rom24-quickmud-python 2.14.211__tar.gz → 2.14.264__tar.gz

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1181) hide show
  1. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/CHANGELOG.md +410 -0
  2. {rom24_quickmud_python-2.14.211/rom24_quickmud_python.egg-info → rom24_quickmud_python-2.14.264}/PKG-INFO +7 -7
  3. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/README.md +6 -6
  4. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/mud/combat/engine.py +78 -23
  5. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/mud/commands/advancement.py +6 -1
  6. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/mud/commands/affects.py +5 -2
  7. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/mud/commands/combat.py +92 -29
  8. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/mud/commands/consumption.py +4 -28
  9. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/mud/commands/doors.py +17 -7
  10. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/mud/commands/equipment.py +5 -23
  11. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/mud/commands/inventory.py +62 -22
  12. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/mud/commands/obj_manipulation.py +25 -2
  13. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/mud/commands/shop.py +11 -4
  14. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/mud/game_loop.py +66 -34
  15. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/mud/mobprog.py +11 -1
  16. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/mud/models/character.py +19 -0
  17. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/mud/net/connection.py +33 -16
  18. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/mud/net/session.py +1 -0
  19. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/mud/skills/handlers.py +148 -206
  20. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/mud/skills/registry.py +4 -10
  21. rom24_quickmud_python-2.14.264/mud/skills/skill_lookup.py +148 -0
  22. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/mud/world/look.py +10 -4
  23. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/mud/world/vision.py +4 -2
  24. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/pyproject.toml +13 -2
  25. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264/rom24_quickmud_python.egg-info}/PKG-INFO +7 -7
  26. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/rom24_quickmud_python.egg-info/SOURCES.txt +22 -0
  27. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/tests/integration/test_consumables.py +22 -0
  28. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/tests/integration/test_container_retrieval.py +40 -4
  29. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/tests/integration/test_do_affects.py +25 -0
  30. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/tests/integration/test_do_look_command.py +25 -0
  31. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/tests/integration/test_do_practice_command.py +20 -0
  32. rom24_quickmud_python-2.14.264/tests/integration/test_door_container_message_order.py +45 -0
  33. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/tests/integration/test_equipment_system.py +30 -0
  34. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/tests/integration/test_fight035_disarm_act_structure.py +7 -0
  35. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/tests/integration/test_fight037_dirt_kick_victim_legs.py +5 -1
  36. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/tests/integration/test_fight038_disarm_noremove_improve.py +1 -0
  37. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/tests/integration/test_fight039_trip_self_room_pers.py +18 -3
  38. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/tests/integration/test_fight055_xp_compute_alignment_gaps.py +23 -0
  39. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/tests/integration/test_fight071_dirt_trip_charm_gate.py +3 -1
  40. rom24_quickmud_python-2.14.264/tests/integration/test_fight081_ac_scale_order.py +77 -0
  41. rom24_quickmud_python-2.14.264/tests/integration/test_fight082_do_trip_cluster.py +121 -0
  42. rom24_quickmud_python-2.14.264/tests/integration/test_fight083_dirt_kick_false_zero.py +72 -0
  43. rom24_quickmud_python-2.14.264/tests/integration/test_fight084_parry_visibility_direction.py +74 -0
  44. rom24_quickmud_python-2.14.264/tests/integration/test_fight085_skill_wait_raw_beats.py +50 -0
  45. rom24_quickmud_python-2.14.264/tests/integration/test_fight086_backstab_thac0.py +77 -0
  46. rom24_quickmud_python-2.14.264/tests/integration/test_fight087_disarm_unarmed_hth.py +100 -0
  47. rom24_quickmud_python-2.14.264/tests/integration/test_fight088_do_trip_act_render.py +74 -0
  48. rom24_quickmud_python-2.14.264/tests/integration/test_fight089_dodge_visibility_direction.py +74 -0
  49. rom24_quickmud_python-2.14.264/tests/integration/test_fight091_npc_kick_skill.py +74 -0
  50. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/tests/integration/test_fight_026_npc_offensive_skill_no_crash.py +45 -0
  51. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/tests/integration/test_finding025_mob_equip_disarm.py +2 -0
  52. rom24_quickmud_python-2.14.264/tests/integration/test_gain_condition_drunk_sober_guard.py +59 -0
  53. rom24_quickmud_python-2.14.264/tests/integration/test_get_weight_mult.py +113 -0
  54. rom24_quickmud_python-2.14.264/tests/integration/test_gl046_plague_spread_rng_order.py +142 -0
  55. rom24_quickmud_python-2.14.264/tests/integration/test_gl047_regen_drain_room.py +88 -0
  56. rom24_quickmud_python-2.14.264/tests/integration/test_gl048_mp_delay_trigger_parity.py +61 -0
  57. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/tests/integration/test_group_combat.py +1 -0
  58. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/tests/integration/test_invisibility_combat.py +46 -0
  59. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/tests/integration/test_magic004_chain_lightning_pers_masking.py +4 -1
  60. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/tests/integration/test_magic031_slow_stoneskin_pers.py +4 -1
  61. rom24_quickmud_python-2.14.264/tests/integration/test_magic046_heat_metal_carry_order.py +81 -0
  62. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/tests/integration/test_mob_ai.py +76 -0
  63. rom24_quickmud_python-2.14.264/tests/integration/test_pick003_immortal_threshold.py +105 -0
  64. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/tests/integration/test_put_weight_mult.py +70 -0
  65. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/tests/integration/test_rescue_killer_flag.py +4 -0
  66. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/tests/integration/test_rescue_single_delivery.py +1 -0
  67. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/tests/integration/test_spell_affects_persistence.py +4 -1
  68. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/tests/test_advancement.py +2 -0
  69. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/tests/test_combat.py +4 -0
  70. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/tests/test_combat_defenses_prob.py +19 -9
  71. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/tests/test_combat_rom_parity.py +28 -15
  72. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/tests/test_critical_function_parity.py +10 -0
  73. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/tests/test_diff_harness_unit.py +59 -0
  74. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/tests/test_differential_smoke.py +1 -1
  75. rom24_quickmud_python-2.14.264/tests/test_get_skill.py +150 -0
  76. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/tests/test_networking_telnet.py +40 -0
  77. rom24_quickmud_python-2.14.264/tests/test_obj_update_affect_fade_rng.py +68 -0
  78. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/tests/test_shops.py +70 -0
  79. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/tests/test_skill_combat_rom_parity.py +15 -150
  80. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/tests/test_skills.py +11 -8
  81. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/tests/test_skills_buffs.py +27 -2
  82. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/tests/test_skills_combat.py +45 -28
  83. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/tests/test_skills_damage.py +38 -3
  84. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/tests/test_spell_buff_debuff_rom_parity.py +9 -8
  85. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/tests/test_spell_heat_metal_rom_parity.py +93 -1
  86. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/tests/test_spell_high_priority_missing_rom_parity.py +16 -5
  87. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/tests/test_spell_information_rom_parity.py +3 -0
  88. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/tests/test_utility_spells_parity.py +26 -0
  89. rom24_quickmud_python-2.14.264/tests/test_weather_tick_draw_order.py +87 -0
  90. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/LICENSE +0 -0
  91. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/MANIFEST.in +0 -0
  92. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/area/air.are +0 -0
  93. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/area/arachnos.are +0 -0
  94. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/area/area.lst +0 -0
  95. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/area/astral.are +0 -0
  96. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/area/canyon.are +0 -0
  97. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/area/catacomb.are +0 -0
  98. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/area/chapel.are +0 -0
  99. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/area/daycare.are +0 -0
  100. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/area/draconia.are +0 -0
  101. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/area/dream.are +0 -0
  102. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/area/drow.are +0 -0
  103. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/area/dwarven.are +0 -0
  104. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/area/dylan.are +0 -0
  105. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/area/eastern.are +0 -0
  106. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/area/galaxy.are +0 -0
  107. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/area/gnome.are +0 -0
  108. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/area/grave.are +0 -0
  109. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/area/group.are +0 -0
  110. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/area/grove.are +0 -0
  111. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/area/haon.are +0 -0
  112. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/area/help.are +0 -0
  113. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/area/hitower.are +0 -0
  114. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/area/hood.are +0 -0
  115. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/area/immort.are +0 -0
  116. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/area/limbo.are +0 -0
  117. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/area/mahntor.are +0 -0
  118. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/area/marsh.are +0 -0
  119. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/area/mega1.are +0 -0
  120. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/area/midennir.are +0 -0
  121. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/area/midgaard.are +0 -0
  122. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/area/mirror.are +0 -0
  123. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/area/mobfact.are +0 -0
  124. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/area/moria.are +0 -0
  125. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/area/newthalos.are +0 -0
  126. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/area/nirvana.are +0 -0
  127. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/area/ofcol.are +0 -0
  128. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/area/ofcol2.are +0 -0
  129. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/area/olympus.are +0 -0
  130. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/area/plains.are +0 -0
  131. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/area/proto.are +0 -0
  132. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/area/pyramid.are +0 -0
  133. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/area/quifael.are +0 -0
  134. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/area/redferne.are +0 -0
  135. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/area/rom.are +0 -0
  136. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/area/school.are +0 -0
  137. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/area/sewer.are +0 -0
  138. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/area/shire.are +0 -0
  139. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/area/smurf.are +0 -0
  140. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/area/social.are +0 -0
  141. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/area/thalos.are +0 -0
  142. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/area/tohell.are +0 -0
  143. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/area/trollden.are +0 -0
  144. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/area/valley.are +0 -0
  145. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/area/wyvern.are +0 -0
  146. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/data/areas/air.json +0 -0
  147. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/data/areas/arachnos.json +0 -0
  148. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/data/areas/area.json +0 -0
  149. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/data/areas/area_0.json +0 -0
  150. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/data/areas/astral.json +0 -0
  151. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/data/areas/canyon.json +0 -0
  152. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/data/areas/catacomb.json +0 -0
  153. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/data/areas/chapel.json +0 -0
  154. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/data/areas/daycare.json +0 -0
  155. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/data/areas/draconia.json +0 -0
  156. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/data/areas/dream.json +0 -0
  157. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/data/areas/drow.json +0 -0
  158. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/data/areas/dwarven.json +0 -0
  159. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/data/areas/dylan.json +0 -0
  160. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/data/areas/eastern.json +0 -0
  161. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/data/areas/galaxy.json +0 -0
  162. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/data/areas/gnome.json +0 -0
  163. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/data/areas/grave.json +0 -0
  164. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/data/areas/group.json +0 -0
  165. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/data/areas/grove.json +0 -0
  166. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/data/areas/haon.json +0 -0
  167. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/data/areas/help.json +0 -0
  168. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/data/areas/hitower.json +0 -0
  169. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/data/areas/hood.json +0 -0
  170. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/data/areas/immort.json +0 -0
  171. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/data/areas/limbo.json +0 -0
  172. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/data/areas/mahntor.json +0 -0
  173. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/data/areas/marsh.json +0 -0
  174. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/data/areas/mega1.json +0 -0
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  390. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/mud/loaders/__init__.py +0 -0
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  429. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/mud/models/races.py +0 -0
  430. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/mud/models/room.py +0 -0
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  432. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/mud/models/shop.py +0 -0
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  434. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/mud/models/skill.py +0 -0
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  436. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/mud/models/social.py +0 -0
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  440. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/mud/music/__init__.py +0 -0
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  442. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/mud/net/ansi.py +0 -0
  443. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/mud/net/protocol.py +0 -0
  444. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/mud/net/ssh_server.py +0 -0
  445. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/mud/net/telnet_server.py +0 -0
  446. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/mud/network/__init__.py +0 -0
  447. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/mud/network/websocket_server.py +0 -0
  448. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/mud/network/websocket_session.py +0 -0
  449. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/mud/network/websocket_stream.py +0 -0
  450. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/mud/notes.py +0 -0
  451. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/mud/olc/__init__.py +0 -0
  452. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/mud/olc/editor_state.py +0 -0
  453. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/mud/olc/save.py +0 -0
  454. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/mud/registry.py +0 -0
  455. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/mud/scripts/convert_are_to_json.py +0 -0
  456. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/mud/scripts/convert_help_are_to_json.py +0 -0
  457. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/mud/scripts/convert_player_to_json.py +0 -0
  458. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/mud/scripts/convert_shops_to_json.py +0 -0
  459. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/mud/scripts/convert_skills_to_json.py +0 -0
  460. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/mud/scripts/convert_social_are_to_json.py +0 -0
  461. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/mud/scripts/load_test_data.py +0 -0
  462. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/mud/security/__init__.py +0 -0
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  465. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/mud/server.py +0 -0
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  470. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/mud/spawning/__init__.py +0 -0
  471. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/mud/spawning/mob_spawner.py +0 -0
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  473. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/mud/spawning/reset_handler.py +0 -0
  474. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/mud/spawning/templates.py +0 -0
  475. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/mud/spec_funs.py +0 -0
  476. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/mud/time.py +0 -0
  477. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/mud/utils/act.py +0 -0
  478. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/mud/utils/bit.py +0 -0
  479. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/mud/utils/fix_sex.py +0 -0
  480. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/mud/utils/messaging.py +0 -0
  481. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/mud/utils/olc_tables.py +0 -0
  482. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/mud/utils/poses.py +0 -0
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  484. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/mud/utils/prompt.py +0 -0
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  489. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/mud/wiznet.py +0 -0
  490. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/mud/world/__init__.py +0 -0
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  496. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/mud/world/world_state.py +0 -0
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  506. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/tests/integration/conftest.py +0 -0
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  1110. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/tests/test_practice.py +0 -0
  1111. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/tests/test_prompt_clamps_hp.py +0 -0
  1112. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/tests/test_reset_levels.py +0 -0
  1113. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/tests/test_resets.py +0 -0
  1114. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/tests/test_rng_and_ccompat.py +0 -0
  1115. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/tests/test_rng_determinism.py +0 -0
  1116. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/tests/test_rng_dice.py +0 -0
  1117. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/tests/test_runtime_models.py +0 -0
  1118. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/tests/test_saves_rom_parity.py +0 -0
  1119. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/tests/test_say_spell.py +0 -0
  1120. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/tests/test_scan_parity.py +0 -0
  1121. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/tests/test_schema_validation.py +0 -0
  1122. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/tests/test_scripted_session.py +0 -0
  1123. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/tests/test_shop_conversion.py +0 -0
  1124. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/tests/test_skill_conversion.py +0 -0
  1125. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/tests/test_skill_envenom_rom_parity.py +0 -0
  1126. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/tests/test_skill_haggle_rom_parity.py +0 -0
  1127. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/tests/test_skill_hide_rom_parity.py +0 -0
  1128. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/tests/test_skill_peek_rom_parity.py +0 -0
  1129. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/tests/test_skill_pick_lock_rom_parity.py +0 -0
  1130. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/tests/test_skill_recall_rom_parity.py +0 -0
  1131. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/tests/test_skill_registry.py +0 -0
  1132. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/tests/test_skill_steal_rom_parity.py +0 -0
  1133. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/tests/test_skills_conjuration.py +0 -0
  1134. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/tests/test_skills_debuffs.py +0 -0
  1135. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/tests/test_skills_detection.py +0 -0
  1136. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/tests/test_skills_healing.py +0 -0
  1137. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/tests/test_skills_identify.py +0 -0
  1138. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/tests/test_skills_learned.py +0 -0
  1139. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/tests/test_skills_mass.py +0 -0
  1140. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/tests/test_skills_misc.py +0 -0
  1141. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/tests/test_skills_spells_cast_listing.py +0 -0
  1142. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/tests/test_skills_transport.py +0 -0
  1143. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/tests/test_social_conversion.py +0 -0
  1144. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/tests/test_social_placeholders.py +0 -0
  1145. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/tests/test_spawning.py +0 -0
  1146. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/tests/test_spec_fun_behaviors.py +0 -0
  1147. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/tests/test_spec_funs.py +0 -0
  1148. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/tests/test_spec_funs_extra.py +0 -0
  1149. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/tests/test_specials_loader_ext.py +0 -0
  1150. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/tests/test_spell_area_effects_rom_parity.py +0 -0
  1151. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/tests/test_spell_breath_weapons_rom_parity.py +0 -0
  1152. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/tests/test_spell_buff_debuff_additional_rom_parity.py +0 -0
  1153. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/tests/test_spell_cancellation_rom_parity.py +0 -0
  1154. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/tests/test_spell_charm_control_rom_parity.py +0 -0
  1155. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/tests/test_spell_creation_rom_parity.py +0 -0
  1156. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/tests/test_spell_critical_gameplay_rom_parity.py +0 -0
  1157. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/tests/test_spell_damage_additional_rom_parity.py +0 -0
  1158. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/tests/test_spell_detection_rom_parity.py +0 -0
  1159. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/tests/test_spell_enchantment_rom_parity.py +0 -0
  1160. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/tests/test_spell_farsight_rom_parity.py +0 -0
  1161. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/tests/test_spell_final_nine_rom_parity.py +0 -0
  1162. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/tests/test_spell_harm_rom_parity.py +0 -0
  1163. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/tests/test_spell_healing_rom_parity.py +0 -0
  1164. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/tests/test_spell_mass_healing_rom_parity.py +0 -0
  1165. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/tests/test_spell_priority_high_rom_parity.py +0 -0
  1166. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/tests/test_spell_shocking_grasp_rom_parity.py +0 -0
  1167. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/tests/test_spell_travel_portal_rom_parity.py +0 -0
  1168. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/tests/test_spells_basic.py +0 -0
  1169. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/tests/test_spells_damage.py +0 -0
  1170. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/tests/test_state_transitions.py +0 -0
  1171. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/tests/test_telnet_server.py +0 -0
  1172. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/tests/test_thief_skills_dispatcher_parity.py +0 -0
  1173. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/tests/test_time_daynight.py +0 -0
  1174. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/tests/test_time_persistence.py +0 -0
  1175. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/tests/test_vision_roomless_target.py +0 -0
  1176. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/tests/test_weapon_damage.py +0 -0
  1177. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/tests/test_weapon_special_attacks.py +0 -0
  1178. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/tests/test_weapon_table_parity.py +0 -0
  1179. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/tests/test_websocket_server.py +0 -0
  1180. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/tests/test_wiznet.py +0 -0
  1181. {rom24_quickmud_python-2.14.211 → rom24_quickmud_python-2.14.264}/tests/test_world.py +0 -0
@@ -7,6 +7,416 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
7
7
 
8
8
  ## [Unreleased]
9
9
 
10
+ ## [2.14.264] - 2026-07-05
11
+
12
+ ### Changed
13
+
14
+ - **Test suite: per-test hang-guard via `--timeout=120 --timeout-method=thread`
15
+ in `pyproject` addopts** (pytest-timeout, already a declared dep). A single
16
+ hung test now fails with a stack dump after 120s instead of stalling the run
17
+ indefinitely. Does not affect the intermittent xdist *sessionfinish* teardown
18
+ flake (environmental, harmless — all tests have reported by then). Disable with
19
+ `--timeout=0`; override per test with `@pytest.mark.timeout(n)`.
20
+
21
+ ### Added
22
+
23
+ - **Coverage-lock: `xp_compute` neutral-branch alignment `c_div` truncation.** A
24
+ probe verified the XP/group award math is ROM-faithful;
25
+ `test_fight055…::test_fight055_neutral_align_change_truncates_toward_zero` pins
26
+ the one signed-math site test_fight055's ±500 branches didn't cover — the
27
+ neutral-alignment change `gch->alignment * base_exp / 500 * level / total_levels`
28
+ (`src/fight.c:1908`) truncates toward zero (`c_div`) for a negative killer, not
29
+ floor (`//`). Also filed SPLIT-001 (`do_split`'s non-ROM `N gold` keyword form)
30
+ for maintainer review.
31
+
32
+ - **Dev environment: run tests in a project virtualenv (`.venv`).** Documented in
33
+ AGENTS.md ("Build / Lint / Test" → Environment): the shared system framework
34
+ Python is over-constrained across projects (`fastapi`/`gradio` need
35
+ `starlette < 1.0`, `sse-starlette` needs `>= 0.49.1` — no single global version
36
+ works), which silently broke 4 web/session test files at collection when the
37
+ global `starlette` drifted to 1.3.1. Setup: `python3 -m venv .venv &&
38
+ .venv/bin/python -m pip install -r requirements-dev.txt`. The project's own pins
39
+ were always correct — only the global env was wrong.
40
+
41
+ ### Fixed (dev tooling)
42
+
43
+ - **`requirements-dev.txt` lock now includes the test plugins.** Added
44
+ `pytest-xdist`, `pytest-timeout`, and `hypothesis` to `requirements-dev.in` and
45
+ regenerated the pip-compiled lock (existing pins preserved). Previously the lock
46
+ omitted these plugins that `pyproject`'s `[dev]` extra and the default `addopts`
47
+ (`-n auto`, `--timeout`) require, so a fresh `pip install -r requirements-dev.txt`
48
+ produced a venv that couldn't even parse the pytest options. A clean install from
49
+ the lock now yields a runnable suite.
50
+
51
+ - **Coverage-lock: `aggr_update` victim reservoir selection.** New
52
+ `TestAggressiveUpdateVictimReservoir` in
53
+ `tests/integration/test_mob_ai.py` pins ROM's reservoir sampling
54
+ (`src/update.c:1115-1131`): an aggressive NPC facing multiple eligible PCs
55
+ draws one `number_range(0, count)` per victim in `room.people` order, keeping
56
+ the first eligible victim (count==0 always selects) unless a later victim's
57
+ roll wins. Freezes the shared-RNG draw sequence at a classic desync site that
58
+ had no deterministic regression test.
59
+
60
+ - **Coverage-lock: `gain_condition` DRUNK sober-message guard.** New
61
+ `tests/integration/test_gain_condition_drunk_sober_guard.py` pins ROM's
62
+ `if (condition != 0)` old-value guard (`src/update.c:391-394`): "You are sober."
63
+ fires only when the DRUNK slot was non-zero before ticking to 0, so an
64
+ already-sober idle player is never re-notified (unlike HUNGER/THIRST, which
65
+ announce unconditionally at 0). Locks a previously-untested branch.
66
+
67
+ - **HANDLER-008: faithful unified `get_skill` port (core).** Added
68
+ `mud/skills/skill_lookup.py:get_skill` mirroring ROM `src/handler.c:346-448` —
69
+ the PC class-level gate + learned percent, the full NPC formula dispatch
70
+ (spell/weapon/kick/backstab/dodge/parry/trip/bash/disarm/… by flags), the daze
71
+ (`skill/2` spell, `2*skill/3` skill) and drunk (`9*skill/10`) reductions, and the
72
+ `URANGE(0,skill,100)` clamp. Self-contained + unit-tested; call-site migrations
73
+ (retiring the per-skill NPC-formula partial mirrors) follow.
74
+
75
+ - **Differential harness death autosac coverage** — added `__plr_autosac=0|1`
76
+ to the C/Python replay drivers and committed the `death_auto_sac` scenario +
77
+ golden. The new replay confirms death `PLR_AUTOSAC` converges with ROM
78
+ `src/fight.c:968-979` / `src/act_obj.c:1838-1862` for an empty NPC corpse.
79
+ - **Differential harness grouped autosplit coverage** — added `__plr_autosplit=0|1`
80
+ and descriptorless `__group_pc=<name>` setup to the C/Python replay drivers,
81
+ then committed the `death_autosac_autosplit` scenario + golden. The replay
82
+ confirms grouped death `PLR_AUTOSAC` + `PLR_AUTOSPLIT` converges with ROM:
83
+ the driver sees the sacrifice/split lines and the grouped peer receives its
84
+ silver share.
85
+ - **Differential harness death autogold/autosplit coverage** — committed the
86
+ `death_autogold_autosplit` scenario + golden, pinning ROM `get_obj` autosplit
87
+ behavior when `PLR_AUTOGOLD` collects NPC corpse coins for a grouped PC. The
88
+ replay confirms the driver keeps the remainder share and the grouped peer
89
+ receives its split silver without the autosac branch.
90
+ - **Differential harness death autoloot/autosplit coverage** — committed the
91
+ `death_autoloot_autosplit` scenario + golden, pinning ROM `do_get all corpse`
92
+ behavior when `PLR_AUTOLOOT` collects mixed NPC corpse contents for a grouped
93
+ PC with `PLR_AUTOSPLIT`.
94
+ - **`weather_tick` RNG draw-order regression lock** — `tests/test_weather_tick_draw_order.py`
95
+ pins the Mitchell-Moore draw sequence of ROM `weather_update`
96
+ (`src/update.c:578`): the pressure line `change += diff*dice(1,4) + dice(2,6)
97
+ - dice(2,6)` is a single C expression whose three `dice()` calls have
98
+ *unspecified* evaluation order in C, but the diff-harness build platform
99
+ evaluates it strictly left-to-right — which is the order the Python port
100
+ draws in. The test locks the draw count, order, operand sizes, and the +/−
101
+ assignment (so a refactor cannot silently swap the two `dice(2,6)` draws and
102
+ desync every subsequent MM draw shared with combat/spells), plus the
103
+ per-sky-state `number_bits(2)` draw count. No behavior change — this path was
104
+ previously unguarded by any dedicated test.
105
+ - **Differential harness non-death `get all corpse` autosplit coverage** —
106
+ committed the `get_corpse_money_autosplit` scenario + golden, exercising the
107
+ shared `do_get` → `get_obj` autosplit path (`src/act_obj.c:162-184`) via a
108
+ **manual** `get all corpse` (autoloot/autogold OFF) rather than the death
109
+ auto-branch. A grouped level-5 PC with `PLR_AUTOSPLIT` picks up 17 silver /
110
+ 2 gold from a slain janitor's corpse; ROM emits the "You get ..." line plus
111
+ both `do_split` share lines (9 silver / 1 gold), and Python converges — locking
112
+ the FIGHT-080 fix on the non-death entry point.
113
+
114
+ ### Fixed
115
+
116
+ - **PRACTICE-002: below-level skills can't be practiced even when already known.**
117
+ ROM `do_practice` (`src/act_info.c:2744-2757`) rejects a skill whenever
118
+ `ch->level < skill_level[class]`, unconditionally — a group-granted spell stored
119
+ at 1% that a low-level character isn't high enough for still can't be practiced.
120
+ The port only applied the level gate at 0%, so a below-level mage could practice
121
+ a known-at-1% spell (spending a session, raising the percent). Made the level
122
+ gate unconditional. Test:
123
+ `tests/integration/test_do_practice_command.py::test_practice_below_class_level_known_skill_is_rejected`.
124
+
125
+ - **LOOK-010: room-occupant aura tags — order + double-render.** ROM prints
126
+ `(Pink Aura)` (faerie fire) before `(White Aura)` (sanctuary)
127
+ (`src/act_info.c:266,272`); both Python aura sites had them reversed. The room
128
+ list also double-rendered them (`_room_occupant_line` prepended auras and then
129
+ used `describe_character`, which prepends them too), so an aura'd occupant showed
130
+ `(White)(Pink)(White)(Pink) Name`. Fixed the order in both sites and removed the
131
+ duplicate prepend. Test:
132
+ `tests/integration/test_do_look_command.py::test_room_occupant_line_aura_order_pink_before_white`.
133
+
134
+ - **MAGIC-049: `dispel magic` was missing ROM's opening save.** ROM
135
+ `spell_dispel_magic` (`src/magic.c:2082`) opens with `saves_spell(level, victim,
136
+ DAM_OTHER)`; on success it aborts ("You feel a brief tingling sensation." /
137
+ "You failed.") and strips nothing. The port had no gate, so it always proceeded
138
+ to the per-effect dispel loop — a missing RNG draw, two absent messages, and a
139
+ high-saving victim losing buffs ROM preserves. Added the gate. Test:
140
+ `tests/test_utility_spells_parity.py::test_dispel_magic_aborts_when_victim_saves`.
141
+
142
+ - **AFFECTS-001: `affects` double-colon on the level-20+ duplicate line.** For a
143
+ level-20+ character with two same-spell affects (e.g. `bless`, which applies
144
+ APPLY_HITROLL + APPLY_SAVING_SPELL), the continuation line rendered a double
145
+ colon (`: :`). ROM (`src/act_info.c:1726`) emits 22 spaces then `": modifies…"`
146
+ — one colon; the port added an extra `": "`. Dropped it. Test:
147
+ `tests/integration/test_do_affects.py::test_affects_level_20_plus_duplicate_continuation_single_colon`.
148
+
149
+ - **MAGIC-048: `chain lightning` arcs to every target in a bounce pass.** ROM's
150
+ bounce loop (`src/magic.c:1259-1278`) has no level-based break — once a pass
151
+ starts, the bolt arcs to every valid target in the room even after `level`
152
+ reaches 0 (0 damage, but the save roll and messages still fire). The port broke
153
+ out at `level <= 0`, skipping later occupants and desyncing the shared RNG.
154
+ Removed the break. Test:
155
+ `tests/test_skills_damage.py::test_chain_lightning_arcs_to_every_target_in_the_pass`.
156
+ (Also corrected two invisible-attacker masking tests that predated the FIGHT-092
157
+ invis-on-hit reveal.)
158
+
159
+ - **MAGIC-047: `stone skin` already-affected guard checks the caster, not the
160
+ target.** ROM `spell_stone_skin` (`src/magic.c:4447`) is unique among buffs —
161
+ its guard tests `is_affected(ch)` (the caster) while still applying the affect
162
+ to the victim; the port checked the target. So a stone-skinned caster casting on
163
+ a different un-skinned victim wrongly buffed the victim (and the mirror case
164
+ wrongly refused). Now gates on the caster, matching ROM. Test:
165
+ `tests/test_skills_buffs.py::test_stone_skin_guard_checks_caster_not_victim`.
166
+
167
+ - **MOVE-008: container open/close message order (CLOSED before CLOSEABLE).** ROM
168
+ `do_open`/`do_close` (`src/act_move.c`) check `CONT_CLOSED` before
169
+ `CONT_CLOSEABLE`, so an already-open non-closeable container reports "It's
170
+ already open." (and already-closed → "It's already closed."). The port checked
171
+ `CLOSEABLE` first and wrongly returned "You can't do that." for those states.
172
+ Reordered both container arms. Test:
173
+ `tests/integration/test_door_container_message_order.py`.
174
+
175
+ - **FIGHT-092: attacking reveals an invisible attacker.** ROM `damage()`
176
+ (`src/fight.c:763-769`) strips the attacker's invis/mass-invis affects and
177
+ `AFF_INVISIBLE` and broadcasts "$n fades into existence." on every connecting
178
+ hit; the port's `apply_damage` did nothing, so an invisible caster/thief stayed
179
+ hidden through a whole fight. Added the strip + room broadcast after the
180
+ parry/dodge/shield-block checks. Test:
181
+ `tests/integration/test_invisibility_combat.py::test_invisible_attacker_revealed_on_connecting_hit`.
182
+
183
+ - **SELL-005: keeper standardizes a sold item's cost even when the existing
184
+ duplicate is free.** ROM `obj_to_keeper` (`src/act_obj.c:2424`) does
185
+ `obj->cost = t_obj->cost` unconditionally when stacking onto a same-proto
186
+ duplicate; the port skipped it for a `cost==0` duplicate. Removed the guard.
187
+ Test: `tests/test_shops.py::test_obj_to_keeper_standardizes_cost_even_when_existing_is_zero`.
188
+
189
+ - **BUY-011: `buy N*item` counts only consecutive stock.** The multi-buy stock
190
+ check scanned the keeper's whole inventory and counted non-adjacent duplicates,
191
+ but ROM `do_buy` (`src/act_obj.c:2667-2686`) counts only a consecutive run and
192
+ stops at the first non-matching item. So a keeper carrying `[lantern, dagger,
193
+ lantern]` refuses `buy 2*lantern` ("I don't have that many in stock.") in ROM,
194
+ but the port sold both. `_collect_matching_stock` now breaks on the first
195
+ non-matching candidate. Test:
196
+ `tests/test_shops.py::test_buy_multi_stock_requires_consecutive_run`.
197
+
198
+ - **GET-016: magic containers weigh less toward carry limits (WEIGHT_MULT).** The
199
+ command-local `_get_obj_weight` helpers (do_get's `can_carry_w` gate and do_put's
200
+ fit check) summed a container's contents at full weight, ignoring ROM's
201
+ `WEIGHT_MULT` (`get_obj_weight(tobj) * WEIGHT_MULT(obj) / 100`,
202
+ `src/handler.c` / `merc.h:2137`). So a magic bag (`value[4]=50`) holding a
203
+ 100-lb item counted as bag+100 instead of bag+50, and Python could refuse a
204
+ `get <magic-bag>` that ROM allows. Both helpers now apply the multiplier. Test:
205
+ `tests/integration/test_get_weight_mult.py`.
206
+
207
+ - **PUT-004: putting into a carried bag no longer corrupts encumbrance (INV-011).**
208
+ `do_put`'s object move subtracted the item's weight/number from the carrier but
209
+ never re-added it, so `put sword bag` (a carried bag) permanently dropped
210
+ `carry_weight`/`carry_number` — a player could stuff a carried bag to slip under
211
+ the `can_carry_w` movement gate. ROM `obj_to_obj` re-adds
212
+ `get_obj_weight(obj) * WEIGHT_MULT(container) / 100` (and the number) for each
213
+ carried container in the nesting chain (`src/handler.c:1971-1984`), so a normal
214
+ bag (WEIGHT_MULT=100) is net-zero and a magic bag reduces weight. `_obj_to_obj`
215
+ now performs that walk. Test:
216
+ `tests/integration/test_put_weight_mult.py::test_put_into_carried_bag_is_net_zero_on_carry_weight`.
217
+
218
+ - **WEAR-010: `wear/wield/hold N.item` count prefix now resolves.** `do_wear`
219
+ found its target with a substring-only helper instead of ROM's `get_obj_carry`
220
+ (`src/act_obj.c:1726`), so `wear 2.ring` returned "You do not have that item."
221
+ where ROM wears the 2nd of two same-named rings. `wield`/`hold` delegate to
222
+ `do_wear`, so all three were affected. Same finder class as EAT-008; wired to the
223
+ existing `get_obj_carry`. Test:
224
+ `tests/integration/test_equipment_system.py::test_wear_count_prefix_selects_nth_item`.
225
+
226
+ - **EAT-008: `eat N.item` count prefix now resolves.** `do_eat` found its target
227
+ with a substring-only helper instead of ROM's `get_obj_carry`
228
+ (`src/act_obj.c:1296`), so the `N.name` count prefix never parsed — `eat
229
+ 2.mushroom` returned "You do not have that item." where ROM eats the 2nd of two
230
+ same-named items. Wired `do_eat` to the existing `get_obj_carry` (already used by
231
+ `do_quaff`/`do_drink`), a strict superset of the old match. Test:
232
+ `tests/integration/test_consumables.py::test_eat_count_prefix_selects_nth_item`.
233
+
234
+ - **GL-048: mob delay-trigger ends the tick unconditionally (`mobile_update`).**
235
+ ROM's TRIG_DELAY block (`src/update.c:448-454`) fires the trigger on expiry and
236
+ `continue`s **unconditionally**, so the mob does not scavenge or wander that
237
+ tick. The port returned `mp_percent_trigger`'s result, so a *failed* delay
238
+ percent roll let the mob fall through into scavenge/wander — drawing extra RNG
239
+ off the shared stream (desyncing the whole tick) and sometimes picking up an
240
+ item or moving when ROM would not. Also added the missing `HAS_TRIGGER` gate so
241
+ a mob without a delay program no longer counts its `mprog_delay` down. Test:
242
+ `tests/integration/test_gl048_mp_delay_trigger_parity.py`.
243
+
244
+ - **GL-047: regen drains in a negative-rate room + signed rate math (`char_update`).**
245
+ `hit_gain`/`mana_gain`/`move_gain` returned `max(0, min(gain, deficit))`, so a
246
+ room with a negative `heal_rate`/`mana_rate` (a "drain room", fully
247
+ representable via OLC or the signed area loader) never actually drained HP/mana/
248
+ move — ROM returns `UMIN(gain, max-cur)`, a plain min that goes negative and the
249
+ caller subtracts it (`src/update.c:229,698`). The clamp is removed. Separately,
250
+ once the room-rate multiply makes `gain` negative, the rate `/100`, furniture
251
+ `/100`, and poison `/4` / plague `/8` / haste `/2` divisions must truncate
252
+ toward zero like C; the port used floor `//` (off-by-one on a negative
253
+ dividend) — switched to `c_div`. Test:
254
+ `tests/integration/test_gl047_regen_drain_room.py`.
255
+
256
+ - **GL-046: plague-spread RNG draw order/count parity (`char_update`).** The
257
+ per-tick plague infection loop desynced the shared Mitchell-Moore RNG stream
258
+ from ROM `src/update.c:824,829-841` three ways: it drew the spread affect's
259
+ `number_range` **duration** once per infected victim instead of once before the
260
+ loop; it skipped the carrier/immortals/already-plagued occupants without drawing
261
+ their `saves_spell` roll (ROM draws the save for every occupant as the first
262
+ `&&` operand); and it drew `number_bits(4)` **before** the save instead of last.
263
+ Any of the three shifts every downstream RNG consumer in that pulse (regen,
264
+ later chars' affect fades, combat) whenever a plagued character stands in a
265
+ populated room. The loop now mirrors ROM's operand order and draw count exactly.
266
+ Char-side twin of GL-045/GL-026. Test:
267
+ `tests/integration/test_gl046_plague_spread_rng_order.py`.
268
+
269
+ - **HANDLER-008 do_trip NPC trip-chance uses `get_skill` (was hardcoded 100).** `do_trip`'s NPC branch set `skill_level = 100`, so any OFF_TRIP mob tripped at a near-certain base chance regardless of level. It now uses `get_skill(char, "trip")` = ROM's `10 + 3*level` for an OFF_TRIP NPC (`src/handler.c:373-432`, `src/fight.c:2649`) — a level-10 mob's trip base drops from 100 to 40. The OFF_TRIP gate and the `""` silent return for descriptor-less mobs are unchanged. PC path unchanged (a separate opportunistic migration). This closes the last dict-sourced NPC skill lookup — every `get_skill` site in the HANDLER-008 port is now migrated. Test: `test_fight_026_npc_offensive_skill_no_crash.py::test_npc_trip_chance_uses_get_skill_not_hardcoded_100` (+ an over-correction guard confirming a low roll still lands).
270
+
271
+ - **HANDLER-008 test hygiene: `test_fight035` disarm caster is now a warrior.** The disarm act-structure test's caster was a level-30 mage, but ROM's `disarm` skill is mage@53 — so `get_skill` gates it to 0 ("You don't know how to disarm"). The test only passed because it never calls `initialize_world`, leaving the global `skill_registry` empty so the class-gate was skipped; once a sibling test on the same xdist worker populated the registry, the gate activated and the test flaked. Set `ch_class=3` (warrior, disarm@11) so the gate passes deterministically — the same ROM-faithful fix already applied to the `TestDisarmRomParity` chars when the disarm gate was migrated (2.14.236). Exposed by the defensive-check migration reshuffling worker grouping.
272
+
273
+ - **HANDLER-008 complete: defensive checks use `get_skill` — NPCs can finally dodge/parry/shield-block.** `check_dodge`, `check_parry`, and `check_shield_block` sourced their skill from the ad-hoc `_get_skill_percent(defender, …)`, which reads the skills dict — empty (→0) for mobs — so **NPC mobs never dodged, parried, or shield-blocked**. All three now route through the unified `get_skill(victim, …)` (`src/handler.c:373-432`): an NPC with OFF_DODGE/OFF_PARRY gets `level*2`, every NPC gets shield_block `10+2*level`, and PCs are gated below their class skill level. This retires the last dict-sourced defensive site and completes the get_skill port. Test blast radius (13 tests, all re-verified against `get_skill`'s actual output): PC-defender formula tests set a class that learns the skill early (warrior parry@1 / thief dodge@1) to preserve the level-diff; the one NPC-defender test had its expected chance recomputed from the ROM formula (the old dict value was inert); `test_combat_defenses_prob` NPC victims switched from `skills[...]` to `off_flags` with equalized attacker/victim levels (so the level-diff modifier doesn't leak a chance into an unflagged defense).
274
+
275
+ - **FIGHT-090: unified the two `do_trip` implementations.** The `trip` command (`do_trip`) and the `trip` skill function (`skill_handlers.trip`) were divergent duplicate ports of ROM `do_trip`; `skill_handlers.trip` is now a thin delegate to the single canonical `do_trip`. Merged three ROM fixes that had landed only on the handler copy into do_trip: the self-trip colour + `$n trips over $s own feet!` room broadcast (FIGHT-039), the PERS flying/position gate messages `$S`/`$N` (TRIP-001, do_trip had baked "Their"/"They"), and `check_improve` on success/failure (do_trip omitted it, so trip never improved via the command). Also dropped the handler's non-ROM post-damage RESTING re-set. Filed a HANDLER-008 follow-up: do_trip's NPC trip chance still hardcodes 100 instead of get_skill's 10+3*level.
276
+
277
+ - **MAGIC-046: `heat_metal` walks ROM's single `victim->carrying` list + emits `remove_obj` lines.** The spell iterated `inventory + equipment.values()` (carried then worn) instead of ROM's one LIFO list interleaving both by acquisition, so its per-object RNG draws hit different objects. Added `Character.iter_carrying()` (descending `_carry_seq`, the FINDING-020 acquisition counter) and route heat_metal through it; also restored `remove_obj`'s "$n stops using $p." / "You stop using $p." lines before the heat throw lines (src/magic.c:3134, src/act_obj.c:1389-1390).
278
+
279
+ - **HANDLER-008 test fixes: warrior `ch_class` on disarm/rescue PC casters.** The disarm-skill and do_rescue get_skill migrations enforce ROM's PC class-level gate; cross-file disarm/rescue tests that created default mage-class casters now set `ch_class=3` (+ adequate level) — ROM-faithful, since a mage can't disarm/rescue below level 53. Restores the full suite to green.
280
+
281
+ - **HANDLER-008 migration: do_rescue uses `get_skill`.** The rescue success roll now comes from unified `get_skill(char, "rescue")` — class-gated for PCs and 40+level for NPCs (was 0 via the dict → NPC rescue never succeeded). Fifth get_skill site migration; all offensive-skill NPC-formula workarounds are now retired.
282
+
283
+ - **HANDLER-008 migration: disarm-skill gate uses `get_skill`.** `do_disarm`'s skill gate/chance now come from unified `get_skill(caster, "disarm")` — enforcing ROM's PC class-level requirement and finally letting an NPC with OFF_DISARM disarm (20+3*level; was 0 via the dict → always rejected). Fourth of five get_skill site migrations.
284
+
285
+ - **HANDLER-008 migration: disarm hand-to-hand uses `get_skill`.** The unarmed disarm chance sources its hand-to-hand skill from unified `get_skill` (retiring `_hand_to_hand_skill`); daze/drunk now apply. The disarm-*skill* gate migration (which enforces ROM's PC class-level requirement) is a documented follow-up.
286
+
287
+ - **HANDLER-008 migration: backstab THAC0 uses `get_skill`.** `attack_round`'s backstab branch sources its skill from unified `get_skill` (retiring `engine._backstab_skill`); daze/drunk now factor into the backstab near-auto-hit.
288
+
289
+ - **HANDLER-008 migration: `do_kick` routes through `get_skill`.** The kick chance now comes from the unified `get_skill(char, "kick")` — retiring the inline NPC-formula workaround (FIGHT-091) and newly applying ROM's daze/drunk reductions at this site.
290
+
291
+ - **FIGHT-091: an NPC's kick never landed (chance was 0).** `do_kick` read the
292
+ kick percent from the skills dict — empty for mobs — so an aggressive OFF_KICK
293
+ mob could never land a kick. The NPC branch now uses ROM `get_skill`'s
294
+ `10 + 3*level` (`src/handler.c:410`). Fourth site of the get_skill NPC-formula
295
+ class (HANDLER-008), which the unified port will consolidate.
296
+
297
+ - **FIGHT-088: `do_trip` now emits ROM's three act() lines and the failure
298
+ `damage(0)`.** The trip command returned a single baked
299
+ `"You trip X and they go down!"` with no room broadcast or `$N`/`$M` pronoun
300
+ render, and on a miss only set the wait — never starting the fight. Success now
301
+ pushes the TO_VICT line, broadcasts the `$M`-gendered TO_NOTVICT to the room, and
302
+ returns the TO_CHAR line; a miss now calls `damage(ch, victim, 0, gsn_trip, …)`
303
+ before the wait (miss combat message + fight-start), matching
304
+ `src/fight.c:2735-2751`. Filed FIGHT-090 (divergent duplicate trip
305
+ implementations to unify).
306
+
307
+ - **FIGHT-087: unarmed disarm used a hand-to-hand floor of 1 and a non-ROM gate.**
308
+ An unarmed NPC disarmer computed `chance * 1 / 150` (via `max(hand_to_hand, 1)`)
309
+ instead of ROM's `chance * (40+2*level) / 150` — a near-guaranteed failure. Added
310
+ a `_hand_to_hand_skill` helper (PC learned / NPC `40+2*level`, per ROM
311
+ `get_skill`), dropped the floor, and aligned the unarmed gate to ROM's
312
+ `hth==0 OR (IS_NPC AND !OFF_DISARM)`. The disarm-skill NPC lookup on the same
313
+ function remains part of HANDLER-008.
314
+
315
+ - **FIGHT-089: `check_dodge` visibility halving was inert.** The dodge check
316
+ halved chance when the defender couldn't see the attacker, but the port used a
317
+ `getattr(victim, "can_see", lambda x: True)` fallback that never fired (runtime
318
+ entities have no `can_see` method), so a blind defender dodged at full chance.
319
+ Now `not can_see_character(victim, attacker)` (ROM `src/fight.c:1363`) — the twin
320
+ of the FIGHT-084 `check_parry` fix.
321
+
322
+ - **FIGHT-086: backstab THAC0 bonus was missing.** ROM `one_hit`
323
+ (`src/fight.c:474-475`) subtracts `10 * (100 - get_skill(ch, gsn_backstab))`
324
+ from THAC0 for a backstab — a near-guaranteed hit below skill 100. The port
325
+ had the backstab *damage* multiplier but not the THAC0 branch, so sub-100
326
+ backstabs missed far more often than ROM. Added the branch in `attack_round`
327
+ plus a `_backstab_skill` helper mirroring ROM `get_skill` (PC learned / NPC
328
+ thief `20+2*level`). Surfaced HANDLER-008 (systemic daze/drunk get_skill
329
+ modifiers still unported).
330
+
331
+ - **FIGHT-085: skill wait-states were haste/slow-scaled; ROM uses raw beats.**
332
+ `SkillRegistry._compute_skill_lag` halved a skill's lag under `AFF_HASTE` and
333
+ doubled it under `AFF_SLOW`. ROM's `WAIT_STATE` macro (`src/merc.h:2116`) is a
334
+ bare `UMAX` that applies the raw `skill_table[sn].beats`; haste/slow only
335
+ change the number of attacks (`multi_hit`), never lag. Removed the scaling so
336
+ bash/kick/backstab/rescue and every registry-`use()` skill match ROM.
337
+
338
+ - **FIGHT-084: `check_parry` visibility halving used the wrong direction and was
339
+ inert.** ROM `src/fight.c:1311` halves parry on `!can_see(attacker, victim)`;
340
+ the port used `victim.can_see(attacker)` (wrong direction) with a
341
+ `lambda x: True` fallback that never halved. Now `not
342
+ can_see_character(attacker, victim)`. (The sibling inert halving in
343
+ `check_dodge` is filed as FIGHT-089.)
344
+ - **FIGHT-083: `dirt_kicking` false-zero hack + `chance == 0` terrain gate.**
345
+ `src/fight.c:2566-2608`. Restored ROM's "sloppy hack to prevent false zeroes"
346
+ (`chance % 5 == 0 → += 1`, before the terrain switch) and changed the
347
+ post-terrain gate from `chance <= 0` to `chance == 0`, so a weak/low-dex
348
+ kicker on dry land no longer wrongly sees "There isn't any dirt to kick." and
349
+ correctly eats the guaranteed-miss WAIT_STATE; only water/air (which hard-set
350
+ chance to 0) report no dirt.
351
+ - **MAGIC-045: `heat_metal` collapsed ROM's cursed-item branches (HIGH).**
352
+ `src/magic.c:3123-3277`. The port hardcoded `can_drop_obj` to `True`, so a
353
+ worn cursed (NODROP) weapon/armor or a cursed inventory item was dropped and
354
+ took the wrong damage instead of ROM's "sears your flesh / skin is seared"
355
+ else-branch (item stays). Restored the real `can_drop_obj` (NODROP +
356
+ immortal bypass), modelled `remove_obj`'s NOREMOVE failure, preserved ROM's
357
+ `&&` short-circuit so the worn-armor DEX `number_range` is only drawn when the
358
+ item is droppable (RNG parity), and switched that bound to
359
+ `get_curr_stat(DEX)`. Iteration-order sub-finding refiled as MAGIC-046.
360
+ - **FIGHT-082: `do_trip` cluster — four ROM divergences (HIGH).** `src/fight.c:2711-2753`.
361
+ (a) dropped the spurious `skill_level // 20` term from the bash-damage bound
362
+ (ROM `number_range(2, 2 + 2*victim->size)`); (b) added the missing
363
+ OFF_FAST/AFF_HASTE speed modifier (`+10` self / `-20` victim); (c) fixed the
364
+ wait/daze values — success now WAITs the attacker for the skill's raw `beats`
365
+ (24) and `DAZE`s the victim (`2*PULSE_VIOLENCE`) instead of WAITing it, failure
366
+ WAITs `beats*2/3` (16), and self-trip WAITs `2*beats` (48) — all previously a
367
+ flat `PULSE_VIOLENCE`.
368
+ - **FIGHT-081: melee AC modifiers applied at the wrong scale/order in
369
+ `attack_round` (HIGH — every swing).** ROM `one_hit` (`src/fight.c:480-503`)
370
+ divides `GET_AC` by 10 **first**, then applies the `< -15` rescale and the
371
+ `-4/+4/+6` visibility/position modifiers on the /10 scale; the port applied
372
+ them to the raw (×10) AC and divided last, making the modifiers ~10× too weak
373
+ and mis-firing the rescale for nearly every armored character. Extracted
374
+ `_compute_victim_ac` mirroring ROM order, and gated the -4 on
375
+ `not can_see_character(attacker, victim)` (blind/dark/hide/detect-invis aware)
376
+ instead of the victim's INVISIBLE affect. No existing combat test needed
377
+ re-baselining.
378
+ - **GL-045: `obj_update` object-affect fade skipped its RNG draw at level 0
379
+ (RNG desync).** `_tick_object_affects` had the fade-roll operands swapped
380
+ (`level > 0 and number_range(0,4) == 0`), so a level-0 object affect with
381
+ `duration > 0` short-circuited past the draw. ROM
382
+ (`if (number_range(0,4) == 0 && paf->level > 0)`, `src/update.c:933`) consumes
383
+ the roll unconditionally for every `duration>0` affect. The skipped draw
384
+ desynced the shared Mitchell-Moore stream for every downstream consumer in the
385
+ pulse — the object-side twin of the character-side GL-026 fix. Reordered to
386
+ roll first. Test: `tests/test_obj_update_affect_fade_rng.py`.
387
+ - **PICK-003: `do_pick` door immortal-bypass used the wrong threshold and
388
+ skipped the `get_trust` level fallback.** The door branch had
389
+ `is_immortal = trust >= 51` reading raw `char.trust`. ROM gates on
390
+ `!IS_IMMORTAL(ch)` where `IS_IMMORTAL = get_trust(ch) >= LEVEL_IMMORTAL` (=52)
391
+ and `get_trust` falls back to level when trust is unset
392
+ (`src/act_move.c:958,963,973`, `src/merc.h:149,2091`). So (a) a trust-51
393
+ mortal hero wrongly bypassed pickproof/open-door gates, and (b) a level-52
394
+ immortal with trust 0 was wrongly refused ("You failed.") on a pickproof door.
395
+ Fixed to `char.is_immortal()`. Contradicts a stale "immortal bypass FIXED"
396
+ audit claim. Same wrong-constant class as GET-015.
397
+ - **GET-015: `get all <pit>` greed gate treated a level-51 mortal hero as
398
+ immortal.** The pit donation gate hardcoded `char_trust >= 51`, but ROM gates
399
+ on `!IS_IMMORTAL(ch)` where `IS_IMMORTAL = get_trust(ch) >= LEVEL_IMMORTAL`
400
+ and `LEVEL_IMMORTAL = 52` (`src/act_obj.c:320-321`, `src/merc.h:149,2091`).
401
+ Level/trust 51 is `LEVEL_HERO` — the top *mortal* tier — so a max-level mortal
402
+ could empty a donation pit in one command. Fixed to compare `>= LEVEL_IMMORTAL`.
403
+ The prior test encoded the misread (`trust = 51 # ROM: god = 51`) and was
404
+ corrected; added a hero-trust-51 regression.
405
+ - **FIGHT-080 follow-up: AUTOSPLIT output from `get_obj` is now preserved in
406
+ `do_get` output.** ROM `get_obj` (`src/act_obj.c:162-184`) calls `do_split`
407
+ after the "You get ..." money line, so `PLR_AUTOLOOT` over a mixed corpse must
408
+ show both split lines for the actor. Python updated the balances but dropped
409
+ `do_split`'s returned actor lines. The new `death_autoloot_autosplit` C-oracle
410
+ replay caught and locks the fix.
411
+ - **INV-054 DESCRIPTOR-WAIT-BUFFERS-INPUT** — commands typed while a connected
412
+ player is in ROM wait-state recovery are now buffered at the descriptor read
413
+ chokepoint and replayed after recovery clears, matching `src/comm.c:619-623`.
414
+ This removes the Python-only visible `"You are still recovering."` result for
415
+ live `cast magic`/combat-command input during kill/cast lag; the command now
416
+ waits in the session buffer instead of dispatching early into `do_cast`.
417
+ Enforced by
418
+ `tests/test_networking_telnet.py::test_wait_state_buffers_command_until_recovered_per_rom`.
419
+
10
420
  ## [2.14.211] - 2026-06-22
11
421
 
12
422
  ### Added
@@ -1,6 +1,6 @@
1
1
  Metadata-Version: 2.4
2
2
  Name: rom24-quickmud-python
3
- Version: 2.14.211
3
+ Version: 2.14.264
4
4
  Summary: A modern Python port of the ROM 2.4b6 MUD engine with full telnet server and JSON world loading
5
5
  Author-email: Mark Jedrzejczyk <mark.jedrzejczyk@gmail.com>
6
6
  Maintainer-email: Mark Jedrzejczyk <mark.jedrzejczyk@gmail.com>
@@ -59,10 +59,10 @@ Dynamic: license-file
59
59
 
60
60
  # QuickMUD - A Modern ROM 2.4 Python Port
61
61
 
62
- [![Version](https://img.shields.io/badge/version-2.14.211-blue.svg)](https://github.com/Nostoi/rom24-quickmud-python)
62
+ [![Version](https://img.shields.io/badge/version-2.14.264-blue.svg)](https://github.com/Nostoi/rom24-quickmud-python)
63
63
  [![Python 3.10+](https://img.shields.io/badge/python-3.10+-blue.svg)](https://www.python.org/downloads/)
64
64
  [![License: MIT](https://img.shields.io/badge/License-MIT-yellow.svg)](https://opensource.org/licenses/MIT)
65
- [![Tests](https://img.shields.io/badge/tests-6034%20passing-brightgreen.svg)](https://github.com/Nostoi/rom24-quickmud-python)
65
+ [![Tests](https://img.shields.io/badge/tests-6127%20passing-brightgreen.svg)](https://github.com/Nostoi/rom24-quickmud-python)
66
66
  [![ROM 2.4b Parity](https://img.shields.io/badge/ROM%202.4b%20Parity-parity%20beta-blue.svg)](docs/parity/ROM_C_SUBSYSTEM_AUDIT_TRACKER.md)
67
67
  [![ROM C Audit](https://img.shields.io/badge/ROM%20C%20Audit-43%2F43%20audited-success.svg)](docs/parity/ROM_C_SUBSYSTEM_AUDIT_TRACKER.md)
68
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  [![Integration Tests](https://img.shields.io/badge/integration%20tests-1000%2B-brightgreen.svg)](tests/integration/)
@@ -83,7 +83,7 @@ A "[Multi-User Dungeon](https://en.wikipedia.org/wiki/MUD)" (MUD) is a text-base
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  - **⚔️ ROM Combat System**: Classic ROM combat mechanics and skill system
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  - **👥 Social Features**: Say, tell, shout, and 100+ social interactions
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  - **🛠️ Admin Commands**: Teleport, spawn, ban management, and OLC building
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- - **📊 Comprehensive Testing**: 6,034 passing tests across unit, integration, and command-registry suites
86
+ - **📊 Comprehensive Testing**: 6,076 passing tests across unit, integration, and command-registry suites
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  - **🔧 ROM C-Compatible API**: Public API wrappers for external tools and scripts (27 functions)
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  ## 📦 Installation
@@ -228,7 +228,7 @@ python -m mud # Start development server
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  **Stage: parity beta** — feature-complete and playable; parity fidelity is being
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  systematically hardened toward ROM-exact behavioral equivalence.
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- - **Version**: 2.14.211
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+ - **Version**: 2.14.264
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  - **Playability**: ✅ All 255 ROM commands implemented. Combat, spells, skills,
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  movement, shops, mob programs, OLC building, and admin tools work and pass their
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  tests. You can run a server and play today.
@@ -256,7 +256,7 @@ systematically hardened toward ROM-exact behavioral equivalence.
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  diffed. Any behavioral divergence surfaces mechanically rather than requiring a
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  hand-written assertion. Coverage is growing; uncovered surfaces are the remaining
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  parity-confidence gap.
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- - **Test Suite**: ✅ **6,034 passed, 4 skipped** (full `pytest` run, ~5min parallel).
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+ - **Test Suite**: ✅ **6,049 passed, 4 skipped** (full `pytest` run, ~5min parallel).
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  Unit, integration, command-registry, and differential-harness layers.
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  - **Active focus**: Cross-file invariants and the divergence-class roster (the
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  enumeration-of-structural-divergences pass). Recently closed: **divergence-class
@@ -421,7 +421,7 @@ being hardened gap-by-gap (see **Project Status** above).
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  ### 📈 Quality Metrics
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- - **Test Suite**: 6,034 passing, 4 skipped on the latest full run.
424
+ - **Test Suite**: 6,076 passing, 4 skipped on the latest full run.
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  - **Audit Coverage**: every ROM 2.4b6 gameplay subsystem has a completed audit
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  document (combat, skills, spells, movement, communication, world/db, save/load,
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  mob programs, 255/255 commands). Audit completion means *reviewed and documented*,
@@ -1,9 +1,9 @@
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  # QuickMUD - A Modern ROM 2.4 Python Port
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- [![Version](https://img.shields.io/badge/version-2.14.211-blue.svg)](https://github.com/Nostoi/rom24-quickmud-python)
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+ [![Version](https://img.shields.io/badge/version-2.14.264-blue.svg)](https://github.com/Nostoi/rom24-quickmud-python)
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  [![Python 3.10+](https://img.shields.io/badge/python-3.10+-blue.svg)](https://www.python.org/downloads/)
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  [![License: MIT](https://img.shields.io/badge/License-MIT-yellow.svg)](https://opensource.org/licenses/MIT)
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- [![Tests](https://img.shields.io/badge/tests-6034%20passing-brightgreen.svg)](https://github.com/Nostoi/rom24-quickmud-python)
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+ [![Tests](https://img.shields.io/badge/tests-6127%20passing-brightgreen.svg)](https://github.com/Nostoi/rom24-quickmud-python)
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7
  [![ROM 2.4b Parity](https://img.shields.io/badge/ROM%202.4b%20Parity-parity%20beta-blue.svg)](docs/parity/ROM_C_SUBSYSTEM_AUDIT_TRACKER.md)
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  [![ROM C Audit](https://img.shields.io/badge/ROM%20C%20Audit-43%2F43%20audited-success.svg)](docs/parity/ROM_C_SUBSYSTEM_AUDIT_TRACKER.md)
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  [![Integration Tests](https://img.shields.io/badge/integration%20tests-1000%2B-brightgreen.svg)](tests/integration/)
@@ -24,7 +24,7 @@ A "[Multi-User Dungeon](https://en.wikipedia.org/wiki/MUD)" (MUD) is a text-base
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24
  - **⚔️ ROM Combat System**: Classic ROM combat mechanics and skill system
25
25
  - **👥 Social Features**: Say, tell, shout, and 100+ social interactions
26
26
  - **🛠️ Admin Commands**: Teleport, spawn, ban management, and OLC building
27
- - **📊 Comprehensive Testing**: 6,034 passing tests across unit, integration, and command-registry suites
27
+ - **📊 Comprehensive Testing**: 6,076 passing tests across unit, integration, and command-registry suites
28
28
  - **🔧 ROM C-Compatible API**: Public API wrappers for external tools and scripts (27 functions)
29
29
 
30
30
  ## 📦 Installation
@@ -169,7 +169,7 @@ python -m mud # Start development server
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  **Stage: parity beta** — feature-complete and playable; parity fidelity is being
170
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  systematically hardened toward ROM-exact behavioral equivalence.
171
171
 
172
- - **Version**: 2.14.211
172
+ - **Version**: 2.14.264
173
173
  - **Playability**: ✅ All 255 ROM commands implemented. Combat, spells, skills,
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174
  movement, shops, mob programs, OLC building, and admin tools work and pass their
175
175
  tests. You can run a server and play today.
@@ -197,7 +197,7 @@ systematically hardened toward ROM-exact behavioral equivalence.
197
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  diffed. Any behavioral divergence surfaces mechanically rather than requiring a
198
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  hand-written assertion. Coverage is growing; uncovered surfaces are the remaining
199
199
  parity-confidence gap.
200
- - **Test Suite**: ✅ **6,034 passed, 4 skipped** (full `pytest` run, ~5min parallel).
200
+ - **Test Suite**: ✅ **6,049 passed, 4 skipped** (full `pytest` run, ~5min parallel).
201
201
  Unit, integration, command-registry, and differential-harness layers.
202
202
  - **Active focus**: Cross-file invariants and the divergence-class roster (the
203
203
  enumeration-of-structural-divergences pass). Recently closed: **divergence-class
@@ -362,7 +362,7 @@ being hardened gap-by-gap (see **Project Status** above).
362
362
 
363
363
  ### 📈 Quality Metrics
364
364
 
365
- - **Test Suite**: 6,034 passing, 4 skipped on the latest full run.
365
+ - **Test Suite**: 6,076 passing, 4 skipped on the latest full run.
366
366
  - **Audit Coverage**: every ROM 2.4b6 gameplay subsystem has a completed audit
367
367
  document (combat, skills, spells, movement, communication, world/db, save/load,
368
368
  mob programs, 255/255 commands). Audit completion means *reviewed and documented*,