smrpgpatchbuilder 5.0.10__tar.gz → 6.0.0__tar.gz
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- {smrpgpatchbuilder-5.0.10/src/smrpgpatchbuilder.egg-info → smrpgpatchbuilder-6.0.0}/PKG-INFO +1 -1
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/pyproject.toml +1 -1
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/overworld_scripts/event_scripts/commands/commands.py +57 -22
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0/src/smrpgpatchbuilder.egg-info}/PKG-INFO +1 -1
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/LICENSE +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/MANIFEST.in +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/README.md +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/setup.cfg +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/__init__.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/__init__.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/allies/__init__.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/allies/ally.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/allies/ally_collection.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/battle_animation_scripts/__init__.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/battle_animation_scripts/arguments/__init__.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/battle_animation_scripts/arguments/battle_targets.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/battle_animation_scripts/arguments/bonus_messages.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/battle_animation_scripts/arguments/flash_colours.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/battle_animation_scripts/arguments/layer_priority_type.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/battle_animation_scripts/arguments/mask_effects.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/battle_animation_scripts/arguments/message_type.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/battle_animation_scripts/arguments/origins.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/battle_animation_scripts/arguments/pause_until.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/battle_animation_scripts/arguments/shift_type.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/battle_animation_scripts/arguments/types/__init__.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/battle_animation_scripts/arguments/types/classes.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/battle_animation_scripts/arguments/wave_effect.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/battle_animation_scripts/commands/__init__.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/battle_animation_scripts/commands/commands.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/battle_animation_scripts/commands/types/__init__.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/battle_animation_scripts/commands/types/classes.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/battle_animation_scripts/ids/__init__.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/battle_animation_scripts/ids/monster_entrances.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/battle_animation_scripts/types.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/battles/__init__.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/battles/battle_dialog_collection.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/battles/enums.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/battles/formations_packs/types/__init__.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/battles/formations_packs/types/classes.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/battles/ids/__init__.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/battles/ids/misc.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/battles/music.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/battles/types/__init__.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/battles/types/classes.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/characters/__init__.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/characters/classes.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/characters/constants.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/characters/enums.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/dialogs/__init__.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/dialogs/classes.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/dialogs/formatter.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/dialogs/ids/__init__.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/dialogs/ids/dialog_bank_ids.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/dialogs/ids/misc.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/dialogs/ids/types/__init__.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/dialogs/ids/types/classes.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/dialogs/utils.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/enemies/__init__.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/enemies/classes.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/enemies/constants.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/enemies/enums.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/enemy_attacks/__init__.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/enemy_attacks/classes.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/enemy_attacks/constants.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/graphics/__init__.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/graphics/classes.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/items/__init__.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/items/classes.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/items/constants.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/items/encoding.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/items/enums.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/levels/classes.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/levels/room_collection.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/monster_scripts/__init__.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/monster_scripts/arguments/__init__.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/monster_scripts/arguments/command_types.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/monster_scripts/arguments/targets.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/monster_scripts/arguments/types/__init__.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/monster_scripts/arguments/types/classes.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/monster_scripts/commands/__init__.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/monster_scripts/commands/commands.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/monster_scripts/commands/types/__init__.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/monster_scripts/commands/types/classes.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/monster_scripts/ids/__init__.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/monster_scripts/ids/misc.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/monster_scripts/types.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/numbers/__init__.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/numbers/classes.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/overworld_scripts/__init__.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/overworld_scripts/action_scripts/__init__.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/overworld_scripts/action_scripts/arguments/__init__.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/overworld_scripts/action_scripts/arguments/sequence_speeds.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/overworld_scripts/action_scripts/arguments/types/__init__.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/overworld_scripts/action_scripts/arguments/types/classes.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/overworld_scripts/action_scripts/arguments/vram_priority.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/overworld_scripts/action_scripts/classes.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/overworld_scripts/action_scripts/commands/__init__.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/overworld_scripts/action_scripts/commands/commands.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/overworld_scripts/action_scripts/commands/types/__init__.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/overworld_scripts/action_scripts/commands/types/classes.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/overworld_scripts/action_scripts/ids/__init__.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/overworld_scripts/action_scripts/ids/misc.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/overworld_scripts/arguments/__init__.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/overworld_scripts/arguments/area_objects.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/overworld_scripts/arguments/colours.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/overworld_scripts/arguments/controller_inputs.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/overworld_scripts/arguments/coords.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/overworld_scripts/arguments/directions.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/overworld_scripts/arguments/intro_title_text.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/overworld_scripts/arguments/layers.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/overworld_scripts/arguments/palette_rows.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/overworld_scripts/arguments/palette_types.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/overworld_scripts/arguments/scenes.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/overworld_scripts/arguments/tutorials.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/overworld_scripts/arguments/types/__init__.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/overworld_scripts/arguments/types/area_object.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/overworld_scripts/arguments/types/battlefield.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/overworld_scripts/arguments/types/byte_var.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/overworld_scripts/arguments/types/colour.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/overworld_scripts/arguments/types/controller_input.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/overworld_scripts/arguments/types/coord.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/overworld_scripts/arguments/types/direction.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/overworld_scripts/arguments/types/flag.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/overworld_scripts/arguments/types/intro_title_text.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/overworld_scripts/arguments/types/layer.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/overworld_scripts/arguments/types/packet.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/overworld_scripts/arguments/types/palette_row.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/overworld_scripts/arguments/types/palette_type.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/overworld_scripts/arguments/types/party_character.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/overworld_scripts/arguments/types/scene.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/overworld_scripts/arguments/types/short_var.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/overworld_scripts/arguments/types/tutorial.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/overworld_scripts/event_scripts/__init__.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/overworld_scripts/event_scripts/classes.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/overworld_scripts/event_scripts/commands/__init__.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/overworld_scripts/event_scripts/commands/types/__init__.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/overworld_scripts/event_scripts/commands/types/classes.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/overworld_scripts/event_scripts/ids/__init__.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/overworld_scripts/event_scripts/ids/misc.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/overworld_scripts/ids/__init__.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/overworld_scripts/ids/misc.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/scripts_common/__init__.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/scripts_common/classes.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/shops/__init__.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/shops/classes.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/spells/__init__.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/spells/arguments/__init__.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/spells/arguments/damage_modifiers.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/spells/arguments/timing_properties.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/spells/arguments/types/__init__.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/spells/arguments/types/classes.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/spells/classes.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/spells/enums.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/spells/ids/__init__.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/spells/ids/misc.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/sprites/__init__.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/sprites/ally_palettes.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/sprites/collection.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/sprites/disassembler.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/sprites/exceptions.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/sprites/ids/__init__.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/sprites/ids/event_palettes.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/sprites/ids/misc.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/sprites/ids/sprite_palettes.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/sprites/palette.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/sprites/sprite.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/world_map_locations/__init__.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/world_map_locations/classes.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/manage.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/management/commands/allyassembler.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/management/commands/allydisassembler.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/management/commands/animationassembler.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/management/commands/animationdisassembler.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/management/commands/battleassembler.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/management/commands/battledialogassembler.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/management/commands/battledialogdisassembler.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/management/commands/battledisassembler.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/management/commands/bowser_tile_rearranger.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/management/commands/comboassembler.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/management/commands/combodisassembler.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/management/commands/dialogassembler.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/management/commands/dialogdisassembler.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/management/commands/enemyassembler.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/management/commands/enemyattackassembler.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/management/commands/enemyattackdisassembler.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/management/commands/enemydisassembler.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/management/commands/eventassembler.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/management/commands/eventconverter.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/management/commands/eventidentifieraudit.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/management/commands/eventpalettedisassembler.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/management/commands/generatesample.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/management/commands/graphicsassembler.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/management/commands/graphicsdisassembler.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/management/commands/input_file_parser.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/management/commands/itemassembler.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/management/commands/itemdisassembler.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/management/commands/legacy/__init__.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/management/commands/legacy/docstrings.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/management/commands/legacy/eventdisassembler.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/management/commands/legacy/eventtables.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/management/commands/legacy/objectsequenceassembler.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/management/commands/legacy/objectsequencedisassembler.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/management/commands/legacy/objectsequencetables.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/management/commands/make_seed.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/management/commands/move_spell_gfx.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/management/commands/npcmodelassembler.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/management/commands/npcmodeldisassembler.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/management/commands/objectassembler.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/management/commands/objectdisassembler.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/management/commands/packassembler.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/management/commands/packdisassembler.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/management/commands/packetassembler.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/management/commands/packetdisassembler.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/management/commands/palettebytes.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/management/commands/partitionanalyzer.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/management/commands/roomassembler.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/management/commands/roomconverter.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/management/commands/roomdisassembler.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/management/commands/shopassembler.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/management/commands/shopdisassembler.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/management/commands/space_reassigner.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/management/commands/spellassembler.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/management/commands/spelldisassembler.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/management/commands/spritepalettedisassembler.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/management/commands/unused_gfx_finder.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/management/commands/unused_gfx_remover old.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/management/commands/unused_gfx_remover.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/management/commands/variableparser.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/management/commands/worldmaplocationassembler.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/management/commands/worldmaplocationdisassembler.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/management/django/settings.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/utils/disassembler_common.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/utils/npcs.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/utils/number.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/utils/strings.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder.egg-info/SOURCES.txt +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder.egg-info/dependency_links.txt +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder.egg-info/requires.txt +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder.egg-info/top_level.txt +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/tests/animations/test_animationscripts.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/tests/dialogs/__init__.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/tests/dialogs/test_formatter.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/tests/monsters/test_ai.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/tests/overworld/test_actionscripts.py +0 -0
- {smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/tests/overworld/test_eventscripts.py +0 -0
|
@@ -2570,20 +2570,28 @@ class CopyVarToVar(UsableEventScriptCommand, EventScriptCommand):
|
|
|
2570
2570
|
|
|
2571
2571
|
|
|
2572
2572
|
class DarkenLayersExceptPaletteRows(UsableEventScriptCommand, EventScriptCommand):
|
|
2573
|
-
"""Darken the level background and all NPCs except the palette rows
|
|
2574
|
-
|
|
2575
|
-
|
|
2576
|
-
|
|
2577
|
-
|
|
2573
|
+
"""Darken the level background and all NPCs except the sprite palette rows listed
|
|
2574
|
+
in `preserve_rows`. The handler at $C0:4FD9 stores `fade_arg` into the fade-depth
|
|
2575
|
+
control word ($318B / $318C / $318E) and an 8-bit exclusion bitmask into $003185.
|
|
2576
|
+
The palette processor at $C0:3AEE walks 8 rows (the OBJ palette set, rows 8-15)
|
|
2577
|
+
and skips any row whose bit is set in the bitmask, leaving only the unmasked rows
|
|
2578
2578
|
darkened.
|
|
2579
2579
|
|
|
2580
|
-
|
|
2581
|
-
`ally_sprite_buffer_size` is increased (e.g. when the protagonist needs more VRAM
|
|
2582
|
-
for tilemap molds), every NPC palette row shifts by the same delta, so this mask
|
|
2583
|
-
must shift left by the same delta to keep targeting the same NPCs.
|
|
2580
|
+
The 8 mask bits correspond to the OBJ palette rows in order:
|
|
2584
2581
|
|
|
2585
|
-
|
|
2586
|
-
|
|
2582
|
+
bit 0 → MARIO_PALETTE (PaletteRow 8 — the player)
|
|
2583
|
+
bit 1 → NPC_PALETTE_ROW_1 (PaletteRow 9)
|
|
2584
|
+
bit 2 → NPC_PALETTE_ROW_2 (PaletteRow 10)
|
|
2585
|
+
bit 3 → NPC_PALETTE_ROW_3 (PaletteRow 11)
|
|
2586
|
+
bit 4 → NPC_PALETTE_ROW_4 (PaletteRow 12)
|
|
2587
|
+
bit 5 → NPC_PALETTE_ROW_5 (PaletteRow 13)
|
|
2588
|
+
bit 6 → NPC_PALETTE_ROW_6 (PaletteRow 14)
|
|
2589
|
+
bit 7 → NPC_PALETTE_ROW_7 (PaletteRow 15)
|
|
2590
|
+
|
|
2591
|
+
**Note on ally-buffer growth:** when a room's `ally_sprite_buffer_size` increases
|
|
2592
|
+
(e.g. for non-Mario protagonists with tilemap molds), every NPC palette row shifts
|
|
2593
|
+
by the same delta, so the NPC entries in `preserve_rows` must shift forward by the
|
|
2594
|
+
same delta to keep targeting the same NPCs. `MARIO_PALETTE` does not shift.
|
|
2587
2595
|
|
|
2588
2596
|
The middle arg byte is filler, ignored by the handler.
|
|
2589
2597
|
|
|
@@ -2599,19 +2607,21 @@ class DarkenLayersExceptPaletteRows(UsableEventScriptCommand, EventScriptCommand
|
|
|
2599
2607
|
Args:
|
|
2600
2608
|
fade_arg (int): 8-bit fade-depth control. Low 6 bits → $318B (fade depth);
|
|
2601
2609
|
high 2 bits → $318C / $318E (fade-mode bits).
|
|
2610
|
+
preserve_rows (list[PaletteRow]): Palette rows to preserve from the darken
|
|
2611
|
+
effect. Each entry must be `MARIO_PALETTE` or `NPC_PALETTE_ROW_1` through
|
|
2612
|
+
`NPC_PALETTE_ROW_7` (PaletteRow values 8-15). Empty list = darken all rows.
|
|
2602
2613
|
filler (int): Ignored by the handler. Set to 0 unless preserving original
|
|
2603
2614
|
byte sequences.
|
|
2604
|
-
preserve_rows_mask (int): 8-bit palette-row exclusion bitmask. Bit n set =
|
|
2605
|
-
palette row n is preserved (not darkened).
|
|
2606
2615
|
identifier (str | None): Give this command a label if you want another
|
|
2607
2616
|
command to jump to it.
|
|
2608
2617
|
"""
|
|
2609
2618
|
|
|
2610
2619
|
_opcode = bytearray([0xFD, 0x8E])
|
|
2611
2620
|
_size: int = 5
|
|
2621
|
+
_OBJ_PALETTE_BASE = 8 # PaletteRow(8) = MARIO_PALETTE = bit 0 of the mask.
|
|
2612
2622
|
_fade_arg: UInt8
|
|
2613
2623
|
_filler: UInt8
|
|
2614
|
-
|
|
2624
|
+
_preserve_rows: list[PaletteRow]
|
|
2615
2625
|
|
|
2616
2626
|
@property
|
|
2617
2627
|
def fade_arg(self) -> UInt8:
|
|
@@ -2632,25 +2642,50 @@ class DarkenLayersExceptPaletteRows(UsableEventScriptCommand, EventScriptCommand
|
|
|
2632
2642
|
self._filler = UInt8(filler)
|
|
2633
2643
|
|
|
2634
2644
|
@property
|
|
2635
|
-
def
|
|
2636
|
-
"""
|
|
2637
|
-
return self.
|
|
2645
|
+
def preserve_rows(self) -> list[PaletteRow]:
|
|
2646
|
+
"""Palette rows that the fade should preserve. Always sorted ascending."""
|
|
2647
|
+
return sorted(self._preserve_rows)
|
|
2648
|
+
|
|
2649
|
+
def set_preserve_rows(self, preserve_rows: list[PaletteRow | int]) -> None:
|
|
2650
|
+
"""Set the palette rows to preserve. Each entry must be a PaletteRow in
|
|
2651
|
+
the OBJ range (8-15)."""
|
|
2652
|
+
rows: list[PaletteRow] = []
|
|
2653
|
+
seen: set[int] = set()
|
|
2654
|
+
for r in preserve_rows:
|
|
2655
|
+
row = PaletteRow(r)
|
|
2656
|
+
if not (
|
|
2657
|
+
self._OBJ_PALETTE_BASE <= row <= self._OBJ_PALETTE_BASE + 7
|
|
2658
|
+
):
|
|
2659
|
+
raise InvalidCommandArgumentException(
|
|
2660
|
+
f"DarkenLayersExceptPaletteRows preserve_rows entries must be "
|
|
2661
|
+
f"MARIO_PALETTE or NPC_PALETTE_ROW_1 through NPC_PALETTE_ROW_7 "
|
|
2662
|
+
f"(PaletteRow {self._OBJ_PALETTE_BASE} through "
|
|
2663
|
+
f"{self._OBJ_PALETTE_BASE + 7}); got PaletteRow {int(row)}"
|
|
2664
|
+
)
|
|
2665
|
+
if int(row) not in seen:
|
|
2666
|
+
rows.append(row)
|
|
2667
|
+
seen.add(int(row))
|
|
2668
|
+
self._preserve_rows = rows
|
|
2638
2669
|
|
|
2639
|
-
|
|
2640
|
-
|
|
2641
|
-
|
|
2670
|
+
@property
|
|
2671
|
+
def preserve_rows_mask(self) -> UInt8:
|
|
2672
|
+
"""The 8-bit bitmask written to $003185 (derived from `preserve_rows`)."""
|
|
2673
|
+
mask = 0
|
|
2674
|
+
for row in self._preserve_rows:
|
|
2675
|
+
mask |= 1 << (int(row) - self._OBJ_PALETTE_BASE)
|
|
2676
|
+
return UInt8(mask)
|
|
2642
2677
|
|
|
2643
2678
|
def __init__(
|
|
2644
2679
|
self,
|
|
2645
2680
|
fade_arg: int,
|
|
2646
|
-
|
|
2681
|
+
preserve_rows: list[PaletteRow | int],
|
|
2647
2682
|
filler: int = 0,
|
|
2648
2683
|
identifier: str | None = None,
|
|
2649
2684
|
) -> None:
|
|
2650
2685
|
super().__init__(identifier)
|
|
2651
2686
|
self.set_fade_arg(fade_arg)
|
|
2652
2687
|
self.set_filler(filler)
|
|
2653
|
-
self.
|
|
2688
|
+
self.set_preserve_rows(preserve_rows)
|
|
2654
2689
|
|
|
2655
2690
|
def render(self, *args) -> bytearray:
|
|
2656
2691
|
return super().render(self.fade_arg, self.filler, self.preserve_rows_mask)
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
{smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/__init__.py
RENAMED
|
File without changes
|
|
File without changes
|
{smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/allies/ally.py
RENAMED
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
{smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/items/enums.py
RENAMED
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
{smrpgpatchbuilder-5.0.10 → smrpgpatchbuilder-6.0.0}/src/smrpgpatchbuilder/datatypes/spells/enums.py
RENAMED
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|