Battlefield 2.0.0 → 2.0.1

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Files changed (3) hide show
  1. checksums.yaml +4 -4
  2. metadata +1 -2
  3. data/lib/battlestruct.rb +0 -8
checksums.yaml CHANGED
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metadata CHANGED
@@ -1,7 +1,7 @@
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  --- !ruby/object:Gem::Specification
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  name: Battlefield
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  version: !ruby/object:Gem::Version
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- version: 2.0.0
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+ version: 2.0.1
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  platform: ruby
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  authors:
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  - Zachary Perlmutter
@@ -20,7 +20,6 @@ extra_rdoc_files: []
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  files:
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  - bin/battle
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  - lib/battlefield.rb
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- - lib/battlestruct.rb
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  - test/battlefield_test.rb
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  homepage: https://rubygems.org/gems/Battlefield
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  licenses:
@@ -1,8 +0,0 @@
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- # Initializes a new Weapon. If there are no arguments, power is set to 0.
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- def Weapon(power = 0); Weapon.new power; end
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- # Initializes a new Armour object. If there are no arguments, protection is set to 0.
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- def Armour(protection = 0); Armour.new protection; end
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- # Initializes a new Creature. If no arguments are given, health is set to 1, armour is set to Armour(0), and weapon is set to Weapon(0).
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- def Creature(health = 1, armour = Armour(), weapon = Weapon()); Creature.new health, armour, weapon; end
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- # Alias for Hero.new. Remember to include the ()s if you give no arguments or you will get an error!
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- def Hero(armour = Armour(), weapon = Weapon()); Hero.new(armour); end