winrt-Windows.UI.Composition.Scenes 2.2.0__tar.gz → 2.3.0__tar.gz
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- {winrt_windows_ui_composition_scenes-2.2.0 → winrt_windows_ui_composition_scenes-2.3.0}/PKG-INFO +9 -9
- winrt_windows_ui_composition_scenes-2.3.0/all-requirements.txt +9 -0
- {winrt_windows_ui_composition_scenes-2.2.0 → winrt_windows_ui_composition_scenes-2.3.0}/py.Windows.UI.Composition.Scenes.cpp +1 -1
- winrt_windows_ui_composition_scenes-2.3.0/pywinrt-version.txt +1 -0
- {winrt_windows_ui_composition_scenes-2.2.0 → winrt_windows_ui_composition_scenes-2.3.0}/requirements.txt +2 -2
- {winrt_windows_ui_composition_scenes-2.2.0 → winrt_windows_ui_composition_scenes-2.3.0}/winrt/_winrt_windows_ui_composition_scenes.pyi +5 -5
- {winrt_windows_ui_composition_scenes-2.2.0 → winrt_windows_ui_composition_scenes-2.3.0}/winrt/windows/ui/composition/scenes/__init__.py +1 -1
- {winrt_windows_ui_composition_scenes-2.2.0 → winrt_windows_ui_composition_scenes-2.3.0}/winrt_Windows.UI.Composition.Scenes.egg-info/PKG-INFO +9 -9
- winrt_windows_ui_composition_scenes-2.3.0/winrt_Windows.UI.Composition.Scenes.egg-info/requires.txt +10 -0
- winrt_windows_ui_composition_scenes-2.2.0/all-requirements.txt +0 -9
- winrt_windows_ui_composition_scenes-2.2.0/pywinrt-version.txt +0 -1
- winrt_windows_ui_composition_scenes-2.2.0/winrt_Windows.UI.Composition.Scenes.egg-info/requires.txt +0 -10
- {winrt_windows_ui_composition_scenes-2.2.0 → winrt_windows_ui_composition_scenes-2.3.0}/README.md +0 -0
- {winrt_windows_ui_composition_scenes-2.2.0 → winrt_windows_ui_composition_scenes-2.3.0}/pyproject.toml +0 -0
- {winrt_windows_ui_composition_scenes-2.2.0 → winrt_windows_ui_composition_scenes-2.3.0}/setup.cfg +0 -0
- {winrt_windows_ui_composition_scenes-2.2.0 → winrt_windows_ui_composition_scenes-2.3.0}/setup.py +0 -0
- {winrt_windows_ui_composition_scenes-2.2.0 → winrt_windows_ui_composition_scenes-2.3.0}/winrt/windows/ui/composition/scenes/py.typed +0 -0
- {winrt_windows_ui_composition_scenes-2.2.0 → winrt_windows_ui_composition_scenes-2.3.0}/winrt_Windows.UI.Composition.Scenes.egg-info/SOURCES.txt +0 -0
- {winrt_windows_ui_composition_scenes-2.2.0 → winrt_windows_ui_composition_scenes-2.3.0}/winrt_Windows.UI.Composition.Scenes.egg-info/dependency_links.txt +0 -0
- {winrt_windows_ui_composition_scenes-2.2.0 → winrt_windows_ui_composition_scenes-2.3.0}/winrt_Windows.UI.Composition.Scenes.egg-info/top_level.txt +0 -0
{winrt_windows_ui_composition_scenes-2.2.0 → winrt_windows_ui_composition_scenes-2.3.0}/PKG-INFO
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Metadata-Version: 2.1
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Name: winrt-Windows.UI.Composition.Scenes
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Version: 2.
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Version: 2.3.0
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Summary: Python projection of Windows Runtime (WinRT) APIs
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License: MIT
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Project-URL: Documentation, https://pywinrt.readthedocs.io
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Classifier: Intended Audience :: Developers
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Requires-Python: <3.14,>=3.9
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Description-Content-Type: text/markdown
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Requires-Dist: winrt-runtime==2.
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Requires-Dist: winrt-runtime==2.3.0
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Provides-Extra: all
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Requires-Dist: winrt-Windows.Foundation[all]==2.
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Requires-Dist: winrt-Windows.Foundation.Collections[all]==2.
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Requires-Dist: winrt-Windows.Foundation.Numerics[all]==2.
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Requires-Dist: winrt-Windows.Graphics.DirectX[all]==2.
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Requires-Dist: winrt-Windows.System[all]==2.
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Requires-Dist: winrt-Windows.UI.Composition[all]==2.
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Requires-Dist: winrt-Windows.UI.Core[all]==2.
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Requires-Dist: winrt-Windows.Foundation[all]==2.3.0; extra == "all"
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Requires-Dist: winrt-Windows.Foundation.Collections[all]==2.3.0; extra == "all"
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Requires-Dist: winrt-Windows.Foundation.Numerics[all]==2.3.0; extra == "all"
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Requires-Dist: winrt-Windows.Graphics.DirectX[all]==2.3.0; extra == "all"
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Requires-Dist: winrt-Windows.System[all]==2.3.0; extra == "all"
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Requires-Dist: winrt-Windows.UI.Composition[all]==2.3.0; extra == "all"
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Requires-Dist: winrt-Windows.UI.Core[all]==2.3.0; extra == "all"
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<!-- warning: Please don't edit this file. It was automatically generated. -->
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# WARNING: Please don't edit this file. It was generated by Python/WinRT v2.3.0
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winrt-Windows.Foundation[all]==2.3.0
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winrt-Windows.Foundation.Collections[all]==2.3.0
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winrt-Windows.Foundation.Numerics[all]==2.3.0
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winrt-Windows.Graphics.DirectX[all]==2.3.0
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winrt-Windows.System[all]==2.3.0
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winrt-Windows.UI.Composition[all]==2.3.0
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winrt-Windows.UI.Core[all]==2.3.0
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2.3.0
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# WARNING: Please don't edit this file. It was generated by Python/WinRT v2.
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# WARNING: Please don't edit this file. It was generated by Python/WinRT v2.3.0
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winrt-runtime==2.
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winrt-runtime==2.3.0
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# WARNING: Please don't edit this file. It was generated by Python/WinRT v2.
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# WARNING: Please don't edit this file. It was generated by Python/WinRT v2.3.0
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import datetime
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import sys
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@@ -118,14 +118,14 @@ class SceneComponentCollection(winrt.system.Object, winrt._winrt.MutableSequence
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def close(self) -> None: ...
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def first(self) -> typing.Optional[windows_foundation_collections.IIterator[SceneComponent]]: ...
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def get_at(self, index: winrt.system.UInt32, /) -> typing.Optional[SceneComponent]: ...
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def get_many(self, start_index: winrt.system.UInt32, items: winrt.system.Array[SceneComponent], /) -> winrt.system.UInt32: ...
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def get_many(self, start_index: winrt.system.UInt32, items: typing.Union[winrt.system.Array[SceneComponent], winrt.system.WriteableBuffer], /) -> winrt.system.UInt32: ...
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def get_view(self) -> typing.Optional[windows_foundation_collections.IVectorView[SceneComponent]]: ...
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def index_of(self, value: typing.Optional[SceneComponent], /) -> typing.Tuple[bool, winrt.system.UInt32]: ...
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def insert_at(self, index: winrt.system.UInt32, value: typing.Optional[SceneComponent], /) -> None: ...
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def populate_property_info(self, property_name: str, property_info: typing.Optional[windows_ui_composition.AnimationPropertyInfo], /) -> None: ...
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def remove_at(self, index: winrt.system.UInt32, /) -> None: ...
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def remove_at_end(self) -> None: ...
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def replace_all(self, items: winrt.system.Array[SceneComponent], /) -> None: ...
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def replace_all(self, items: typing.Union[winrt.system.Array[SceneComponent], winrt.system.ReadableBuffer], /) -> None: ...
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def set_at(self, index: winrt.system.UInt32, value: typing.Optional[SceneComponent], /) -> None: ...
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@typing.overload
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def start_animation(self, property_name: str, animation: typing.Optional[windows_ui_composition.CompositionAnimation], /) -> None: ...
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def close(self) -> None: ...
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def first(self) -> typing.Optional[windows_foundation_collections.IIterator[SceneNode]]: ...
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def get_at(self, index: winrt.system.UInt32, /) -> typing.Optional[SceneNode]: ...
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def get_many(self, start_index: winrt.system.UInt32, items: winrt.system.Array[SceneNode], /) -> winrt.system.UInt32: ...
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def get_many(self, start_index: winrt.system.UInt32, items: typing.Union[winrt.system.Array[SceneNode], winrt.system.WriteableBuffer], /) -> winrt.system.UInt32: ...
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def get_view(self) -> typing.Optional[windows_foundation_collections.IVectorView[SceneNode]]: ...
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def index_of(self, value: typing.Optional[SceneNode], /) -> typing.Tuple[bool, winrt.system.UInt32]: ...
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def insert_at(self, index: winrt.system.UInt32, value: typing.Optional[SceneNode], /) -> None: ...
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def populate_property_info(self, property_name: str, property_info: typing.Optional[windows_ui_composition.AnimationPropertyInfo], /) -> None: ...
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def remove_at(self, index: winrt.system.UInt32, /) -> None: ...
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def replace_all(self, items: winrt.system.Array[SceneNode], /) -> None: ...
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def replace_all(self, items: typing.Union[winrt.system.Array[SceneNode], winrt.system.ReadableBuffer], /) -> None: ...
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def set_at(self, index: winrt.system.UInt32, value: typing.Optional[SceneNode], /) -> None: ...
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@typing.overload
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def start_animation(self, property_name: str, animation: typing.Optional[windows_ui_composition.CompositionAnimation], /) -> None: ...
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Metadata-Version: 2.1
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Name: winrt-Windows.UI.Composition.Scenes
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Version: 2.
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Version: 2.3.0
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Summary: Python projection of Windows Runtime (WinRT) APIs
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License: MIT
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Project-URL: Documentation, https://pywinrt.readthedocs.io
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Classifier: Intended Audience :: Developers
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Requires-Python: <3.14,>=3.9
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Description-Content-Type: text/markdown
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Requires-Dist: winrt-runtime==2.
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Requires-Dist: winrt-runtime==2.3.0
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Provides-Extra: all
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Requires-Dist: winrt-Windows.Foundation[all]==2.
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Requires-Dist: winrt-Windows.UI.Core[all]==2.
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Requires-Dist: winrt-Windows.Foundation[all]==2.3.0; extra == "all"
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Requires-Dist: winrt-Windows.Foundation.Collections[all]==2.3.0; extra == "all"
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Requires-Dist: winrt-Windows.Foundation.Numerics[all]==2.3.0; extra == "all"
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Requires-Dist: winrt-Windows.Graphics.DirectX[all]==2.3.0; extra == "all"
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Requires-Dist: winrt-Windows.System[all]==2.3.0; extra == "all"
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Requires-Dist: winrt-Windows.UI.Composition[all]==2.3.0; extra == "all"
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Requires-Dist: winrt-Windows.UI.Core[all]==2.3.0; extra == "all"
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<!-- warning: Please don't edit this file. It was automatically generated. -->
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winrt_windows_ui_composition_scenes-2.3.0/winrt_Windows.UI.Composition.Scenes.egg-info/requires.txt
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winrt-runtime==2.3.0
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[all]
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winrt-Windows.Foundation[all]==2.3.0
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winrt-Windows.Foundation.Collections[all]==2.3.0
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winrt-Windows.Foundation.Numerics[all]==2.3.0
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winrt-Windows.System[all]==2.3.0
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winrt-Windows.UI.Composition[all]==2.3.0
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# WARNING: Please don't edit this file. It was generated by Python/WinRT v2.2.0
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winrt-Windows.Foundation.Numerics[all]==2.2.0
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winrt_windows_ui_composition_scenes-2.2.0/winrt_Windows.UI.Composition.Scenes.egg-info/requires.txt
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winrt-Windows.UI.Composition[all]==2.2.0
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winrt-Windows.UI.Core[all]==2.2.0
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{winrt_windows_ui_composition_scenes-2.2.0 → winrt_windows_ui_composition_scenes-2.3.0}/README.md
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{winrt_windows_ui_composition_scenes-2.2.0 → winrt_windows_ui_composition_scenes-2.3.0}/setup.cfg
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{winrt_windows_ui_composition_scenes-2.2.0 → winrt_windows_ui_composition_scenes-2.3.0}/setup.py
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