vibephysics 0.2.0__tar.gz → 0.2.2__tar.gz
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- {vibephysics-0.2.0/src/vibephysics.egg-info → vibephysics-0.2.2}/PKG-INFO +8 -9
- {vibephysics-0.2.0 → vibephysics-0.2.2}/README.md +5 -6
- {vibephysics-0.2.0 → vibephysics-0.2.2}/pyproject.toml +3 -4
- {vibephysics-0.2.0 → vibephysics-0.2.2}/src/vibephysics/__init__.py +1 -1
- {vibephysics-0.2.0 → vibephysics-0.2.2}/src/vibephysics/mapping/colmap.py +2 -3
- {vibephysics-0.2.0 → vibephysics-0.2.2}/src/vibephysics/mapping/glomap.py +6 -5
- {vibephysics-0.2.0 → vibephysics-0.2.2/src/vibephysics.egg-info}/PKG-INFO +8 -9
- {vibephysics-0.2.0 → vibephysics-0.2.2}/src/vibephysics.egg-info/requires.txt +2 -3
- {vibephysics-0.2.0 → vibephysics-0.2.2}/LICENSE +0 -0
- {vibephysics-0.2.0 → vibephysics-0.2.2}/MANIFEST.in +0 -0
- {vibephysics-0.2.0 → vibephysics-0.2.2}/setup.cfg +0 -0
- {vibephysics-0.2.0 → vibephysics-0.2.2}/src/vibephysics/annotation/__init__.py +0 -0
- {vibephysics-0.2.0 → vibephysics-0.2.2}/src/vibephysics/annotation/base.py +0 -0
- {vibephysics-0.2.0 → vibephysics-0.2.2}/src/vibephysics/annotation/bbox.py +0 -0
- {vibephysics-0.2.0 → vibephysics-0.2.2}/src/vibephysics/annotation/manager.py +0 -0
- {vibephysics-0.2.0 → vibephysics-0.2.2}/src/vibephysics/annotation/motion_trail.py +0 -0
- {vibephysics-0.2.0 → vibephysics-0.2.2}/src/vibephysics/annotation/point_tracking.py +0 -0
- {vibephysics-0.2.0 → vibephysics-0.2.2}/src/vibephysics/camera/__init__.py +0 -0
- {vibephysics-0.2.0 → vibephysics-0.2.2}/src/vibephysics/camera/base.py +0 -0
- {vibephysics-0.2.0 → vibephysics-0.2.2}/src/vibephysics/camera/center.py +0 -0
- {vibephysics-0.2.0 → vibephysics-0.2.2}/src/vibephysics/camera/following.py +0 -0
- {vibephysics-0.2.0 → vibephysics-0.2.2}/src/vibephysics/camera/manager.py +0 -0
- {vibephysics-0.2.0 → vibephysics-0.2.2}/src/vibephysics/camera/mounted.py +0 -0
- {vibephysics-0.2.0 → vibephysics-0.2.2}/src/vibephysics/foundation/README.md +0 -0
- {vibephysics-0.2.0 → vibephysics-0.2.2}/src/vibephysics/foundation/__init__.py +0 -0
- {vibephysics-0.2.0 → vibephysics-0.2.2}/src/vibephysics/foundation/go2.py +0 -0
- {vibephysics-0.2.0 → vibephysics-0.2.2}/src/vibephysics/foundation/ground.py +0 -0
- {vibephysics-0.2.0 → vibephysics-0.2.2}/src/vibephysics/foundation/lighting.py +0 -0
- {vibephysics-0.2.0 → vibephysics-0.2.2}/src/vibephysics/foundation/materials.py +0 -0
- {vibephysics-0.2.0 → vibephysics-0.2.2}/src/vibephysics/foundation/objects.py +0 -0
- {vibephysics-0.2.0 → vibephysics-0.2.2}/src/vibephysics/foundation/open_duck.py +0 -0
- {vibephysics-0.2.0 → vibephysics-0.2.2}/src/vibephysics/foundation/physics.py +0 -0
- {vibephysics-0.2.0 → vibephysics-0.2.2}/src/vibephysics/foundation/robot.py +0 -0
- {vibephysics-0.2.0 → vibephysics-0.2.2}/src/vibephysics/foundation/trajectory.py +0 -0
- {vibephysics-0.2.0 → vibephysics-0.2.2}/src/vibephysics/foundation/water.py +0 -0
- {vibephysics-0.2.0 → vibephysics-0.2.2}/src/vibephysics/mapping/__init__.py +0 -0
- {vibephysics-0.2.0 → vibephysics-0.2.2}/src/vibephysics/mapping/pipeline.py +0 -0
- {vibephysics-0.2.0 → vibephysics-0.2.2}/src/vibephysics/mapping/utils.py +0 -0
- {vibephysics-0.2.0 → vibephysics-0.2.2}/src/vibephysics/setup/__init__.py +0 -0
- {vibephysics-0.2.0 → vibephysics-0.2.2}/src/vibephysics/setup/exporter.py +0 -0
- {vibephysics-0.2.0 → vibephysics-0.2.2}/src/vibephysics/setup/gsplat.py +0 -0
- {vibephysics-0.2.0 → vibephysics-0.2.2}/src/vibephysics/setup/importer.py +0 -0
- {vibephysics-0.2.0 → vibephysics-0.2.2}/src/vibephysics/setup/scene.py +0 -0
- {vibephysics-0.2.0 → vibephysics-0.2.2}/src/vibephysics/setup/viewport.py +0 -0
- {vibephysics-0.2.0 → vibephysics-0.2.2}/src/vibephysics.egg-info/SOURCES.txt +0 -0
- {vibephysics-0.2.0 → vibephysics-0.2.2}/src/vibephysics.egg-info/dependency_links.txt +0 -0
- {vibephysics-0.2.0 → vibephysics-0.2.2}/src/vibephysics.egg-info/entry_points.txt +0 -0
- {vibephysics-0.2.0 → vibephysics-0.2.2}/src/vibephysics.egg-info/top_level.txt +0 -0
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Metadata-Version: 2.4
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Name: vibephysics
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Version: 0.2.
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Version: 0.2.2
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Summary: Physics simulation and annotation tools for Blender
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Author-email: tsunyi <tsunyi@mimiaigen.com>
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Project-URL: Homepage, https://github.com/yourusername/vibephysics
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Description-Content-Type: text/markdown
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Requires-Dist: tqdm>=4.0
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Requires-Dist: numpy<2.0
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Requires-Dist: pycolmap
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Requires-Dist: bpy>=5.0
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Requires-Dist: pycolmap
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Provides-Extra: dev
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Requires-Dist: pytest>=7.0; extra == "dev"
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Requires-Dist: black; extra == "dev"
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@@ -109,13 +109,12 @@ cd vibephysics
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pip install -e .
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```
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### 🗺️
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### 🗺️ Mapping & Reconstruction
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The core mapping tools are now built-in!
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```
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1. **Incremental COLMAP**: Available immediately after `pip install vibephysics`.
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2. **Global GLOMAP**: Just run your first mapping task! `vibephysics` will automatically prompt and install the optimized GLOMAP backend from GitHub.
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*(Note: This requires a one-time C++ build which takes a few minutes).*
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### Requirements for Simulations
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If you intend to run physics simulations, you also need to install Blender's Python module:
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pip install -e .
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```
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### 🗺️
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### 🗺️ Mapping & Reconstruction
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The core mapping tools are now built-in!
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```
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1. **Incremental COLMAP**: Available immediately after `pip install vibephysics`.
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2. **Global GLOMAP**: Just run your first mapping task! `vibephysics` will automatically prompt and install the optimized GLOMAP backend from GitHub.
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*(Note: This requires a one-time C++ build which takes a few minutes).*
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### Requirements for Simulations
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If you intend to run physics simulations, you also need to install Blender's Python module:
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[project]
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name = "vibephysics"
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version = "0.2.
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version = "0.2.2"
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description = "Physics simulation and annotation tools for Blender"
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readme = "README.md"
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requires-python = ">=3.11"
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dependencies = [
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"tqdm>=4.0",
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"numpy<2.0",
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"bpy>=5.0",
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"pycolmap",
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]
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[project.optional-dependencies]
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mapping = [
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"pycolmap",
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]
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dev = [
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"pytest>=7.0",
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"black",
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"""
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Run the complete COLMAP SfM pipeline: Extraction/Matching + Incremental Mapping.
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"""
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except ImportError:
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import importlib.util
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if importlib.util.find_spec("pycolmap") is None:
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print("\n[ERROR] 'pycolmap' is not installed.")
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print("Please install mapping tools with: pip install vibephysics[mapping]")
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return 1
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"""
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Run the complete GLOMAP SfM pipeline: COLMAP Extraction/Matching + GLOMAP Global Mapping.
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"""
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import importlib.util
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pyglomap_spec = importlib.util.find_spec("pyglomap")
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pycolmap_spec = importlib.util.find_spec("pycolmap")
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if pyglomap_spec is None or pycolmap_spec is None:
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missing = "pyglomap" if pyglomap_spec is None else "pycolmap"
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print(f"\n[vibephysics] '{missing}' is not installed.")
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if missing == "pyglomap":
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Metadata-Version: 2.4
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Name: vibephysics
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Version: 0.2.
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Version: 0.2.2
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Summary: Physics simulation and annotation tools for Blender
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Author-email: tsunyi <tsunyi@mimiaigen.com>
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Project-URL: Homepage, https://github.com/yourusername/vibephysics
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Description-Content-Type: text/markdown
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Requires-Dist: tqdm>=4.0
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Requires-Dist: numpy<2.0
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pip install -e .
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```
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### 🗺️
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### 🗺️ Mapping & Reconstruction
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The core mapping tools are now built-in!
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```
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1. **Incremental COLMAP**: Available immediately after `pip install vibephysics`.
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2. **Global GLOMAP**: Just run your first mapping task! `vibephysics` will automatically prompt and install the optimized GLOMAP backend from GitHub.
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*(Note: This requires a one-time C++ build which takes a few minutes).*
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### Requirements for Simulations
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If you intend to run physics simulations, you also need to install Blender's Python module:
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