winrt-Windows.UI.Composition.Scenes 2.0.0b1__tar.gz → 2.0.1__tar.gz
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- {winrt-Windows.UI.Composition.Scenes-2.0.0b1 → winrt_windows_ui_composition_scenes-2.0.1}/PKG-INFO +9 -2
- winrt_windows_ui_composition_scenes-2.0.1/all-requirements.txt +7 -0
- {winrt-Windows.UI.Composition.Scenes-2.0.0b1 → winrt_windows_ui_composition_scenes-2.0.1}/py.Windows.UI.Composition.Scenes.cpp +11 -2
- {winrt-Windows.UI.Composition.Scenes-2.0.0b1 → winrt_windows_ui_composition_scenes-2.0.1}/pyproject.toml +7 -4
- winrt_windows_ui_composition_scenes-2.0.1/pywinrt-version.txt +1 -0
- {winrt-Windows.UI.Composition.Scenes-2.0.0b1 → winrt_windows_ui_composition_scenes-2.0.1}/requirements.txt +2 -2
- winrt_windows_ui_composition_scenes-2.0.1/setup.py +31 -0
- {winrt-Windows.UI.Composition.Scenes-2.0.0b1 → winrt_windows_ui_composition_scenes-2.0.1}/winrt/_winrt_windows_ui_composition_scenes.pyi +32 -7
- {winrt-Windows.UI.Composition.Scenes-2.0.0b1 → winrt_windows_ui_composition_scenes-2.0.1}/winrt/windows/ui/composition/scenes/__init__.py +1 -1
- winrt_windows_ui_composition_scenes-2.0.1/winrt/windows/ui/composition/scenes/py.typed +0 -0
- {winrt-Windows.UI.Composition.Scenes-2.0.0b1 → winrt_windows_ui_composition_scenes-2.0.1}/winrt_Windows.UI.Composition.Scenes.egg-info/PKG-INFO +9 -2
- {winrt-Windows.UI.Composition.Scenes-2.0.0b1 → winrt_windows_ui_composition_scenes-2.0.1}/winrt_Windows.UI.Composition.Scenes.egg-info/SOURCES.txt +1 -0
- winrt_windows_ui_composition_scenes-2.0.1/winrt_Windows.UI.Composition.Scenes.egg-info/requires.txt +8 -0
- winrt-Windows.UI.Composition.Scenes-2.0.0b1/all-requirements.txt +0 -7
- winrt-Windows.UI.Composition.Scenes-2.0.0b1/pywinrt-version.txt +0 -1
- winrt-Windows.UI.Composition.Scenes-2.0.0b1/setup.py +0 -17
- winrt-Windows.UI.Composition.Scenes-2.0.0b1/winrt_Windows.UI.Composition.Scenes.egg-info/requires.txt +0 -8
- {winrt-Windows.UI.Composition.Scenes-2.0.0b1 → winrt_windows_ui_composition_scenes-2.0.1}/README.md +0 -0
- {winrt-Windows.UI.Composition.Scenes-2.0.0b1 → winrt_windows_ui_composition_scenes-2.0.1}/setup.cfg +0 -0
- {winrt-Windows.UI.Composition.Scenes-2.0.0b1 → winrt_windows_ui_composition_scenes-2.0.1}/winrt_Windows.UI.Composition.Scenes.egg-info/dependency_links.txt +0 -0
- {winrt-Windows.UI.Composition.Scenes-2.0.0b1 → winrt_windows_ui_composition_scenes-2.0.1}/winrt_Windows.UI.Composition.Scenes.egg-info/top_level.txt +0 -0
{winrt-Windows.UI.Composition.Scenes-2.0.0b1 → winrt_windows_ui_composition_scenes-2.0.1}/PKG-INFO
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Metadata-Version: 2.1
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Name: winrt-Windows.UI.Composition.Scenes
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Version: 2.0.
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Version: 2.0.1
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Summary: Python projection of Windows Runtime (WinRT) APIs
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License: MIT
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Project-URL:
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Project-URL: Documentation, https://pywinrt.readthedocs.io
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Project-URL: Repository, https://github.com/pywinrt/pywinrt
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Project-URL: Changelog, https://github.com/pywinrt/pywinrt/blob/main/CHANGELOG.md
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Classifier: Operating System :: Microsoft :: Windows
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Classifier: Programming Language :: Python :: 3
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Classifier: Intended Audience :: Developers
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Requires-Python: <3.13,>=3.9
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Description-Content-Type: text/markdown
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Requires-Dist: winrt-runtime==2.0.1
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Provides-Extra: all
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Requires-Dist: winrt-Windows.Foundation[all]==2.0.1; extra == "all"
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Requires-Dist: winrt-Windows.Foundation.Collections[all]==2.0.1; extra == "all"
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Requires-Dist: winrt-Windows.Foundation.Numerics[all]==2.0.1; extra == "all"
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Requires-Dist: winrt-Windows.Graphics.DirectX[all]==2.0.1; extra == "all"
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Requires-Dist: winrt-Windows.UI.Composition[all]==2.0.1; extra == "all"
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<!-- warning: Please don't edit this file. It was automatically generated. -->
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# WARNING: Please don't edit this file. It was generated by Python/WinRT v2.0.1
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winrt-Windows.Foundation[all]==2.0.1
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winrt-Windows.Foundation.Collections[all]==2.0.1
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winrt-Windows.Foundation.Numerics[all]==2.0.1
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winrt-Windows.Graphics.DirectX[all]==2.0.1
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winrt-Windows.UI.Composition[all]==2.0.1
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// WARNING: Please don't edit this file. It was generated by Python/WinRT v2.0.
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// WARNING: Please don't edit this file. It was generated by Python/WinRT v2.0.1
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#include "py.Windows.UI.Composition.Scenes.h"
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{
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try
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{
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auto
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auto _key = py::convert_to<winrt::hstring>(key);
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auto value = self->obj.TryLookup(_key);
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if (!value) {
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if constexpr (std::is_base_of_v<winrt::Windows::Foundation::IUnknown, decltype(value)>)
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{
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if (self->obj.HasKey(_key))
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{
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Py_RETURN_NONE;
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}
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}
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PyErr_SetObject(PyExc_KeyError, key);
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return nullptr;
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}
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# WARNING: Please don't edit this file. It was automatically generated.
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[build-system]
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requires = ["setuptools", "
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requires = ["setuptools", "winrt-sdk"]
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build-backend = "setuptools.build_meta"
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[project]
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requires-python = ">=3.9,<3.13"
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[project.urls]
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# Homepage = "https://github.com/
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Repository = "https://github.com/
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# Homepage = "https://github.com/pywinrt/pywinrt"
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Documentation = "https://pywinrt.readthedocs.io"
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Repository = "https://github.com/pywinrt/pywinrt"
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Changelog = "https://github.com/pywinrt/pywinrt/blob/main/CHANGELOG.md"
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[tool.setuptools.dynamic]
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dependencies = { file = "requirements.txt" }
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optional-dependencies.all = { file = "all-requirements.txt" }
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[tool.setuptools.package-data]
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"*" = ["*.pyi", "py.typed"]
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[tool.cibuildwheel]
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# use local winrt-sdk build dependency
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environment = { PYTHONPATH="../winrt-sdk/src" }
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2.0.1
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# WARNING: Please don't edit this file. It was generated by Python/WinRT v2.0.
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# WARNING: Please don't edit this file. It was generated by Python/WinRT v2.0.1
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winrt-runtime==2.0.
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winrt-runtime==2.0.1
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# WARNING: Please don't edit this file. It was automatically generated.
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from setuptools import Extension, setup
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from setuptools.command.build_ext import build_ext
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from winrt_sdk import get_include_dirs
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class build_ext_ex(build_ext):
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def build_extension(self, ext):
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if self.compiler.compiler_type == "msvc":
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ext.extra_compile_args = ["/std:c++20", "/permissive-"]
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elif self.compiler.compiler_type == "mingw32":
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ext.extra_compile_args = ["-std=c++20", "-D_WIN32_WINNT=_WIN32_WINNT_WIN10"]
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ext.extra_link_args = ["-loleaut32"]
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else:
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setup(
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cmdclass = {'build_ext': build_ext_ex},
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ext_modules=[
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Extension(
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"winrt._winrt_windows_ui_composition_scenes",
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sources=["py.Windows.UI.Composition.Scenes.cpp"],
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include_dirs=get_include_dirs(),
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libraries=["windowsapp"],
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)
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],
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)
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# WARNING: Please don't edit this file. It was generated by Python/WinRT v2.0.1
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import datetime
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Self = typing.TypeVar('Self')
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@typing.final
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class SceneBoundingBox(winrt.system.Object):
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@staticmethod
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def _from(obj: winrt.system.Object, /) -> SceneBoundingBox: ...
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def size(self) -> winrt.windows.foundation.numerics.Vector3: ...
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@typing.final
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class SceneComponent(winrt.system.Object):
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def _from(obj: winrt.system.Object, /) -> SceneComponent: ...
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def component_type(self) -> SceneComponentType: ...
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class SceneComponentCollection(winrt.system.Object, winrt._winrt.MutableSequence[SceneComponent]):
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def __iter__(self) -> winrt.windows.foundation.collections.IIterator[SceneComponent]: ...
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def __getitem__(self, index: typing.SupportsIndex) -> SceneComponent: ...
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def __getitem__(self, index: slice) -> winrt.system.Array[SceneComponent]: ...
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class SceneMaterial(winrt.system.Object):
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class SceneMesh_Static(type):
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@@ -199,18 +215,20 @@ class SceneNode(winrt.system.Object, metaclass=SceneNode_Static):
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@_property
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def transform(self) -> typing.Optional[SceneModelTransform]: ...
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@typing.final
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class SceneNodeCollection(winrt.system.Object, winrt._winrt.MutableSequence[SceneNode]):
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def __len__(self) -> int: ...
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def __iter__(self) -> winrt.windows.foundation.collections.IIterator[SceneNode]: ...
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@typing.overload
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def __getitem__(self, index:
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def __getitem__(self, index: typing.SupportsIndex) -> SceneNode: ...
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@typing.overload
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def __getitem__(self, index: slice) -> winrt.system.Array[SceneNode]: ...
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@typing.overload
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def __delitem__(self, index:
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def __delitem__(self, index: typing.SupportsIndex) -> None: ...
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@typing.overload
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def __delitem__(self, index: slice) -> None: ...
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@typing.overload
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def __setitem__(self, index:
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def __setitem__(self, index: typing.SupportsIndex, value: SceneNode) -> None: ...
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@typing.overload
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def __setitem__(self, index: slice, value: typing.Iterable[SceneNode]) -> None: ...
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@staticmethod
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@@ -230,10 +248,12 @@ class SceneNodeCollection(winrt.system.Object, winrt._winrt.MutableSequence[Scen
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@_property
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def size(self) -> winrt.system.UInt32: ...
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@typing.final
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class SceneObject(winrt.system.Object):
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@staticmethod
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def _from(obj: winrt.system.Object, /) -> SceneObject: ...
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@typing.final
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class ScenePbrMaterial(winrt.system.Object):
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@staticmethod
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def _from(obj: winrt.system.Object, /) -> ScenePbrMaterial: ...
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@@ -274,13 +294,16 @@ class ScenePbrMaterial(winrt.system.Object):
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@alpha_cutoff.setter
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def alpha_cutoff(self, value: winrt.system.Single) -> None: ...
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@typing.final
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class SceneRendererComponent(winrt.system.Object):
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@staticmethod
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def _from(obj: winrt.system.Object, /) -> SceneRendererComponent: ...
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@typing.final
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class SceneSurfaceMaterialInput_Static(type):
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def create(cls, compositor: typing.Optional[winrt.windows.ui.composition.Compositor], /) -> typing.Optional[SceneSurfaceMaterialInput]: ...
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@typing.final
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class SceneSurfaceMaterialInput(winrt.system.Object, metaclass=SceneSurfaceMaterialInput_Static):
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@staticmethod
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def _from(obj: winrt.system.Object, /) -> SceneSurfaceMaterialInput: ...
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@@ -301,9 +324,11 @@ class SceneSurfaceMaterialInput(winrt.system.Object, metaclass=SceneSurfaceMater
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@bitmap_interpolation_mode.setter
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def bitmap_interpolation_mode(self, value: winrt.windows.ui.composition.CompositionBitmapInterpolationMode) -> None: ...
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@typing.final
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class SceneVisual_Static(type):
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def create(cls, compositor: typing.Optional[winrt.windows.ui.composition.Compositor], /) -> typing.Optional[SceneVisual]: ...
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@typing.final
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class SceneVisual(winrt.system.Object, metaclass=SceneVisual_Static):
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@staticmethod
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def _from(obj: winrt.system.Object, /) -> SceneVisual: ...
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File without changes
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@@ -1,9 +1,10 @@
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1
1
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Metadata-Version: 2.1
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2
2
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Name: winrt-Windows.UI.Composition.Scenes
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3
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Version: 2.0.
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3
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Version: 2.0.1
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Summary: Python projection of Windows Runtime (WinRT) APIs
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License: MIT
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Project-URL:
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Project-URL: Documentation, https://pywinrt.readthedocs.io
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Project-URL: Repository, https://github.com/pywinrt/pywinrt
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Project-URL: Changelog, https://github.com/pywinrt/pywinrt/blob/main/CHANGELOG.md
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Classifier: Operating System :: Microsoft :: Windows
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Classifier: Programming Language :: Python :: 3
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@@ -11,7 +12,13 @@ Classifier: Programming Language :: Python :: Implementation :: CPython
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Classifier: Intended Audience :: Developers
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Requires-Python: <3.13,>=3.9
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Description-Content-Type: text/markdown
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Requires-Dist: winrt-runtime==2.0.1
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Provides-Extra: all
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Requires-Dist: winrt-Windows.Foundation[all]==2.0.1; extra == "all"
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Requires-Dist: winrt-Windows.Foundation.Collections[all]==2.0.1; extra == "all"
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Requires-Dist: winrt-Windows.Foundation.Numerics[all]==2.0.1; extra == "all"
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Requires-Dist: winrt-Windows.Graphics.DirectX[all]==2.0.1; extra == "all"
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Requires-Dist: winrt-Windows.UI.Composition[all]==2.0.1; extra == "all"
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<!-- warning: Please don't edit this file. It was automatically generated. -->
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@@ -7,6 +7,7 @@ requirements.txt
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7
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setup.py
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winrt/_winrt_windows_ui_composition_scenes.pyi
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winrt/windows/ui/composition/scenes/__init__.py
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winrt/windows/ui/composition/scenes/py.typed
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winrt_Windows.UI.Composition.Scenes.egg-info/PKG-INFO
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winrt_Windows.UI.Composition.Scenes.egg-info/SOURCES.txt
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winrt_Windows.UI.Composition.Scenes.egg-info/dependency_links.txt
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@@ -1,7 +0,0 @@
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1
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# WARNING: Please don't edit this file. It was generated by Python/WinRT v2.0.0-beta.1
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winrt-Windows.Foundation[all]==2.0.0-beta.1
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winrt-Windows.Foundation.Collections[all]==2.0.0-beta.1
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winrt-Windows.Foundation.Numerics[all]==2.0.0-beta.1
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winrt-Windows.Graphics.DirectX[all]==2.0.0-beta.1
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winrt-Windows.UI.Composition[all]==2.0.0-beta.1
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@@ -1 +0,0 @@
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1
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2.0.0-beta.1
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@@ -1,17 +0,0 @@
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# WARNING: Please don't edit this file. It was automatically generated.
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from setuptools import Extension, setup
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from winrt_sdk import get_include_dirs
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setup(
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ext_modules=[
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Extension(
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"winrt._winrt_windows_ui_composition_scenes",
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sources=["py.Windows.UI.Composition.Scenes.cpp"],
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include_dirs=get_include_dirs(),
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extra_compile_args=["/std:c++20", "/permissive-"],
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libraries=["windowsapp"],
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)
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],
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package_data={"winrt": ["*.pyi"]},
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)
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@@ -1,8 +0,0 @@
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1
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winrt-runtime==2.0.0-beta.1
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[all]
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winrt-Windows.Foundation[all]==2.0.0-beta.1
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winrt-Windows.Foundation.Collections[all]==2.0.0-beta.1
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winrt-Windows.Foundation.Numerics[all]==2.0.0-beta.1
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winrt-Windows.Graphics.DirectX[all]==2.0.0-beta.1
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winrt-Windows.UI.Composition[all]==2.0.0-beta.1
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{winrt-Windows.UI.Composition.Scenes-2.0.0b1 → winrt_windows_ui_composition_scenes-2.0.1}/README.md
RENAMED
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File without changes
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{winrt-Windows.UI.Composition.Scenes-2.0.0b1 → winrt_windows_ui_composition_scenes-2.0.1}/setup.cfg
RENAMED
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File without changes
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File without changes
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