topogym 0.1.0__tar.gz
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- topogym-0.1.0/LICENSE +202 -0
- topogym-0.1.0/PKG-INFO +371 -0
- topogym-0.1.0/README.md +347 -0
- topogym-0.1.0/pyproject.toml +50 -0
- topogym-0.1.0/setup.cfg +4 -0
- topogym-0.1.0/tests/test_basemap.py +146 -0
- topogym-0.1.0/tests/test_benchmarks.py +74 -0
- topogym-0.1.0/tests/test_envs.py +292 -0
- topogym-0.1.0/tests/test_generator.py +367 -0
- topogym-0.1.0/tests/test_homology.py +173 -0
- topogym-0.1.0/topogym/__init__.py +31 -0
- topogym-0.1.0/topogym/benchmarks/__init__.py +300 -0
- topogym-0.1.0/topogym/core/__init__.py +43 -0
- topogym-0.1.0/topogym/core/basemap.py +563 -0
- topogym-0.1.0/topogym/core/constants.py +23 -0
- topogym-0.1.0/topogym/core/homology.py +382 -0
- topogym-0.1.0/topogym/core/metadata.py +126 -0
- topogym-0.1.0/topogym/envs/__init__.py +6 -0
- topogym-0.1.0/topogym/envs/core.py +267 -0
- topogym-0.1.0/topogym/envs/topo2d.py +149 -0
- topogym-0.1.0/topogym/envs/topo3d.py +147 -0
- topogym-0.1.0/topogym/generation/__init__.py +33 -0
- topogym-0.1.0/topogym/generation/config.py +103 -0
- topogym-0.1.0/topogym/generation/controls.py +99 -0
- topogym-0.1.0/topogym/generation/generator.py +1077 -0
- topogym-0.1.0/topogym/generation/graph.py +245 -0
- topogym-0.1.0/topogym/generation/shapes.py +193 -0
- topogym-0.1.0/topogym/rendering/__init__.py +1 -0
- topogym-0.1.0/topogym/rendering/rgb.py +89 -0
- topogym-0.1.0/topogym/rendering/svg.py +136 -0
- topogym-0.1.0/topogym.egg-info/PKG-INFO +371 -0
- topogym-0.1.0/topogym.egg-info/SOURCES.txt +33 -0
- topogym-0.1.0/topogym.egg-info/dependency_links.txt +1 -0
- topogym-0.1.0/topogym.egg-info/requires.txt +5 -0
- topogym-0.1.0/topogym.egg-info/top_level.txt +1 -0
topogym-0.1.0/LICENSE
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topogym-0.1.0/PKG-INFO
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Metadata-Version: 2.4
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Name: topogym
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Version: 0.1.0
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Summary: Gridworld environments and benchmarks for topological exploration in reinforcement learning
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Author: Jason Carlson
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License: Apache-2.0
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Project-URL: Homepage, https://github.com/jcarlson212/TopoGym
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Project-URL: Repository, https://github.com/jcarlson212/TopoGym
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Project-URL: Bug Tracker, https://github.com/jcarlson212/TopoGym/issues
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Keywords: reinforcement-learning,gymnasium,topology,exploration,benchmark,gridworld
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Classifier: Development Status :: 4 - Beta
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Classifier: Intended Audience :: Science/Research
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Classifier: License :: OSI Approved :: Apache Software License
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Classifier: Programming Language :: Python :: 3
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Classifier: Topic :: Scientific/Engineering :: Artificial Intelligence
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Requires-Python: >=3.9
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Description-Content-Type: text/markdown
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License-File: LICENSE
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Requires-Dist: gymnasium>=0.29
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Requires-Dist: numpy>=1.21
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Provides-Extra: testing
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Requires-Dist: pytest>=7.0; extra == "testing"
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Dynamic: license-file
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# TopoGym
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[](https://github.com/jcarlson212/TopoGym/actions/workflows/ci.yml)
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[](LICENSE)
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[](pyproject.toml)
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**Gridworld environments and benchmarks for topological exploration in
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reinforcement learning**, built on the [Gymnasium](https://gymnasium.farama.org)
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API.
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Every environment is generated on a real base manifold — a torus, a Möbius
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band, a Klein bottle, RP², a sphere, a 3-torus — and carved with holes,
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hidden chambers, and decoys that control its homology exactly. Every
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environment ships with **certified topology metadata**: its Betti numbers
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are *computed* from the actual free-space cubical complex at generation
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time, not assumed.
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<table>
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<tr>
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<td align="center"><img src="docs/envs/2d_bench_grid_small/square-holes.svg" width="170"/><br><sub><b>square-holes</b></sub></td>
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<td align="center"><img src="docs/envs/2d_bench_grid_small/square-rooms.svg" width="170"/><br><sub><b>square-rooms</b></sub></td>
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<td align="center"><img src="docs/envs/2d_bench_grid_small/annulus.svg" width="170"/><br><sub><b>annulus</b></sub></td>
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<td align="center"><img src="docs/envs/2d_bench_grid_small/plane-6holes.svg" width="170"/><br><sub><b>plane-6holes</b></sub></td>
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</tr>
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<tr>
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<td align="center"><img src="docs/envs/2d_bench_grid_small/cylinder-rooms.svg" width="170"/><br><sub><b>cylinder-rooms</b></sub></td>
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<td align="center"><img src="docs/envs/2d_bench_grid_small/mobius-rooms.svg" width="170"/><br><sub><b>mobius-rooms</b></sub></td>
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<td align="center"><img src="docs/envs/2d_bench_grid_small/torus-holes.svg" width="170"/><br><sub><b>torus-holes</b></sub></td>
|
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53
|
+
<td align="center"><img src="docs/envs/2d_bench_grid_small/torus-rooms.svg" width="170"/><br><sub><b>torus-rooms</b></sub></td>
|
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54
|
+
</tr>
|
|
55
|
+
<tr>
|
|
56
|
+
<td align="center"><img src="docs/envs/2d_bench_grid_small/klein-rooms.svg" width="170"/><br><sub><b>klein-rooms</b></sub></td>
|
|
57
|
+
<td align="center"><img src="docs/envs/2d_bench_grid_small/rp2-rooms.svg" width="170"/><br><sub><b>rp2-rooms</b></sub></td>
|
|
58
|
+
<td align="center"><img src="docs/envs/2d_bench_grid_small/sphere-holes.svg" width="170"/><br><sub><b>sphere-holes</b></sub></td>
|
|
59
|
+
<td align="center"><img src="docs/envs/2d_bench_grid_small/sphere-rooms.svg" width="170"/><br><sub><b>sphere-rooms</b></sub></td>
|
|
60
|
+
</tr>
|
|
61
|
+
<tr>
|
|
62
|
+
<td align="center"><img src="docs/envs/2d_bench_grid_small/square-decoyfield.svg" width="170"/><br><sub><b>square-decoyfield</b></sub></td>
|
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63
|
+
<td align="center"><img src="docs/envs/2d_bench_grid_small/torus-goal-in-chamber.svg" width="170"/><br><sub><b>torus-goal-in-chamber</b></sub></td>
|
|
64
|
+
<td align="center"><img src="docs/envs/2d_bench_grid_small/control-maze.svg" width="170"/><br><sub><b>control-maze</b></sub></td>
|
|
65
|
+
<td align="center"><img src="docs/envs/2d_bench_grid_small/control-zigzag.svg" width="170"/><br><sub><b>control-zigzag</b></sub></td>
|
|
66
|
+
</tr>
|
|
67
|
+
</table>
|
|
68
|
+
|
|
69
|
+
*The `2d_bench_grid_small` benchmark, rendered in reveal mode: walls (gray),
|
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+
holes (black), hidden doors (purple — agents see walls until they bump
|
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71
|
+
through), decoys (dark red — identical to chambers from outside, nothing
|
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72
|
+
inside), start (blue), goal (green). The full gallery, including the 3D and
|
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73
|
+
directed suites, is in [`docs/envs/`](docs/envs/README.md).*
|
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74
|
+
|
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75
|
+
## Why
|
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76
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+
|
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77
|
+
Exploration methods increasingly claim to exploit the *shape* of an
|
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78
|
+
environment — loops that shouldn't be re-searched, enclosed regions that
|
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79
|
+
must be entered to be known, irreversible passages that deserve caution.
|
|
80
|
+
Testing those claims needs environments whose topology is **known, varied,
|
|
81
|
+
and controllable**:
|
|
82
|
+
|
|
83
|
+
- **Known**: every env carries certified Betti numbers (over ℤ/2, with
|
|
84
|
+
integral homology and torsion where the math allows certification),
|
|
85
|
+
Euler characteristic, orientability, genus, and a canonical description
|
|
86
|
+
of any directional asymmetry.
|
|
87
|
+
- **Varied**: seven 2D base manifolds and four 3D ones, from a plain square
|
|
88
|
+
to RP², all built from one gluing-spec abstraction you can extend.
|
|
89
|
+
- **Controllable**: a seeded generator that hits target Betti numbers and
|
|
90
|
+
places chambers, decoys, hidden doors, one-way doors, and trapdoors —
|
|
91
|
+
same config + same seed = byte-identical environment.
|
|
92
|
+
|
|
93
|
+
And because "my agent understands topology" must beat "my agent is good at
|
|
94
|
+
generic novelty-seeking", every benchmark includes **size-matched control
|
|
95
|
+
environments** that are hard to explore but topologically trivial.
|
|
96
|
+
|
|
97
|
+
## Install
|
|
98
|
+
|
|
99
|
+
```bash
|
|
100
|
+
# directly from GitHub (no clone needed):
|
|
101
|
+
pip install git+https://github.com/jcarlson212/TopoGym.git
|
|
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|
+
|
|
103
|
+
# or for development:
|
|
104
|
+
git clone https://github.com/jcarlson212/TopoGym.git && cd TopoGym
|
|
105
|
+
pip install -e ".[testing]"
|
|
106
|
+
```
|
|
107
|
+
|
|
108
|
+
`pip install topogym` from PyPI lands with the first tagged release.
|
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|
+
Dependencies: `gymnasium`, `numpy`. Nothing else.
|
|
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|
+
|
|
111
|
+
## Quick start
|
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|
+
|
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|
+
```python
|
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|
+
import gymnasium as gym
|
|
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|
+
import topogym # registers the TopoGym/* env ids
|
|
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|
+
|
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117
|
+
# A torus with 2 holes, a hidden chamber, and a decoy — fixed layout.
|
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|
+
env = gym.make("TopoGym/Grid2D-v0", base="torus", size=17,
|
|
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|
+
n_holes=2, n_chambers=1, n_decoys=1, layout_seed=7)
|
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120
|
+
obs, info = env.reset(seed=0)
|
|
121
|
+
|
|
122
|
+
print(info["topology"]["betti_z2"]) # [1, 5, 0] — certified
|
|
123
|
+
print(info["topology"]["genus"]) # 1
|
|
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|
+
print(info["topology"]["homology"]) # {'H0': 'Z', 'H1': 'Z^5', 'H2': '0'}
|
|
125
|
+
|
|
126
|
+
obs, reward, terminated, truncated, info = env.step(2) # forward
|
|
127
|
+
print(env.unwrapped.visited_betti()) # topology of the region seen so far
|
|
128
|
+
```
|
|
129
|
+
|
|
130
|
+
Or run a frozen benchmark:
|
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131
|
+
|
|
132
|
+
```python
|
|
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|
+
import topogym.benchmarks as bench
|
|
134
|
+
|
|
135
|
+
for entry in bench.get_benchmark("2d_bench_grid_small"):
|
|
136
|
+
env = entry.make()
|
|
137
|
+
obs, info = env.reset(seed=0)
|
|
138
|
+
print(f"{entry.name:24s} b={info['topology']['betti_z2']}")
|
|
139
|
+
|
|
140
|
+
rows = bench.benchmark_metadata("2d_bench_grid_small") # dicts, pandas-ready
|
|
141
|
+
```
|
|
142
|
+
|
|
143
|
+
More in [`examples/`](examples/).
|
|
144
|
+
|
|
145
|
+
## Environments
|
|
146
|
+
|
|
147
|
+
**`TopoGym/Grid2D-v0`** — an egocentric agent on a 2D base manifold.
|
|
148
|
+
Actions `Discrete(3)`: turn left / turn right / forward. The agent carries
|
|
149
|
+
a local frame that is parallel-transported as it moves: crossing a
|
|
150
|
+
Möbius/Klein/RP² seam **mirrors its view** (non-orientability is
|
|
151
|
+
experienced, not just declared), and walking a loop around a cube-sphere
|
|
152
|
+
corner rotates it by 90° (curvature). Observations are egocentric
|
|
153
|
+
`(2r+1, 2r+1)` patches, occluded by walls — chamber interiors must be
|
|
154
|
+
discovered, and decoys are visually identical to chambers until you try
|
|
155
|
+
every wall.
|
|
156
|
+
|
|
157
|
+
**`TopoGym/Grid3D-v0`** — a free agent in a 3D base manifold. Actions
|
|
158
|
+
`Discrete(6)`: moves along ±x/±y/±z. Observations are centered, occluded
|
|
159
|
+
`(2r+1)³` patches.
|
|
160
|
+
|
|
161
|
+
Both support `obs_mode="global"` (full grid + agent channel, for debugging
|
|
162
|
+
or fully-observable baselines), `reward_mode="goal"` (MiniGrid-style
|
|
163
|
+
success reward) or `"none"` (reward-free exploration), procedural layouts
|
|
164
|
+
(a new layout every `reset`) or pinned ones (`layout_seed=...`).
|
|
165
|
+
|
|
166
|
+
### Doors and asymmetric traversability
|
|
167
|
+
|
|
168
|
+
| mechanic | observed as | behavior |
|
|
169
|
+
|---|---|---|
|
|
170
|
+
| **hidden door** (`bump`) | wall, until opened | opens permanently after `tries` bumps — persistence is rewarded |
|
|
171
|
+
| **one-way door** | valve (visible) | enterable from exactly one side, forever |
|
|
172
|
+
| **trapdoor** | trapdoor (visible) | passable once; seals the moment you step off it |
|
|
173
|
+
|
|
174
|
+
Room features built from these: **chambers** (hidden interiors behind bump
|
|
175
|
+
doors), **decoys** (chamber look-alikes with nothing inside), **trap rooms**
|
|
176
|
+
(one-way in — an absorbing region), **airlocks** (one-way in, one-way out —
|
|
177
|
+
a directed circuit that stays strongly connected), and **trapdoor rooms**
|
|
178
|
+
(the way in seals; a hidden escape hatch leads out).
|
|
179
|
+
|
|
180
|
+
Door state never changes the free space's homology — a door cell is a free
|
|
181
|
+
cell either way. Doors gate *coverage* and *reversibility*, and that is
|
|
182
|
+
exactly what the metadata separates: Betti numbers describe the undirected
|
|
183
|
+
shape; the `asymmetry` block describes the directed dynamics.
|
|
184
|
+
|
|
185
|
+
### Bridges and the observed region
|
|
186
|
+
|
|
187
|
+
**Partitions** divide the world with narrow passages: dumbbells (one gap),
|
|
188
|
+
passage pairs (two gaps close a loop: b₁ + 1), hidden bridges (bump-door
|
|
189
|
+
gaps), on any base — a meridian wall on a torus makes closing the loop
|
|
190
|
+
require the wraparound. Partitions come in two materials: **wall** (opaque)
|
|
191
|
+
and **moat** (a pit — blocks movement but *not sight*, so the far side is
|
|
192
|
+
visible before it is reachable).
|
|
193
|
+
|
|
194
|
+
Bridges are not a separate kind of topology. During exploration, every
|
|
195
|
+
passage discovery is exactly one of: **frontier growth** (far side
|
|
196
|
+
unknown), an **H₀ merge** (two known regions join), or an **H₁ birth** (a
|
|
197
|
+
loop closure between already-connected regions). The envs track the
|
|
198
|
+
*observed region* — everything seen and believed free — as a monotone
|
|
199
|
+
filtration: `info["known_components"]` and `info["h0_merges"]` are
|
|
200
|
+
maintained incrementally, and `env.observed_betti()` gives the full
|
|
201
|
+
picture (its b₁ jumps are loop closures). Hidden doors participate
|
|
202
|
+
naturally: a closed bump-door is believed to be a wall, so opening it *is*
|
|
203
|
+
the discovery event.
|
|
204
|
+
|
|
205
|
+
What the metadata certifies instead is **difficulty**: the `connectivity`
|
|
206
|
+
block reports graph bridges, articulation points, biconnected components,
|
|
207
|
+
and `max_bridge_split` (the largest "smaller side" any single bridge
|
|
208
|
+
separates) of the free-cell graph — how rare and late the homological
|
|
209
|
+
events will be under naive exploration.
|
|
210
|
+
|
|
211
|
+
## Base manifolds
|
|
212
|
+
|
|
213
|
+
Every 2D base except the sphere is one rectangular fundamental domain plus
|
|
214
|
+
a gluing rule per axis — that is the abstraction to extend if you want new
|
|
215
|
+
surfaces:
|
|
216
|
+
|
|
217
|
+
| base | gluing (x, y) | χ | orientable | genus | b(ℤ/2) | H₁ torsion |
|
|
218
|
+
|---|---|---|---|---|---|---|
|
|
219
|
+
| `square` | wall, wall | 1 | yes | 0 | (1, 0, 0) | — |
|
|
220
|
+
| `cylinder` | wrap, wall | 0 | yes | 0 | (1, 1, 0) | — |
|
|
221
|
+
| `torus` | wrap, wrap | 0 | yes | 1 | (1, 2, 1) | — |
|
|
222
|
+
| `mobius` | flip, wall | 0 | no | ✝1 | (1, 1, 0) | — |
|
|
223
|
+
| `klein` | flip, wrap | 0 | no | ✝2 | (1, 2, 1) | ℤ/2 |
|
|
224
|
+
| `rp2` | flip, flip | 1 | no | ✝1 | (1, 1, 1) | ℤ/2 |
|
|
225
|
+
| `sphere` | cube surface | 2 | yes | 0 | (1, 0, 1) | — |
|
|
226
|
+
|
|
227
|
+
✝ = demigenus (crosscap number). Note RP² and the Klein bottle: their
|
|
228
|
+
interesting H₁ is torsion, invisible to rational Betti numbers — which is
|
|
229
|
+
why TopoGym certifies homology over ℤ/2 and reports torsion explicitly.
|
|
230
|
+
|
|
231
|
+
3D bases: `box` (trivial), `solid_torus` (wrap one axis, b₁=1 — the 3D
|
|
232
|
+
annulus), `torus3` (wrap all axes, b₁=3), plus presets `annulus`,
|
|
233
|
+
`x_holes` (2D) and `shell` (3D, b₂=1) built from large intrinsic holes.
|
|
234
|
+
|
|
235
|
+
## The generator
|
|
236
|
+
|
|
237
|
+
```python
|
|
238
|
+
from topogym.generation import TopoGenConfig2D, generate_2d
|
|
239
|
+
|
|
240
|
+
cfg = TopoGenConfig2D(
|
|
241
|
+
base="klein", size=19,
|
|
242
|
+
n_holes=2, hole_shapes=("rect", "disc", "blob", "plus"), hole_size=(2, 4),
|
|
243
|
+
n_chambers=2, n_decoys=1, door_tries=(2, 5),
|
|
244
|
+
n_trap_rooms=0, n_airlocks=1, # directed features
|
|
245
|
+
# target_b1=7, # or: solve n_holes for me
|
|
246
|
+
)
|
|
247
|
+
layout = generate_2d(cfg, seed=42) # deterministic
|
|
248
|
+
print(layout.metadata.betti_z2) # computed AND verified
|
|
249
|
+
```
|
|
250
|
+
|
|
251
|
+
Placement works by parallel transport, so shapes wrap seams and cross
|
|
252
|
+
cube-sphere edges correctly; margins keep every obstacle's homology
|
|
253
|
+
contribution independent; the generator retries until the *computed*
|
|
254
|
+
homology matches the analytic expectation, then certifies it. Each
|
|
255
|
+
feature's contribution:
|
|
256
|
+
|
|
257
|
+
| feature | 2D | 3D |
|
|
258
|
+
|---|---|---|
|
|
259
|
+
| hole / blob | +1 b₁ | +1 b₂ |
|
|
260
|
+
| ring | — | +1 b₁, +1 b₂ |
|
|
261
|
+
| chamber / decoy / trap room | +1 b₁ | +1 b₂ |
|
|
262
|
+
| airlock / trapdoor room | +2 b₁ | +1 b₁, +1 b₂ |
|
|
263
|
+
| partition, K gaps (attached) | +(K−1) b₁ | +(K−1) b₁ |
|
|
264
|
+
| partition, K gaps (ring/belt) | +K b₁ | — |
|
|
265
|
+
|
|
266
|
+
## Certified metadata
|
|
267
|
+
|
|
268
|
+
`env.unwrapped.topology` (also in `info["topology"]` at reset, as a plain
|
|
269
|
+
dict) — designed to be swept over programmatically:
|
|
270
|
+
|
|
271
|
+
```python
|
|
272
|
+
{
|
|
273
|
+
"dim": 2, "base_map": "torus", "size": [17, 17], "style": "rooms",
|
|
274
|
+
"layout_seed": 7, "n_holes": 2, "n_chambers": 1, "n_decoys": 1,
|
|
275
|
+
"door_tries": [3], "n_cells": 289, "n_free_cells": 243,
|
|
276
|
+
"betti_z2": [1, 5, 0], # certified: computed from the complex
|
|
277
|
+
"euler_characteristic": -4,
|
|
278
|
+
"orientable": true, "genus": 1, "demigenus": null,
|
|
279
|
+
"n_boundary_components": 4,
|
|
280
|
+
"betti_q": [1, 5, 0], "h1_torsion": [], "homology": {"H0": "Z", "H1": "Z^5", "H2": "0"},
|
|
281
|
+
"asymmetry": {
|
|
282
|
+
"is_symmetric": true, "mechanisms": [], "n_sccs": 1,
|
|
283
|
+
"largest_scc_frac": 1.0, "n_absorbing_sccs": 0,
|
|
284
|
+
"goal_in_start_scc": true, "n_consumable_transitions": 0,
|
|
285
|
+
"feature_counts": {"trap_room": 0, "airlock": 0, "trapdoor_room": 0}
|
|
286
|
+
},
|
|
287
|
+
"connectivity": {
|
|
288
|
+
"n_bridges": 0, "n_articulation_points": 0,
|
|
289
|
+
"n_biconnected_components": 1, "max_bridge_split": 0
|
|
290
|
+
},
|
|
291
|
+
"n_partitions": 0,
|
|
292
|
+
"certified": {"betti_z2": true, "betti_q": true, "h1_torsion": true,
|
|
293
|
+
"asymmetry": true, "connectivity": true, "genus": true},
|
|
294
|
+
"base": {"name": "torus", "orientable": true, "genus": 1, "...": "..."}
|
|
295
|
+
}
|
|
296
|
+
```
|
|
297
|
+
|
|
298
|
+
Certification levels: `betti_z2` and `asymmetry` (SCC condensation of the
|
|
299
|
+
actual directed transition graph) are always computed. `betti_q`, torsion,
|
|
300
|
+
genus/orientability are certified for all 2D environments (surface
|
|
301
|
+
classification) and obstacle-free 3D bases; 3D-with-obstacles reports
|
|
302
|
+
`betti_q_expected` instead and says so in `certified`.
|
|
303
|
+
|
|
304
|
+
## Benchmarks
|
|
305
|
+
|
|
306
|
+
| collection | envs | contents |
|
|
307
|
+
|---|---|---|
|
|
308
|
+
| `2d_bench_grid_small` | 16 | all 7 bases, holes/chambers/decoys, goal-in-chamber, 2 controls |
|
|
309
|
+
| `3d_bench_grid_small` | 8 | rings (b₁), voids (b₂), rooms, solid torus, 3-torus, shell, control |
|
|
310
|
+
| `2d_bench_grid_small_directed` | 8 | trap rooms, airlocks, trapdoor rooms on 4 bases |
|
|
311
|
+
| `3d_bench_grid_small_directed` | 4 | the same mechanics in 3D |
|
|
312
|
+
| `2d_bench_grid_small_bridges` | 8 | dumbbells, passage pairs, moats, hidden bridges, torus meridian, sphere belt |
|
|
313
|
+
| `3d_bench_grid_small_bridges` | 4 | tunnel dumbbells, tunnel pairs, hidden tunnels, solid-torus gate |
|
|
314
|
+
|
|
315
|
+
Each entry pins `(config, layout_seed)` — everyone runs byte-identical
|
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environments — and is registered as a Gymnasium id
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(`TopoGym/Bench2DSmall-torus-rooms-v0`, ...). Browse them all in the
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[gallery](docs/envs/README.md).
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+
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**Suggested protocol** (we follow it in `examples/`): fix ≥5 agent seeds
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per environment; report mean ± std; use reward-free mode with coverage /
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+
`visited_betti()` curves for exploration claims (time-to-discover each
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323
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+
homology class is the interesting curve); report absorbing-region outcomes
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324
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+
in directed envs explicitly (an agent that dies in a trap room is a data
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325
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+
point, not a dropped run); always include the controls.
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326
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+
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327
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+
## Contributing 🤝
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328
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+
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329
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+
Contributions are very welcome — this project is designed to be built on:
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+
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+
- **Add an environment** (no code needed): design it with
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[`scripts/new_env.py`](scripts/new_env.py), iterate on seeds, submit the
|
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+
frozen entry. Full walkthrough:
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+
[docs/contributing_environments.md](docs/contributing_environments.md).
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+
- **Add a base manifold, hole shape, or door mechanic**: the extension
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336
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+
points are documented in the same guide; if the generator isn't general
|
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337
|
+
enough for your idea, generalize it and send that too.
|
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338
|
+
- **Add benchmarks**: propose a collection (bigger sizes, new mechanic
|
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339
|
+
mixes) via a [new-environment issue](.github/ISSUE_TEMPLATE/new_environment.md).
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340
|
+
|
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341
|
+
See [CONTRIBUTING.md](CONTRIBUTING.md) for dev setup and the PR checklist.
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+
All new topology must come with certified tests — the homology engine is
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|
+
the referee.
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+
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345
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+
## Roadmap
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346
|
+
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347
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+
- Genus-g surfaces (polygon gluings beyond rectangles)
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348
|
+
- Non-orientable 3D bases (frame transport in 3D)
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349
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+
- Persistent-homology observers / wrappers for visited-region analysis
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350
|
+
- Vectorized generation, larger benchmark tiers (`*_medium`, `*_large`)
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351
|
+
- Community benchmark collection
|
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352
|
+
|
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353
|
+
## Citation
|
|
354
|
+
|
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355
|
+
If you use TopoGym in your research, please cite it (see also
|
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356
|
+
[`CITATION.cff`](CITATION.cff)):
|
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357
|
+
|
|
358
|
+
```bibtex
|
|
359
|
+
@software{carlson2026topogym,
|
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360
|
+
author = {Carlson, Jason},
|
|
361
|
+
title = {TopoGym: Environments and Benchmarks for Topological
|
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362
|
+
Exploration in Reinforcement Learning},
|
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363
|
+
year = {2026},
|
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364
|
+
url = {https://github.com/jcarlson212/TopoGym},
|
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365
|
+
version = {0.1.0}
|
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366
|
+
}
|
|
367
|
+
```
|
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368
|
+
|
|
369
|
+
## License
|
|
370
|
+
|
|
371
|
+
[Apache 2.0](LICENSE).
|