visionsim 0.1.0a1__tar.gz
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- visionsim-0.1.0a1/.github/workflows/integration_tests.yml +48 -0
- visionsim-0.1.0a1/.gitignore +121 -0
- visionsim-0.1.0a1/.pre-commit-config.yaml +27 -0
- visionsim-0.1.0a1/LICENSE +21 -0
- visionsim-0.1.0a1/PKG-INFO +77 -0
- visionsim-0.1.0a1/README.md +24 -0
- visionsim-0.1.0a1/docs/Makefile +20 -0
- visionsim-0.1.0a1/docs/make.bat +35 -0
- visionsim-0.1.0a1/docs/source/_static/blender/keyframing-api.gif +0 -0
- visionsim-0.1.0a1/docs/source/_static/blender/nodes/Cartesian2Polar.png +0 -0
- visionsim-0.1.0a1/docs/source/_static/blender/nodes/Depth-TopLevel-dark.png +0 -0
- visionsim-0.1.0a1/docs/source/_static/blender/nodes/Depth-TopLevel.png +0 -0
- visionsim-0.1.0a1/docs/source/_static/blender/nodes/Flow-TopLevel-dark.png +0 -0
- visionsim-0.1.0a1/docs/source/_static/blender/nodes/Flow-TopLevel.png +0 -0
- visionsim-0.1.0a1/docs/source/_static/blender/nodes/FlowDebug-dark.png +0 -0
- visionsim-0.1.0a1/docs/source/_static/blender/nodes/FlowDebug.png +0 -0
- visionsim-0.1.0a1/docs/source/_static/blender/nodes/Normal-TopLevel-dark.png +0 -0
- visionsim-0.1.0a1/docs/source/_static/blender/nodes/Normal-TopLevel.png +0 -0
- visionsim-0.1.0a1/docs/source/_static/blender/nodes/NormalDebug-dark.png +0 -0
- visionsim-0.1.0a1/docs/source/_static/blender/nodes/NormalDebug.png +0 -0
- visionsim-0.1.0a1/docs/source/_static/blender/nodes/RGB-TopLevel-dark.png +0 -0
- visionsim-0.1.0a1/docs/source/_static/blender/nodes/RGB-TopLevel.png +0 -0
- visionsim-0.1.0a1/docs/source/_static/blender/nodes/Segmentation-TopLevel-dark.png +0 -0
- visionsim-0.1.0a1/docs/source/_static/blender/nodes/Segmentation-TopLevel.png +0 -0
- visionsim-0.1.0a1/docs/source/_static/blender/nodes/SegmentationDebug-dark.png +0 -0
- visionsim-0.1.0a1/docs/source/_static/blender/nodes/SegmentationDebug.png +0 -0
- visionsim-0.1.0a1/docs/source/_static/blender/nodes/Vec2RGBA.png +0 -0
- visionsim-0.1.0a1/docs/source/_static/css/custom.css +19 -0
- visionsim-0.1.0a1/docs/source/_static/interpolation-error-vs-rendertime.svg +2527 -0
- visionsim-0.1.0a1/docs/source/_static/lego-dvs125fps-preview.gif +0 -0
- visionsim-0.1.0a1/docs/source/_static/lego-gt-preview.gif +0 -0
- visionsim-0.1.0a1/docs/source/_static/lego-rgb25fps-preview.gif +0 -0
- visionsim-0.1.0a1/docs/source/_static/lego-spc4kHz-preview.gif +0 -0
- visionsim-0.1.0a1/docs/source/_static/lego0025-interp.gif +0 -0
- visionsim-0.1.0a1/docs/source/_static/lego0050-interp.gif +0 -0
- visionsim-0.1.0a1/docs/source/_static/lego0100-interp.gif +0 -0
- visionsim-0.1.0a1/docs/source/_static/lego0200-interp.gif +0 -0
- visionsim-0.1.0a1/docs/source/_static/rpc-architecture.svg +333 -0
- visionsim-0.1.0a1/docs/source/_static/sensors/Emulate_active_spcs-dark.svg +5339 -0
- visionsim-0.1.0a1/docs/source/_static/sensors/Emulate_active_spcs.svg +6879 -0
- visionsim-0.1.0a1/docs/source/_static/sensors/ToF_Imaging_Model.svg +3 -0
- visionsim-0.1.0a1/docs/source/_static/sensors/ToF_Imaging_Model_dark.svg +3 -0
- visionsim-0.1.0a1/docs/source/_static/sensors/imu-preview.gif +0 -0
- visionsim-0.1.0a1/docs/source/_static/sensors/render-camera-geonodes.png +0 -0
- visionsim-0.1.0a1/docs/source/_static/sensors/rgb/lego-exposure-1.png +0 -0
- visionsim-0.1.0a1/docs/source/_static/sensors/rgb/lego-exposure-2.png +0 -0
- visionsim-0.1.0a1/docs/source/_static/sensors/rgb/lego-exposure-3.png +0 -0
- visionsim-0.1.0a1/docs/source/_static/sensors/rgb/lego-exposure-4.png +0 -0
- visionsim-0.1.0a1/docs/source/_static/sensors/rgb/lego-readnoise-1.png +0 -0
- visionsim-0.1.0a1/docs/source/_static/sensors/rgb/lego-readnoise-2.png +0 -0
- visionsim-0.1.0a1/docs/source/_static/sensors/rgb/lego-readnoise-3.png +0 -0
- visionsim-0.1.0a1/docs/source/_static/sensors/rgb/lego-readnoise-4.png +0 -0
- visionsim-0.1.0a1/docs/source/autocomplete.rst +34 -0
- visionsim-0.1.0a1/docs/source/conf.py +48 -0
- visionsim-0.1.0a1/docs/source/contents.rst +34 -0
- visionsim-0.1.0a1/docs/source/development.rst +27 -0
- visionsim-0.1.0a1/docs/source/index.rst +12 -0
- visionsim-0.1.0a1/docs/source/overview.rst +17 -0
- visionsim-0.1.0a1/docs/source/quick-start.rst +146 -0
- visionsim-0.1.0a1/docs/source/sections/blender/architecture.rst +15 -0
- visionsim-0.1.0a1/docs/source/sections/blender/groundtruths.rst +158 -0
- visionsim-0.1.0a1/docs/source/sections/blender/keyframing.rst +57 -0
- visionsim-0.1.0a1/docs/source/sections/blender/rendering.rst +42 -0
- visionsim-0.1.0a1/docs/source/sections/datasets.rst +125 -0
- visionsim-0.1.0a1/docs/source/sections/emulation.rst +10 -0
- visionsim-0.1.0a1/docs/source/sections/interpolation.rst +52 -0
- visionsim-0.1.0a1/docs/source/sections/sensors/dvs.rst +2 -0
- visionsim-0.1.0a1/docs/source/sections/sensors/imu.rst +83 -0
- visionsim-0.1.0a1/docs/source/sections/sensors/rgb.rst +48 -0
- visionsim-0.1.0a1/docs/source/sections/sensors/spc.rst +9 -0
- visionsim-0.1.0a1/docs/source/sections/sensors/spcs/active_spc.rst +81 -0
- visionsim-0.1.0a1/docs/source/sections/sensors/spcs/passive_spc.rst +10 -0
- visionsim-0.1.0a1/docs/source/sections/simulation.rst +10 -0
- visionsim-0.1.0a1/docs/source/tutorials/extending.rst +22 -0
- visionsim-0.1.0a1/docs/source/tutorials/large-dataset.rst +62 -0
- visionsim-0.1.0a1/docs/source/tutorials/preexisting-ds.rst +4 -0
- visionsim-0.1.0a1/docs/source/tutorials/stereo.rst +2 -0
- visionsim-0.1.0a1/examples/README.md +1 -0
- visionsim-0.1.0a1/examples/blender/extended_service.py +40 -0
- visionsim-0.1.0a1/examples/blender/render_animation.py +11 -0
- visionsim-0.1.0a1/examples/blender/render_animation_parallel.py +11 -0
- visionsim-0.1.0a1/examples/blender/render_custompath.py +23 -0
- visionsim-0.1.0a1/examples/blender/renderpool_progressbar.py +27 -0
- visionsim-0.1.0a1/examples/blender/renderpool_simple.py +17 -0
- visionsim-0.1.0a1/examples/quickstart.sh +8 -0
- visionsim-0.1.0a1/examples/sensors/edh_spc.py +125 -0
- visionsim-0.1.0a1/examples/sensors/emulate_active_spcs.ipynb +247 -0
- visionsim-0.1.0a1/examples/sensors/ewh_spc.py +126 -0
- visionsim-0.1.0a1/examples/sensors/imu.py +39 -0
- visionsim-0.1.0a1/examples/sensors/rgb.py +26 -0
- visionsim-0.1.0a1/pyproject.toml +78 -0
- visionsim-0.1.0a1/scripts/mkdataset.py +411 -0
- visionsim-0.1.0a1/tasks.py +195 -0
- visionsim-0.1.0a1/tests/__init__.py +0 -0
- visionsim-0.1.0a1/tests/test_cli.py +31 -0
- visionsim-0.1.0a1/tests/test_color.py +15 -0
- visionsim-0.1.0a1/tests/test_dataset.py +235 -0
- visionsim-0.1.0a1/tests/test_files/interpolate_transforms/expected_transforms.json +5812 -0
- visionsim-0.1.0a1/tests/test_files/interpolate_transforms/transforms.json +2941 -0
- visionsim-0.1.0a1/tests/test_interpolate.py +75 -0
- visionsim-0.1.0a1/visionsim/__init__.py +0 -0
- visionsim-0.1.0a1/visionsim/cli/__init__.py +128 -0
- visionsim-0.1.0a1/visionsim/cli/blender.py +150 -0
- visionsim-0.1.0a1/visionsim/cli/dataset.py +185 -0
- visionsim-0.1.0a1/visionsim/cli/emulate.py +348 -0
- visionsim-0.1.0a1/visionsim/cli/ffmpeg.py +360 -0
- visionsim-0.1.0a1/visionsim/cli/interpolate.py +79 -0
- visionsim-0.1.0a1/visionsim/cli/transforms.py +308 -0
- visionsim-0.1.0a1/visionsim/dataset/__init__.py +9 -0
- visionsim-0.1.0a1/visionsim/dataset/dataset.py +486 -0
- visionsim-0.1.0a1/visionsim/dataset/schema.py +95 -0
- visionsim-0.1.0a1/visionsim/emulate/__init__.py +0 -0
- visionsim-0.1.0a1/visionsim/emulate/dvs/__init__.py +1 -0
- visionsim-0.1.0a1/visionsim/emulate/dvs/v2e/emulator.py +797 -0
- visionsim-0.1.0a1/visionsim/emulate/dvs/v2e/emulator_utils.py +348 -0
- visionsim-0.1.0a1/visionsim/emulate/imu.py +197 -0
- visionsim-0.1.0a1/visionsim/emulate/rgb.py +61 -0
- visionsim-0.1.0a1/visionsim/emulate/spc.py +60 -0
- visionsim-0.1.0a1/visionsim/interpolate/__init__.py +104 -0
- visionsim-0.1.0a1/visionsim/interpolate/pose.py +78 -0
- visionsim-0.1.0a1/visionsim/interpolate/rife/IFNet_HDv3.py +117 -0
- visionsim-0.1.0a1/visionsim/interpolate/rife/RIFE_HDv3.py +33 -0
- visionsim-0.1.0a1/visionsim/interpolate/rife/__init__.py +0 -0
- visionsim-0.1.0a1/visionsim/interpolate/rife/inference_img.py +165 -0
- visionsim-0.1.0a1/visionsim/interpolate/rife/warplayer.py +34 -0
- visionsim-0.1.0a1/visionsim/simulate/__init__.py +0 -0
- visionsim-0.1.0a1/visionsim/simulate/blender.py +1740 -0
- visionsim-0.1.0a1/visionsim/simulate/nodes/__init__.py +3 -0
- visionsim-0.1.0a1/visionsim/simulate/nodes/flow.py +339 -0
- visionsim-0.1.0a1/visionsim/simulate/nodes/normals.py +207 -0
- visionsim-0.1.0a1/visionsim/simulate/nodes/segmentation.py +87 -0
- visionsim-0.1.0a1/visionsim/types.py +17 -0
- visionsim-0.1.0a1/visionsim/utils/__init__.py +0 -0
- visionsim-0.1.0a1/visionsim/utils/color.py +58 -0
- visionsim-0.1.0a1/visionsim/utils/progress.py +160 -0
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- id: inv-clean
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name: Clean Caches
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entry: invoke clean
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pass_filenames: False
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language: system
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- id: inv-docs
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name: Build Docs
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entry: invoke build-docs
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pass_filenames: False
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language: system
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@@ -0,0 +1,21 @@
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MIT License
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Copyright (c) 2025 WISION Lab
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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@@ -0,0 +1,77 @@
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Metadata-Version: 2.4
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Name: visionsim
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Version: 0.1.0a1
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Summary: Towards a Sensor-Realistic World Simulator
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Project-URL: GitHub, https://github.com/WISION-Lab/visionsim
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License-Expression: MIT
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License-File: LICENSE
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Classifier: License :: OSI Approved :: MIT License
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Classifier: Operating System :: OS Independent
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Classifier: Programming Language :: Python :: 3
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Classifier: Programming Language :: Python :: 3.9
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Classifier: Programming Language :: Python :: 3.10
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Classifier: Programming Language :: Python :: 3.11
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Classifier: Programming Language :: Python :: 3.12
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Classifier: Programming Language :: Python :: 3.13
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Classifier: Programming Language :: Python :: 3.14
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Requires-Python: >=3.9
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Requires-Dist: imageio
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Requires-Dist: invoke
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Requires-Dist: click-extra[pygments,sphinx]; extra == 'dev'
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Requires-Dist: coverage; extra == 'dev'
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Requires-Dist: furo; extra == 'dev'
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Requires-Dist: hypothesis; extra == 'dev'
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Requires-Dist: mypy; extra == 'dev'
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Requires-Dist: pre-commit; extra == 'dev'
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Requires-Dist: ruff; extra == 'dev'
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Requires-Dist: scipy-stubs; (python_version >= '3.10') and extra == 'dev'
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Requires-Dist: sphinx; extra == 'dev'
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Requires-Dist: sphinx-copybutton; extra == 'dev'
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Requires-Dist: sphinxcontrib-napoleon; extra == 'dev'
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Requires-Dist: sphinxcontrib-programoutput>=0.18; extra == 'dev'
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Requires-Dist: sphinxcontrib-video; extra == 'dev'
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Requires-Dist: types-jsonschema; extra == 'dev'
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Description-Content-Type: text/markdown
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|
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|
+
# VisionSIM: Towards a Sensor-Realistic World Simulator
|
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+
|
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|
+
A modular and extensible framework that realistically emulates many different sensor types, alongside rich pixel-perfect ground truth annotations across low-, mid-, and high-level scene characteristics, as well as intrinsic and extrinsic camera properties.
|
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+
|
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*Warning:* This project is under heavy development and still considered unstable.
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60
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+
## Installation & Dependencies
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+
|
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+
You'll need:
|
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63
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+
|
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64
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+
- [Blender](https://www.blender.org/download/) >= 3.3.1, to render new views.
|
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65
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+
- [ffmpeg](https://ffmpeg.org/download.html), for visualizations.
|
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66
|
+
- python dependencies listed in `requirements.txt`.
|
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67
|
+
- install `visionsim` locally using `pip install .` or using `pip install -e ".[dev]"` if developing.
|
|
68
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+
|
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69
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+
Make sure Blender and ffmpeg are on your PATH.
|
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+
The first time you use the renderer, it may ask you to install additional packages into blender's runtime.
|
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|
+
|
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|
+
## Building the Documentation
|
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73
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+
|
|
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|
+
In the project root, with visionsim installed with the dev dependencies, run:
|
|
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|
+
```
|
|
76
|
+
inv clean build-docs --preview
|
|
77
|
+
```
|
|
@@ -0,0 +1,24 @@
|
|
|
1
|
+
# VisionSIM: Towards a Sensor-Realistic World Simulator
|
|
2
|
+
|
|
3
|
+
A modular and extensible framework that realistically emulates many different sensor types, alongside rich pixel-perfect ground truth annotations across low-, mid-, and high-level scene characteristics, as well as intrinsic and extrinsic camera properties.
|
|
4
|
+
|
|
5
|
+
*Warning:* This project is under heavy development and still considered unstable.
|
|
6
|
+
|
|
7
|
+
## Installation & Dependencies
|
|
8
|
+
|
|
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|
+
You'll need:
|
|
10
|
+
|
|
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|
+
- [Blender](https://www.blender.org/download/) >= 3.3.1, to render new views.
|
|
12
|
+
- [ffmpeg](https://ffmpeg.org/download.html), for visualizations.
|
|
13
|
+
- python dependencies listed in `requirements.txt`.
|
|
14
|
+
- install `visionsim` locally using `pip install .` or using `pip install -e ".[dev]"` if developing.
|
|
15
|
+
|
|
16
|
+
Make sure Blender and ffmpeg are on your PATH.
|
|
17
|
+
The first time you use the renderer, it may ask you to install additional packages into blender's runtime.
|
|
18
|
+
|
|
19
|
+
## Building the Documentation
|
|
20
|
+
|
|
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|
+
In the project root, with visionsim installed with the dev dependencies, run:
|
|
22
|
+
```
|
|
23
|
+
inv clean build-docs --preview
|
|
24
|
+
```
|
|
@@ -0,0 +1,20 @@
|
|
|
1
|
+
# Minimal makefile for Sphinx documentation
|
|
2
|
+
#
|
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3
|
+
|
|
4
|
+
# You can set these variables from the command line, and also
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|
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|
+
# from the environment for the first two.
|
|
6
|
+
SPHINXOPTS ?=
|
|
7
|
+
SPHINXBUILD ?= sphinx-build
|
|
8
|
+
SOURCEDIR = source
|
|
9
|
+
BUILDDIR = build
|
|
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|
+
|
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|
+
# Put it first so that "make" without argument is like "make help".
|
|
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+
help:
|
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|
+
@$(SPHINXBUILD) -M help "$(SOURCEDIR)" "$(BUILDDIR)" $(SPHINXOPTS) $(O)
|
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+
|
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+
.PHONY: help Makefile
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+
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+
# Catch-all target: route all unknown targets to Sphinx using the new
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# "make mode" option. $(O) is meant as a shortcut for $(SPHINXOPTS).
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%: Makefile
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@$(SPHINXBUILD) -M $@ "$(SOURCEDIR)" "$(BUILDDIR)" $(SPHINXOPTS) $(O)
|
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@@ -0,0 +1,35 @@
|
|
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1
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+
@ECHO OFF
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2
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+
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pushd %~dp0
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+
|
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+
REM Command file for Sphinx documentation
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+
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+
if "%SPHINXBUILD%" == "" (
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set SPHINXBUILD=sphinx-build
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+
)
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+
set SOURCEDIR=source
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+
set BUILDDIR=build
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+
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+
%SPHINXBUILD% >NUL 2>NUL
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+
if errorlevel 9009 (
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+
echo.
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+
echo.The 'sphinx-build' command was not found. Make sure you have Sphinx
|
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+
echo.installed, then set the SPHINXBUILD environment variable to point
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+
echo.to the full path of the 'sphinx-build' executable. Alternatively you
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+
echo.may add the Sphinx directory to PATH.
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+
echo.
|
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+
echo.If you don't have Sphinx installed, grab it from
|
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echo.https://www.sphinx-doc.org/
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+
exit /b 1
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+
)
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+
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if "%1" == "" goto help
|
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%SPHINXBUILD% -M %1 %SOURCEDIR% %BUILDDIR% %SPHINXOPTS% %O%
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goto end
|
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:help
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%SPHINXBUILD% -M help %SOURCEDIR% %BUILDDIR% %SPHINXOPTS% %O%
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|
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:end
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popd
|
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Binary file
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Binary file
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@@ -0,0 +1,19 @@
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table.borderless,
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table.borderless td,
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table.borderless th {
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border: 0px solid transparent;
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+
padding: 0px;
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padding-right: 0.5em;
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box-shadow: none
|
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}
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+
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/* For ANSI Colors, assume green is new diff so add underline, strikethrough for red */
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.-C-Green {
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color: #00A000 !important;
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text-decoration: underline;
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}
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+
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.-C-Red {
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color: #A40000 !important;
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+
text-decoration: line-through;
|
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+
}
|