tilemap-editor 1.0.0__tar.gz

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Files changed (69) hide show
  1. tilemap_editor-1.0.0/LICENSE +24 -0
  2. tilemap_editor-1.0.0/MANIFEST.in +8 -0
  3. tilemap_editor-1.0.0/PKG-INFO +52 -0
  4. tilemap_editor-1.0.0/README.md +36 -0
  5. tilemap_editor-1.0.0/pyproject.toml +52 -0
  6. tilemap_editor-1.0.0/setup.cfg +4 -0
  7. tilemap_editor-1.0.0/src/configs/themes.py +81 -0
  8. tilemap_editor-1.0.0/src/constants.py +23 -0
  9. tilemap_editor-1.0.0/src/editor.py +776 -0
  10. tilemap_editor-1.0.0/src/event_map.py +21 -0
  11. tilemap_editor-1.0.0/src/layers.py +468 -0
  12. tilemap_editor-1.0.0/src/main.py +0 -0
  13. tilemap_editor-1.0.0/src/plugins/__init__.py +1 -0
  14. tilemap_editor-1.0.0/src/plugins/sprite_animation/__init__.py +48 -0
  15. tilemap_editor-1.0.0/src/plugins/sprite_animation/__main__.py +5 -0
  16. tilemap_editor-1.0.0/src/plugins/sprite_animation/clipboard_util.py +54 -0
  17. tilemap_editor-1.0.0/src/plugins/sprite_animation/editor.py +1797 -0
  18. tilemap_editor-1.0.0/src/plugins/sprite_animation/frame_picker.py +523 -0
  19. tilemap_editor-1.0.0/src/plugins/sprite_animation/models.py +219 -0
  20. tilemap_editor-1.0.0/src/plugins/sprite_animation/preview.py +441 -0
  21. tilemap_editor-1.0.0/src/plugins/sprite_animation/protocols.py +57 -0
  22. tilemap_editor-1.0.0/src/plugins/sprite_animation/runtime_load.py +239 -0
  23. tilemap_editor-1.0.0/src/plugins/sprite_animation/standalone.py +89 -0
  24. tilemap_editor-1.0.0/src/plugins/sprite_animation/timeline.py +538 -0
  25. tilemap_editor-1.0.0/src/plugins/sprite_animation/validation.py +22 -0
  26. tilemap_editor-1.0.0/src/runtime/tilemap_parse.py +470 -0
  27. tilemap_editor-1.0.0/src/runtime/tilemap_runtime.py +193 -0
  28. tilemap_editor-1.0.0/src/standalone_automap.py +115 -0
  29. tilemap_editor-1.0.0/src/standalone_filemanager.py +227 -0
  30. tilemap_editor-1.0.0/src/standalone_image_viewer.py +392 -0
  31. tilemap_editor-1.0.0/src/tilemap.py +639 -0
  32. tilemap_editor-1.0.0/src/tilemap_editor/__init__.py +3 -0
  33. tilemap_editor-1.0.0/src/tilemap_editor/__main__.py +3 -0
  34. tilemap_editor-1.0.0/src/tilemap_editor/cli.py +30 -0
  35. tilemap_editor-1.0.0/src/tilemap_editor.egg-info/PKG-INFO +52 -0
  36. tilemap_editor-1.0.0/src/tilemap_editor.egg-info/SOURCES.txt +67 -0
  37. tilemap_editor-1.0.0/src/tilemap_editor.egg-info/dependency_links.txt +1 -0
  38. tilemap_editor-1.0.0/src/tilemap_editor.egg-info/entry_points.txt +3 -0
  39. tilemap_editor-1.0.0/src/tilemap_editor.egg-info/requires.txt +1 -0
  40. tilemap_editor-1.0.0/src/tilemap_editor.egg-info/top_level.txt +12 -0
  41. tilemap_editor-1.0.0/src/tilemap_parser.py +241 -0
  42. tilemap_editor-1.0.0/src/ttypes/__init__.py +6 -0
  43. tilemap_editor-1.0.0/src/ttypes/tilemap.py +72 -0
  44. tilemap_editor-1.0.0/src/utils/__init__.py +0 -0
  45. tilemap_editor-1.0.0/src/utils/history.py +46 -0
  46. tilemap_editor-1.0.0/src/utils/icons_cache.py +422 -0
  47. tilemap_editor-1.0.0/src/utils/log_capture.py +115 -0
  48. tilemap_editor-1.0.0/src/utils/serialization.py +52 -0
  49. tilemap_editor-1.0.0/src/utils/validation.py +20 -0
  50. tilemap_editor-1.0.0/src/widgets/__init__.py +0 -0
  51. tilemap_editor-1.0.0/src/widgets/automap_models.py +455 -0
  52. tilemap_editor-1.0.0/src/widgets/autotile_template.py +230 -0
  53. tilemap_editor-1.0.0/src/widgets/autotiler.py +944 -0
  54. tilemap_editor-1.0.0/src/widgets/filemanager.py +1395 -0
  55. tilemap_editor-1.0.0/src/widgets/layer_selector.py +511 -0
  56. tilemap_editor-1.0.0/src/widgets/mapsetup.py +163 -0
  57. tilemap_editor-1.0.0/src/widgets/regex_automap_designer.py +822 -0
  58. tilemap_editor-1.0.0/src/widgets/tile_grid.py +858 -0
  59. tilemap_editor-1.0.0/src/widgets/tile_selector.py +571 -0
  60. tilemap_editor-1.0.0/src/widgets/ui/draw_utils.py +47 -0
  61. tilemap_editor-1.0.0/src/widgets/ui/fileinput.py +162 -0
  62. tilemap_editor-1.0.0/src/widgets/ui/layer_type_dialog.py +172 -0
  63. tilemap_editor-1.0.0/src/widgets/ui/menubar.py +173 -0
  64. tilemap_editor-1.0.0/src/widgets/ui/notification.py +69 -0
  65. tilemap_editor-1.0.0/src/widgets/ui/property_editor.py +216 -0
  66. tilemap_editor-1.0.0/src/widgets/ui/theme.py +47 -0
  67. tilemap_editor-1.0.0/src/widgets/ui/tileset_type_dialog.py +180 -0
  68. tilemap_editor-1.0.0/src/widgets/ui/toolbar.py +105 -0
  69. tilemap_editor-1.0.0/src/widgets/ui/tooltip.py +37 -0
@@ -0,0 +1,24 @@
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+ This is free and unencumbered software released into the public domain.
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+
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+ Anyone is free to copy, modify, publish, use, compile, sell, or
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+ distribute this software, either in source code form or as a compiled
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+ binary, for any purpose, commercial or non-commercial, and by any
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+ means.
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+
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+ In jurisdictions that recognize copyright laws, the author or authors
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+ of this software dedicate any and all copyright interest in the
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+ software to the public domain. We make this dedication for the benefit
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+ of the public at large and to the detriment of our heirs and
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+ successors. We intend this dedication to be an overt act of
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+ relinquishment in perpetuity of all present and future rights to this
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+ software under copyright law.
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+
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+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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+ IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
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+ OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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+ ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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+ OTHER DEALINGS IN THE SOFTWARE.
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+
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+ For more information, please refer to <https://unlicense.org>
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+ include README.md
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+ recursive-include src *.py
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+ global-exclude *.py[cod] __pycache__/* *.spec *.spec.bak *.sh
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+ prune build
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+ prune dist
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+ prune data
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+ prune .venv
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+ prune scripts
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+ Metadata-Version: 2.4
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+ Name: tilemap-editor
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+ Version: 1.0.0
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+ Summary: Pygame tilemap editor with layers and sprite animation tools
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+ Author: tilemap editor contributors
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+ License: Proprietary
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+ Classifier: Programming Language :: Python :: 3
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+ Classifier: Programming Language :: Python :: 3 :: Only
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+ Classifier: Topic :: Games/Entertainment
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+ Classifier: Topic :: Software Development
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+ Requires-Python: >=3.10
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+ Description-Content-Type: text/markdown
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+ License-File: LICENSE
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+ Requires-Dist: pygame-ce>=2.5
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+ Dynamic: license-file
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+
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+ # tilemap-editor
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+
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+ `tilemap-editor` is a pygame-based map editor focused on fast iteration for 2D games.
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+
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+ ## What it includes
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+
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+ - multi-layer tile/object map editing
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+ - tileset and per-tile properties
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+ - sprite animation editor (`tilemap-anim-editor`)
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+ - JSON save/load compatible with this editor
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+
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+ ## Install (local/dev)
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+
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+ ```bash
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+ pip install -e .
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+ ```
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+
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+ ## Run editor
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+
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+ ```bash
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+ tilemap-editor
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+ ```
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+
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+ ## In-game debug usage
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+
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+ ```python
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+ from editor import Editor
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+
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+ if __name__ == "__main__":
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+ dbg = Editor()
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+ dbg.run()
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+ ```
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+
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+ ## Runtime split
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+
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+ This package is editor-first. Runtime parser/loading modules can be moved into a separate package later.
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+ # tilemap-editor
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+
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+ `tilemap-editor` is a pygame-based map editor focused on fast iteration for 2D games.
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+
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+ ## What it includes
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+
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+ - multi-layer tile/object map editing
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+ - tileset and per-tile properties
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+ - sprite animation editor (`tilemap-anim-editor`)
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+ - JSON save/load compatible with this editor
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+
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+ ## Install (local/dev)
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+
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+ ```bash
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+ pip install -e .
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+ ```
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+
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+ ## Run editor
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+
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+ ```bash
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+ tilemap-editor
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+ ```
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+
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+ ## In-game debug usage
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+
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+ ```python
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+ from editor import Editor
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+
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+ if __name__ == "__main__":
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+ dbg = Editor()
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+ dbg.run()
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+ ```
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+
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+ ## Runtime split
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+
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+ This package is editor-first. Runtime parser/loading modules can be moved into a separate package later.
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+ [build-system]
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+ requires = ["setuptools>=69", "wheel"]
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+ build-backend = "setuptools.build_meta"
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+
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+ [project]
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+ name = "tilemap-editor"
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+ version = "1.0.0"
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+ description = "Pygame tilemap editor with layers and sprite animation tools"
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+ readme = "README.md"
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+ requires-python = ">=3.10"
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+ license = { text = "Proprietary" }
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+ authors = [{ name = "tilemap editor contributors" }]
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+ dependencies = [
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+ "pygame-ce>=2.5",
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+ ]
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+ classifiers = [
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+ "Programming Language :: Python :: 3",
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+ "Programming Language :: Python :: 3 :: Only",
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+ "Topic :: Games/Entertainment",
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+ "Topic :: Software Development",
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+ ]
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+
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+ [project.scripts]
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+ tilemap-editor = "tilemap_editor.cli:main"
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+ tilemap-anim-editor = "plugins.sprite_animation.standalone:main"
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+
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+ [tool.setuptools]
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+ package-dir = {"" = "src"}
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+ include-package-data = false
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+ py-modules = [
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+ "constants",
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+ "editor",
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+ "event_map",
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+ "layers",
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+ "tilemap",
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+ "tilemap_parser",
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+ ]
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+
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+ [tool.setuptools.packages.find]
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+ where = ["src"]
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+ include = [
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+ "tilemap_editor*",
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+ "plugins*",
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+ "ttypes*",
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+ "widgets*",
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+ "utils*",
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+ "configs*",
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+ ]
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+ namespaces = true
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+
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+ [tool.setuptools.exclude-package-data]
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+ "*" = ["*.spec", "*.sh"]
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+ [egg_info]
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+ tag_build =
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+ tag_date = 0
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+
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+ from typing import TYPE_CHECKING
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+ from constants import MAIN_PANEL_ID
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+
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+ if TYPE_CHECKING:
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+ from ttypes.theme import TTheme
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+
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+ DEFAULT_THEME: "TTheme" = {
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+ "defaults": {
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+ "colours": {
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+ "normal_bg": "#2b2e34",
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+ "hovered_bg": "#3c4048",
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+ "disabled_bg": "#1f2227",
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+ "selected_bg": "#1a5276",
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+ "normal_text": "#e0e0e0",
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+ "hovered_text": "#ffffff",
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+ "normal_border": "#555555",
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+ },
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+ },
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+ MAIN_PANEL_ID: {
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+ "colours": {"dark_bg": "rgb(60, 65, 70)"},
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+ "misc": {"border_width": "0"},
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+ },
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+ "label": {
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+ "font": {"name": "noto_sans", "bold": "1", "size": "14"},
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+ "colours": {"normal_text": "#f0f0f0"},
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+ },
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+ "#submit_button": {
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+ "colours": {
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+ "normal_bg": "#2b2e34",
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+ "hovered_bg": "#3c4048",
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+ "active_bg": "#2b2e34",
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+ "selected_bg": "#1a5276",
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+ "disabled_bg": "#1f2227",
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+ "normal_text": "#e0e0e0",
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+ "hovered_text": "#ffffff",
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+ "active_text": "#e0e0e0",
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+ "selected_text": "#ffffff",
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+ "disabled_text": "#808080",
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+ "normal_text_shadow": "#2b2e34",
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+ "hovered_text_shadow": "#3c4048",
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+ "active_text_shadow": "#2b2e34",
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+ "selected_text_shadow": "#1a5276",
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+ "disabled_text_shadow": "#1f2227",
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+ "normal_border": "#2b2e34",
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+ "hovered_border": "#2a2e40",
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+ "active_border": "#2b2e34",
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+ "selected_border": "#1a5276",
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+ "disabled_border": "#1f2227",
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+ },
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+ "misc": {
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+ "border_width": "10",
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+ "shape_corner_radius": "2",
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+ "text_shadow_size": "2",
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+ "text_shadow_offset": "0,0",
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+ },
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+ },
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+ "@alert": {
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+ "colours": {
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+ "normal_bg": "#3e3e3e",
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+ "normal_border": "#e74c3c",
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+ "normal_text": "#ffffff",
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+ },
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+ "misc": {"border_width": "2", "shadow_width": "3"},
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+ },
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+ "@alert.text_box": {
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+ "colours": {
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+ "dark_bg": "#4b4b4b",
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+ "normal_text": "#ffffff",
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+ },
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+ "misc": {"border_width": "0", "shadow_width": "0"},
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+ },
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+ "@alert.#dismiss_button": {
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+ "colours": {
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+ "normal_bg": "#e74c3c",
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+ "hovered_bg": "#c0392b",
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+ "normal_text": "#ffffff",
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+ }
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+ },
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+ "#tile_grid": {"colours": {"normal_bg": "#ff0000", "dark_bg": "#ff0000"}},
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+ "#tileset_btm_toolbar": {},
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+ }
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+ import sys
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+ from pathlib import Path
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+
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+ # Handle PyInstaller bundled execution
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+ # When frozen (built with PyInstaller), sys._MEIPASS contains the temp directory
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+ # where bundled files are extracted. Otherwise, use the normal project structure.
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+ if getattr(sys, 'frozen', False) and hasattr(sys, '_MEIPASS'):
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+ # Running as compiled executable
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+ BASE_PATH = Path(sys._MEIPASS)
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+ else:
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+ # Running as script
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+ BASE_PATH = Path(__file__).parent.parent
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+ THEME_PATH = BASE_PATH / "src" / "themes"
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+
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+ MAIN_PANEL_ID = "#main_panel"
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+
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+ INTELLISENSE_DEPTH = 3
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+ IGNORE_DIRS = {".git", "__pycache__", "node_modules", "venv", ".venv", "build", "dist"}
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+ MAX_LOG_FILES = 20
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+
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+ # Image preview spritesheet settings
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+ SPRITESHEET_THRESHOLD_WIDTH = 800
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+ SPRITESHEET_THRESHOLD_HEIGHT = 600