riggen 0.2.1.dev0__tar.gz → 0.5.0__tar.gz

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (59) hide show
  1. {riggen-0.2.1.dev0 → riggen-0.5.0}/Cargo.lock +6 -6
  2. {riggen-0.2.1.dev0 → riggen-0.5.0}/Cargo.toml +1 -1
  3. {riggen-0.2.1.dev0 → riggen-0.5.0}/PKG-INFO +15 -7
  4. {riggen-0.2.1.dev0 → riggen-0.5.0}/README.md +14 -6
  5. {riggen-0.2.1.dev0 → riggen-0.5.0}/LICENSE-APACHE +0 -0
  6. {riggen-0.2.1.dev0 → riggen-0.5.0}/LICENSE-MIT +0 -0
  7. {riggen-0.2.1.dev0 → riggen-0.5.0}/crates/riggen-core/Cargo.toml +0 -0
  8. {riggen-0.2.1.dev0 → riggen-0.5.0}/crates/riggen-core/src/command.rs +0 -0
  9. {riggen-0.2.1.dev0 → riggen-0.5.0}/crates/riggen-core/src/file.rs +0 -0
  10. {riggen-0.2.1.dev0 → riggen-0.5.0}/crates/riggen-core/src/fk.rs +0 -0
  11. {riggen-0.2.1.dev0 → riggen-0.5.0}/crates/riggen-core/src/history.rs +0 -0
  12. {riggen-0.2.1.dev0 → riggen-0.5.0}/crates/riggen-core/src/ids.rs +0 -0
  13. {riggen-0.2.1.dev0 → riggen-0.5.0}/crates/riggen-core/src/inertial.rs +0 -0
  14. {riggen-0.2.1.dev0 → riggen-0.5.0}/crates/riggen-core/src/lib.rs +0 -0
  15. {riggen-0.2.1.dev0 → riggen-0.5.0}/crates/riggen-core/src/pose.rs +0 -0
  16. {riggen-0.2.1.dev0 → riggen-0.5.0}/crates/riggen-core/src/robot.rs +0 -0
  17. {riggen-0.2.1.dev0 → riggen-0.5.0}/crates/riggen-core/src/validate.rs +0 -0
  18. {riggen-0.2.1.dev0 → riggen-0.5.0}/crates/riggen-export/Cargo.toml +0 -0
  19. {riggen-0.2.1.dev0 → riggen-0.5.0}/crates/riggen-export/src/export.rs +0 -0
  20. {riggen-0.2.1.dev0 → riggen-0.5.0}/crates/riggen-export/src/fk_samples.rs +0 -0
  21. {riggen-0.2.1.dev0 → riggen-0.5.0}/crates/riggen-export/src/import.rs +0 -0
  22. {riggen-0.2.1.dev0 → riggen-0.5.0}/crates/riggen-export/src/lib.rs +0 -0
  23. {riggen-0.2.1.dev0 → riggen-0.5.0}/crates/riggen-export/src/mesh_store.rs +0 -0
  24. {riggen-0.2.1.dev0 → riggen-0.5.0}/crates/riggen-export/src/mjcf.rs +0 -0
  25. {riggen-0.2.1.dev0 → riggen-0.5.0}/crates/riggen-export/src/mjcf_compose.rs +0 -0
  26. {riggen-0.2.1.dev0 → riggen-0.5.0}/crates/riggen-export/src/mjcf_in.rs +0 -0
  27. {riggen-0.2.1.dev0 → riggen-0.5.0}/crates/riggen-export/src/resolve.rs +0 -0
  28. {riggen-0.2.1.dev0 → riggen-0.5.0}/crates/riggen-export/src/sdf.rs +0 -0
  29. {riggen-0.2.1.dev0 → riggen-0.5.0}/crates/riggen-export/src/test_util.rs +0 -0
  30. {riggen-0.2.1.dev0 → riggen-0.5.0}/crates/riggen-export/src/urdf.rs +0 -0
  31. {riggen-0.2.1.dev0 → riggen-0.5.0}/crates/riggen-export/src/urdf_in.rs +0 -0
  32. {riggen-0.2.1.dev0 → riggen-0.5.0}/crates/riggen-export/src/xml.rs +0 -0
  33. {riggen-0.2.1.dev0 → riggen-0.5.0}/crates/riggen-mesh/Cargo.toml +0 -0
  34. {riggen-0.2.1.dev0 → riggen-0.5.0}/crates/riggen-mesh/src/aabb.rs +0 -0
  35. {riggen-0.2.1.dev0 → riggen-0.5.0}/crates/riggen-mesh/src/decomp.rs +0 -0
  36. {riggen-0.2.1.dev0 → riggen-0.5.0}/crates/riggen-mesh/src/error.rs +0 -0
  37. {riggen-0.2.1.dev0 → riggen-0.5.0}/crates/riggen-mesh/src/feature.rs +0 -0
  38. {riggen-0.2.1.dev0 → riggen-0.5.0}/crates/riggen-mesh/src/fit.rs +0 -0
  39. {riggen-0.2.1.dev0 → riggen-0.5.0}/crates/riggen-mesh/src/hull.rs +0 -0
  40. {riggen-0.2.1.dev0 → riggen-0.5.0}/crates/riggen-mesh/src/lib.rs +0 -0
  41. {riggen-0.2.1.dev0 → riggen-0.5.0}/crates/riggen-mesh/src/mass.rs +0 -0
  42. {riggen-0.2.1.dev0 → riggen-0.5.0}/crates/riggen-mesh/src/msh.rs +0 -0
  43. {riggen-0.2.1.dev0 → riggen-0.5.0}/crates/riggen-mesh/src/obj.rs +0 -0
  44. {riggen-0.2.1.dev0 → riggen-0.5.0}/crates/riggen-mesh/src/ray.rs +0 -0
  45. {riggen-0.2.1.dev0 → riggen-0.5.0}/crates/riggen-mesh/src/stl.rs +0 -0
  46. {riggen-0.2.1.dev0 → riggen-0.5.0}/crates/riggen-mesh/src/tri_mesh.rs +0 -0
  47. {riggen-0.2.1.dev0 → riggen-0.5.0}/crates/riggen-py/Cargo.toml +0 -0
  48. {riggen-0.2.1.dev0 → riggen-0.5.0}/crates/riggen-py/src/doc.rs +0 -0
  49. {riggen-0.2.1.dev0 → riggen-0.5.0}/crates/riggen-py/src/errors.rs +0 -0
  50. {riggen-0.2.1.dev0 → riggen-0.5.0}/crates/riggen-py/src/lib.rs +0 -0
  51. {riggen-0.2.1.dev0 → riggen-0.5.0}/crates/riggen-py/src/robot.rs +0 -0
  52. {riggen-0.2.1.dev0 → riggen-0.5.0}/pyproject.toml +0 -0
  53. {riggen-0.2.1.dev0 → riggen-0.5.0}/python/riggen/__init__.py +0 -0
  54. {riggen-0.2.1.dev0 → riggen-0.5.0}/python/riggen/__main__.py +0 -0
  55. {riggen-0.2.1.dev0 → riggen-0.5.0}/python/riggen/_riggen.pyi +0 -0
  56. {riggen-0.2.1.dev0 → riggen-0.5.0}/python/riggen/errors.py +0 -0
  57. {riggen-0.2.1.dev0 → riggen-0.5.0}/python/riggen/py.typed +0 -0
  58. {riggen-0.2.1.dev0 → riggen-0.5.0}/python/riggen/robot.py +0 -0
  59. {riggen-0.2.1.dev0 → riggen-0.5.0}/python/riggen/show.py +0 -0
@@ -3223,7 +3223,7 @@ version = "0.0.1"
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  [[package]]
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  name = "riggen-app"
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- version = "0.2.1-dev"
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+ version = "0.5.0"
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  dependencies = [
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  "console_error_panic_hook",
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  "eframe",
@@ -3250,7 +3250,7 @@ dependencies = [
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  [[package]]
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  name = "riggen-core"
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- version = "0.2.1-dev"
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+ version = "0.5.0"
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  dependencies = [
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  "riggen-mesh",
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  "serde",
@@ -3259,7 +3259,7 @@ dependencies = [
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  [[package]]
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  name = "riggen-export"
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- version = "0.2.1-dev"
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+ version = "0.5.0"
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  dependencies = [
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  "quick-xml 0.36.2",
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  "riggen-core",
@@ -3271,7 +3271,7 @@ dependencies = [
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  [[package]]
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  name = "riggen-mesh"
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- version = "0.2.1-dev"
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+ version = "0.5.0"
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  dependencies = [
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  "glam 0.30.10",
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  "parry3d-f64",
@@ -3281,7 +3281,7 @@ dependencies = [
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  [[package]]
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  name = "riggen-py"
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- version = "0.2.1-dev"
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+ version = "0.5.0"
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  dependencies = [
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  "pyo3",
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  "riggen-core",
@@ -3293,7 +3293,7 @@ dependencies = [
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  [[package]]
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  name = "riggen-viewport"
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- version = "0.2.1-dev"
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+ version = "0.5.0"
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  dependencies = [
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  "bytemuck",
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  "egui",
@@ -3,7 +3,7 @@ resolver = "3"
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  members = ["crates/riggen-mesh", "crates/riggen-core", "crates/riggen-export", "crates/riggen-py"]
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  [workspace.package]
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- version = "0.2.1-dev"
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+ version = "0.5.0"
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  edition = "2024"
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  license = "MIT OR Apache-2.0"
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@@ -1,6 +1,6 @@
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  Metadata-Version: 2.4
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  Name: riggen
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- Version: 0.2.1.dev0
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+ Version: 0.5.0
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  Classifier: Development Status :: 3 - Alpha
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  Classifier: Intended Audience :: Science/Research
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  Classifier: Topic :: Scientific/Engineering
@@ -29,7 +29,7 @@ Project-URL: Repository, https://github.com/Divelix/riggen
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  Drop meshes in, get a simulation-ready MJCF, URDF or SDF out — in a
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  window, or from ten lines of Python.
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- ![The sample arm in riggen, opened in View: the joint tree with its scrubbers, the viewport with joint glyphs](https://raw.githubusercontent.com/Divelix/riggen/main/docs/assets/arm.png)
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+ ![The sample arm in riggen, opened in View: the joint tree with its scrubbers, the viewport with its joint glyphs, the ground grid and the ViewCube](https://raw.githubusercontent.com/Divelix/riggen/main/docs/assets/arm.png)
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  ## Try it in the browser
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@@ -64,11 +64,19 @@ without a wheel, `pip install` builds the SDK from source with `cargo` on
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  tree on the left, the viewport with the robot. Drag with the left
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  button to orbit and with the right to pan (shift+left pans too, for a
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  trackpad; the middle button orbits and shift+middle pans), zoom with the
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- wheel, `Home` to frame everything. The five buttons top-right are the
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- **visibility row**: joints, joint names, frames, links, collision
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- geometry. Switching one off takes it out of the picture *and* out of
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- the cursor's reach, so with joints off you get the robot and nothing
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- else — the status bar says what is hidden.
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+ wheel, `Home` to frame everything. The **ViewCube** in the bottom-right
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+ says which way you are looking: click a face, edge or corner to fly to
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+ that view, drag it to orbit, click the house to frame everything, and
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+ the button under it switches perspective and orthographic. `W A S D E Q`
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+ walk the camera *into* the assembly — the point it orbits around comes
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+ with you, so a joint buried in a shell can be put in front of you and
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+ then turned around locally. The arm stands on a **ground grid** at
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+ z = 0, so a part at the origin reads as resting on something. The six
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+ buttons top-right are the **visibility row**: ground, joints, joint
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+ names, frames, links, collision geometry. Switching one off takes it
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+ out of the picture *and* out of the cursor's reach, so with joints off
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+ you get the robot and nothing else — the status bar says what is
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+ hidden.
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  2. Pose it: drag a joint's bar in the tree, or turn the wheel over it —
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  or over the joint's glyph in the viewport, which steps it by 5° (1°
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  with shift) instead of zooming. A click on a glyph selects the joint;
@@ -7,7 +7,7 @@
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  Drop meshes in, get a simulation-ready MJCF, URDF or SDF out — in a
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  window, or from ten lines of Python.
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- ![The sample arm in riggen, opened in View: the joint tree with its scrubbers, the viewport with joint glyphs](https://raw.githubusercontent.com/Divelix/riggen/main/docs/assets/arm.png)
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+ ![The sample arm in riggen, opened in View: the joint tree with its scrubbers, the viewport with its joint glyphs, the ground grid and the ViewCube](https://raw.githubusercontent.com/Divelix/riggen/main/docs/assets/arm.png)
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  ## Try it in the browser
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@@ -42,11 +42,19 @@ without a wheel, `pip install` builds the SDK from source with `cargo` on
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  tree on the left, the viewport with the robot. Drag with the left
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  button to orbit and with the right to pan (shift+left pans too, for a
44
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  trackpad; the middle button orbits and shift+middle pans), zoom with the
45
- wheel, `Home` to frame everything. The five buttons top-right are the
46
- **visibility row**: joints, joint names, frames, links, collision
47
- geometry. Switching one off takes it out of the picture *and* out of
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- the cursor's reach, so with joints off you get the robot and nothing
49
- else — the status bar says what is hidden.
45
+ wheel, `Home` to frame everything. The **ViewCube** in the bottom-right
46
+ says which way you are looking: click a face, edge or corner to fly to
47
+ that view, drag it to orbit, click the house to frame everything, and
48
+ the button under it switches perspective and orthographic. `W A S D E Q`
49
+ walk the camera *into* the assembly — the point it orbits around comes
50
+ with you, so a joint buried in a shell can be put in front of you and
51
+ then turned around locally. The arm stands on a **ground grid** at
52
+ z = 0, so a part at the origin reads as resting on something. The six
53
+ buttons top-right are the **visibility row**: ground, joints, joint
54
+ names, frames, links, collision geometry. Switching one off takes it
55
+ out of the picture *and* out of the cursor's reach, so with joints off
56
+ you get the robot and nothing else — the status bar says what is
57
+ hidden.
50
58
  2. Pose it: drag a joint's bar in the tree, or turn the wheel over it —
51
59
  or over the joint's glyph in the viewport, which steps it by 5° (1°
52
60
  with shift) instead of zooming. A click on a glyph selects the joint;
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