vizion3d 1.0.0__tar.gz

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  1. vizion3d-1.0.0/.gitignore +239 -0
  2. vizion3d-1.0.0/LICENSE +21 -0
  3. vizion3d-1.0.0/PKG-INFO +38 -0
  4. vizion3d-1.0.0/README.md +2 -0
  5. vizion3d-1.0.0/docs/api/lifting.md +27 -0
  6. vizion3d-1.0.0/docs/features/depth_estimation.md +290 -0
  7. vizion3d-1.0.0/docs/index.md +83 -0
  8. vizion3d-1.0.0/mkdocs.yml +29 -0
  9. vizion3d-1.0.0/pyproject.toml +100 -0
  10. vizion3d-1.0.0/tests/conftest.py +12 -0
  11. vizion3d-1.0.0/tests/test_depth_values.py +45 -0
  12. vizion3d-1.0.0/tests/test_facade.py +116 -0
  13. vizion3d-1.0.0/tests/test_hf.py +50 -0
  14. vizion3d-1.0.0/tests/test_lifting_defaults.py +44 -0
  15. vizion3d-1.0.0/tests/test_ply.py +55 -0
  16. vizion3d-1.0.0/vizion3d/__init__.py +1 -0
  17. vizion3d-1.0.0/vizion3d/core/__init__.py +0 -0
  18. vizion3d-1.0.0/vizion3d/core/container.py +27 -0
  19. vizion3d-1.0.0/vizion3d/core/cqrs.py +60 -0
  20. vizion3d-1.0.0/vizion3d/lifting/__init__.py +41 -0
  21. vizion3d-1.0.0/vizion3d/lifting/commands.py +44 -0
  22. vizion3d-1.0.0/vizion3d/lifting/defaults.py +65 -0
  23. vizion3d-1.0.0/vizion3d/lifting/depth_anything.py +194 -0
  24. vizion3d-1.0.0/vizion3d/lifting/handlers.py +247 -0
  25. vizion3d-1.0.0/vizion3d/lifting/models.py +44 -0
  26. vizion3d-1.0.0/vizion3d/lifting/utils.py +76 -0
  27. vizion3d-1.0.0/vizion3d/proto/__init__.py +0 -0
  28. vizion3d-1.0.0/vizion3d/proto/lifting.proto +30 -0
  29. vizion3d-1.0.0/vizion3d/proto/lifting_pb2.py +42 -0
  30. vizion3d-1.0.0/vizion3d/proto/lifting_pb2_grpc.py +97 -0
  31. vizion3d-1.0.0/vizion3d/py.typed +0 -0
  32. vizion3d-1.0.0/vizion3d/server/__init__.py +0 -0
  33. vizion3d-1.0.0/vizion3d/server/grpc/__init__.py +0 -0
  34. vizion3d-1.0.0/vizion3d/server/grpc/server.py +78 -0
  35. vizion3d-1.0.0/vizion3d/server/rest/__init__.py +0 -0
  36. vizion3d-1.0.0/vizion3d/server/rest/app.py +85 -0
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+ # Byte-compiled / optimized / DLL files
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+ __pycache__/
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+ *.py[codz]
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+ *$py.class
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+ # Translations
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+ *.pot
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+
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+ # Django stuff:
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+ *.log
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+ local_settings.py
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+ db.sqlite3
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+ db.sqlite3-journal
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+
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+ # Flask stuff:
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+ instance/
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+ .webassets-cache
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+ # Scrapy stuff:
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+ .scrapy
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+ # IPython
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+ profile_default/
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+ ipython_config.py
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+
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+ # pyenv
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+ # For a library or package, you might want to ignore these files since the code is
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+ # PEP 582; used by e.g. github.com/David-OConnor/pyflow and github.com/pdm-project/pdm
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+ __pypackages__/
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+
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+ # Celery stuff
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+ celerybeat-schedule
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+ celerybeat.pid
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+
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+ # Redis
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+ *.rdb
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+ *.aof
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+ *.pid
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+
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+ # RabbitMQ
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+ mnesia/
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+ rabbitmq/
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+ rabbitmq-data/
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+
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+ # ActiveMQ
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+ activemq-data/
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+
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+ # SageMath parsed files
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+ *.sage.py
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+
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+ # Environments
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+ .env
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+ .envrc
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+ .venv
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+ env/
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+ venv/
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+ ENV/
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+ env.bak/
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+ venv.bak/
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+
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+ # Spyder project settings
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+ .spyderproject
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+ .spyproject
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+
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+ # Rope project settings
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+ .ropeproject
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+
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+ # mkdocs documentation
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+ /site
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+
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+ # mypy
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+ .mypy_cache/
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+ .dmypy.json
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+ dmypy.json
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+
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+ # Pyre type checker
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+ .pyre/
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+
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+ # pytype static type analyzer
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+ .pytype/
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+
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+ # Cython debug symbols
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+ cython_debug/
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+
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+ # PyCharm
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+ # JetBrains specific template is maintained in a separate JetBrains.gitignore that can
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+ # be found at https://github.com/github/gitignore/blob/main/Global/JetBrains.gitignore
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+ # and can be added to the global gitignore or merged into this file. For a more nuclear
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+ # option (not recommended) you can uncomment the following to ignore the entire idea folder.
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+ # .idea/
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+
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+ # Abstra
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+ # Abstra is an AI-powered process automation framework.
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+ # Ignore directories containing user credentials, local state, and settings.
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+ # Learn more at https://abstra.io/docs
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+ .abstra/
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+
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+ # Visual Studio Code
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+ # Visual Studio Code specific template is maintained in a separate VisualStudioCode.gitignore
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+ # that can be found at https://github.com/github/gitignore/blob/main/Global/VisualStudioCode.gitignore
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+ # and can be added to the global gitignore or merged into this file. However, if you prefer,
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+ # you could uncomment the following to ignore the entire vscode folder
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+ # .vscode/
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+ # Temporary file for partial code execution
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+ tempCodeRunnerFile.py
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+
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+ # Ruff stuff:
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+ .ruff_cache/
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+
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+ # PyPI configuration file
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+ .pypirc
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+
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+ # Marimo
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+ marimo/_static/
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+ marimo/_lsp/
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+ __marimo__/
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+
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+ # Streamlit
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+ .streamlit/secrets.toml
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+
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+ # ── vision3d project-specific ─────────────────────────────────────────────
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+
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+ # Claude Code
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+ .claude/
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+
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+ # macOS
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+ .DS_Store
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+
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+ # Model weight files (downloaded at runtime — not committed)
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+ *.pth
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+ *.pt
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+
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+ # Local scratch / output files
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+ *.ply
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+ image.png
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+ image2.png
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+ sample.py
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+
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+ # uv python pin (library — consumers choose their own Python)
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+ .python-version
vizion3d-1.0.0/LICENSE ADDED
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+ MIT License
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+
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+ Copyright (c) 2026 MOSES OLAFENWA
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+
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+ Permission is hereby granted, free of charge, to any person obtaining a copy
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+ of this software and associated documentation files (the "Software"), to deal
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+ in the Software without restriction, including without limitation the rights
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+ to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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+ copies of the Software, and to permit persons to whom the Software is
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+ furnished to do so, subject to the following conditions:
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+
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+ The above copyright notice and this permission notice shall be included in all
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+ copies or substantial portions of the Software.
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+
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+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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+ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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+ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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+ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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+ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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+ SOFTWARE.
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+ Metadata-Version: 2.4
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+ Name: vizion3d
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+ Version: 1.0.0
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+ Summary: U3D Capability and Intelligence for the real world.
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+ Project-URL: Homepage, https://github.com/OlafenwaMoses/vizion3D
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+ Project-URL: Documentation, https://olafenwamoses.github.io/vizion3D
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+ Project-URL: Repository, https://github.com/OlafenwaMoses/vizion3D
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+ Project-URL: Issues, https://github.com/OlafenwaMoses/vizion3D/issues
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+ License: MIT
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+ License-File: LICENSE
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+ Keywords: 3d,ai,artificial intelligence,computer-vision,depth-estimation,lidar,llm,mesh,nerf,point-cloud,reconstruction,slam
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+ Classifier: Development Status :: 3 - Alpha
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+ Classifier: Intended Audience :: Developers
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+ Classifier: Intended Audience :: Science/Research
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+ Classifier: License :: OSI Approved :: MIT License
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+ Classifier: Programming Language :: Python :: 3
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+ Classifier: Programming Language :: Python :: 3.12
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+ Classifier: Topic :: Multimedia :: Graphics :: 3D Rendering
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+ Classifier: Topic :: Scientific/Engineering :: Artificial Intelligence
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+ Classifier: Topic :: Scientific/Engineering :: Image Processing
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+ Classifier: Typing :: Typed
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+ Requires-Python: >=3.12
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+ Requires-Dist: clean-ioc>=1.3.0
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+ Requires-Dist: fastapi>=0.115.0
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+ Requires-Dist: grpcio-tools>=1.60.0
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+ Requires-Dist: grpcio>=1.60.0
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+ Requires-Dist: open3d>=0.18.0
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+ Requires-Dist: pillow>=12.2.0
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+ Requires-Dist: pydantic>=2.0.0
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+ Requires-Dist: python-multipart>=0.0.6
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+ Requires-Dist: torch>=2.11.0
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+ Requires-Dist: torchvision>=0.26.0
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+ Requires-Dist: transformers>=5.6.2
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+ Requires-Dist: uvicorn>=0.23.0
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+ Description-Content-Type: text/markdown
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+
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+ # vizion3D
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+ 3D Capability and Intelligence for the real world.
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+ # vizion3D
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+ 3D Capability and Intelligence for the real world.
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+ # Lifting API Reference
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+
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+ The `lifting` module exposes tasks that convert 2D image data into 3D representations — depth maps, point clouds, and meshes.
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+
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+ ---
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+
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+ ## DepthEstimation
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+
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+ The primary entry point for the depth estimation task. Instantiate once and call `.run()` with a `DepthEstimationCommand`.
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+
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+ ::: vizion3d.lifting.DepthEstimation
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+
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+ ---
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+
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+ ## DepthEstimationCommand
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+
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+ Input contract for the depth estimation task. All inference parameters are declared here.
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+
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+ ::: vizion3d.lifting.commands.DepthEstimationCommand
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+
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+ ---
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+
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+ ## DepthEstimationResult
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+
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+ Output contract returned by `DepthEstimation.run()`. All fields are always present; optional geometry fields are `None` when the corresponding `return_*` flag was not set.
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+
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+ ::: vizion3d.lifting.models.DepthEstimationResult
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+ # Depth Estimation
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+
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+ **Category:** Lifting (2D → 3D)
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+ **Experimental:** No
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+
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+ Depth estimation predicts the per-pixel distance from the camera for every pixel in a 2D RGB image, producing a depth map and optionally unprojecting it into a 3D point cloud or surface mesh. vizion3d uses [Depth Anything V2](https://github.com/DepthAnything/Depth-Anything-V2) as its default backend.
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+
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+ ---
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+
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+ ## Model backends
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+
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+ | Value | What happens |
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+ |---|---|
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+ | `"depth-anything/Depth-Anything-V2-Base-hf"` *(default)* | Downloads the vizion3D release checkpoint (`depth_anything_v2_vitb.pth`) to `~/.cache/vizion3d/models/` on first use, then loads it directly |
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+ | Any other string | Passed through to Hugging Face `transformers.pipeline(task="depth-estimation", model=...)` |
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+ | A local `.pth` or `.pt` file path | Loaded directly as a Depth Anything V2 checkpoint — never downloaded |
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+
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+ Models are kept in memory after the first inference in the current process. Subsequent calls to any `DepthEstimation` instance reuse the loaded weights.
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+
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+ Set `VISION3D_MODEL_CACHE` in your environment to change the default cache directory.
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+
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+ ---
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+
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+ ## Command parameters
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+
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+ `DepthEstimationCommand` is the input contract for this task.
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+
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+ | Parameter | Type | Required | Default | Description |
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+ |---|---|---|---|---|
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+ | `image_input` | `str \| bytes` | **Yes** | — | Image to process. Pass a file path string or raw image bytes. |
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+ | `model_backend` | `str` | No | `"depth-anything/Depth-Anything-V2-Base-hf"` | Model backend identifier. See [Model backends](#model-backends) above. |
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+ | `return_depth_image` | `bool` | No | `False` | If `True`, the result includes a 16-bit grayscale Open3D Image of the depth map. |
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+ | `return_point_cloud` | `bool` | No | `False` | If `True`, the result includes an Open3D PointCloud unprojected from the RGB-D image. |
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+ | `return_mesh` | `bool` | No | `False` | If `True`, the result includes an Open3D TriangleMesh reconstructed from the point cloud via ball-pivoting. |
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+
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+ ---
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+
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+ ## Result fields
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+
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+ `DepthEstimationResult` is the output contract for this task.
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+
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+ | Field | Type | Always present | Description |
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+ |---|---|---|---|
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+ | `depth_map` | `list[list[float]]` | Yes | Raw floating-point depth array, shape `[H][W]`. Values are relative (not metric) — closer objects have higher values for inverse-depth models. |
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+ | `min_depth` | `float` | Yes | Minimum value in `depth_map`. |
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+ | `max_depth` | `float` | Yes | Maximum value in `depth_map`. Guaranteed `max_depth >= min_depth`. |
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+ | `backend_used` | `str` | Yes | Resolved model identifier that processed the request (local file path or HuggingFace model ID). |
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+ | `depth_image` | `open3d.geometry.Image \| None` | When `return_depth_image=True` | 16-bit grayscale image, dtype `uint16`, shape `(H, W)`. The full 0–65535 range maps to `[min_depth, max_depth]`. |
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+ | `point_cloud` | `open3d.geometry.PointCloud \| None` | When `return_point_cloud=True` | Coloured 3D point cloud unprojected from the RGB-D image using PrimeSense default intrinsics. Coordinates are in metres. |
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+ | `mesh` | `open3d.geometry.TriangleMesh \| None` | When `return_mesh=True` | Triangle mesh surface reconstructed from the point cloud via ball-pivoting. Includes vertex colours. |
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+ | `point_cloud_scale` | `float` | Yes | Scale factor: multiply any distance measured between two points in the point cloud by this value to get the equivalent distance in metres. Always `1.0` — Open3D produces point cloud coordinates directly in metres. |
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+
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+ ---
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+
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+ ## 1. Direct Python import — image bytes
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+
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+ The most common usage: read an image file into bytes and dispatch the command.
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+
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+ ```python
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+ from vizion3d.lifting import DepthEstimation, DepthEstimationCommand
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+
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+ with open("scene.png", "rb") as f:
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+ img_bytes = f.read()
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+
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+ cmd = DepthEstimationCommand(image_input=img_bytes)
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+ result = DepthEstimation().run(cmd)
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+
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+ print(f"Depth map shape : {len(result.depth_map)} rows × {len(result.depth_map[0])} cols")
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+ print(f"Depth range : {result.min_depth:.4f} → {result.max_depth:.4f}")
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+ print(f"Backend used : {result.backend_used}")
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+ ```
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+
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+ ---
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+
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+ ## 2. Direct Python import — file path
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+
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+ Pass a file path string instead of bytes; the handler opens it automatically.
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+
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+ ```python
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+ from vizion3d.lifting import DepthEstimation, DepthEstimationCommand
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+
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+ cmd = DepthEstimationCommand(image_input="scene.png")
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+ result = DepthEstimation().run(cmd)
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+
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+ print(f"Depth range: {result.min_depth:.4f} → {result.max_depth:.4f}")
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+ ```
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+
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+ ---
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+
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+ ## 3. Depth image (16-bit PNG)
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+
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+ Request a 16-bit grayscale Open3D Image of the depth map for visualization or downstream processing.
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+
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+ ```python
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+ import numpy as np
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+ from PIL import Image as PILImage
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+ from vizion3d.lifting import DepthEstimation, DepthEstimationCommand
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+
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+ cmd = DepthEstimationCommand(
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+ image_input="scene.png",
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+ return_depth_image=True,
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+ )
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+ result = DepthEstimation().run(cmd)
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+
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+ # result.depth_image is an open3d.geometry.Image (uint16)
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+ depth_array = np.asarray(result.depth_image) # shape (H, W), dtype uint16
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+ print(f"Depth image shape: {depth_array.shape}, dtype: {depth_array.dtype}")
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+
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+ # Save as 16-bit PNG via PIL
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+ PILImage.fromarray(depth_array).save("depth.png")
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+ ```
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+
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+ ---
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+
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+ ## 4. Point cloud
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+
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+ Request a coloured 3D point cloud unprojected from the RGB-D image. Distances between points are in metres (`point_cloud_scale == 1.0`).
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+
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+ ```python
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+ import numpy as np
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+ import open3d as o3d
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+ from vizion3d.lifting import DepthEstimation, DepthEstimationCommand
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+
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+ cmd = DepthEstimationCommand(
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+ image_input="scene.png",
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+ return_point_cloud=True,
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+ )
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+ result = DepthEstimation().run(cmd)
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+
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+ pcd = result.point_cloud # open3d.geometry.PointCloud
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+ points = np.asarray(pcd.points) # shape (N, 3), float64, in metres
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+ colors = np.asarray(pcd.colors) # shape (N, 3), float64, range [0, 1]
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+
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+ print(f"Points : {len(points)}")
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+ print(f"Scale : {result.point_cloud_scale} metre per unit")
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+
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+ # Measure real-world distance between two points
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+ dist_metres = np.linalg.norm(points[0] - points[1]) * result.point_cloud_scale
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+ print(f"Distance p0→p1: {dist_metres:.4f} m")
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+
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+ # Save as PLY
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+ o3d.io.write_point_cloud("scene.ply", pcd)
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+ ```
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+
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+ ---
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+
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+ ## 5. Surface mesh
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+
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+ Request a triangulated mesh reconstructed from the point cloud via ball-pivoting. Includes vertex colours.
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+
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+ ```python
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+ import open3d as o3d
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+ from vizion3d.lifting import DepthEstimation, DepthEstimationCommand
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+
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+ cmd = DepthEstimationCommand(
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+ image_input="scene.png",
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+ return_mesh=True,
158
+ )
159
+ result = DepthEstimation().run(cmd)
160
+
161
+ mesh = result.mesh # open3d.geometry.TriangleMesh
162
+ print(f"Vertices : {len(mesh.vertices)}")
163
+ print(f"Triangles : {len(mesh.triangles)}")
164
+
165
+ # Save as PLY
166
+ o3d.io.write_triangle_mesh("scene_mesh.ply", mesh)
167
+ ```
168
+
169
+ ---
170
+
171
+ ## 6. All outputs at once
172
+
173
+ All three optional outputs can be requested in a single inference pass.
174
+
175
+ ```python
176
+ import numpy as np
177
+ import open3d as o3d
178
+ from vizion3d.lifting import DepthEstimation, DepthEstimationCommand
179
+
180
+ cmd = DepthEstimationCommand(
181
+ image_input="scene.png",
182
+ return_depth_image=True,
183
+ return_point_cloud=True,
184
+ return_mesh=True,
185
+ )
186
+ result = DepthEstimation().run(cmd)
187
+
188
+ # Depth map
189
+ print(f"Depth range : {result.min_depth:.4f} → {result.max_depth:.4f}")
190
+
191
+ # 16-bit depth image
192
+ depth_arr = np.asarray(result.depth_image) # uint16 (H, W)
193
+
194
+ # Point cloud
195
+ pcd = result.point_cloud
196
+ o3d.io.write_point_cloud("scene.ply", pcd)
197
+
198
+ # Mesh
199
+ o3d.io.write_triangle_mesh("scene_mesh.ply", result.mesh)
200
+ ```
201
+
202
+ ---
203
+
204
+ ## 7. Custom model backend
205
+
206
+ Use any Hugging Face depth estimation model or a local `.pth` checkpoint.
207
+
208
+ ```python
209
+ from vizion3d.lifting import DepthEstimation, DepthEstimationCommand
210
+
211
+ # Hugging Face model
212
+ cmd = DepthEstimationCommand(
213
+ image_input="scene.png",
214
+ model_backend="Intel/dpt-large",
215
+ )
216
+ result = DepthEstimation().run(cmd)
217
+ print(f"Backend: {result.backend_used}")
218
+
219
+ # Local checkpoint
220
+ cmd = DepthEstimationCommand(
221
+ image_input="scene.png",
222
+ model_backend="/models/depth_anything_v2_vitl.pth",
223
+ )
224
+ result = DepthEstimation().run(cmd)
225
+ print(f"Backend: {result.backend_used}")
226
+ ```
227
+
228
+ ---
229
+
230
+ ## 8. REST API
231
+
232
+ Start the server:
233
+
234
+ ```bash
235
+ uv run task serve-rest
236
+ ```
237
+
238
+ Send a request with `multipart/form-data`:
239
+
240
+ ```bash
241
+ curl -X POST "http://localhost:8000/lifting/depth-estimation" \
242
+ -F "image=@scene.png" \
243
+ -F "return_point_cloud=true" \
244
+ -F "return_mesh=true"
245
+ ```
246
+
247
+ The response is a JSON-serialised `DepthEstimationResult`. Binary fields (`depth_image`, `point_cloud`, `mesh`) are base64-encoded in the JSON response.
248
+
249
+ ---
250
+
251
+ ## 9. gRPC API
252
+
253
+ Start the server:
254
+
255
+ ```bash
256
+ uv run task serve-grpc
257
+ ```
258
+
259
+ Call from any gRPC client using the generated stubs:
260
+
261
+ ```python
262
+ import grpc
263
+ from vizion3d.proto import lifting_pb2, lifting_pb2_grpc
264
+
265
+ channel = grpc.insecure_channel("localhost:50051")
266
+ stub = lifting_pb2_grpc.LiftingServiceStub(channel)
267
+
268
+ with open("scene.png", "rb") as f:
269
+ img_bytes = f.read()
270
+
271
+ request = lifting_pb2.DepthEstimationRequest(
272
+ image_bytes=img_bytes,
273
+ return_point_cloud=True,
274
+ return_mesh=True,
275
+ )
276
+
277
+ response = stub.RunDepthEstimation(request)
278
+ print(f"Min depth : {response.min_depth}")
279
+ print(f"Max depth : {response.max_depth}")
280
+ print(f"Backend : {response.backend_used}")
281
+ ```
282
+
283
+ ---
284
+
285
+ ## Known limitations
286
+
287
+ - **Relative depth only** — the default monocular backend produces relative (inverse) depth, not metric depth. Point cloud distances are internally consistent but not calibrated to real-world scale without a known reference distance.
288
+ - **Fixed camera intrinsics** — point cloud unprojection uses `PrimeSenseDefault` (640×480) intrinsics regardless of input image resolution. For accurate metric geometry, supply real camera intrinsics.
289
+ - **Ball-pivoting mesh quality** — the mesh reconstructor works best on dense, evenly sampled point clouds. Sparse or noisy clouds may produce gaps or missing faces.
290
+ - **Python 3.12 required for Open3D** — `return_depth_image`, `return_point_cloud`, and `return_mesh` require Open3D, which currently only supports Python 3.12 in this project.
@@ -0,0 +1,83 @@
1
+ # vizion3d
2
+
3
+ **vizion3d** is an open-source Python library for 3D computer vision that gives ML/CV researchers a single, unified interface for running inference across the full spectrum of 3D vision tasks — from depth estimation and point cloud generation to NeRF reconstruction and pose estimation.
4
+
5
+ Every task is accessible through three consumption modes driven by one shared CQRS architecture:
6
+
7
+ | Mode | When to use |
8
+ |---|---|
9
+ | **Direct Python import** | Notebooks, research scripts, local prototyping |
10
+ | **REST API** | Web integrations, any-language clients |
11
+ | **gRPC API** | High-throughput, low-latency microservice pipelines |
12
+
13
+ ---
14
+
15
+ ## Installation
16
+
17
+ Requires **Python 3.12** (Open3D constraint).
18
+
19
+ ```bash
20
+ uv python pin 3.12
21
+ uv sync
22
+ ```
23
+
24
+ ---
25
+
26
+ ## Quick start — depth estimation
27
+
28
+ Get a depth map, point cloud, and mesh from a single image in under 10 lines.
29
+
30
+ ```python
31
+ import open3d as o3d
32
+ from vizion3d.lifting import DepthEstimation, DepthEstimationCommand
33
+
34
+ result = DepthEstimation().run(
35
+ DepthEstimationCommand(
36
+ image_input="scene.png",
37
+ return_point_cloud=True,
38
+ return_mesh=True,
39
+ )
40
+ )
41
+
42
+ print(f"Depth range : {result.min_depth:.4f} → {result.max_depth:.4f}")
43
+ print(f"Points : {len(result.point_cloud.points)}")
44
+ print(f"Scale : {result.point_cloud_scale} metre per unit")
45
+
46
+ o3d.io.write_point_cloud("scene.ply", result.point_cloud)
47
+ o3d.io.write_triangle_mesh("scene_mesh.ply", result.mesh)
48
+ ```
49
+
50
+ ---
51
+
52
+ ## Starting the servers
53
+
54
+ ```bash
55
+ # REST API (FastAPI, default port 8000)
56
+ uv run task serve-rest
57
+
58
+ # gRPC API (default port 50051)
59
+ uv run task serve-grpc
60
+ ```
61
+
62
+ ---
63
+
64
+ ## Architecture
65
+
66
+ vizion3d uses a [CQRS](https://martinfowler.com/bliki/CQRS.html) pattern throughout:
67
+
68
+ - **Commands** carry inference parameters and trigger side-effecting handlers.
69
+ - **Queries** retrieve results or metadata without side effects.
70
+ - All handlers are registered through a [`clean_ioc`](https://github.com/peter-daly/clean-ioc) container — no direct handler instantiation anywhere in the public API.
71
+
72
+ Each task lives in its own module under `vizion3d/<category>/` and exposes exactly `commands.py`, `handlers.py`, and `models.py`. Adding a new task means adding one module and one container registration — nothing else changes.
73
+
74
+ ---
75
+
76
+ ## Tasks
77
+
78
+ ### Lifting (2D → 3D)
79
+
80
+ | Task | Status | Docs |
81
+ |---|---|---|
82
+ | Monocular depth estimation | Stable | [Depth Estimation](features/depth_estimation.md) |
83
+