winrt-Windows.UI.Composition.Scenes 2.2.0__tar.gz → 2.3.0__tar.gz

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Files changed (20) hide show
  1. {winrt_windows_ui_composition_scenes-2.2.0 → winrt_windows_ui_composition_scenes-2.3.0}/PKG-INFO +9 -9
  2. winrt_windows_ui_composition_scenes-2.3.0/all-requirements.txt +9 -0
  3. {winrt_windows_ui_composition_scenes-2.2.0 → winrt_windows_ui_composition_scenes-2.3.0}/py.Windows.UI.Composition.Scenes.cpp +1 -1
  4. winrt_windows_ui_composition_scenes-2.3.0/pywinrt-version.txt +1 -0
  5. {winrt_windows_ui_composition_scenes-2.2.0 → winrt_windows_ui_composition_scenes-2.3.0}/requirements.txt +2 -2
  6. {winrt_windows_ui_composition_scenes-2.2.0 → winrt_windows_ui_composition_scenes-2.3.0}/winrt/_winrt_windows_ui_composition_scenes.pyi +5 -5
  7. {winrt_windows_ui_composition_scenes-2.2.0 → winrt_windows_ui_composition_scenes-2.3.0}/winrt/windows/ui/composition/scenes/__init__.py +1 -1
  8. {winrt_windows_ui_composition_scenes-2.2.0 → winrt_windows_ui_composition_scenes-2.3.0}/winrt_Windows.UI.Composition.Scenes.egg-info/PKG-INFO +9 -9
  9. winrt_windows_ui_composition_scenes-2.3.0/winrt_Windows.UI.Composition.Scenes.egg-info/requires.txt +10 -0
  10. winrt_windows_ui_composition_scenes-2.2.0/all-requirements.txt +0 -9
  11. winrt_windows_ui_composition_scenes-2.2.0/pywinrt-version.txt +0 -1
  12. winrt_windows_ui_composition_scenes-2.2.0/winrt_Windows.UI.Composition.Scenes.egg-info/requires.txt +0 -10
  13. {winrt_windows_ui_composition_scenes-2.2.0 → winrt_windows_ui_composition_scenes-2.3.0}/README.md +0 -0
  14. {winrt_windows_ui_composition_scenes-2.2.0 → winrt_windows_ui_composition_scenes-2.3.0}/pyproject.toml +0 -0
  15. {winrt_windows_ui_composition_scenes-2.2.0 → winrt_windows_ui_composition_scenes-2.3.0}/setup.cfg +0 -0
  16. {winrt_windows_ui_composition_scenes-2.2.0 → winrt_windows_ui_composition_scenes-2.3.0}/setup.py +0 -0
  17. {winrt_windows_ui_composition_scenes-2.2.0 → winrt_windows_ui_composition_scenes-2.3.0}/winrt/windows/ui/composition/scenes/py.typed +0 -0
  18. {winrt_windows_ui_composition_scenes-2.2.0 → winrt_windows_ui_composition_scenes-2.3.0}/winrt_Windows.UI.Composition.Scenes.egg-info/SOURCES.txt +0 -0
  19. {winrt_windows_ui_composition_scenes-2.2.0 → winrt_windows_ui_composition_scenes-2.3.0}/winrt_Windows.UI.Composition.Scenes.egg-info/dependency_links.txt +0 -0
  20. {winrt_windows_ui_composition_scenes-2.2.0 → winrt_windows_ui_composition_scenes-2.3.0}/winrt_Windows.UI.Composition.Scenes.egg-info/top_level.txt +0 -0
@@ -1,6 +1,6 @@
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  Metadata-Version: 2.1
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  Name: winrt-Windows.UI.Composition.Scenes
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- Version: 2.2.0
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+ Version: 2.3.0
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  Summary: Python projection of Windows Runtime (WinRT) APIs
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  License: MIT
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  Project-URL: Documentation, https://pywinrt.readthedocs.io
@@ -12,15 +12,15 @@ Classifier: Programming Language :: Python :: Implementation :: CPython
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  Classifier: Intended Audience :: Developers
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  Requires-Python: <3.14,>=3.9
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  Description-Content-Type: text/markdown
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- Requires-Dist: winrt-runtime==2.2.0
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+ Requires-Dist: winrt-runtime==2.3.0
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  Provides-Extra: all
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- Requires-Dist: winrt-Windows.Foundation[all]==2.2.0; extra == "all"
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- Requires-Dist: winrt-Windows.Foundation.Collections[all]==2.2.0; extra == "all"
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- Requires-Dist: winrt-Windows.Foundation.Numerics[all]==2.2.0; extra == "all"
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- Requires-Dist: winrt-Windows.Graphics.DirectX[all]==2.2.0; extra == "all"
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- Requires-Dist: winrt-Windows.System[all]==2.2.0; extra == "all"
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- Requires-Dist: winrt-Windows.UI.Composition[all]==2.2.0; extra == "all"
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- Requires-Dist: winrt-Windows.UI.Core[all]==2.2.0; extra == "all"
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+ Requires-Dist: winrt-Windows.Foundation[all]==2.3.0; extra == "all"
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+ Requires-Dist: winrt-Windows.Foundation.Collections[all]==2.3.0; extra == "all"
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+ Requires-Dist: winrt-Windows.Foundation.Numerics[all]==2.3.0; extra == "all"
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+ Requires-Dist: winrt-Windows.Graphics.DirectX[all]==2.3.0; extra == "all"
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+ Requires-Dist: winrt-Windows.System[all]==2.3.0; extra == "all"
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+ Requires-Dist: winrt-Windows.UI.Composition[all]==2.3.0; extra == "all"
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+ Requires-Dist: winrt-Windows.UI.Core[all]==2.3.0; extra == "all"
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  <!-- warning: Please don't edit this file. It was automatically generated. -->
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@@ -0,0 +1,9 @@
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+ # WARNING: Please don't edit this file. It was generated by Python/WinRT v2.3.0
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+
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+ winrt-Windows.Foundation[all]==2.3.0
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+ winrt-Windows.Foundation.Collections[all]==2.3.0
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+ winrt-Windows.Foundation.Numerics[all]==2.3.0
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+ winrt-Windows.Graphics.DirectX[all]==2.3.0
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+ winrt-Windows.System[all]==2.3.0
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+ winrt-Windows.UI.Composition[all]==2.3.0
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+ winrt-Windows.UI.Core[all]==2.3.0
@@ -1,4 +1,4 @@
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- // WARNING: Please don't edit this file. It was generated by Python/WinRT v2.2.0
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+ // WARNING: Please don't edit this file. It was generated by Python/WinRT v2.3.0
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  #include "py.Windows.UI.Composition.Scenes.h"
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@@ -1,3 +1,3 @@
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- # WARNING: Please don't edit this file. It was generated by Python/WinRT v2.2.0
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+ # WARNING: Please don't edit this file. It was generated by Python/WinRT v2.3.0
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- winrt-runtime==2.2.0
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+ winrt-runtime==2.3.0
@@ -1,4 +1,4 @@
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- # WARNING: Please don't edit this file. It was generated by Python/WinRT v2.2.0
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+ # WARNING: Please don't edit this file. It was generated by Python/WinRT v2.3.0
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  import datetime
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  import sys
@@ -118,14 +118,14 @@ class SceneComponentCollection(winrt.system.Object, winrt._winrt.MutableSequence
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  def close(self) -> None: ...
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  def first(self) -> typing.Optional[windows_foundation_collections.IIterator[SceneComponent]]: ...
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  def get_at(self, index: winrt.system.UInt32, /) -> typing.Optional[SceneComponent]: ...
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- def get_many(self, start_index: winrt.system.UInt32, items: winrt.system.Array[SceneComponent], /) -> winrt.system.UInt32: ...
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+ def get_many(self, start_index: winrt.system.UInt32, items: typing.Union[winrt.system.Array[SceneComponent], winrt.system.WriteableBuffer], /) -> winrt.system.UInt32: ...
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  def get_view(self) -> typing.Optional[windows_foundation_collections.IVectorView[SceneComponent]]: ...
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  def index_of(self, value: typing.Optional[SceneComponent], /) -> typing.Tuple[bool, winrt.system.UInt32]: ...
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  def insert_at(self, index: winrt.system.UInt32, value: typing.Optional[SceneComponent], /) -> None: ...
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  def populate_property_info(self, property_name: str, property_info: typing.Optional[windows_ui_composition.AnimationPropertyInfo], /) -> None: ...
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  def remove_at(self, index: winrt.system.UInt32, /) -> None: ...
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  def remove_at_end(self) -> None: ...
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- def replace_all(self, items: winrt.system.Array[SceneComponent], /) -> None: ...
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+ def replace_all(self, items: typing.Union[winrt.system.Array[SceneComponent], winrt.system.ReadableBuffer], /) -> None: ...
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  def set_at(self, index: winrt.system.UInt32, value: typing.Optional[SceneComponent], /) -> None: ...
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  @typing.overload
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  def start_animation(self, property_name: str, animation: typing.Optional[windows_ui_composition.CompositionAnimation], /) -> None: ...
@@ -564,14 +564,14 @@ class SceneNodeCollection(winrt.system.Object, winrt._winrt.MutableSequence[Scen
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  def close(self) -> None: ...
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  def first(self) -> typing.Optional[windows_foundation_collections.IIterator[SceneNode]]: ...
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  def get_at(self, index: winrt.system.UInt32, /) -> typing.Optional[SceneNode]: ...
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- def get_many(self, start_index: winrt.system.UInt32, items: winrt.system.Array[SceneNode], /) -> winrt.system.UInt32: ...
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+ def get_many(self, start_index: winrt.system.UInt32, items: typing.Union[winrt.system.Array[SceneNode], winrt.system.WriteableBuffer], /) -> winrt.system.UInt32: ...
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  def get_view(self) -> typing.Optional[windows_foundation_collections.IVectorView[SceneNode]]: ...
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  def index_of(self, value: typing.Optional[SceneNode], /) -> typing.Tuple[bool, winrt.system.UInt32]: ...
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  def insert_at(self, index: winrt.system.UInt32, value: typing.Optional[SceneNode], /) -> None: ...
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  def populate_property_info(self, property_name: str, property_info: typing.Optional[windows_ui_composition.AnimationPropertyInfo], /) -> None: ...
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  def remove_at(self, index: winrt.system.UInt32, /) -> None: ...
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  def remove_at_end(self) -> None: ...
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- def replace_all(self, items: winrt.system.Array[SceneNode], /) -> None: ...
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+ def replace_all(self, items: typing.Union[winrt.system.Array[SceneNode], winrt.system.ReadableBuffer], /) -> None: ...
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  def set_at(self, index: winrt.system.UInt32, value: typing.Optional[SceneNode], /) -> None: ...
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  @typing.overload
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  def start_animation(self, property_name: str, animation: typing.Optional[windows_ui_composition.CompositionAnimation], /) -> None: ...
@@ -1,4 +1,4 @@
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- # WARNING: Please don't edit this file. It was generated by Python/WinRT v2.2.0
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+ # WARNING: Please don't edit this file. It was generated by Python/WinRT v2.3.0
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  import enum
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@@ -1,6 +1,6 @@
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  Metadata-Version: 2.1
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  Name: winrt-Windows.UI.Composition.Scenes
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- Version: 2.2.0
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+ Version: 2.3.0
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  Summary: Python projection of Windows Runtime (WinRT) APIs
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  License: MIT
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  Project-URL: Documentation, https://pywinrt.readthedocs.io
@@ -12,15 +12,15 @@ Classifier: Programming Language :: Python :: Implementation :: CPython
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  Classifier: Intended Audience :: Developers
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  Requires-Python: <3.14,>=3.9
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  Description-Content-Type: text/markdown
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- Requires-Dist: winrt-runtime==2.2.0
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+ Requires-Dist: winrt-runtime==2.3.0
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  Provides-Extra: all
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- Requires-Dist: winrt-Windows.Foundation[all]==2.2.0; extra == "all"
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- Requires-Dist: winrt-Windows.Foundation.Collections[all]==2.2.0; extra == "all"
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- Requires-Dist: winrt-Windows.Foundation.Numerics[all]==2.2.0; extra == "all"
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- Requires-Dist: winrt-Windows.Graphics.DirectX[all]==2.2.0; extra == "all"
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- Requires-Dist: winrt-Windows.System[all]==2.2.0; extra == "all"
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- Requires-Dist: winrt-Windows.UI.Composition[all]==2.2.0; extra == "all"
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- Requires-Dist: winrt-Windows.UI.Core[all]==2.2.0; extra == "all"
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+ Requires-Dist: winrt-Windows.Foundation[all]==2.3.0; extra == "all"
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+ Requires-Dist: winrt-Windows.Foundation.Collections[all]==2.3.0; extra == "all"
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+ Requires-Dist: winrt-Windows.Foundation.Numerics[all]==2.3.0; extra == "all"
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+ Requires-Dist: winrt-Windows.Graphics.DirectX[all]==2.3.0; extra == "all"
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+ Requires-Dist: winrt-Windows.System[all]==2.3.0; extra == "all"
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+ Requires-Dist: winrt-Windows.UI.Composition[all]==2.3.0; extra == "all"
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+ Requires-Dist: winrt-Windows.UI.Core[all]==2.3.0; extra == "all"
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  <!-- warning: Please don't edit this file. It was automatically generated. -->
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@@ -0,0 +1,10 @@
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+ winrt-runtime==2.3.0
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+
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+ [all]
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+ winrt-Windows.Foundation[all]==2.3.0
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+ winrt-Windows.Foundation.Collections[all]==2.3.0
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+ winrt-Windows.Foundation.Numerics[all]==2.3.0
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+ winrt-Windows.Graphics.DirectX[all]==2.3.0
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+ winrt-Windows.System[all]==2.3.0
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+ winrt-Windows.UI.Composition[all]==2.3.0
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+ winrt-Windows.UI.Core[all]==2.3.0
@@ -1,9 +0,0 @@
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- # WARNING: Please don't edit this file. It was generated by Python/WinRT v2.2.0
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-
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- winrt-Windows.Foundation[all]==2.2.0
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- winrt-Windows.Foundation.Collections[all]==2.2.0
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- winrt-Windows.Foundation.Numerics[all]==2.2.0
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- winrt-Windows.Graphics.DirectX[all]==2.2.0
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- winrt-Windows.System[all]==2.2.0
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- winrt-Windows.UI.Composition[all]==2.2.0
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- winrt-Windows.UI.Core[all]==2.2.0
@@ -1,10 +0,0 @@
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- winrt-runtime==2.2.0
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-
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- [all]
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- winrt-Windows.Foundation[all]==2.2.0
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- winrt-Windows.Foundation.Collections[all]==2.2.0
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- winrt-Windows.Foundation.Numerics[all]==2.2.0
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- winrt-Windows.Graphics.DirectX[all]==2.2.0
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- winrt-Windows.System[all]==2.2.0
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- winrt-Windows.UI.Composition[all]==2.2.0
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- winrt-Windows.UI.Core[all]==2.2.0