smrpgpatchbuilder 5.0.0__tar.gz → 5.0.1__tar.gz

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (245) hide show
  1. {smrpgpatchbuilder-5.0.0/src/smrpgpatchbuilder.egg-info → smrpgpatchbuilder-5.0.1}/PKG-INFO +1 -1
  2. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/pyproject.toml +1 -1
  3. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/enemies/classes.py +130 -44
  4. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1/src/smrpgpatchbuilder.egg-info}/PKG-INFO +1 -1
  5. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/LICENSE +0 -0
  6. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/MANIFEST.in +0 -0
  7. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/README.md +0 -0
  8. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/setup.cfg +0 -0
  9. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/__init__.py +0 -0
  10. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/__init__.py +0 -0
  11. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/allies/__init__.py +0 -0
  12. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/allies/ally.py +0 -0
  13. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/allies/ally_collection.py +0 -0
  14. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/battle_animation_scripts/__init__.py +0 -0
  15. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/battle_animation_scripts/arguments/__init__.py +0 -0
  16. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/battle_animation_scripts/arguments/battle_targets.py +0 -0
  17. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/battle_animation_scripts/arguments/bonus_messages.py +0 -0
  18. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/battle_animation_scripts/arguments/flash_colours.py +0 -0
  19. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/battle_animation_scripts/arguments/layer_priority_type.py +0 -0
  20. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/battle_animation_scripts/arguments/mask_effects.py +0 -0
  21. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/battle_animation_scripts/arguments/message_type.py +0 -0
  22. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/battle_animation_scripts/arguments/origins.py +0 -0
  23. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/battle_animation_scripts/arguments/pause_until.py +0 -0
  24. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/battle_animation_scripts/arguments/shift_type.py +0 -0
  25. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/battle_animation_scripts/arguments/types/__init__.py +0 -0
  26. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/battle_animation_scripts/arguments/types/classes.py +0 -0
  27. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/battle_animation_scripts/arguments/wave_effect.py +0 -0
  28. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/battle_animation_scripts/commands/__init__.py +0 -0
  29. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/battle_animation_scripts/commands/commands.py +0 -0
  30. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/battle_animation_scripts/commands/types/__init__.py +0 -0
  31. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/battle_animation_scripts/commands/types/classes.py +0 -0
  32. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/battle_animation_scripts/ids/__init__.py +0 -0
  33. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/battle_animation_scripts/ids/monster_entrances.py +0 -0
  34. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/battle_animation_scripts/types.py +0 -0
  35. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/battles/__init__.py +0 -0
  36. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/battles/battle_dialog_collection.py +0 -0
  37. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/battles/enums.py +0 -0
  38. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/battles/formations_packs/types/__init__.py +0 -0
  39. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/battles/formations_packs/types/classes.py +0 -0
  40. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/battles/ids/__init__.py +0 -0
  41. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/battles/ids/misc.py +0 -0
  42. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/battles/music.py +0 -0
  43. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/battles/types/__init__.py +0 -0
  44. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/battles/types/classes.py +0 -0
  45. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/characters/__init__.py +0 -0
  46. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/characters/classes.py +0 -0
  47. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/characters/constants.py +0 -0
  48. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/characters/enums.py +0 -0
  49. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/dialogs/__init__.py +0 -0
  50. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/dialogs/classes.py +0 -0
  51. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/dialogs/formatter.py +0 -0
  52. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/dialogs/ids/__init__.py +0 -0
  53. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/dialogs/ids/dialog_bank_ids.py +0 -0
  54. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/dialogs/ids/misc.py +0 -0
  55. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/dialogs/ids/types/__init__.py +0 -0
  56. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/dialogs/ids/types/classes.py +0 -0
  57. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/dialogs/utils.py +0 -0
  58. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/enemies/__init__.py +0 -0
  59. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/enemies/constants.py +0 -0
  60. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/enemies/enums.py +0 -0
  61. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/enemy_attacks/__init__.py +0 -0
  62. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/enemy_attacks/classes.py +0 -0
  63. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/enemy_attacks/constants.py +0 -0
  64. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/graphics/__init__.py +0 -0
  65. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/graphics/classes.py +0 -0
  66. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/items/__init__.py +0 -0
  67. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/items/classes.py +0 -0
  68. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/items/constants.py +0 -0
  69. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/items/encoding.py +0 -0
  70. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/items/enums.py +0 -0
  71. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/levels/classes.py +0 -0
  72. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/levels/room_collection.py +0 -0
  73. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/monster_scripts/__init__.py +0 -0
  74. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/monster_scripts/arguments/__init__.py +0 -0
  75. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/monster_scripts/arguments/command_types.py +0 -0
  76. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/monster_scripts/arguments/targets.py +0 -0
  77. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/monster_scripts/arguments/types/__init__.py +0 -0
  78. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/monster_scripts/arguments/types/classes.py +0 -0
  79. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/monster_scripts/commands/__init__.py +0 -0
  80. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/monster_scripts/commands/commands.py +0 -0
  81. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/monster_scripts/commands/types/__init__.py +0 -0
  82. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/monster_scripts/commands/types/classes.py +0 -0
  83. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/monster_scripts/ids/__init__.py +0 -0
  84. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/monster_scripts/ids/misc.py +0 -0
  85. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/monster_scripts/types.py +0 -0
  86. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/numbers/__init__.py +0 -0
  87. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/numbers/classes.py +0 -0
  88. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/overworld_scripts/__init__.py +0 -0
  89. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/overworld_scripts/action_scripts/__init__.py +0 -0
  90. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/overworld_scripts/action_scripts/arguments/__init__.py +0 -0
  91. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/overworld_scripts/action_scripts/arguments/sequence_speeds.py +0 -0
  92. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/overworld_scripts/action_scripts/arguments/types/__init__.py +0 -0
  93. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/overworld_scripts/action_scripts/arguments/types/classes.py +0 -0
  94. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/overworld_scripts/action_scripts/arguments/vram_priority.py +0 -0
  95. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/overworld_scripts/action_scripts/classes.py +0 -0
  96. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/overworld_scripts/action_scripts/commands/__init__.py +0 -0
  97. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/overworld_scripts/action_scripts/commands/commands.py +0 -0
  98. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/overworld_scripts/action_scripts/commands/types/__init__.py +0 -0
  99. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/overworld_scripts/action_scripts/commands/types/classes.py +0 -0
  100. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/overworld_scripts/action_scripts/ids/__init__.py +0 -0
  101. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/overworld_scripts/action_scripts/ids/misc.py +0 -0
  102. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/overworld_scripts/arguments/__init__.py +0 -0
  103. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/overworld_scripts/arguments/area_objects.py +0 -0
  104. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/overworld_scripts/arguments/colours.py +0 -0
  105. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/overworld_scripts/arguments/controller_inputs.py +0 -0
  106. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/overworld_scripts/arguments/coords.py +0 -0
  107. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/overworld_scripts/arguments/directions.py +0 -0
  108. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/overworld_scripts/arguments/intro_title_text.py +0 -0
  109. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/overworld_scripts/arguments/layers.py +0 -0
  110. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/overworld_scripts/arguments/palette_rows.py +0 -0
  111. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/overworld_scripts/arguments/palette_types.py +0 -0
  112. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/overworld_scripts/arguments/scenes.py +0 -0
  113. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/overworld_scripts/arguments/tutorials.py +0 -0
  114. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/overworld_scripts/arguments/types/__init__.py +0 -0
  115. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/overworld_scripts/arguments/types/area_object.py +0 -0
  116. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/overworld_scripts/arguments/types/battlefield.py +0 -0
  117. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/overworld_scripts/arguments/types/byte_var.py +0 -0
  118. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/overworld_scripts/arguments/types/colour.py +0 -0
  119. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/overworld_scripts/arguments/types/controller_input.py +0 -0
  120. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/overworld_scripts/arguments/types/coord.py +0 -0
  121. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/overworld_scripts/arguments/types/direction.py +0 -0
  122. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/overworld_scripts/arguments/types/flag.py +0 -0
  123. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/overworld_scripts/arguments/types/intro_title_text.py +0 -0
  124. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/overworld_scripts/arguments/types/layer.py +0 -0
  125. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/overworld_scripts/arguments/types/packet.py +0 -0
  126. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/overworld_scripts/arguments/types/palette_row.py +0 -0
  127. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/overworld_scripts/arguments/types/palette_type.py +0 -0
  128. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/overworld_scripts/arguments/types/party_character.py +0 -0
  129. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/overworld_scripts/arguments/types/scene.py +0 -0
  130. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/overworld_scripts/arguments/types/short_var.py +0 -0
  131. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/overworld_scripts/arguments/types/tutorial.py +0 -0
  132. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/overworld_scripts/event_scripts/__init__.py +0 -0
  133. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/overworld_scripts/event_scripts/classes.py +0 -0
  134. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/overworld_scripts/event_scripts/commands/__init__.py +0 -0
  135. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/overworld_scripts/event_scripts/commands/commands.py +0 -0
  136. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/overworld_scripts/event_scripts/commands/types/__init__.py +0 -0
  137. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/overworld_scripts/event_scripts/commands/types/classes.py +0 -0
  138. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/overworld_scripts/event_scripts/ids/__init__.py +0 -0
  139. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/overworld_scripts/event_scripts/ids/misc.py +0 -0
  140. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/overworld_scripts/ids/__init__.py +0 -0
  141. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/overworld_scripts/ids/misc.py +0 -0
  142. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/scripts_common/__init__.py +0 -0
  143. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/scripts_common/classes.py +0 -0
  144. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/shops/__init__.py +0 -0
  145. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/shops/classes.py +0 -0
  146. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/spells/__init__.py +0 -0
  147. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/spells/arguments/__init__.py +0 -0
  148. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/spells/arguments/damage_modifiers.py +0 -0
  149. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/spells/arguments/timing_properties.py +0 -0
  150. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/spells/arguments/types/__init__.py +0 -0
  151. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/spells/arguments/types/classes.py +0 -0
  152. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/spells/classes.py +0 -0
  153. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/spells/enums.py +0 -0
  154. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/spells/ids/__init__.py +0 -0
  155. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/spells/ids/misc.py +0 -0
  156. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/sprites/__init__.py +0 -0
  157. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/sprites/ally_palettes.py +0 -0
  158. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/sprites/collection.py +0 -0
  159. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/sprites/disassembler.py +0 -0
  160. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/sprites/exceptions.py +0 -0
  161. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/sprites/ids/__init__.py +0 -0
  162. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/sprites/ids/event_palettes.py +0 -0
  163. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/sprites/ids/misc.py +0 -0
  164. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/sprites/ids/sprite_palettes.py +0 -0
  165. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/sprites/palette.py +0 -0
  166. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/sprites/sprite.py +0 -0
  167. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/world_map_locations/__init__.py +0 -0
  168. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/datatypes/world_map_locations/classes.py +0 -0
  169. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/manage.py +0 -0
  170. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/management/commands/allyassembler.py +0 -0
  171. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/management/commands/allydisassembler.py +0 -0
  172. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/management/commands/animationassembler.py +0 -0
  173. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/management/commands/animationdisassembler.py +0 -0
  174. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/management/commands/battleassembler.py +0 -0
  175. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/management/commands/battledialogassembler.py +0 -0
  176. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/management/commands/battledialogdisassembler.py +0 -0
  177. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/management/commands/battledisassembler.py +0 -0
  178. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/management/commands/bowser_tile_rearranger.py +0 -0
  179. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/management/commands/comboassembler.py +0 -0
  180. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/management/commands/combodisassembler.py +0 -0
  181. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/management/commands/dialogassembler.py +0 -0
  182. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/management/commands/dialogdisassembler.py +0 -0
  183. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/management/commands/enemyassembler.py +0 -0
  184. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/management/commands/enemyattackassembler.py +0 -0
  185. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/management/commands/enemyattackdisassembler.py +0 -0
  186. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/management/commands/enemydisassembler.py +0 -0
  187. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/management/commands/eventassembler.py +0 -0
  188. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/management/commands/eventconverter.py +0 -0
  189. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/management/commands/eventidentifieraudit.py +0 -0
  190. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/management/commands/eventpalettedisassembler.py +0 -0
  191. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/management/commands/generatesample.py +0 -0
  192. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/management/commands/graphicsassembler.py +0 -0
  193. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/management/commands/graphicsdisassembler.py +0 -0
  194. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/management/commands/input_file_parser.py +0 -0
  195. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/management/commands/itemassembler.py +0 -0
  196. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/management/commands/itemdisassembler.py +0 -0
  197. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/management/commands/legacy/__init__.py +0 -0
  198. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/management/commands/legacy/docstrings.py +0 -0
  199. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/management/commands/legacy/eventdisassembler.py +0 -0
  200. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/management/commands/legacy/eventtables.py +0 -0
  201. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/management/commands/legacy/objectsequenceassembler.py +0 -0
  202. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/management/commands/legacy/objectsequencedisassembler.py +0 -0
  203. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/management/commands/legacy/objectsequencetables.py +0 -0
  204. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/management/commands/make_seed.py +0 -0
  205. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/management/commands/move_spell_gfx.py +0 -0
  206. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/management/commands/npcmodelassembler.py +0 -0
  207. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/management/commands/npcmodeldisassembler.py +0 -0
  208. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/management/commands/objectassembler.py +0 -0
  209. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/management/commands/objectdisassembler.py +0 -0
  210. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/management/commands/packassembler.py +0 -0
  211. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/management/commands/packdisassembler.py +0 -0
  212. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/management/commands/packetassembler.py +0 -0
  213. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/management/commands/packetdisassembler.py +0 -0
  214. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/management/commands/palettebytes.py +0 -0
  215. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/management/commands/partitionanalyzer.py +0 -0
  216. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/management/commands/roomassembler.py +0 -0
  217. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/management/commands/roomconverter.py +0 -0
  218. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/management/commands/roomdisassembler.py +0 -0
  219. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/management/commands/shopassembler.py +0 -0
  220. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/management/commands/shopdisassembler.py +0 -0
  221. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/management/commands/space_reassigner.py +0 -0
  222. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/management/commands/spellassembler.py +0 -0
  223. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/management/commands/spelldisassembler.py +0 -0
  224. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/management/commands/spritepalettedisassembler.py +0 -0
  225. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/management/commands/unused_gfx_finder.py +0 -0
  226. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/management/commands/unused_gfx_remover old.py +0 -0
  227. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/management/commands/unused_gfx_remover.py +0 -0
  228. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/management/commands/variableparser.py +0 -0
  229. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/management/commands/worldmaplocationassembler.py +0 -0
  230. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/management/commands/worldmaplocationdisassembler.py +0 -0
  231. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/management/django/settings.py +0 -0
  232. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/utils/disassembler_common.py +0 -0
  233. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/utils/npcs.py +0 -0
  234. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/utils/number.py +0 -0
  235. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder/utils/strings.py +0 -0
  236. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder.egg-info/SOURCES.txt +0 -0
  237. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder.egg-info/dependency_links.txt +0 -0
  238. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder.egg-info/requires.txt +0 -0
  239. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/smrpgpatchbuilder.egg-info/top_level.txt +0 -0
  240. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/tests/animations/test_animationscripts.py +0 -0
  241. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/tests/dialogs/__init__.py +0 -0
  242. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/tests/dialogs/test_formatter.py +0 -0
  243. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/tests/monsters/test_ai.py +0 -0
  244. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/tests/overworld/test_actionscripts.py +0 -0
  245. {smrpgpatchbuilder-5.0.0 → smrpgpatchbuilder-5.0.1}/src/tests/overworld/test_eventscripts.py +0 -0
@@ -1,6 +1,6 @@
1
1
  Metadata-Version: 2.4
2
2
  Name: smrpgpatchbuilder
3
- Version: 5.0.0
3
+ Version: 5.0.1
4
4
  Summary: Patchable base class support for some SMRPG concepts similar to their definitions in Lazy Shell
5
5
  Author-email: pidgezero_one <s.kischak@gmail.com>
6
6
  License-Expression: MIT
@@ -4,7 +4,7 @@ build-backend = "setuptools.build_meta"
4
4
 
5
5
  [project]
6
6
  name = "smrpgpatchbuilder"
7
- version = "5.0.0"
7
+ version = "5.0.1"
8
8
  authors = [
9
9
  { name="pidgezero_one", email="s.kischak@gmail.com" },
10
10
  ]
@@ -43,6 +43,7 @@ from .enums import (
43
43
  EntranceStyle,
44
44
  )
45
45
 
46
+
46
47
  class Enemy:
47
48
  """Class representing an enemy in the game."""
48
49
 
@@ -486,14 +487,18 @@ class Enemy:
486
487
  valueerror: if name contains non-latin-1 characters or is too long
487
488
  """
488
489
  if len(name) > 13:
489
- raise ValueError(f"Enemy name must be 13 characters or less, got {len(name)}")
490
+ raise ValueError(
491
+ f"Enemy name must be 13 characters or less, got {len(name)}"
492
+ )
490
493
  try:
491
- name.encode('latin-1')
494
+ name.encode("latin-1")
492
495
  except UnicodeEncodeError:
493
496
  raise ValueError("name contains characters not encodable in latin-1")
494
497
  self._name = name
495
498
 
496
- def render(self, enemy_address: int | None = None, reward_address: int | None = None) -> dict[int, bytearray]:
499
+ def render(
500
+ self, enemy_address: int | None = None, reward_address: int | None = None
501
+ ) -> dict[int, bytearray]:
497
502
  """get data for this enemy in `{0x123456: bytearray([0x00])}` format.
498
503
 
499
504
  args:
@@ -504,7 +509,9 @@ class Enemy:
504
509
 
505
510
  # use provided addresses or calculate from monster_id
506
511
  addr = enemy_address if enemy_address is not None else self.address
507
- reward_addr = reward_address if reward_address is not None else self.reward_address
512
+ reward_addr = (
513
+ reward_address if reward_address is not None else self.reward_address
514
+ )
508
515
 
509
516
  # main stats.
510
517
  data = bytearray()
@@ -519,7 +526,9 @@ class Enemy:
519
526
  data += ByteField(self.fp).as_bytes()
520
527
  data += ByteField(self.evade).as_bytes()
521
528
  data += ByteField(self.magic_evade).as_bytes()
522
- data += ByteField(self.disable_auto_death * 1 + self.share_palette * 2).as_bytes()
529
+ data += ByteField(
530
+ self.disable_auto_death * 1 + self.share_palette * 2
531
+ ).as_bytes()
523
532
  patch[addr] = data
524
533
 
525
534
  # special defense bits, sound on hit is top half.
@@ -557,7 +566,11 @@ class Enemy:
557
566
 
558
567
  # other properties
559
568
  data = bytearray()
560
- data += ByteField((self.entrance_style & 0x0F) + ((self.elevate & 0x03) << 4) + (self.coin_sprite << 6)).as_bytes()
569
+ data += ByteField(
570
+ (self.entrance_style & 0x0F)
571
+ + ((self.elevate & 0x03) << 4)
572
+ + (self.coin_sprite << 6)
573
+ ).as_bytes()
561
574
  patch[addr + 15] = data
562
575
 
563
576
  # flower bonus.
@@ -586,14 +599,14 @@ class Enemy:
586
599
  # encode the name with special character replacements
587
600
  if self._name:
588
601
  for char in self._name[:13]:
589
- if char == '-':
602
+ if char == "-":
590
603
  name_bytes.append(0x7D) # hyphen -> 0x7d
591
- elif char == '\u2019': # closing quote (u+2019: ')
604
+ elif char == "\u2019": # closing quote (u+2019: ')
592
605
  name_bytes.append(0x7E) # closing quote -> 0x7e
593
606
  else:
594
607
  try:
595
608
  # encode regular latin-1 characters
596
- name_bytes.extend(char.encode('latin-1'))
609
+ name_bytes.extend(char.encode("latin-1"))
597
610
  except UnicodeEncodeError:
598
611
  # if character can't be encoded, use '?'
599
612
  name_bytes.append(0x3F)
@@ -610,6 +623,7 @@ class Enemy:
610
623
 
611
624
  return patch
612
625
 
626
+
613
627
  class EnemyCollection:
614
628
  """Collection of enemies with rendering support for psychopath messages and pointer tables."""
615
629
 
@@ -666,19 +680,17 @@ class EnemyCollection:
666
680
  # The pointer value is the offset from 0x390000
667
681
  enemy_ptr_addr = ENEMY_POINTER_TABLE_ADDRESS + enemy.monster_id * 2
668
682
  enemy_data_offset = enemy.address - 0x390000 # Offset from bank start
669
- patch[enemy_ptr_addr] = bytearray([
670
- enemy_data_offset & 0xFF,
671
- (enemy_data_offset >> 8) & 0xFF
672
- ])
683
+ patch[enemy_ptr_addr] = bytearray(
684
+ [enemy_data_offset & 0xFF, (enemy_data_offset >> 8) & 0xFF]
685
+ )
673
686
 
674
687
  # Write reward data pointer table entry
675
688
  # Reward pointer table is at 0x39142A, each entry is 2 bytes
676
689
  reward_ptr_addr = REWARD_POINTER_TABLE_ADDRESS + enemy.monster_id * 2
677
690
  reward_data_offset = enemy.reward_address - REWARD_DATA_BANK
678
- patch[reward_ptr_addr] = bytearray([
679
- reward_data_offset & 0xFF,
680
- (reward_data_offset >> 8) & 0xFF
681
- ])
691
+ patch[reward_ptr_addr] = bytearray(
692
+ [reward_data_offset & 0xFF, (reward_data_offset >> 8) & 0xFF]
693
+ )
682
694
 
683
695
  # now handle psychopath messages
684
696
  # Battle dialog character encoding (NO word compression like overworld dialogs)
@@ -687,19 +699,77 @@ class EnemyCollection:
687
699
  # Control characters
688
700
  "\n": 0x01,
689
701
  # Standard ASCII characters that map directly
690
- " ": 32, "!": 33,
691
- "(": 40, ")": 41, ",": 44, "-": 45, ".": 46, "/": 47,
692
- "0": 48, "1": 49, "2": 50, "3": 51, "4": 52,
693
- "5": 53, "6": 54, "7": 55, "8": 56, "9": 57,
702
+ " ": 32,
703
+ "!": 33,
704
+ "(": 40,
705
+ ")": 41,
706
+ ",": 44,
707
+ "-": 45,
708
+ ".": 46,
709
+ "/": 47,
710
+ "0": 48,
711
+ "1": 49,
712
+ "2": 50,
713
+ "3": 51,
714
+ "4": 52,
715
+ "5": 53,
716
+ "6": 54,
717
+ "7": 55,
718
+ "8": 56,
719
+ "9": 57,
694
720
  "?": 63,
695
- "A": 65, "B": 66, "C": 67, "D": 68, "E": 69, "F": 70, "G": 71,
696
- "H": 72, "I": 73, "J": 74, "K": 75, "L": 76, "M": 77, "N": 78,
697
- "O": 79, "P": 80, "Q": 81, "R": 82, "S": 83, "T": 84, "U": 85,
698
- "V": 86, "W": 87, "X": 88, "Y": 89, "Z": 90,
699
- "a": 97, "b": 98, "c": 99, "d": 100, "e": 101, "f": 102, "g": 103,
700
- "h": 104, "i": 105, "j": 106, "k": 107, "l": 108, "m": 109, "n": 110,
701
- "o": 111, "p": 112, "q": 113, "r": 114, "s": 115, "t": 116, "u": 117,
702
- "v": 118, "w": 119, "x": 120, "y": 121, "z": 122,
721
+ "A": 65,
722
+ "B": 66,
723
+ "C": 67,
724
+ "D": 68,
725
+ "E": 69,
726
+ "F": 70,
727
+ "G": 71,
728
+ "H": 72,
729
+ "I": 73,
730
+ "J": 74,
731
+ "K": 75,
732
+ "L": 76,
733
+ "M": 77,
734
+ "N": 78,
735
+ "O": 79,
736
+ "P": 80,
737
+ "Q": 81,
738
+ "R": 82,
739
+ "S": 83,
740
+ "T": 84,
741
+ "U": 85,
742
+ "V": 86,
743
+ "W": 87,
744
+ "X": 88,
745
+ "Y": 89,
746
+ "Z": 90,
747
+ "a": 97,
748
+ "b": 98,
749
+ "c": 99,
750
+ "d": 100,
751
+ "e": 101,
752
+ "f": 102,
753
+ "g": 103,
754
+ "h": 104,
755
+ "i": 105,
756
+ "j": 106,
757
+ "k": 107,
758
+ "l": 108,
759
+ "m": 109,
760
+ "n": 110,
761
+ "o": 111,
762
+ "p": 112,
763
+ "q": 113,
764
+ "r": 114,
765
+ "s": 115,
766
+ "t": 116,
767
+ "u": 117,
768
+ "v": 118,
769
+ "w": 119,
770
+ "x": 120,
771
+ "y": 121,
772
+ "z": 122,
703
773
  # Quote characters (remapped from ASCII)
704
774
  '"': 34, # Opening double quote (ASCII " is 34)
705
775
  """: 34, # Curly opening double quote
@@ -708,15 +778,20 @@ class EnemyCollection:
708
778
  "\u2018": 38, # Curly opening single quote
709
779
  "\u2019": 39, # Curly closing single quote
710
780
  # Special symbols
711
- "♥": 36, "♪": 37,
712
- "": 42, "··": 43, # Note: •• handled specially below
781
+ "♥": 36,
782
+ "": 37,
783
+ "•": 42,
784
+ "··": 43, # Note: •• handled specially below
713
785
  "~": 58,
714
- "「": 59, "」": 60, "『": 61, "』": 62,
786
+ "「": 59,
787
+ "」": 60,
788
+ "『": 61,
789
+ "』": 62,
715
790
  "©": 64,
716
791
  # Elemental/status symbols for psychopath messages
717
- "{": 123, # Weakness symbol
718
- "|": 124, # Resistance symbol
719
- "}": 125, # Ice symbol (repurposed from ASCII })
792
+ "{": 123, # Weakness symbol
793
+ "|": 124, # Resistance symbol
794
+ "}": 125, # Ice symbol (repurposed from ASCII })
720
795
  "~ice~": 125,
721
796
  "~fire~": 126,
722
797
  "~thunder~": 127,
@@ -728,10 +803,22 @@ class EnemyCollection:
728
803
  "~jump~": 133,
729
804
  "~empty~": 141, # Invisible placeholder (same width as element symbols)
730
805
  # Punctuation remapped to higher values
731
- ":": 142, ";": 143, "<": 144, ">": 145,
732
- "": 146, "···": 146, # Ellipsis
733
- "#": 147, "+": 148, "×": 149, "%": 150,
734
- "": 151, "→": 152, "←": 153, "*": 154, "&": 156,
806
+ ":": 142,
807
+ ";": 143,
808
+ "<": 144,
809
+ ">": 145,
810
+ "…": 146,
811
+ "···": 146, # Ellipsis
812
+ "#": 147,
813
+ "+": 148,
814
+ "×": 149,
815
+ "%": 150,
816
+ "↑": 151,
817
+ "→": 152,
818
+ "←": 153,
819
+ "*": 154,
820
+ "&": 156,
821
+ "[await]": 0x02,
735
822
  }
736
823
 
737
824
  def encode_battle_text(text: str) -> bytearray:
@@ -742,7 +829,7 @@ class EnemyCollection:
742
829
  # Check for multi-char sequences first (longest match)
743
830
  matched = False
744
831
  for length in range(min(10, len(text) - i), 0, -1):
745
- substr = text[i:i+length]
832
+ substr = text[i : i + length]
746
833
  if substr in BATTLE_CHAR_MAP:
747
834
  result.append(BATTLE_CHAR_MAP[substr])
748
835
  i += length
@@ -786,10 +873,9 @@ class EnemyCollection:
786
873
 
787
874
  # write pointer at the correct position based on monster_id
788
875
  pointer_addr = PSYCHOPATH_POINTER_ADDRESS + enemy.monster_id * 2
789
- patch[pointer_addr] = bytearray([
790
- pointer_value & 0xFF,
791
- (pointer_value >> 8) & 0xFF
792
- ])
876
+ patch[pointer_addr] = bytearray(
877
+ [pointer_value & 0xFF, (pointer_value >> 8) & 0xFF]
878
+ )
793
879
 
794
880
  # write message to rom
795
881
  patch[current_data_addr] = message_bytes
@@ -1,6 +1,6 @@
1
1
  Metadata-Version: 2.4
2
2
  Name: smrpgpatchbuilder
3
- Version: 5.0.0
3
+ Version: 5.0.1
4
4
  Summary: Patchable base class support for some SMRPG concepts similar to their definitions in Lazy Shell
5
5
  Author-email: pidgezero_one <s.kischak@gmail.com>
6
6
  License-Expression: MIT