 ] }
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+
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+ specify{ subject.base_score.should equal 10 }
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+ specify{ subject.strike_score.should equal 0 }
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+ specify{ subject.spare_score.should equal 10 }
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+ end
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+
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+ end
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+ require 'spec_helper'
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+
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+
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+ describe Bowling::Game do
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+
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+ #= Lets ===
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+
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+ let( :perfect_game ){ Array.new( 9 ){ [ 10 ] } << [ 10, 10, 10 ] }
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+ let( :spare_game ){ Array.new( 9 ){ [ 0, 10 ] } << [ 0, 10, 0 ] }
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+ let( :all_ones ){ Array.new( 9 ){ [ 1, 1 ] } << [ 1, 1 ] }
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+ let( :all_twos ){ Array.new( 9 ){ [ 2, 2 ] } << [ 2, 2 ] }
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+
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+ let( :geometric_game ){ Array.new( 9 ){ |i| [ i, i ] } << [ 10, 10, 10 ] }
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+
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+
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+ #= Specs ===
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+
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+ subject{ described_class.new }
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+
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+ it{ should respond_to :frames }
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+
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+
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+ describe '#score' do
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+ context 'with perfect_game data' do
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+ before( :each ){ subject.load perfect_game }
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+
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+ its( :score ){ should == 300 }
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+
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+ specify( 'all frames have a score of 30' ){
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+ subject.frames.each do |frame|
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+ frame.score.should equal 30
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+ end
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+ }
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+
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+ describe 'penultimate frame' do
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+ specify{ subject.frames[8].base_score.should equal 10 }
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+ specify{ subject.frames[8].strike_score.should equal 20 }
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+ specify{ subject.frames[8].spare_score.should equal 0 }
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+
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+ specify{ subject.frames[8].next_ball.ball_position.should equal 0 }
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+ specify{ subject.frames[8].next_next_ball.ball_position.should equal 1 }
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+ end
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+ end
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+
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+ context 'with spare_game data' do
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+ before( :each ){ subject.load spare_game }
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+
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+ its( :score ){ should == 100 }
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+
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+ specify( 'all frames have a score of 30' ){
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+ subject.frames.each do |frame|
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+ frame.score.should equal 10
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+ end
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+ }
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+
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+ describe 'ultimate frame' do
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+ specify{ subject.frames[9].base_score.should equal 10 }
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+ specify{ subject.frames[9].strike_score.should equal 0 }
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+ specify{ subject.frames[9].spare_score.should equal 0 }
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+ end
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+ end
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+
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+ context 'with all_ones data' do
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+ before( :each ){ subject.load all_ones }
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+
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+ its( :score ){ should == 20 }
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+ end
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+
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+ context 'with all_twos data' do
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+ before( :each ){ subject.load all_twos }
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+
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+ its( :score ){ should == 40 }
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+ end
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+
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+ context 'with geometric_game data' do
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+ before( :each ){ subject.load geometric_game }
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+
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+ describe '#base_score' do
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+ specify{ subject.frames[ 0].base_score.should equal 0 }
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+ specify{ subject.frames[ 1].base_score.should equal 2 }
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+ specify{ subject.frames[ 2].base_score.should equal 4 }
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+ specify{ subject.frames[ 3].base_score.should equal 6 }
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+ specify{ subject.frames[ 4].base_score.should equal 8 }
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+ specify{ subject.frames[ 5].base_score.should equal 10 }
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+ specify{ subject.frames[ 6].base_score.should equal 10 }
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+ specify{ subject.frames[ 7].base_score.should equal 10 }
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+ specify{ subject.frames[ 8].base_score.should equal 10 }
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+ specify{ subject.frames[ 9].base_score.should equal 10 }
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+ end
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+
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+ describe '#spare_score' do
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+ specify{ subject.frames[ 0].spare_score.should equal 0 }
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+ specify{ subject.frames[ 1].spare_score.should equal 0 }
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+ specify{ subject.frames[ 2].spare_score.should equal 0 }
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+ specify{ subject.frames[ 3].spare_score.should equal 0 }
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+ specify{ subject.frames[ 4].spare_score.should equal 0 }
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+ specify{ subject.frames[ 5].spare_score.should equal 6 }
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+ specify{ subject.frames[ 6].spare_score.should equal 7 }
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+ specify{ subject.frames[ 7].spare_score.should equal 8 }
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+ specify{ subject.frames[ 8].spare_score.should equal 10 }
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+ specify{ subject.frames[ 9].spare_score.should equal 0 }
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+ end
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+
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+ describe '#strike_score' do
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+ specify{ subject.frames[ 0].strike_score.should equal 0 }
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+ specify{ subject.frames[ 1].strike_score.should equal 0 }
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+ specify{ subject.frames[ 2].strike_score.should equal 0 }
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+ specify{ subject.frames[ 3].strike_score.should equal 0 }
109
+ specify{ subject.frames[ 4].strike_score.should equal 0 }
110
+ specify{ subject.frames[ 5].strike_score.should equal 0 }
111
+ specify{ subject.frames[ 6].strike_score.should equal 0 }
112
+ specify{ subject.frames[ 7].strike_score.should equal 0 }
113
+ specify{ subject.frames[ 8].strike_score.should equal 0 }
114
+ specify{ subject.frames[ 9].strike_score.should equal 20 }
115
+ end
116
+ end
117
+ end
118
+
119
+ end
@@ -0,0 +1,2 @@
1
+ require 'pry'
2
+ require 'bowling'
metadata ADDED
@@ -0,0 +1,180 @@
1
+ --- !ruby/object:Gem::Specification
2
+ name: Bowling
3
+ version: !ruby/object:Gem::Version
4
+ version: 0.0.1
5
+ platform: ruby
6
+ authors:
7
+ - Brett Richardson
8
+ autorequire:
9
+ bindir: bin
10
+ cert_chain: []
11
+ date: 2013-09-12 00:00:00.000000000 Z
12
+ dependencies:
13
+ - !ruby/object:Gem::Dependency
14
+ name: highline
15
+ requirement: !ruby/object:Gem::Requirement
16
+ requirements:
17
+ - - ! '>='
18
+ - !ruby/object:Gem::Version
19
+ version: '0'
20
+ type: :runtime
21
+ prerelease: false
22
+ version_requirements: !ruby/object:Gem::Requirement
23
+ requirements:
24
+ - - ! '>='
25
+ - !ruby/object:Gem::Version
26
+ version: '0'
27
+ - !ruby/object:Gem::Dependency
28
+ name: formatador
29
+ requirement: !ruby/object:Gem::Requirement
30
+ requirements:
31
+ - - ! '>='
32
+ - !ruby/object:Gem::Version
33
+ version: '0'
34
+ type: :runtime
35
+ prerelease: false
36
+ version_requirements: !ruby/object:Gem::Requirement
37
+ requirements:
38
+ - - ! '>='
39
+ - !ruby/object:Gem::Version
40
+ version: '0'
41
+ - !ruby/object:Gem::Dependency
42
+ name: bundler
43
+ requirement: !ruby/object:Gem::Requirement
44
+ requirements:
45
+ - - ~>
46
+ - !ruby/object:Gem::Version
47
+ version: '1.3'
48
+ type: :development
49
+ prerelease: false
50
+ version_requirements: !ruby/object:Gem::Requirement
51
+ requirements:
52
+ - - ~>
53
+ - !ruby/object:Gem::Version
54
+ version: '1.3'
55
+ - !ruby/object:Gem::Dependency
56
+ name: rspec
57
+ requirement: !ruby/object:Gem::Requirement
58
+ requirements:
59
+ - - ! '>='
60
+ - !ruby/object:Gem::Version
61
+ version: '0'
62
+ type: :development
63
+ prerelease: false
64
+ version_requirements: !ruby/object:Gem::Requirement
65
+ requirements:
66
+ - - ! '>='
67
+ - !ruby/object:Gem::Version
68
+ version: '0'
69
+ - !ruby/object:Gem::Dependency
70
+ name: rake
71
+ requirement: !ruby/object:Gem::Requirement
72
+ requirements:
73
+ - - ! '>='
74
+ - !ruby/object:Gem::Version
75
+ version: '0'
76
+ type: :development
77
+ prerelease: false
78
+ version_requirements: !ruby/object:Gem::Requirement
79
+ requirements:
80
+ - - ! '>='
81
+ - !ruby/object:Gem::Version
82
+ version: '0'
83
+ - !ruby/object:Gem::Dependency
84
+ name: guard
85
+ requirement: !ruby/object:Gem::Requirement
86
+ requirements:
87
+ - - ! '>='
88
+ - !ruby/object:Gem::Version
89
+ version: '0'
90
+ type: :development
91
+ prerelease: false
92
+ version_requirements: !ruby/object:Gem::Requirement
93
+ requirements:
94
+ - - ! '>='
95
+ - !ruby/object:Gem::Version
96
+ version: '0'
97
+ - !ruby/object:Gem::Dependency
98
+ name: guard-rspec
99
+ requirement: !ruby/object:Gem::Requirement
100
+ requirements:
101
+ - - ! '>='
102
+ - !ruby/object:Gem::Version
103
+ version: '0'
104
+ type: :development
105
+ prerelease: false
106
+ version_requirements: !ruby/object:Gem::Requirement
107
+ requirements:
108
+ - - ! '>='
109
+ - !ruby/object:Gem::Version
110
+ version: '0'
111
+ - !ruby/object:Gem::Dependency
112
+ name: guard-bundler
113
+ requirement: !ruby/object:Gem::Requirement
114
+ requirements:
115
+ - - ! '>='
116
+ - !ruby/object:Gem::Version
117
+ version: '0'
118
+ type: :development
119
+ prerelease: false
120
+ version_requirements: !ruby/object:Gem::Requirement
121
+ requirements:
122
+ - - ! '>='
123
+ - !ruby/object:Gem::Version
124
+ version: '0'
125
+ description: Calculates a bowling score
126
+ email:
127
+ - Brett.Richardson.NZ@gmail.com
128
+ executables:
129
+ - bowling_game
130
+ extensions: []
131
+ extra_rdoc_files: []
132
+ files:
133
+ - .gitignore
134
+ - Gemfile
135
+ - Guardfile
136
+ - LICENSE.txt
137
+ - README.md
138
+ - Rakefile
139
+ - bin/bowling_game
140
+ - bowling.gemspec
141
+ - lib/bowling.rb
142
+ - lib/bowling/ball.rb
143
+ - lib/bowling/frame.rb
144
+ - lib/bowling/game.rb
145
+ - lib/bowling/null_ball.rb
146
+ - lib/bowling/null_frame.rb
147
+ - lib/bowling/version.rb
148
+ - spec/lib/ball_spec.rb
149
+ - spec/lib/frame_spec.rb
150
+ - spec/lib/game_spec.rb
151
+ - spec/spec_helper.rb
152
+ homepage: http://www.dablweb.com
153
+ licenses:
154
+ - MIT
155
+ metadata: {}
156
+ post_install_message:
157
+ rdoc_options: []
158
+ require_paths:
159
+ - lib
160
+ required_ruby_version: !ruby/object:Gem::Requirement
161
+ requirements:
162
+ - - ! '>='
163
+ - !ruby/object:Gem::Version
164
+ version: '0'
165
+ required_rubygems_version: !ruby/object:Gem::Requirement
166
+ requirements:
167
+ - - ! '>='
168
+ - !ruby/object:Gem::Version
169
+ version: '0'
170
+ requirements: []
171
+ rubyforge_project:
172
+ rubygems_version: 2.0.5
173
+ signing_key:
174
+ specification_version: 4
175
+ summary: /Users/brett/dev/personal/bowling/README.md
176
+ test_files:
177
+ - spec/lib/ball_spec.rb
178
+ - spec/lib/frame_spec.rb
179
+ - spec/lib/game_spec.rb
180
+ - spec/spec_helper.rb