spawnpoint-studio 0.3.0__tar.gz → 0.3.1__tar.gz
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- {spawnpoint_studio-0.3.0/compiler/spawnpoint_studio.egg-info → spawnpoint_studio-0.3.1}/PKG-INFO +2 -2
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/README.md +1 -1
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/compiler/spawnpoint/llm_server.py +1 -1
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1/compiler/spawnpoint_studio.egg-info}/PKG-INFO +2 -2
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/pyproject.toml +1 -1
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/LICENSE +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/MANIFEST.in +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/compiler/spawnpoint/__init__.py +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/compiler/spawnpoint/analyze.py +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/compiler/spawnpoint/build.py +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/compiler/spawnpoint/cli.py +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/compiler/spawnpoint/cockpit/__init__.py +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/compiler/spawnpoint/cockpit/server.py +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/compiler/spawnpoint/cockpit/static/app.css +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/compiler/spawnpoint/cockpit/static/app.js +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/compiler/spawnpoint/cockpit/static/index.html +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/compiler/spawnpoint/demo.py +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/compiler/spawnpoint/demo_touch.js +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/compiler/spawnpoint/diagnostics.py +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/compiler/spawnpoint/expr.py +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/compiler/spawnpoint/gif.py +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/compiler/spawnpoint/godot.py +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/compiler/spawnpoint/graph.py +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/compiler/spawnpoint/level.py +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/compiler/spawnpoint/manifest.py +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/compiler/spawnpoint/playtest/__init__.py +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/compiler/spawnpoint/playtest/report.py +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/compiler/spawnpoint/playtest/runner.py +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/compiler/spawnpoint/playtest/tuner.py +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/compiler/spawnpoint/project.py +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/compiler/spawnpoint/py.typed +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/compiler/spawnpoint/rules.py +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/compiler/spawnpoint/sfx.py +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/compiler/spawnpoint/sprites/__init__.py +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/compiler/spawnpoint/sprites/ai.py +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/compiler/spawnpoint/sprites/cartoon.py +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/compiler/spawnpoint/sprites/contour.py +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/compiler/spawnpoint/sprites/generate.py +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/compiler/spawnpoint/sprites/importer.py +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/compiler/spawnpoint/sprites/motion.py +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/compiler/spawnpoint/sprites/palettes.py +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/compiler/spawnpoint/sprites/resolve.py +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/compiler/spawnpoint/sprites/scenery.py +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/compiler/spawnpoint/sprites/spriteset.py +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/compiler/spawnpoint/sprites/tiles.py +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/compiler/spawnpoint/studio/__init__.py +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/compiler/spawnpoint/studio/assemble.py +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/compiler/spawnpoint/studio/brief.py +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/compiler/spawnpoint/studio/creative.py +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/compiler/spawnpoint/studio/dataset.py +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/compiler/spawnpoint/studio/edits.py +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/compiler/spawnpoint/studio/genres.py +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/compiler/spawnpoint/studio/levelgen.py +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/compiler/spawnpoint/studio/llm.py +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/compiler/spawnpoint/studio/orchestrator.py +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/compiler/spawnpoint/studio/prompts.py +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/compiler/spawnpoint/studio/web.py +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/compiler/spawnpoint/studio/webcheck.py +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/compiler/spawnpoint/studio_cli.py +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/compiler/spawnpoint_studio.egg-info/SOURCES.txt +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/compiler/spawnpoint_studio.egg-info/dependency_links.txt +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/compiler/spawnpoint_studio.egg-info/entry_points.txt +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/compiler/spawnpoint_studio.egg-info/requires.txt +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/compiler/spawnpoint_studio.egg-info/top_level.txt +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/compiler/tests/conftest.py +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/compiler/tests/test_ai_sprites.py +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/compiler/tests/test_analyze.py +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/compiler/tests/test_cockpit.py +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/compiler/tests/test_demo.py +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/compiler/tests/test_e2e.py +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/compiler/tests/test_expr.py +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/compiler/tests/test_genres.py +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/compiler/tests/test_gif.py +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/compiler/tests/test_godot_library.py +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/compiler/tests/test_graph.py +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/compiler/tests/test_level.py +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/compiler/tests/test_live_llm.py +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/compiler/tests/test_manifest.py +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/compiler/tests/test_playtest.py +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/compiler/tests/test_rules.py +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/compiler/tests/test_sfx.py +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/compiler/tests/test_sprites.py +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/compiler/tests/test_studio.py +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/compiler/tests/test_web.py +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/examples/castle_defense.json +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/examples/coin_hopper.json +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/examples/dino_eggs.json +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/examples/knight_quest.json +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/examples/neon_arena.json +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/examples/night_survivor.json +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/examples/ninja_rescue.json +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/examples/pixel_arena.json +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/examples/pixel_hopper.json +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/examples/star_run.json +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/examples/sunny_farm.json +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/godot/addons/spawn_point/components/aim_component.gd +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/godot/addons/spawn_point/components/animator_component.gd +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/godot/addons/spawn_point/components/base_component.gd +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/godot/addons/spawn_point/components/bubble_board_component.gd +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/godot/addons/spawn_point/components/chase_ai_component.gd +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/godot/addons/spawn_point/components/collectible_component.gd +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/godot/addons/spawn_point/components/crop_pest_component.gd +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/godot/addons/spawn_point/components/experience_component.gd +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/godot/addons/spawn_point/components/farm_plot_component.gd +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/godot/addons/spawn_point/components/farmer_component.gd +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/godot/addons/spawn_point/components/flight_path_component.gd +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/godot/addons/spawn_point/components/gate_component.gd +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/godot/addons/spawn_point/components/ground_patch_component.gd +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/godot/addons/spawn_point/components/health_bar_component.gd +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/godot/addons/spawn_point/components/health_component.gd +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/godot/addons/spawn_point/components/hitbox_component.gd +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/godot/addons/spawn_point/components/hurtbox_component.gd +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/godot/addons/spawn_point/components/juice_component.gd +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/godot/addons/spawn_point/components/level_up_menu_component.gd +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/godot/addons/spawn_point/components/market_component.gd +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/godot/addons/spawn_point/components/path_follower_component.gd +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/godot/addons/spawn_point/components/patrol_ai_component.gd +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/godot/addons/spawn_point/components/platformer_movement_component.gd +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/godot/addons/spawn_point/components/player_input_component.gd +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/godot/addons/spawn_point/components/projectile_component.gd +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/godot/addons/spawn_point/components/shmup_ship_component.gd +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/godot/addons/spawn_point/components/spawner_component.gd +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/godot/addons/spawn_point/components/stomp_component.gd +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/godot/addons/spawn_point/components/top_down_movement_component.gd +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/godot/addons/spawn_point/components/tower_brain_component.gd +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/godot/addons/spawn_point/components/tower_builder_component.gd +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/godot/addons/spawn_point/components/tower_slot_component.gd +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/godot/addons/spawn_point/components/trigger_zone_component.gd +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/godot/addons/spawn_point/components/wave_spawner_component.gd +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/godot/addons/spawn_point/components/weapon_component.gd +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/godot/addons/spawn_point/components/xp_orb_component.gd +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/godot/addons/spawn_point/manifest.json +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/godot/addons/spawn_point/runtime/camera_rig.gd +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/godot/addons/spawn_point/runtime/cockpit.gd +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/godot/addons/spawn_point/runtime/entity_core.gd +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/godot/addons/spawn_point/runtime/fx.gd +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/godot/addons/spawn_point/runtime/game_state.gd +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/godot/addons/spawn_point/runtime/hud.gd +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/godot/addons/spawn_point/runtime/level.gd +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/godot/addons/spawn_point/runtime/sfx.gd +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/godot/addons/spawn_point/runtime/sp.gd +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/godot/addons/spawn_point/runtime/world.gd +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/godot/addons/spawn_point/shaders/flash.gdshader +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/godot/addons/spawn_point/shaders/floor_grid.gdshader +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/godot/addons/spawn_point/tools/build.gd +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/godot/addons/spawn_point/tools/build.tscn +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/godot/addons/spawn_point/tools/capture.gd +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/godot/addons/spawn_point/tools/capture.tscn +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/godot/addons/spawn_point/tools/dump_manifest.gd +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/godot/addons/spawn_point/tools/dump_manifest.tscn +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/godot/addons/spawn_point/tools/playtest.gd +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/godot/addons/spawn_point/tools/playtest.tscn +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/godot/addons/spawn_point/tools/playtest_nav.gd +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/godot/addons/spawn_point/tools/record.gd +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/godot/addons/spawn_point/tools/record.tscn +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/godot/addons/spawn_point/tools/smoke.gd +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/godot/addons/spawn_point/tools/smoke.tscn +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/setup.cfg +0 -0
- {spawnpoint_studio-0.3.0 → spawnpoint_studio-0.3.1}/setup.py +0 -0
{spawnpoint_studio-0.3.0/compiler/spawnpoint_studio.egg-info → spawnpoint_studio-0.3.1}/PKG-INFO
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Name: spawnpoint-studio
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Summary: Turn a sentence into a juicy, playable Godot 4 game — locally, on a consumer GPU.
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Author: smoky1496
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License: MIT
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**The model.** [SpawnPoint-Coder-7B](https://huggingface.co/smoky1496/SpawnPoint-Coder-7B-AWQ) is a 7B model
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fine-tuned to generate Godot 4 games through this pipeline: it writes the game design, tweaks and entity
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edits as strict JSON, and the compiler turns that into Godot scenes and GDScript. It runs on a single 12 GB
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GPU (AWQ 4-bit). v5 added **side-scrolling shooters** (flight patterns, power-ups, a boss), **Vietnamese prompts read directly** and a small per-genre format instead of one big form; v5.1 fixes prompts that name the hero only indirectly ("a tank shooting monsters"). The downloadable AWQ build gets 88% of a sealed set of 16 human-written prompts for shooters and the v4 fixes fully right, and 80% of 30 human-written game ideas in English and Vietnamese (v4: 87% on those 30; the model card lists every number and where v5.1 is behind). The GGUF Q4_K_M build scores 83% on those 30. Older models still work with `SPAWNPOINT_BRIEF_FORMAT=v4`. It is tuned for the 2D game kinds Spawn Point builds; other genres are no better than a general 7B coder. `spawnpoint llm up` downloads and serves it: the AWQ build on vLLM when
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Docker and an NVIDIA GPU are present, otherwise the [GGUF build](https://huggingface.co/smoky1496/SpawnPoint-Coder-7B-GGUF)
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**The model.** [SpawnPoint-Coder-7B](https://huggingface.co/smoky1496/SpawnPoint-Coder-7B-AWQ) is a 7B model
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fine-tuned to generate Godot 4 games through this pipeline: it writes the game design, tweaks and entity
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edits as strict JSON, and the compiler turns that into Godot scenes and GDScript. It runs on a single 12 GB
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GPU (AWQ 4-bit). v5
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GPU (AWQ 4-bit). v5 added **side-scrolling shooters** (flight patterns, power-ups, a boss), **Vietnamese prompts read directly** and a small per-genre format instead of one big form; v5.1 fixes prompts that name the hero only indirectly ("a tank shooting monsters"). The downloadable AWQ build gets 88% of a sealed set of 16 human-written prompts for shooters and the v4 fixes fully right, and 80% of 30 human-written game ideas in English and Vietnamese (v4: 87% on those 30; the model card lists every number and where v5.1 is behind). The GGUF Q4_K_M build scores 83% on those 30. Older models still work with `SPAWNPOINT_BRIEF_FORMAT=v4`. It is tuned for the 2D game kinds Spawn Point builds; other genres are no better than a general 7B coder. `spawnpoint llm up` downloads and serves it: the AWQ build on vLLM when
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DEFAULT_MODEL = "smoky1496/SpawnPoint-Coder-7B-AWQ"
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MODEL = os.environ.get("SPAWNPOINT_MODEL", DEFAULT_MODEL)
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# This Spawn Point version speaks the v5 per-genre format: pin the weights that do, whatever the repo's main becomes.
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REVISION = os.environ.get("SPAWNPOINT_MODEL_REVISION") or ("v5-release" if MODEL == DEFAULT_MODEL else "")
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SERVED = "SpawnPoint-Coder-7B"
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OLLAMA_MODEL = os.environ.get("SPAWNPOINT_OLLAMA_MODEL", "hf.co/smoky1496/SpawnPoint-Coder-7B-GGUF:Q4_K_M")
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Metadata-Version: 2.4
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Name: spawnpoint-studio
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Summary: Turn a sentence into a juicy, playable Godot 4 game — locally, on a consumer GPU.
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Author: smoky1496
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License: MIT
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[project]
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name = "spawnpoint-studio"
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version = "0.3.
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version = "0.3.1"
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description = "Turn a sentence into a juicy, playable Godot 4 game — locally, on a consumer GPU."
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