winrt-Windows.Graphics.DirectX.Direct3D11 2.0.0b1__tar.gz → 2.0.0b2__tar.gz

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Files changed (19) hide show
  1. {winrt-Windows.Graphics.DirectX.Direct3D11-2.0.0b1 → winrt-Windows.Graphics.DirectX.Direct3D11-2.0.0b2}/PKG-INFO +3 -2
  2. winrt-Windows.Graphics.DirectX.Direct3D11-2.0.0b2/all-requirements.txt +3 -0
  3. {winrt-Windows.Graphics.DirectX.Direct3D11-2.0.0b1 → winrt-Windows.Graphics.DirectX.Direct3D11-2.0.0b2}/py.Windows.Graphics.DirectX.Direct3D11.cpp +1 -1
  4. {winrt-Windows.Graphics.DirectX.Direct3D11-2.0.0b1 → winrt-Windows.Graphics.DirectX.Direct3D11-2.0.0b2}/pyproject.toml +6 -3
  5. winrt-Windows.Graphics.DirectX.Direct3D11-2.0.0b2/pywinrt-version.txt +1 -0
  6. {winrt-Windows.Graphics.DirectX.Direct3D11-2.0.0b1 → winrt-Windows.Graphics.DirectX.Direct3D11-2.0.0b2}/requirements.txt +2 -2
  7. {winrt-Windows.Graphics.DirectX.Direct3D11-2.0.0b1 → winrt-Windows.Graphics.DirectX.Direct3D11-2.0.0b2}/setup.py +0 -1
  8. {winrt-Windows.Graphics.DirectX.Direct3D11-2.0.0b1 → winrt-Windows.Graphics.DirectX.Direct3D11-2.0.0b2}/winrt/_winrt_windows_graphics_directx_direct3d11.pyi +5 -1
  9. {winrt-Windows.Graphics.DirectX.Direct3D11-2.0.0b1 → winrt-Windows.Graphics.DirectX.Direct3D11-2.0.0b2}/winrt/windows/graphics/directx/direct3d11/__init__.py +1 -1
  10. {winrt-Windows.Graphics.DirectX.Direct3D11-2.0.0b1 → winrt-Windows.Graphics.DirectX.Direct3D11-2.0.0b2}/winrt_Windows.Graphics.DirectX.Direct3D11.egg-info/PKG-INFO +3 -2
  11. winrt-Windows.Graphics.DirectX.Direct3D11-2.0.0b2/winrt_Windows.Graphics.DirectX.Direct3D11.egg-info/requires.txt +4 -0
  12. winrt-Windows.Graphics.DirectX.Direct3D11-2.0.0b1/all-requirements.txt +0 -3
  13. winrt-Windows.Graphics.DirectX.Direct3D11-2.0.0b1/pywinrt-version.txt +0 -1
  14. winrt-Windows.Graphics.DirectX.Direct3D11-2.0.0b1/winrt_Windows.Graphics.DirectX.Direct3D11.egg-info/requires.txt +0 -4
  15. {winrt-Windows.Graphics.DirectX.Direct3D11-2.0.0b1 → winrt-Windows.Graphics.DirectX.Direct3D11-2.0.0b2}/README.md +0 -0
  16. {winrt-Windows.Graphics.DirectX.Direct3D11-2.0.0b1 → winrt-Windows.Graphics.DirectX.Direct3D11-2.0.0b2}/setup.cfg +0 -0
  17. {winrt-Windows.Graphics.DirectX.Direct3D11-2.0.0b1 → winrt-Windows.Graphics.DirectX.Direct3D11-2.0.0b2}/winrt_Windows.Graphics.DirectX.Direct3D11.egg-info/SOURCES.txt +0 -0
  18. {winrt-Windows.Graphics.DirectX.Direct3D11-2.0.0b1 → winrt-Windows.Graphics.DirectX.Direct3D11-2.0.0b2}/winrt_Windows.Graphics.DirectX.Direct3D11.egg-info/dependency_links.txt +0 -0
  19. {winrt-Windows.Graphics.DirectX.Direct3D11-2.0.0b1 → winrt-Windows.Graphics.DirectX.Direct3D11-2.0.0b2}/winrt_Windows.Graphics.DirectX.Direct3D11.egg-info/top_level.txt +0 -0
@@ -1,9 +1,10 @@
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  Metadata-Version: 2.1
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  Name: winrt-Windows.Graphics.DirectX.Direct3D11
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- Version: 2.0.0b1
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+ Version: 2.0.0b2
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  Summary: Python projection of Windows Runtime (WinRT) APIs
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  License: MIT
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- Project-URL: Repository, https://github.com/pywrint/pywrinrt
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+ Project-URL: Documentation, https://pywinrt.readthedocs.io
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+ Project-URL: Repository, https://github.com/pywinrt/pywinrt
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  Project-URL: Changelog, https://github.com/pywinrt/pywinrt/blob/main/CHANGELOG.md
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  Classifier: Operating System :: Microsoft :: Windows
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  Classifier: Programming Language :: Python :: 3
@@ -0,0 +1,3 @@
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+ # WARNING: Please don't edit this file. It was generated by Python/WinRT v2.0.0-beta.2
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+
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+ winrt-Windows.Graphics.DirectX[all]==2.0.0-beta.2
@@ -1,4 +1,4 @@
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- // WARNING: Please don't edit this file. It was generated by Python/WinRT v2.0.0-beta.1
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+ // WARNING: Please don't edit this file. It was generated by Python/WinRT v2.0.0-beta.2
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  #include "py.Windows.Graphics.DirectX.Direct3D11.h"
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@@ -19,9 +19,9 @@ dynamic = ["version", "dependencies", "optional-dependencies"]
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  requires-python = ">=3.9,<3.13"
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  [project.urls]
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- # Homepage = "https://github.com/pywrint/pywrinrt"
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- # Documentation = "https://readthedocs.org"
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- Repository = "https://github.com/pywrint/pywrinrt"
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+ # Homepage = "https://github.com/pywinrt/pywinrt"
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+ Documentation = "https://pywinrt.readthedocs.io"
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+ Repository = "https://github.com/pywinrt/pywinrt"
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  Changelog = "https://github.com/pywinrt/pywinrt/blob/main/CHANGELOG.md"
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  [tool.setuptools.dynamic]
@@ -29,6 +29,9 @@ version = { file = "pywinrt-version.txt" }
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  dependencies = { file = "requirements.txt" }
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  optional-dependencies.all = { file = "all-requirements.txt" }
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+ [tool.setuptools.package-data]
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+ winrt = ["*.pyi"]
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+
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  [tool.cibuildwheel]
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  # use local winrt-sdk build dependency
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  environment = { PYTHONPATH="../winrt-sdk/src" }
@@ -1,3 +1,3 @@
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- # WARNING: Please don't edit this file. It was generated by Python/WinRT v2.0.0-beta.1
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+ # WARNING: Please don't edit this file. It was generated by Python/WinRT v2.0.0-beta.2
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- winrt-runtime==2.0.0-beta.1
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+ winrt-runtime==2.0.0-beta.2
@@ -13,5 +13,4 @@ setup(
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  libraries=["windowsapp"],
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  )
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  ],
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- package_data={"winrt": ["*.pyi"]},
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  )
@@ -1,4 +1,4 @@
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- # WARNING: Please don't edit this file. It was generated by Python/WinRT v2.0.0-beta.1
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+ # WARNING: Please don't edit this file. It was generated by Python/WinRT v2.0.0-beta.2
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  import datetime
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  import sys
@@ -15,11 +15,13 @@ from winrt.windows.graphics.directx.direct3d11 import Direct3DBindings, Direct3D
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  Self = typing.TypeVar('Self')
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+ @typing.final
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  class Direct3DMultisampleDescription:
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  count: winrt.system.Int32
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  quality: winrt.system.Int32
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  def __init__(self, count: winrt.system.Int32, quality: winrt.system.Int32) -> None: ...
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+ @typing.final
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  class Direct3DSurfaceDescription:
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  width: winrt.system.Int32
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  height: winrt.system.Int32
@@ -27,6 +29,7 @@ class Direct3DSurfaceDescription:
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  multisample_description: Direct3DMultisampleDescription
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  def __init__(self, width: winrt.system.Int32, height: winrt.system.Int32, format: winrt.windows.graphics.directx.DirectXPixelFormat, multisample_description: Direct3DMultisampleDescription) -> None: ...
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+ @typing.final
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  class IDirect3DDevice(winrt.system.Object):
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  def __enter__(self: Self) -> Self: ...
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  def __exit__(self, *args) -> None: ...
@@ -35,6 +38,7 @@ class IDirect3DDevice(winrt.system.Object):
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  def close(self) -> None: ...
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  def trim(self) -> None: ...
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+ @typing.final
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  class IDirect3DSurface(winrt.system.Object):
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  def __enter__(self: Self) -> Self: ...
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  def __exit__(self, *args) -> None: ...
@@ -1,4 +1,4 @@
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- # WARNING: Please don't edit this file. It was generated by Python/WinRT v2.0.0-beta.1
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+ # WARNING: Please don't edit this file. It was generated by Python/WinRT v2.0.0-beta.2
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  import enum
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@@ -1,9 +1,10 @@
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  Metadata-Version: 2.1
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  Name: winrt-Windows.Graphics.DirectX.Direct3D11
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- Version: 2.0.0b1
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+ Version: 2.0.0b2
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  Summary: Python projection of Windows Runtime (WinRT) APIs
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  License: MIT
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- Project-URL: Repository, https://github.com/pywrint/pywrinrt
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+ Project-URL: Documentation, https://pywinrt.readthedocs.io
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+ Project-URL: Repository, https://github.com/pywinrt/pywinrt
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  Project-URL: Changelog, https://github.com/pywinrt/pywinrt/blob/main/CHANGELOG.md
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  Classifier: Operating System :: Microsoft :: Windows
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  Classifier: Programming Language :: Python :: 3
@@ -0,0 +1,4 @@
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+ winrt-runtime==2.0.0-beta.2
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+
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+ [all]
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+ winrt-Windows.Graphics.DirectX[all]==2.0.0-beta.2
@@ -1,3 +0,0 @@
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- # WARNING: Please don't edit this file. It was generated by Python/WinRT v2.0.0-beta.1
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-
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- winrt-Windows.Graphics.DirectX[all]==2.0.0-beta.1
@@ -1,4 +0,0 @@
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- winrt-runtime==2.0.0-beta.1
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-
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- [all]
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- winrt-Windows.Graphics.DirectX[all]==2.0.0-beta.1