sonicproof 0.1.0__tar.gz
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- sonicproof-0.1.0/.gitignore +30 -0
- sonicproof-0.1.0/LICENSE +202 -0
- sonicproof-0.1.0/NOTICE +18 -0
- sonicproof-0.1.0/PKG-INFO +341 -0
- sonicproof-0.1.0/README.md +300 -0
- sonicproof-0.1.0/examples/stable_audio_loop.py +141 -0
- sonicproof-0.1.0/pyproject.toml +98 -0
- sonicproof-0.1.0/src/sonicproof/__init__.py +1 -0
- sonicproof-0.1.0/src/sonicproof/audio.py +284 -0
- sonicproof-0.1.0/src/sonicproof/cache.py +87 -0
- sonicproof-0.1.0/src/sonicproof/cli.py +978 -0
- sonicproof-0.1.0/src/sonicproof/data/refbank.npz +0 -0
- sonicproof-0.1.0/src/sonicproof/errors.py +40 -0
- sonicproof-0.1.0/src/sonicproof/judge.py +411 -0
- sonicproof-0.1.0/src/sonicproof/library.py +669 -0
- sonicproof-0.1.0/src/sonicproof/mcp_server.py +186 -0
- sonicproof-0.1.0/src/sonicproof/model.py +284 -0
- sonicproof-0.1.0/src/sonicproof/qc.py +530 -0
- sonicproof-0.1.0/src/sonicproof/server.py +1231 -0
- sonicproof-0.1.0/src/sonicproof/service.py +505 -0
- sonicproof-0.1.0/src/sonicproof/skill/SKILL.md +117 -0
- sonicproof-0.1.0/src/sonicproof/thumbs.py +82 -0
- sonicproof-0.1.0/src/sonicproof/visual.py +166 -0
- sonicproof-0.1.0/src/sonicproof/vocab.py +494 -0
- sonicproof-0.1.0/src/sonicproof/web/assets/index-CiLt6BfN.css +1 -0
- sonicproof-0.1.0/src/sonicproof/web/assets/index-j8h5oOAC.js +3 -0
- sonicproof-0.1.0/src/sonicproof/web/index.html +15 -0
- sonicproof-0.1.0/tests/test_audio.py +175 -0
- sonicproof-0.1.0/tests/test_cache.py +91 -0
- sonicproof-0.1.0/tests/test_cli.py +202 -0
- sonicproof-0.1.0/tests/test_judge.py +150 -0
- sonicproof-0.1.0/tests/test_library.py +427 -0
- sonicproof-0.1.0/tests/test_mcp.py +103 -0
- sonicproof-0.1.0/tests/test_model.py +117 -0
- sonicproof-0.1.0/tests/test_qc.py +259 -0
- sonicproof-0.1.0/tests/test_security.py +279 -0
- sonicproof-0.1.0/tests/test_server.py +452 -0
- sonicproof-0.1.0/tests/test_service.py +194 -0
- sonicproof-0.1.0/tests/test_thumbs.py +50 -0
- sonicproof-0.1.0/tests/test_visual.py +101 -0
- sonicproof-0.1.0/web/index.html +14 -0
- sonicproof-0.1.0/web/package-lock.json +1137 -0
- sonicproof-0.1.0/web/package.json +15 -0
- sonicproof-0.1.0/web/src/api.ts +344 -0
- sonicproof-0.1.0/web/src/dom.ts +114 -0
- sonicproof-0.1.0/web/src/drop.ts +90 -0
- sonicproof-0.1.0/web/src/i18n/en.ts +435 -0
- sonicproof-0.1.0/web/src/i18n/index.ts +128 -0
- sonicproof-0.1.0/web/src/i18n/ja.ts +435 -0
- sonicproof-0.1.0/web/src/i18n/vocab.ja.json +455 -0
- sonicproof-0.1.0/web/src/main.ts +266 -0
- sonicproof-0.1.0/web/src/store.ts +130 -0
- sonicproof-0.1.0/web/src/style.css +1826 -0
- sonicproof-0.1.0/web/src/views/common.ts +201 -0
- sonicproof-0.1.0/web/src/views/inbox.ts +453 -0
- sonicproof-0.1.0/web/src/views/library.ts +482 -0
- sonicproof-0.1.0/web/src/views/picture.ts +308 -0
- sonicproof-0.1.0/web/src/viz.ts +376 -0
- sonicproof-0.1.0/web/tsconfig.json +16 -0
- sonicproof-0.1.0/web/vite.config.ts +16 -0
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samples/
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# Web UI sources (the build in src/sonicproof/web is shipped)
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sonicproof-0.1.0/LICENSE
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sonicproof-0.1.0/NOTICE
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Sonicproof
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Copyright 2026 Sonicproof contributors
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This product is licensed under the Apache License, Version 2.0 (see LICENSE).
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Reference bank
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--------------
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src/sonicproof/data/refbank.npz contains embeddings computed with Google's
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EmbeddingGemma 2 from short clips generated with Stable Audio 3 Medium.
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No audio is included, only the embeddings and short text titles.
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Model
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-----
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The EmbeddingGemma 2 model (google/embeddinggemma-2) is not bundled with
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Sonicproof. It is downloaded from Hugging Face on first run. The model is
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released by Google under the Apache License, Version 2.0; its model card asks
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Metadata-Version: 2.5
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Name: sonicproof
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Version: 0.1.0
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Summary: The audio QA layer for generative audio — check, rank and QC AI-generated sound with EmbeddingGemma 2.
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Project-URL: Homepage, https://github.com/kanaworksai-hue/sonicproof
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Project-URL: Repository, https://github.com/kanaworksai-hue/sonicproof
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Project-URL: Issues, https://github.com/kanaworksai-hue/sonicproof/issues
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Author: Sonicproof contributors
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License-File: LICENSE
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License-File: NOTICE
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Keywords: audio,audio-qa,embeddinggemma,embeddings,generative-audio,loudness,mcp,sound-effects,sound-library,stable-audio
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Classifier: Development Status :: 3 - Alpha
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Classifier: Intended Audience :: Developers
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Classifier: Intended Audience :: End Users/Desktop
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Classifier: Operating System :: OS Independent
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Classifier: Programming Language :: Python :: 3
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Classifier: Programming Language :: Python :: 3.14
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Classifier: Topic :: Multimedia :: Sound/Audio :: Analysis
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Classifier: Topic :: Scientific/Engineering :: Artificial Intelligence
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Requires-Python: >=3.11
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Provides-Extra: model
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Requires-Dist: sentence-transformers[image]>=6.1; extra == 'model'
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Description-Content-Type: text/markdown
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# Sonicproof
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**Does your AI-generated sound match what you asked for?**
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Sonicproof is a local QA tool for generative audio — sound effects, music and ambience from Stable Audio and
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friends. It listens with one multilingual model, Google's
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[EmbeddingGemma 2](https://huggingface.co/google/embeddinggemma-2), which puts text, sound, images and video in
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one shared space:
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- **check** — does this clip sound like the prompt? Prompts can be English, 中文, 日本語 or any other language.
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- **rank** — you generated four seeds; which one should you keep?
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- **qc** — is it technically clean? Loudness, true peak, clipping, DC, silence, cut-off tails, clicks, phase,
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loop seams — with a one-line fix for every problem.
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- **fit** — does this sound suit the picture? A frame, a piece of concept art, a video clip, or a video's own
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soundtrack.
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- **search** — find sounds in your own library by words (any language), by example, or by picture.
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- **dedupe** — find the re-encoded, re-levelled and trimmed copies cluttering your library, and which one to keep.
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Everything runs on your machine. No uploads, no API keys. Use it three ways:
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- **Workbench** — `sonicproof serve` opens a local web app: drop files in, see waveforms, spectrograms,
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scores and one-line fixes. English and 日本語.
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- **Agents** — an MCP server and an agent skill, so Claude Code, Codex and friends can listen to what they
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generate. See [Use it from your AI agent](#use-it-from-your-ai-agent).
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- **CLI / Python** — every analysis command has `--json`.
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```text
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$ sp check dog_bark.wav "狗在叫" # output trimmed: 3 of the 5 "Heard as" lines
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╭─ dog_bark.wav ─────────────────────────────────────────────────────╮
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│ │
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│ STRONG +2.97σ ━━━━━━━━━━━━━━━━━━━━━━━━━━━━ │
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│ clearly sounds like the prompt │
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│ │
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│ prompt “狗在叫” │
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│ ranking #2 of 438 descriptions for this clip │
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│ evidence cos 0.736 · clip-side +3.19σ · prompt-side +2.74σ │
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│ │
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│ Heard as │
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│ +3.24σ a dog barking ✓ animals │
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│ +2.85σ a dog whining ✓ animals │
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│ +2.69σ a dog growling ✓ animals │
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│ │
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╰────────────────────────────────────────────────────────────────────╯
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```
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## Install
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```bash
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uv tool install "sonicproof[model]" # or: pip install "sonicproof[model]"
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sonicproof doctor --load # first run downloads the model once (~1.5 GB)
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```
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Until the first release, install from source: `git clone https://github.com/kanaworksai-hue/sonicproof`, run
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`uv sync --extra model` inside it,
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and run commands with `uv run sp …` (or `uv run --project /path/to/sonicproof sp …` from any other folder).
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- **Python 3.11+.** Apple Silicon (MPS), CUDA and CPU all work. `sp` is a short alias for `sonicproof`.
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- **The model** — [EmbeddingGemma 2](https://huggingface.co/google/embeddinggemma-2), about 1.5 GB — is
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downloaded from Hugging Face into its usual cache on first use. No Hugging Face account or token is needed.
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- **ffmpeg** is only needed for M4A / AAC / MP4 and other formats libsndfile can't read, and for video in
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`fit` / `search`. WAV, FLAC, OGG and MP3 work without it.
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- **Windows + NVIDIA GPU:** the PyPI build of PyTorch for Windows is CPU-only. Install PyTorch with CUDA first,
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following [pytorch.org](https://pytorch.org/get-started/locally/), then install Sonicproof.
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- `qc` needs no model at all: `pip install sonicproof` (without `[model]`) is enough for technical checks.
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## Use
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```bash
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# Prompt adherence. Omit the prompt to read it from a Stable Audio .json sidecar.
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sp check explosion.wav "a huge explosion with debris"
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sp check door_v2.wav "木の扉がきしみながら開く"
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sp check thunder.wav
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# Pick the best take
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sp rank "a wooden door creaking open" door_v1.wav door_v2.wav door_v3.wav door_v4.wav
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# Technical checks (no model needed). Exit code 1 if anything fails — handy in scripts.
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sp qc *.wav
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sp qc ambience_loop.wav --loop --target-lufs -16
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# Everything in one scorecard: SHIP / REVIEW / REDO. --strict exits 1 unless it is SHIP.
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sp report footsteps.wav "footsteps on gravel"
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sp report footsteps.wav "footsteps on gravel" --strict
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# Does the sound suit the picture? Words about the scene are optional, any language.
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sp fit sizzle.wav --image kitchen.png
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sp fit rumble.wav --video storm.mp4 "暴风雨夜,雷声"
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sp fit trailer.mp4 # a video's own soundtrack against its own picture
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```
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### Your sound library
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```bash
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sp index ~/SFX # once; re-runs only read new or changed files
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sp search "rain on a tin roof" --in ~/SFX
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sp search "木の床を歩く足音" --in ~/SFX
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sp search --like take_03.wav --in ~/SFX # sounds like this one
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sp search --image frame.png --in ~/SFX # sounds that suit this picture
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sp dedupe ~/SFX # duplicates and near-duplicates (nothing is deleted)
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```
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The library folder is always given explicitly: `index DIR`, `search … --in DIR`, `dedupe DIR` (your home
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folder or a drive root are refused — point at the folder that holds your sounds).
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The index lives in `~/SFX/.sonicproof/` (use `--in-cache` to keep it in `~/.cache/sonicproof` instead, e.g. for
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read-only folders). `search` and `dedupe` bring it up to date on the fly, so `sp index` is optional.
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The workbench always keeps its indexes in the cache, so opening a folder there never writes into it.
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### Scripting: `--json` and exit codes
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The analysis commands — `check`, `rank`, `qc`, `report`, `fit`, `index`, `search`, `dedupe` — take `--json` for scripts and agents (`doctor`, `serve`, `mcp` and `skill` are for people). `qc --json` always prints an array, one record per file,
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even for a single file. A file that can't be read gets `"status": "error"` in that array and the rest are
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still checked.
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| Exit code | Meaning |
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|---|---|
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| `0` | Done. `check` / `rank` / `fit` exit 0 whatever the verdict — read the verdict. |
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| `1` | `qc` found a failure, or `report --strict` did not say SHIP. |
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| `2` | A problem with the input: missing or unreadable file, empty audio, bad option value. |
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| `3` | A problem with the setup: model extra not installed, model not downloaded and offline, ffmpeg needed, port busy. |
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With `--json`, errors are JSON too — `{"error": {"code": "not_found", "message": "…", "file": "…"}}` on stdout
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— so a script never has to parse a traceback. Set `SONICPROOF_DEBUG=1` to see the full traceback.
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Silent clips (nothing above −60 dBFS) are never scored as a match: `check`, `rank`, `fit` and `search` give
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them `"verdict": "miss"` with `"note": "silent"` and rank them last. Short one-shots such as UI clicks are
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judged normally.
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## Workbench
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```bash
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sonicproof serve # opens http://localhost:7788
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```
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- **Inbox** — drop audio files or whole folders. Prompts are read from Stable Audio `.json` sidecars (or type
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your own, in any language). Takes of the same prompt are grouped, ranked, and the best one is marked
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**Use this one**. When nothing in a group sounds right, it says so and suggests a wording to try next.
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Each card shows the waveform over a spectrogram, a plain verdict (◎ Very close · ○ Close · △ Somewhat ·
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✕ Not a match), a 0–100 match bar and a dot per technical check; technical findings are spelled out in
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plain words with the fix.
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- **Library** — choose a folder, index it (with progress), then search by words, by dropping a sound, or by
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picture. The **Duplicates** tab lists copies and which one to keep (nothing is deleted).
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- **Picture** — drop an image or a video: see what it shows in sound words, score your Inbox sounds against
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it, find matching sounds in your library, or judge a video's own soundtrack.
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The raw numbers (σ scores, cosines, every measurement) are one click away under **Details**, or everywhere
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with **Settings → Pro mode**. Settings also shows how much the cache uses and clears it; removing files from the
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Inbox deletes the copies made when they were dropped (your originals are never touched).
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The language follows your browser and can be switched (English / 日本語). Sound only plays when you press play.
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The server listens on `localhost` only and refuses requests from other sites.
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## Use it from your AI agent
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The quickest way: give your agent the link to this repository (or the skill below) and ask it to check the
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sounds it generates. Everything it needs is in this section.
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**1. Download the model once, in a terminal.** The MCP server never starts a 1.5 GB download inside a tool
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call (it would look like a hang); it asks you to run this instead:
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```bash
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uvx --from "sonicproof[model]" sonicproof doctor --load
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```
|
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**2. Add the MCP server** — tools `check`, `rank`, `qc`, `report`, `fit`, `search`, `dedupe`, `index`. Each returns
|
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the same records the matching CLI command prints with `--json`. The model loads once and stays loaded.
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```bash
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# Claude Code
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claude mcp add sonicproof -e HF_HOME="${HF_HOME:-$HOME/.cache/huggingface}" -- uvx --from "sonicproof[model]" sonicproof mcp
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|
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# Codex
|
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codex mcp add sonicproof --env HF_HOME="${HF_HOME:-$HOME/.cache/huggingface}" -- uvx --from "sonicproof[model]" sonicproof mcp
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# any client: streamable HTTP at http://127.0.0.1:7789/mcp
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sonicproof mcp --http --port 7789
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```
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Other clients take the same command in their JSON config (write out the absolute path of your cache):
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```json
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{ "mcpServers": { "sonicproof": {
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"command": "uvx", "args": ["--from", "sonicproof[model]", "sonicproof", "mcp"],
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"env": { "HF_HOME": "/Users/you/.cache/huggingface" } } } }
|
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```
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- **Why `HF_HOME`:** MCP clients start servers with a reduced environment. Passing it makes the server use
|
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the same Hugging Face cache as your terminal, so the model is not downloaded a second time.
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- **Use absolute paths** in tool calls. A relative path resolves against the server's working directory, which
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is usually not yours.
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- **HTTP mode** listens on `127.0.0.1` only and refuses requests from web pages on other sites, but it has no
|
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authentication: any process on your machine can call it. Use stdio when that matters.
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- **Before the PyPI release**, run from a clone: `uv sync --extra model` inside it, then use
|
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`uv run --project /absolute/path/to/sonicproof --extra model sonicproof mcp` as the server command
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(`--project` keeps the caller's working directory; `--directory` would change it).
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**If you are an agent reading this repository:** install with `uv tool install "sonicproof[model]"` (or
|
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`uv sync --extra model` inside a clone and prefix commands with `uv run --project /absolute/path/to/sonicproof`),
|
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|
+
run `sonicproof doctor --load` once, then follow the skill (`sp skill show` prints it). Without MCP, every
|
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analysis command works from the shell with `--json` — `sp rank "prompt" a.wav b.wav --json`,
|
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`sp report take.wav "prompt" --json`, `sp qc *.wav --json`. Pass absolute local file paths; never play audio
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to "listen" — Sonicproof is your ears.
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|
+
|
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|
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**Agent skill** — the skill teaches an agent the loop that makes generated audio trustworthy: *generate
|
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|
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several takes → rank them → check the best one → rephrase or reseed when nothing matches → deliver the pick
|
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with its scorecard*. It ships with the package:
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|
+
|
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```bash
|
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+
sp skill install # → ~/.claude/skills/sonicproof/SKILL.md
|
|
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|
+
sp skill install --project # → ./.claude/skills/sonicproof/SKILL.md (this project only)
|
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|
+
sp skill show # print it, for agents that read skills from elsewhere
|
|
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|
+
```
|
|
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|
+
|
|
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|
+
In a clone it lives at [`src/sonicproof/skill/SKILL.md`](https://github.com/kanaworksai-hue/sonicproof/blob/main/src/sonicproof/skill/SKILL.md).
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[`examples/stable_audio_loop.py`](https://github.com/kanaworksai-hue/sonicproof/blob/main/examples/stable_audio_loop.py) runs the same loop as a script, with one MCP
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client for a Stable Audio server and one for Sonicproof.
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## How to read a score
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Raw similarity between a prompt and a clip is not very informative — almost any caption scores about the same
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against any clip. Sonicproof turns it into a **calibrated score in σ** by asking two relative questions:
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1. **Clip side** — compared with ~440 everyday sound descriptions, how well does *your prompt* describe *this clip*?
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2. **Prompt side** — compared with a bank of 110 reference sounds, how much closer is *this clip* to *your prompt*?
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The two are averaged:
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| Verdict | Score | Meaning |
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|---|---|---|
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| **strong** | ≥ 2.0σ | clearly sounds like the prompt |
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| **plausible** | ≥ 1.1σ | sounds like the prompt |
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| **weak** | ≥ 0.3σ | only loosely matches |
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| **miss** | < 0.3σ | does not sound like the prompt |
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+
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**Heard as** lists what the clip sounds most like; ✓ marks descriptions that agree with your prompt. When a
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verdict surprises you, that list usually explains why.
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### fit
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`fit` weighs two pieces of evidence, both calibrated the same way and read on the same verdict scale:
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- **direct** — how much closer is the picture to *this clip* than to the reference sounds?
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- **described** — the picture is first described in words (**Pictured as**), and the clip is checked against
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those descriptions as if they were the prompt. Add your own words about the scene and they count too.
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**Pictured as** marks with ✓ what the clip also sounds like; **Heard as** marks what the picture also shows.
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When the fit is weak, Sonicproof suggests a prompt drawn from the picture — useful for regenerating.
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Videos are sampled at one frame per second (up to 32 frames, spread evenly over longer clips).
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### dedupe
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Two sounds can be close in meaning without being the same file — four seeds of the same prompt, say.
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`dedupe` therefore uses the embeddings only to find candidates, then compares the signals themselves
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(time-aligned spectral fingerprints), so it groups copies that differ in format, codec, level, sample rate,
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channel count or trimmed ends, and leaves different takes alone. In each group it keeps the best copy —
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lossless over lossy, not clipped, higher sample rate, more channels, longest — and says why.
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+
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Sonicproof is a second opinion, not a judge: short, concrete prompts ("glass shattering") work better than long
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ones full of mixing notes, and very short transient sounds are the hardest to tell apart. Always listen
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+
before you ship.
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+
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## Python
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```python
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+
from sonicproof.judge import Judge
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+
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judge = Judge(vision=True) # one model for everything; Judge() alone is lighter but can't see pictures
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result = judge.check("door.wav", "a creaky wooden door")
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|
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print(result.verdict, result.score, [a.text for a in result.heard_as])
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|
+
|
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|
+
fit = judge.fit("sizzle.wav", "kitchen.png", "image")
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|
+
print(fit.verdict, [a.text for a in fit.pictured_as])
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|
+
|
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|
+
from sonicproof.library import Library, find_duplicates, search_text
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|
+
|
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|
+
lib = Library("~/SFX")
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|
+
lib.update(lambda wave: judge.embedder.embed_audio([wave])[0])
|
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|
+
for hit in search_text(lib, judge, "rain on a tin roof"):
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|
+
print(hit.path, hit.score, hit.verdict)
|
|
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|
+
```
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|
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|
+
|
|
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|
+
## Development
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|
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|
|
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|
+
```bash
|
|
328
|
+
uv sync --extra model --group dev && uv run pytest
|
|
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|
+
cd web && npm ci && npm run dev # UI with hot reload; proxies /api to `sp serve` on :7788
|
|
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|
+
npm run build # writes the bundled UI into src/sonicproof/web
|
|
331
|
+
```
|
|
332
|
+
|
|
333
|
+
UI strings live in `web/src/i18n/` (`en.ts`, `ja.ts`); the type checker makes sure both have the same keys.
|
|
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|
+
See [CONTRIBUTING.md](https://github.com/kanaworksai-hue/sonicproof/blob/main/CONTRIBUTING.md) for tests, linting and pull requests.
|
|
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|
+
|
|
336
|
+
## License
|
|
337
|
+
|
|
338
|
+
Sonicproof is licensed under the [Apache License 2.0](https://github.com/kanaworksai-hue/sonicproof/blob/main/LICENSE) (see also [NOTICE](https://github.com/kanaworksai-hue/sonicproof/blob/main/NOTICE)). It downloads
|
|
339
|
+
EmbeddingGemma 2 from Hugging Face on first run — the model is not bundled. The model is released by Google
|
|
340
|
+
under Apache 2.0, and its model card asks that deployments follow the
|
|
341
|
+
[Gemma Prohibited Use Policy](https://ai.google.dev/gemma/prohibited_use_policy).
|