trainerbase 3.9.0__tar.gz → 3.10.0__tar.gz

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (30) hide show
  1. {trainerbase-3.9.0 → trainerbase-3.10.0}/PKG-INFO +1 -1
  2. {trainerbase-3.9.0 → trainerbase-3.10.0}/pyproject.toml +1 -1
  3. {trainerbase-3.9.0 → trainerbase-3.10.0}/trainerbase/gui/objects.py +18 -8
  4. {trainerbase-3.9.0 → trainerbase-3.10.0}/LICENSE +0 -0
  5. {trainerbase-3.9.0 → trainerbase-3.10.0}/README.rst +0 -0
  6. {trainerbase-3.9.0 → trainerbase-3.10.0}/trainerbase/__init__.py +0 -0
  7. {trainerbase-3.9.0 → trainerbase-3.10.0}/trainerbase/codeinjection.py +0 -0
  8. {trainerbase-3.9.0 → trainerbase-3.10.0}/trainerbase/common/__init__.py +0 -0
  9. {trainerbase-3.9.0 → trainerbase-3.10.0}/trainerbase/common/abc.py +0 -0
  10. {trainerbase-3.9.0 → trainerbase-3.10.0}/trainerbase/common/helpers.py +0 -0
  11. {trainerbase-3.9.0 → trainerbase-3.10.0}/trainerbase/common/keyboard.py +0 -0
  12. {trainerbase-3.9.0 → trainerbase-3.10.0}/trainerbase/common/teleport.py +0 -0
  13. {trainerbase-3.9.0 → trainerbase-3.10.0}/trainerbase/config.py +0 -0
  14. {trainerbase-3.9.0 → trainerbase-3.10.0}/trainerbase/gameobject.py +0 -0
  15. {trainerbase-3.9.0 → trainerbase-3.10.0}/trainerbase/gui/__init__.py +0 -0
  16. {trainerbase-3.9.0 → trainerbase-3.10.0}/trainerbase/gui/helpers.py +0 -0
  17. {trainerbase-3.9.0 → trainerbase-3.10.0}/trainerbase/gui/injections.py +0 -0
  18. {trainerbase-3.9.0 → trainerbase-3.10.0}/trainerbase/gui/misc.py +0 -0
  19. {trainerbase-3.9.0 → trainerbase-3.10.0}/trainerbase/gui/scripts.py +0 -0
  20. {trainerbase-3.9.0 → trainerbase-3.10.0}/trainerbase/gui/speedhack.py +0 -0
  21. {trainerbase-3.9.0 → trainerbase-3.10.0}/trainerbase/gui/teleport.py +0 -0
  22. {trainerbase-3.9.0 → trainerbase-3.10.0}/trainerbase/gui/types.py +0 -0
  23. {trainerbase-3.9.0 → trainerbase-3.10.0}/trainerbase/main.py +0 -0
  24. {trainerbase-3.9.0 → trainerbase-3.10.0}/trainerbase/memory.py +0 -0
  25. {trainerbase-3.9.0 → trainerbase-3.10.0}/trainerbase/scriptengine.py +0 -0
  26. {trainerbase-3.9.0 → trainerbase-3.10.0}/trainerbase/speedhack.py +0 -0
  27. {trainerbase-3.9.0 → trainerbase-3.10.0}/trainerbase/tts.py +0 -0
  28. {trainerbase-3.9.0 → trainerbase-3.10.0}/trainerbase_vendor/FASM.EXE +0 -0
  29. {trainerbase-3.9.0 → trainerbase-3.10.0}/trainerbase_vendor/speedhack32.dll +0 -0
  30. {trainerbase-3.9.0 → trainerbase-3.10.0}/trainerbase_vendor/speedhack64.dll +0 -0
@@ -1,6 +1,6 @@
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  Metadata-Version: 2.1
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  Name: trainerbase
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- Version: 3.9.0
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+ Version: 3.10.0
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  Summary: Framework for creating game trainers/mods
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  Home-page: https://gitlab.com/python-trainers/trainer-base
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  License: MIT
@@ -1,6 +1,6 @@
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  [tool.poetry]
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  name = "trainerbase"
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- version = "3.9.0"
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+ version = "3.10.0"
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  description = "Framework for creating game trainers/mods"
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  authors = ["v01d <v01d@v01d.ru>", "doomayka <zd@doomayka.ru>"]
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  license = "MIT"
@@ -35,19 +35,21 @@ class GameObjectUI(AbstractUIComponent):
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  self,
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  gameobject: GameObject,
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  label: str,
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- hotkey: str | None = None,
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+ freeze_hotkey: str | None = None,
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+ set_hotkey: str | None = None,
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  default_setter_input_value: Any = 0,
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  before_set: Callable | None = None,
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  tts_on_hotkey: bool = True,
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  setter_input_width: int = 220,
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  ):
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  if not gameobject.is_tracked:
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- hotkey = None
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+ freeze_hotkey = None
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  self.gameobject = gameobject
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  self.pure_label = label
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- self.label_with_hotkey = label if hotkey is None else f"[{hotkey}] {label}"
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- self.hotkey = hotkey
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+ self.label_with_hotkey = label if freeze_hotkey is None else f"[{freeze_hotkey}] {label}"
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+ self.freeze_hotkey = freeze_hotkey
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+ self.set_hotkey = set_hotkey
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  self.default_setter_input_value = default_setter_input_value
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  self.before_set = before_set
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  self.tts_on_hotkey = tts_on_hotkey
@@ -60,8 +62,11 @@ class GameObjectUI(AbstractUIComponent):
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  @override
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  def add_to_ui(self) -> None:
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- if self.hotkey is not None:
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- add_hotkey(self.hotkey, self.on_hotkey_press)
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+ if self.freeze_hotkey is not None:
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+ add_hotkey(self.freeze_hotkey, self.on_freeze_hotkey_press)
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+
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+ if self.set_hotkey is not None:
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+ add_hotkey(self.set_hotkey, self.on_value_set)
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  with dpg.group(horizontal=True):
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  if self.gameobject.is_tracked:
@@ -72,7 +77,12 @@ class GameObjectUI(AbstractUIComponent):
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  self.add_setter_input()
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- dpg.add_button(label="Set", callback=self.on_value_set)
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+ if self.set_hotkey is None:
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+ setter_button_text = "Set"
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+ else:
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+ setter_button_text = f"[{self.set_hotkey}] Set"
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+
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+ dpg.add_button(label=setter_button_text, callback=self.on_value_set)
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  GameObjectUI.displayed_objects.append(self)
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@@ -141,7 +151,7 @@ class GameObjectUI(AbstractUIComponent):
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  else:
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  self.gameobject.frozen = new_value
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- def on_hotkey_press(self):
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+ def on_freeze_hotkey_press(self):
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  dpg.set_value(self.dpg_tag_frozen, not dpg.get_value(self.dpg_tag_frozen))
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  self.on_frozen_state_change()
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