tilemap-editor 3.3.9__tar.gz → 3.3.10__tar.gz
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- {tilemap_editor-3.3.9/src/tilemap_editor.egg-info → tilemap_editor-3.3.10}/PKG-INFO +1 -1
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/pyproject.toml +1 -1
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/editor.py +14 -5
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10/src/tilemap_editor.egg-info}/PKG-INFO +1 -1
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/widgets/tile_grid.py +84 -7
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/widgets/ui/node_editor.py +24 -8
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/widgets/ui/toolbar.py +15 -12
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/LICENSE +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/MANIFEST.in +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/README.md +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/assets/fonts/jetbrain-fonts/JetBrainsMono-Bold.ttf +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/assets/fonts/jetbrain-fonts/JetBrainsMono-BoldItalic.ttf +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/assets/fonts/jetbrain-fonts/JetBrainsMono-Italic.ttf +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/assets/fonts/jetbrain-fonts/JetBrainsMono-Regular.ttf +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/assets/fonts/noto/NotoSans-Bold.ttf +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/assets/fonts/noto/NotoSans-BoldItalic.ttf +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/assets/fonts/noto/NotoSans-Italic.ttf +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/assets/fonts/noto/NotoSans-Regular.ttf +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/assets/icons/arrow-down.svg +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/assets/icons/check.svg +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/assets/icons/checked.svg +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/assets/icons/close.svg +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/assets/icons/duplicate.svg +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/assets/icons/error.svg +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/assets/icons/file.svg +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/assets/icons/filedead.svg +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/assets/icons/fit.svg +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/assets/icons/folder.svg +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/assets/icons/grid.svg +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/assets/icons/image.svg +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/assets/icons/info.svg +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/assets/icons/load.svg +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/assets/icons/loop.svg +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/assets/icons/onion.svg +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/assets/icons/pan.svg +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/assets/icons/pause.svg +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/assets/icons/pencil.svg +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/assets/icons/play.svg +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/assets/icons/plus.svg +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/assets/icons/radio.svg +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/assets/icons/reset.svg +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/assets/icons/save.svg +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/assets/icons/skip-back.svg +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/assets/icons/skip-forward.svg +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/assets/icons/stop.svg +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/assets/icons/tilemap.svg +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/assets/icons/tileset.svg +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/assets/icons/unchecked.svg +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/assets/icons/warning.svg +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/assets/icons/zoomin.svg +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/assets/icons/zoomout.svg +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/setup.cfg +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/configs/themes.py +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/constants.py +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/event_map.py +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/layers.py +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/main.py +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/node_manager.py +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/nodes.py +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/plugins/__init__.py +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/plugins/character_collision/__init__.py +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/plugins/character_collision/editor.py +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/plugins/character_collision/models.py +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/plugins/character_collision/protocols.py +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/plugins/character_collision/shape_editor.py +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/plugins/character_collision/standalone.py +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/plugins/object_tileset_collision/__init__.py +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/plugins/object_tileset_collision/editor.py +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/plugins/object_tileset_collision/models.py +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/plugins/object_tileset_collision/protocols.py +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/plugins/object_tileset_collision/standalone.py +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/plugins/sprite_animation/__init__.py +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/plugins/sprite_animation/__main__.py +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/plugins/sprite_animation/clipboard_util.py +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/plugins/sprite_animation/editor.py +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/plugins/sprite_animation/frame_picker.py +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/plugins/sprite_animation/models.py +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/plugins/sprite_animation/preview.py +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/plugins/sprite_animation/protocols.py +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/plugins/sprite_animation/runtime_load.py +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/plugins/sprite_animation/standalone.py +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/plugins/sprite_animation/timeline.py +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/plugins/sprite_animation/validation.py +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/plugins/sprite_editor/__init__.py +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/plugins/sprite_editor/editor.py +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/plugins/sprite_editor/standalone.py +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/plugins/tileset_collision/__init__.py +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/plugins/tileset_collision/collision_painter.py +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/plugins/tileset_collision/editor.py +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/plugins/tileset_collision/models.py +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/plugins/tileset_collision/protocols.py +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/plugins/tileset_collision/standalone.py +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/standalone_automap.py +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/standalone_error_console.py +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/standalone_filemanager.py +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/standalone_image_viewer.py +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/tilemap.py +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/tilemap_editor/__init__.py +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/tilemap_editor/__main__.py +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/tilemap_editor/assets/__init__.py +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/tilemap_editor/assets/fonts/jetbrain-fonts/JetBrainsMono-Bold.ttf +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/tilemap_editor/assets/fonts/jetbrain-fonts/JetBrainsMono-BoldItalic.ttf +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/tilemap_editor/assets/fonts/jetbrain-fonts/JetBrainsMono-Italic.ttf +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/tilemap_editor/assets/fonts/jetbrain-fonts/JetBrainsMono-Regular.ttf +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/tilemap_editor/assets/fonts/noto/NotoSans-Bold.ttf +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/tilemap_editor/assets/fonts/noto/NotoSans-BoldItalic.ttf +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/tilemap_editor/assets/fonts/noto/NotoSans-Italic.ttf +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/tilemap_editor/assets/fonts/noto/NotoSans-Regular.ttf +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/tilemap_editor/assets/icons/ToolMove.svg +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/tilemap_editor/assets/icons/arrow-down.svg +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/tilemap_editor/assets/icons/check.svg +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/tilemap_editor/assets/icons/checked.svg +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/tilemap_editor/assets/icons/close.svg +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/tilemap_editor/assets/icons/duplicate.svg +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/tilemap_editor/assets/icons/error.svg +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/tilemap_editor/assets/icons/file.svg +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/tilemap_editor/assets/icons/filedead.svg +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/tilemap_editor/assets/icons/fit.svg +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/tilemap_editor/assets/icons/folder.svg +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/tilemap_editor/assets/icons/grid.svg +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/tilemap_editor/assets/icons/image.svg +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/tilemap_editor/assets/icons/info.svg +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/tilemap_editor/assets/icons/load.svg +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/tilemap_editor/assets/icons/loop.svg +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/tilemap_editor/assets/icons/onion.svg +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/tilemap_editor/assets/icons/pan.svg +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/tilemap_editor/assets/icons/pause.svg +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/tilemap_editor/assets/icons/pencil.svg +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/tilemap_editor/assets/icons/play.svg +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/tilemap_editor/assets/icons/plus.svg +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/tilemap_editor/assets/icons/radio.svg +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/tilemap_editor/assets/icons/reset.svg +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/tilemap_editor/assets/icons/save.svg +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/tilemap_editor/assets/icons/skip-back.svg +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/tilemap_editor/assets/icons/skip-forward.svg +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/tilemap_editor/assets/icons/stop.svg +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/tilemap_editor/assets/icons/tilemap.svg +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/tilemap_editor/assets/icons/tileset.svg +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/tilemap_editor/assets/icons/unchecked.svg +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/tilemap_editor/assets/icons/warning.svg +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/tilemap_editor/assets/icons/zoomin.svg +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/tilemap_editor/assets/icons/zoomout.svg +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/tilemap_editor/cli.py +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/tilemap_editor/main.py +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/tilemap_editor/settings.py +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/tilemap_editor.egg-info/SOURCES.txt +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/tilemap_editor.egg-info/dependency_links.txt +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/tilemap_editor.egg-info/entry_points.txt +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/tilemap_editor.egg-info/requires.txt +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/tilemap_editor.egg-info/top_level.txt +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/ttypes/__init__.py +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/ttypes/tilemap.py +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/utils/__init__.py +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/utils/editor_preference.py +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/utils/error_handler.py +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/utils/font_manager.py +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/utils/history.py +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/utils/icon_manager.py +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/utils/icons_cache.py +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/utils/log_capture.py +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/utils/project_paths.py +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/utils/serialization.py +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/utils/standalone.py +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/utils/validation.py +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/widgets/__init__.py +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/widgets/automap_models.py +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/widgets/autotile_template.py +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/widgets/autotiler.py +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/widgets/filemanager.py +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/widgets/input.py +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/widgets/layer_selector.py +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/widgets/map_properties.py +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/widgets/mapsetup.py +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/widgets/particle_presets.py +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/widgets/particle_system.py +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/widgets/regex_automap_designer.py +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/widgets/spritesheet_grid.py +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/widgets/tile_selector.py +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/widgets/ui/checkbox.py +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/widgets/ui/collision_layer_mask.py +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/widgets/ui/collision_layer_sidebar.py +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/widgets/ui/confirm_dialog.py +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/widgets/ui/draw_utils.py +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/widgets/ui/fileinput.py +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/widgets/ui/layer_type_dialog.py +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/widgets/ui/menubar.py +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/widgets/ui/mode_indicator.py +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/widgets/ui/node_selector.py +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/widgets/ui/notification.py +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/widgets/ui/particle_config_dialog.py +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/widgets/ui/property_editor.py +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/widgets/ui/region_selector.py +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/widgets/ui/status_bar.py +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/widgets/ui/theme.py +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/widgets/ui/tileset_type_dialog.py +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/src/widgets/ui/tooltip.py +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/tests/test_animation_library_grid_offset.py +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/tests/test_collision_layer_mask.py +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/tests/test_collision_layer_sidebar.py +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/tests/test_editor_pan_mode.py +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/tests/test_project_paths.py +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/tests/test_render_scale.py +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/tests/test_sprite_animation_editor_grid.py +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/tests/test_tile_grid_selection.py +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/tests/test_tile_selector_pick.py +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/tests/test_tilemap_save.py +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/tests/test_timeline_invalidate_cache.py +0 -0
- {tilemap_editor-3.3.9 → tilemap_editor-3.3.10}/tests/test_toolbar_tools.py +0 -0
|
@@ -4,7 +4,7 @@ build-backend = "setuptools.build_meta"
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4
4
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5
5
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[project]
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6
6
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name = "tilemap-editor"
|
|
7
|
-
version = "3.3.
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7
|
+
version = "3.3.10"
|
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8
8
|
description = "Pygame tilemap editor with SVG icons, professional UI, and sprite animation tools"
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9
9
|
readme = "README.md"
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10
10
|
requires-python = ">=3.10"
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@@ -158,6 +158,7 @@ class Editor:
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158
158
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self.eraser_mode = False
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159
159
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self.select_mode = False
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160
160
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self.node_editing_mode = False
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161
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+
self.show_nodes = False
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161
162
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self._prev_tool = None
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162
163
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163
164
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if isinstance(size, tuple) and len(size) == 2:
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@@ -1191,6 +1192,14 @@ class Editor:
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1191
1192
|
elif event.key == pygame.K_y and (ctrl_held or meta_held):
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1192
1193
|
self.tilemap.redo()
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1193
1194
|
continue
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1195
|
+
elif event.key == pygame.K_n and (ctrl_held or meta_held) and shift_held:
|
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1196
|
+
self.node_editing_mode = not self.node_editing_mode
|
|
1197
|
+
if self.node_editing_mode:
|
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1198
|
+
self.show_nodes = False
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1199
|
+
self.pan_mode = False
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1200
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+
self.select_mode = False
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1201
|
+
self.eraser_mode = False
|
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1202
|
+
continue
|
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1194
1203
|
elif event.key == pygame.K_n and (ctrl_held or meta_held):
|
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1195
1204
|
self.open_map_setup()
|
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1196
1205
|
continue
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|
@@ -1241,16 +1250,16 @@ class Editor:
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1241
1250
|
self.tilemap.layer_manager.set_active_layer(idx)
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1242
1251
|
continue
|
|
1243
1252
|
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1244
|
-
# Priority 5:
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1245
|
-
if self.toolbar and self.toolbar.handle_event(event):
|
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1246
|
-
continue
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|
1247
|
-
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|
1248
|
-
# Priority 5.5: Node selector & editor (when node mode active)
|
|
1253
|
+
# Priority 5: Node selector & editor (float on top, check events first)
|
|
1249
1254
|
if self.node_selector and self.node_selector.handle_event(event):
|
|
1250
1255
|
continue
|
|
1251
1256
|
if self.node_editor and self.node_editor.handle_event(event):
|
|
1252
1257
|
continue
|
|
1253
1258
|
|
|
1259
|
+
# Priority 5.5: Toolbar
|
|
1260
|
+
if self.toolbar and self.toolbar.handle_event(event):
|
|
1261
|
+
continue
|
|
1262
|
+
|
|
1254
1263
|
# Priority 6: Dockable animation panel
|
|
1255
1264
|
if self.left_panel_visible and self.animation_panel:
|
|
1256
1265
|
if hasattr(self.animation_panel, "handle_event"):
|
|
@@ -181,6 +181,10 @@ class TileGrid:
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|
181
181
|
if self.editor.node_editing_mode:
|
|
182
182
|
return self._handle_node_event(event)
|
|
183
183
|
|
|
184
|
+
if self.editor.show_nodes:
|
|
185
|
+
if self._handle_show_node_event(event):
|
|
186
|
+
return True
|
|
187
|
+
|
|
184
188
|
mouse_pos = pygame.mouse.get_pos()
|
|
185
189
|
is_hovering = self.rect.collidepoint(mouse_pos)
|
|
186
190
|
if event.type == pygame.KEYDOWN:
|
|
@@ -1502,6 +1506,7 @@ class TileGrid:
|
|
|
1502
1506
|
return
|
|
1503
1507
|
|
|
1504
1508
|
editing = self.editor.node_editing_mode
|
|
1509
|
+
showing = self.editor.show_nodes
|
|
1505
1510
|
|
|
1506
1511
|
node_type_colors = {
|
|
1507
1512
|
"area": (80, 220, 120), # Green / Emerald
|
|
@@ -1513,7 +1518,8 @@ class TileGrid:
|
|
|
1513
1518
|
"particle_emitter": (240, 140, 200), # Pink / Magenta
|
|
1514
1519
|
}
|
|
1515
1520
|
|
|
1516
|
-
|
|
1521
|
+
visible = editing or showing
|
|
1522
|
+
active = nm.get_active_node() if visible else None
|
|
1517
1523
|
for node in nm.nodes.values():
|
|
1518
1524
|
sx, sy = self._node_to_screen(node.area.x, node.area.y)
|
|
1519
1525
|
sw, sh = self._node_screen_size(node.area.w, node.area.h)
|
|
@@ -1521,8 +1527,13 @@ class TileGrid:
|
|
|
1521
1527
|
if not self.rect.colliderect(Rect(sx, sy, sw, sh)):
|
|
1522
1528
|
continue
|
|
1523
1529
|
|
|
1524
|
-
is_active =
|
|
1525
|
-
|
|
1530
|
+
is_active = visible and active is not None and active.node_id == node.node_id
|
|
1531
|
+
if editing:
|
|
1532
|
+
alpha = 180 if is_active else 80
|
|
1533
|
+
elif showing:
|
|
1534
|
+
alpha = 140 if is_active else 70
|
|
1535
|
+
else:
|
|
1536
|
+
alpha = 40
|
|
1526
1537
|
|
|
1527
1538
|
color = node_type_colors.get(node.node_type, (80, 220, 120))
|
|
1528
1539
|
|
|
@@ -1533,14 +1544,14 @@ class TileGrid:
|
|
|
1533
1544
|
border_color = (*color, alpha)
|
|
1534
1545
|
pygame.draw.rect(screen, border_color, Rect(sx, sy, sw, sh), max(1, int(2 * self.zoom_level)))
|
|
1535
1546
|
|
|
1536
|
-
if
|
|
1547
|
+
if visible:
|
|
1537
1548
|
label = self.font_status.render(node.name, True, (255, 255, 255))
|
|
1538
1549
|
label_bg = pygame.Surface((label.get_width() + 4, label.get_height() + 2), pygame.SRCALPHA)
|
|
1539
1550
|
label_bg.fill((0, 0, 0, 160))
|
|
1540
1551
|
screen.blit(label_bg, (sx, sy - label.get_height() - 2))
|
|
1541
1552
|
screen.blit(label, (sx + 2, sy - label.get_height() - 1))
|
|
1542
1553
|
|
|
1543
|
-
if is_active:
|
|
1554
|
+
if is_active and editing:
|
|
1544
1555
|
self._draw_node_handles(screen, Rect(sx, sy, sw, sh), color)
|
|
1545
1556
|
|
|
1546
1557
|
self._draw_particle_previews(screen)
|
|
@@ -1563,8 +1574,8 @@ class TileGrid:
|
|
|
1563
1574
|
if active_id not in self._particle_previews:
|
|
1564
1575
|
self._particle_previews[active_id] = ParticlePreview(dict(active.properties))
|
|
1565
1576
|
preview = self._particle_previews[active_id]
|
|
1566
|
-
|
|
1567
|
-
preview.update(dt, active.area.x, active.area.y, active.area.w, active.area.h)
|
|
1577
|
+
rs = self.editor.tilemap.render_scale
|
|
1578
|
+
preview.update(dt, active.area.x, active.area.y, active.area.w * rs, active.area.h * rs)
|
|
1568
1579
|
self._last_active_node_id = active_id
|
|
1569
1580
|
else:
|
|
1570
1581
|
self._particle_previews.clear()
|
|
@@ -1630,6 +1641,72 @@ class TileGrid:
|
|
|
1630
1641
|
return name
|
|
1631
1642
|
return None
|
|
1632
1643
|
|
|
1644
|
+
def _handle_show_node_event(self, event) -> bool:
|
|
1645
|
+
nm = getattr(self.editor, "node_manager", None)
|
|
1646
|
+
if not nm or not nm.nodes:
|
|
1647
|
+
return False
|
|
1648
|
+
|
|
1649
|
+
mouse_pos = pygame.mouse.get_pos()
|
|
1650
|
+
is_hover = self.rect.collidepoint(mouse_pos)
|
|
1651
|
+
|
|
1652
|
+
if event.type == pygame.MOUSEBUTTONDOWN:
|
|
1653
|
+
if event.button == 1 and is_hover:
|
|
1654
|
+
wx, wy = self.screen_to_world(mouse_pos)
|
|
1655
|
+
active = nm.get_active_node()
|
|
1656
|
+
|
|
1657
|
+
if active:
|
|
1658
|
+
sw, sh = self._node_screen_size(active.area.w, active.area.h)
|
|
1659
|
+
sx, sy = self._node_to_screen(active.area.x, active.area.y)
|
|
1660
|
+
if Rect(sx, sy, sw, sh).collidepoint(mouse_pos):
|
|
1661
|
+
self._node_drag_state = "moving"
|
|
1662
|
+
self._node_drag_start = (wx, wy)
|
|
1663
|
+
self._node_original_rect = NodeRect(
|
|
1664
|
+
active.area.x, active.area.y,
|
|
1665
|
+
active.area.w, active.area.h,
|
|
1666
|
+
)
|
|
1667
|
+
return True
|
|
1668
|
+
|
|
1669
|
+
for node in nm.nodes.values():
|
|
1670
|
+
if node.node_id == active.node_id:
|
|
1671
|
+
continue
|
|
1672
|
+
nsx, nsy = self._node_to_screen(node.area.x, node.area.y)
|
|
1673
|
+
nsw, nsh = self._node_screen_size(node.area.w, node.area.h)
|
|
1674
|
+
if Rect(nsx, nsy, nsw, nsh).collidepoint(mouse_pos):
|
|
1675
|
+
nm.set_active_node(node.node_id)
|
|
1676
|
+
return True
|
|
1677
|
+
else:
|
|
1678
|
+
for node in nm.nodes.values():
|
|
1679
|
+
nsx, nsy = self._node_to_screen(node.area.x, node.area.y)
|
|
1680
|
+
nsw, nsh = self._node_screen_size(node.area.w, node.area.h)
|
|
1681
|
+
if Rect(nsx, nsy, nsw, nsh).collidepoint(mouse_pos):
|
|
1682
|
+
nm.set_active_node(node.node_id)
|
|
1683
|
+
return True
|
|
1684
|
+
|
|
1685
|
+
nm.set_active_node(None)
|
|
1686
|
+
return False
|
|
1687
|
+
|
|
1688
|
+
elif event.type == pygame.MOUSEBUTTONUP:
|
|
1689
|
+
if event.button == 1 and self._node_drag_state is not None:
|
|
1690
|
+
self._node_drag_state = None
|
|
1691
|
+
self._node_drag_handle = None
|
|
1692
|
+
self._node_original_rect = None
|
|
1693
|
+
return True
|
|
1694
|
+
|
|
1695
|
+
elif event.type == pygame.MOUSEMOTION:
|
|
1696
|
+
if self._node_drag_state is not None and is_hover:
|
|
1697
|
+
active = nm.get_active_node()
|
|
1698
|
+
if active and self._node_original_rect:
|
|
1699
|
+
orig = self._node_original_rect
|
|
1700
|
+
wx, wy = self.screen_to_world(mouse_pos)
|
|
1701
|
+
dx = wx - self._node_drag_start[0]
|
|
1702
|
+
dy = wy - self._node_drag_start[1]
|
|
1703
|
+
if self._node_drag_state == "moving":
|
|
1704
|
+
active.area.x = orig.x + dx
|
|
1705
|
+
active.area.y = orig.y + dy
|
|
1706
|
+
return True
|
|
1707
|
+
|
|
1708
|
+
return False
|
|
1709
|
+
|
|
1633
1710
|
def _handle_node_event(self, event) -> bool:
|
|
1634
1711
|
nm = getattr(self.editor, "node_manager", None)
|
|
1635
1712
|
if not nm:
|
|
@@ -56,14 +56,30 @@ class NodeEditor:
|
|
|
56
56
|
screen_h = self.editor.screen.get_height()
|
|
57
57
|
panel_w = self.rect.width
|
|
58
58
|
panel_h = self.rect.height
|
|
59
|
-
|
|
60
|
-
|
|
61
|
-
|
|
62
|
-
|
|
63
|
-
|
|
64
|
-
|
|
65
|
-
|
|
66
|
-
|
|
59
|
+
pad = 24
|
|
60
|
+
|
|
61
|
+
node_rect = Rect(sx, sy, sw, sh)
|
|
62
|
+
positions = [
|
|
63
|
+
(sx + sw + pad, sy),
|
|
64
|
+
(sx - panel_w - pad, sy),
|
|
65
|
+
(sx, sy + sh + pad),
|
|
66
|
+
(sx, sy - panel_h - pad),
|
|
67
|
+
]
|
|
68
|
+
best = None
|
|
69
|
+
for px, py in positions:
|
|
70
|
+
px = max(10, min(px, screen_w - panel_w - 10))
|
|
71
|
+
py = max(10, min(py, screen_h - panel_h - 10))
|
|
72
|
+
pr = Rect(px, py, panel_w, panel_h)
|
|
73
|
+
if not pr.colliderect(node_rect):
|
|
74
|
+
best = (px, py)
|
|
75
|
+
break
|
|
76
|
+
if best is None:
|
|
77
|
+
px = max(10, min(sx + sw + pad, screen_w - panel_w - 10))
|
|
78
|
+
py = max(10, min(sy, screen_h - panel_h - 10))
|
|
79
|
+
self.rect.x = px
|
|
80
|
+
self.rect.y = py
|
|
81
|
+
else:
|
|
82
|
+
self.rect.x, self.rect.y = best
|
|
67
83
|
|
|
68
84
|
@property
|
|
69
85
|
def editing_field(self) -> bool:
|
|
@@ -70,11 +70,9 @@ class Toolbar:
|
|
|
70
70
|
elif key == "auto":
|
|
71
71
|
self.editor.toggle_auto_autotile()
|
|
72
72
|
elif key == "nodes":
|
|
73
|
-
self.editor.
|
|
74
|
-
if self.editor.
|
|
75
|
-
self.editor.
|
|
76
|
-
self.editor.select_mode = False
|
|
77
|
-
self.editor.eraser_mode = False
|
|
73
|
+
self.editor.show_nodes = not self.editor.show_nodes
|
|
74
|
+
if self.editor.show_nodes:
|
|
75
|
+
self.editor.node_editing_mode = False
|
|
78
76
|
elif key == "zoom_in":
|
|
79
77
|
if self.editor.tile_grid_widget:
|
|
80
78
|
self.editor.tile_grid_widget.zoom_by(0.1)
|
|
@@ -98,6 +96,7 @@ class Toolbar:
|
|
|
98
96
|
|
|
99
97
|
for key, (r, label) in self.buttons.items():
|
|
100
98
|
is_active = False
|
|
99
|
+
is_show = False
|
|
101
100
|
if key == "pan":
|
|
102
101
|
is_active = self.editor.pan_mode
|
|
103
102
|
elif key == "select":
|
|
@@ -112,14 +111,18 @@ class Toolbar:
|
|
|
112
111
|
elif key == "auto":
|
|
113
112
|
is_active = self.editor.autotile_mode
|
|
114
113
|
elif key == "nodes":
|
|
115
|
-
is_active = self.editor.
|
|
114
|
+
is_active = self.editor.show_nodes
|
|
115
|
+
is_show = False
|
|
116
116
|
|
|
117
117
|
hover = r.collidepoint(mouse_pos)
|
|
118
|
-
|
|
119
|
-
COLORS.accent_active
|
|
120
|
-
|
|
121
|
-
|
|
122
|
-
|
|
118
|
+
if is_active:
|
|
119
|
+
bg = COLORS.accent_active
|
|
120
|
+
elif is_show:
|
|
121
|
+
bg = COLORS.selected
|
|
122
|
+
elif hover:
|
|
123
|
+
bg = COLORS.hover
|
|
124
|
+
else:
|
|
125
|
+
bg = COLORS.panel_alt
|
|
123
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pygame.draw.rect(screen, bg, r, border_radius=SHAPE.radius_sm)
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pygame.draw.rect(
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@@ -146,7 +149,7 @@ class Toolbar:
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elif key == "auto":
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tip = "Auto-Autotile"
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elif key == "nodes":
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-
tip = "
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+
tip = "Show Nodes (Ctrl+Shift+N for Edit mode)" if not self.editor.show_nodes else "Hide Nodes"
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elif key == "zoom_in":
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tip = "Zoom In (Ctrl+Wheel)"
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elif key == "zoom_out":
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