sverpykit 0.2.8__tar.gz → 0.2.9__tar.gz
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- {sverpykit-0.2.8 → sverpykit-0.2.9}/PKG-INFO +1 -1
- {sverpykit-0.2.8 → sverpykit-0.2.9}/pyproject.toml +1 -1
- {sverpykit-0.2.8 → sverpykit-0.2.9}/sverpykit/core/Runtime.py +3 -13
- {sverpykit-0.2.8 → sverpykit-0.2.9}/sverpykit.egg-info/PKG-INFO +1 -1
- {sverpykit-0.2.8 → sverpykit-0.2.9}/LICENSE +0 -0
- {sverpykit-0.2.8 → sverpykit-0.2.9}/README.md +0 -0
- {sverpykit-0.2.8 → sverpykit-0.2.9}/setup.cfg +0 -0
- {sverpykit-0.2.8 → sverpykit-0.2.9}/sverpykit/Collide/Collide.py +0 -0
- {sverpykit-0.2.8 → sverpykit-0.2.9}/sverpykit/Draw/Draw.py +0 -0
- {sverpykit-0.2.8 → sverpykit-0.2.9}/sverpykit/Objects/Entity.py +0 -0
- {sverpykit-0.2.8 → sverpykit-0.2.9}/sverpykit/Ui/Button.py +0 -0
- {sverpykit-0.2.8 → sverpykit-0.2.9}/sverpykit/Ui/DropDown.py +0 -0
- {sverpykit-0.2.8 → sverpykit-0.2.9}/sverpykit/Ui/SearchBar.py +0 -0
- {sverpykit-0.2.8 → sverpykit-0.2.9}/sverpykit/Ui/TextBlock.py +0 -0
- {sverpykit-0.2.8 → sverpykit-0.2.9}/sverpykit/Ui/Window.py +0 -0
- {sverpykit-0.2.8 → sverpykit-0.2.9}/sverpykit/__init__.py +0 -0
- {sverpykit-0.2.8 → sverpykit-0.2.9}/sverpykit/core/Config.py +0 -0
- {sverpykit-0.2.8 → sverpykit-0.2.9}/sverpykit/core/initialize.py +0 -0
- {sverpykit-0.2.8 → sverpykit-0.2.9}/sverpykit.egg-info/SOURCES.txt +0 -0
- {sverpykit-0.2.8 → sverpykit-0.2.9}/sverpykit.egg-info/dependency_links.txt +0 -0
- {sverpykit-0.2.8 → sverpykit-0.2.9}/sverpykit.egg-info/requires.txt +0 -0
- {sverpykit-0.2.8 → sverpykit-0.2.9}/sverpykit.egg-info/top_level.txt +0 -0
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@@ -6,23 +6,13 @@ ui_layers = []
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game_objects = []
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def add_layer(
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rectangle: pygame.Rect,
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components: list,
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color: tuple[int, int, int] = (150, 150, 150),
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**kwargs
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obj
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) -> None:
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"""
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:param
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:param rectangle: x, y, width, height of the layer.
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:param components: A list of UI parts that belong to the layer.
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:param color: The base color of the layer.
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:param kwargs: Any extra arguments that may not be accessible for all layer types
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:param obj: The layer object.
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:return: Returns nothing.
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"""
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ui_layers.append(Window(ui_layers, rectangle, components, color, **kwargs))
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ui_layers.append(obj)
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def add_game_object(obj):
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"""
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