winrt-Windows.UI.Input.Preview.Injection 2.0.0b1__tar.gz → 2.0.1__tar.gz
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- {winrt-Windows.UI.Input.Preview.Injection-2.0.0b1 → winrt_windows_ui_input_preview_injection-2.0.1}/PKG-INFO +6 -2
- winrt_windows_ui_input_preview_injection-2.0.1/all-requirements.txt +4 -0
- {winrt-Windows.UI.Input.Preview.Injection-2.0.0b1 → winrt_windows_ui_input_preview_injection-2.0.1}/py.Windows.UI.Input.Preview.Injection.cpp +1 -1
- {winrt-Windows.UI.Input.Preview.Injection-2.0.0b1 → winrt_windows_ui_input_preview_injection-2.0.1}/pyproject.toml +7 -4
- winrt_windows_ui_input_preview_injection-2.0.1/pywinrt-version.txt +1 -0
- {winrt-Windows.UI.Input.Preview.Injection-2.0.0b1 → winrt_windows_ui_input_preview_injection-2.0.1}/requirements.txt +2 -2
- winrt_windows_ui_input_preview_injection-2.0.1/setup.py +31 -0
- {winrt-Windows.UI.Input.Preview.Injection-2.0.0b1 → winrt_windows_ui_input_preview_injection-2.0.1}/winrt/_winrt_windows_ui_input_preview_injection.pyi +11 -1
- {winrt-Windows.UI.Input.Preview.Injection-2.0.0b1 → winrt_windows_ui_input_preview_injection-2.0.1}/winrt/windows/ui/input/preview/injection/__init__.py +1 -1
- winrt_windows_ui_input_preview_injection-2.0.1/winrt/windows/ui/input/preview/injection/py.typed +0 -0
- {winrt-Windows.UI.Input.Preview.Injection-2.0.0b1 → winrt_windows_ui_input_preview_injection-2.0.1}/winrt_Windows.UI.Input.Preview.Injection.egg-info/PKG-INFO +6 -2
- {winrt-Windows.UI.Input.Preview.Injection-2.0.0b1 → winrt_windows_ui_input_preview_injection-2.0.1}/winrt_Windows.UI.Input.Preview.Injection.egg-info/SOURCES.txt +1 -0
- winrt_windows_ui_input_preview_injection-2.0.1/winrt_Windows.UI.Input.Preview.Injection.egg-info/requires.txt +5 -0
- winrt-Windows.UI.Input.Preview.Injection-2.0.0b1/all-requirements.txt +0 -4
- winrt-Windows.UI.Input.Preview.Injection-2.0.0b1/pywinrt-version.txt +0 -1
- winrt-Windows.UI.Input.Preview.Injection-2.0.0b1/setup.py +0 -17
- winrt-Windows.UI.Input.Preview.Injection-2.0.0b1/winrt_Windows.UI.Input.Preview.Injection.egg-info/requires.txt +0 -5
- {winrt-Windows.UI.Input.Preview.Injection-2.0.0b1 → winrt_windows_ui_input_preview_injection-2.0.1}/README.md +0 -0
- {winrt-Windows.UI.Input.Preview.Injection-2.0.0b1 → winrt_windows_ui_input_preview_injection-2.0.1}/setup.cfg +0 -0
- {winrt-Windows.UI.Input.Preview.Injection-2.0.0b1 → winrt_windows_ui_input_preview_injection-2.0.1}/winrt_Windows.UI.Input.Preview.Injection.egg-info/dependency_links.txt +0 -0
- {winrt-Windows.UI.Input.Preview.Injection-2.0.0b1 → winrt_windows_ui_input_preview_injection-2.0.1}/winrt_Windows.UI.Input.Preview.Injection.egg-info/top_level.txt +0 -0
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Metadata-Version: 2.1
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Name: winrt-Windows.UI.Input.Preview.Injection
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Version: 2.0.
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Version: 2.0.1
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Summary: Python projection of Windows Runtime (WinRT) APIs
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License: MIT
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Project-URL:
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Project-URL: Documentation, https://pywinrt.readthedocs.io
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Project-URL: Repository, https://github.com/pywinrt/pywinrt
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Project-URL: Changelog, https://github.com/pywinrt/pywinrt/blob/main/CHANGELOG.md
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Classifier: Operating System :: Microsoft :: Windows
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Classifier: Programming Language :: Python :: 3
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Classifier: Intended Audience :: Developers
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Requires-Python: <3.13,>=3.9
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Description-Content-Type: text/markdown
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Requires-Dist: winrt-runtime==2.0.1
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Provides-Extra: all
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Requires-Dist: winrt-Windows.Foundation.Collections[all]==2.0.1; extra == "all"
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Requires-Dist: winrt-Windows.Gaming.Input[all]==2.0.1; extra == "all"
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<!-- warning: Please don't edit this file. It was automatically generated. -->
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# WARNING: Please don't edit this file. It was automatically generated.
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[build-system]
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requires = ["setuptools", "
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requires = ["setuptools", "winrt-sdk"]
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build-backend = "setuptools.build_meta"
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[project]
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requires-python = ">=3.9,<3.13"
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[project.urls]
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# Homepage = "https://github.com/
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Repository = "https://github.com/
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# Homepage = "https://github.com/pywinrt/pywinrt"
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Documentation = "https://pywinrt.readthedocs.io"
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Repository = "https://github.com/pywinrt/pywinrt"
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Changelog = "https://github.com/pywinrt/pywinrt/blob/main/CHANGELOG.md"
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[tool.setuptools.dynamic]
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dependencies = { file = "requirements.txt" }
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optional-dependencies.all = { file = "all-requirements.txt" }
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[tool.setuptools.package-data]
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"*" = ["*.pyi", "py.typed"]
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[tool.cibuildwheel]
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# use local winrt-sdk build dependency
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environment = { PYTHONPATH="../winrt-sdk/src" }
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2.0.1
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# WARNING: Please don't edit this file. It was generated by Python/WinRT v2.0.
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# WARNING: Please don't edit this file. It was generated by Python/WinRT v2.0.1
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winrt-runtime==2.0.
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winrt-runtime==2.0.1
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# WARNING: Please don't edit this file. It was automatically generated.
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from setuptools import Extension, setup
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from setuptools.command.build_ext import build_ext
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from winrt_sdk import get_include_dirs
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class build_ext_ex(build_ext):
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def build_extension(self, ext):
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if self.compiler.compiler_type == "msvc":
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ext.extra_compile_args = ["/std:c++20", "/permissive-"]
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elif self.compiler.compiler_type == "mingw32":
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ext.extra_compile_args = ["-std=c++20", "-D_WIN32_WINNT=_WIN32_WINNT_WIN10"]
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ext.extra_link_args = ["-loleaut32"]
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else:
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raise ValueError(f"Unsupported compiler: {self.compiler.compiler_type}")
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build_ext.build_extension(self, ext)
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setup(
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cmdclass = {'build_ext': build_ext_ex},
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ext_modules=[
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Extension(
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"winrt._winrt_windows_ui_input_preview_injection",
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sources=["py.Windows.UI.Input.Preview.Injection.cpp"],
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include_dirs=get_include_dirs(),
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libraries=["windowsapp"],
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)
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],
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)
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# WARNING: Please don't edit this file. It was generated by Python/WinRT v2.0.
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# WARNING: Please don't edit this file. It was generated by Python/WinRT v2.0.1
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import datetime
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import sys
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Self = typing.TypeVar('Self')
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@typing.final
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class InjectedInputPoint:
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position_x: winrt.system.Int32
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position_y: winrt.system.Int32
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def __init__(self, position_x: winrt.system.Int32, position_y: winrt.system.Int32) -> None: ...
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@typing.final
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class InjectedInputPointerInfo:
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pointer_id: winrt.system.UInt32
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pointer_options: InjectedInputPointerOptions
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performance_count: winrt.system.UInt64
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def __init__(self, pointer_id: winrt.system.UInt32, pointer_options: InjectedInputPointerOptions, pixel_location: InjectedInputPoint, time_offset_in_milliseconds: winrt.system.UInt32, performance_count: winrt.system.UInt64) -> None: ...
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@typing.final
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class InjectedInputRectangle:
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left: winrt.system.Int32
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top: winrt.system.Int32
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def __init__(self, left: winrt.system.Int32, top: winrt.system.Int32, bottom: winrt.system.Int32, right: winrt.system.Int32) -> None: ...
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@typing.final
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class InjectedInputGamepadInfo(winrt.system.Object):
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@staticmethod
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def _from(obj: winrt.system.Object, /) -> InjectedInputGamepadInfo: ...
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@buttons.setter
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def buttons(self, value: winrt.windows.gaming.input.GamepadButtons) -> None: ...
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@typing.final
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class InjectedInputKeyboardInfo(winrt.system.Object):
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@staticmethod
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def _from(obj: winrt.system.Object, /) -> InjectedInputKeyboardInfo: ...
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@key_options.setter
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def key_options(self, value: InjectedInputKeyOptions) -> None: ...
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@typing.final
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class InjectedInputMouseInfo(winrt.system.Object):
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@staticmethod
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def _from(obj: winrt.system.Object, /) -> InjectedInputMouseInfo: ...
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@delta_x.setter
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def delta_x(self, value: winrt.system.Int32) -> None: ...
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@typing.final
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class InjectedInputPenInfo(winrt.system.Object):
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@staticmethod
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def _from(obj: winrt.system.Object, /) -> InjectedInputPenInfo: ...
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@pen_buttons.setter
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def pen_buttons(self, value: InjectedInputPenButtons) -> None: ...
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@typing.final
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class InjectedInputTouchInfo(winrt.system.Object):
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def _from(obj: winrt.system.Object, /) -> InjectedInputTouchInfo: ...
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@contact.setter
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def contact(self, value: InjectedInputRectangle) -> None: ...
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class InputInjector_Static(type):
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def try_create(cls) -> typing.Optional[InputInjector]: ...
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def try_create_for_app_broadcast_only(cls) -> typing.Optional[InputInjector]: ...
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class InputInjector(winrt.system.Object, metaclass=InputInjector_Static):
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@staticmethod
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def _from(obj: winrt.system.Object, /) -> InputInjector: ...
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winrt_windows_ui_input_preview_injection-2.0.1/winrt/windows/ui/input/preview/injection/py.typed
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Metadata-Version: 2.1
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Name: winrt-Windows.UI.Input.Preview.Injection
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Version: 2.0.
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Version: 2.0.1
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Summary: Python projection of Windows Runtime (WinRT) APIs
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License: MIT
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Project-URL:
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Project-URL: Documentation, https://pywinrt.readthedocs.io
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Project-URL: Repository, https://github.com/pywinrt/pywinrt
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Project-URL: Changelog, https://github.com/pywinrt/pywinrt/blob/main/CHANGELOG.md
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Classifier: Operating System :: Microsoft :: Windows
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Classifier: Programming Language :: Python :: 3
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Classifier: Intended Audience :: Developers
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Requires-Python: <3.13,>=3.9
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Description-Content-Type: text/markdown
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Requires-Dist: winrt-runtime==2.0.1
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Provides-Extra: all
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Requires-Dist: winrt-Windows.Foundation.Collections[all]==2.0.1; extra == "all"
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Requires-Dist: winrt-Windows.Gaming.Input[all]==2.0.1; extra == "all"
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setup.py
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winrt/_winrt_windows_ui_input_preview_injection.pyi
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winrt/windows/ui/input/preview/injection/__init__.py
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winrt/windows/ui/input/preview/injection/py.typed
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winrt_Windows.UI.Input.Preview.Injection.egg-info/PKG-INFO
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winrt_Windows.UI.Input.Preview.Injection.egg-info/SOURCES.txt
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winrt_Windows.UI.Input.Preview.Injection.egg-info/dependency_links.txt
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2.0.0-beta.1
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# WARNING: Please don't edit this file. It was automatically generated.
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setup(
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sources=["py.Windows.UI.Input.Preview.Injection.cpp"],
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extra_compile_args=["/std:c++20", "/permissive-"],
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libraries=["windowsapp"],
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package_data={"winrt": ["*.pyi"]},
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