raylib 5.6.0.0.dev2__tar.gz → 5.6.0.0.dev4__tar.gz
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- {raylib-5.6.0.0.dev2/raylib.egg-info → raylib-5.6.0.0.dev4}/PKG-INFO +21 -16
- {raylib-5.6.0.0.dev2 → raylib-5.6.0.0.dev4}/README.md +20 -15
- raylib-5.6.0.0.dev4/pyray/__init__.pyi +4640 -0
- raylib-5.6.0.0.dev4/raylib/__init__.pyi +4516 -0
- {raylib-5.6.0.0.dev2 → raylib-5.6.0.0.dev4}/raylib/build.py +2 -3
- raylib-5.6.0.0.dev4/raylib/defines.py +511 -0
- {raylib-5.6.0.0.dev2 → raylib-5.6.0.0.dev4}/raylib/raygui.h.modified +1 -1
- {raylib-5.6.0.0.dev2 → raylib-5.6.0.0.dev4}/raylib/raylib.h.modified +16 -18
- {raylib-5.6.0.0.dev2 → raylib-5.6.0.0.dev4}/raylib/raymath.h.modified +12 -7
- {raylib-5.6.0.0.dev2 → raylib-5.6.0.0.dev4}/raylib/rlgl.h.modified +1 -7
- raylib-5.6.0.0.dev4/raylib/version.py +1 -0
- {raylib-5.6.0.0.dev2 → raylib-5.6.0.0.dev4/raylib.egg-info}/PKG-INFO +21 -16
- raylib-5.6.0.0.dev4/version.py +1 -0
- raylib-5.6.0.0.dev2/pyray/__init__.pyi +0 -368
- raylib-5.6.0.0.dev2/raylib/__init__.pyi +0 -0
- raylib-5.6.0.0.dev2/raylib/defines.py +0 -17
- raylib-5.6.0.0.dev2/raylib/version.py +0 -1
- raylib-5.6.0.0.dev2/version.py +0 -1
- {raylib-5.6.0.0.dev2 → raylib-5.6.0.0.dev4}/LICENSE +0 -0
- {raylib-5.6.0.0.dev2 → raylib-5.6.0.0.dev4}/MANIFEST.in +0 -0
- {raylib-5.6.0.0.dev2 → raylib-5.6.0.0.dev4}/pyproject.toml +0 -0
- {raylib-5.6.0.0.dev2 → raylib-5.6.0.0.dev4}/pyray/__init__.py +0 -0
- {raylib-5.6.0.0.dev2 → raylib-5.6.0.0.dev4}/pyray/py.typed +0 -0
- {raylib-5.6.0.0.dev2 → raylib-5.6.0.0.dev4}/raylib/__init__.py +0 -0
- {raylib-5.6.0.0.dev2 → raylib-5.6.0.0.dev4}/raylib/colors.py +0 -0
- {raylib-5.6.0.0.dev2 → raylib-5.6.0.0.dev4}/raylib/enums.py +0 -0
- {raylib-5.6.0.0.dev2 → raylib-5.6.0.0.dev4}/raylib/glfw3.h.modified +0 -0
- {raylib-5.6.0.0.dev2 → raylib-5.6.0.0.dev4}/raylib/physac.h.modified +0 -0
- {raylib-5.6.0.0.dev2 → raylib-5.6.0.0.dev4}/raylib/py.typed +0 -0
- {raylib-5.6.0.0.dev2 → raylib-5.6.0.0.dev4}/raylib.egg-info/SOURCES.txt +0 -0
- {raylib-5.6.0.0.dev2 → raylib-5.6.0.0.dev4}/raylib.egg-info/dependency_links.txt +0 -0
- {raylib-5.6.0.0.dev2 → raylib-5.6.0.0.dev4}/raylib.egg-info/requires.txt +0 -0
- {raylib-5.6.0.0.dev2 → raylib-5.6.0.0.dev4}/raylib.egg-info/top_level.txt +0 -0
- {raylib-5.6.0.0.dev2 → raylib-5.6.0.0.dev4}/setup.cfg +0 -0
- {raylib-5.6.0.0.dev2 → raylib-5.6.0.0.dev4}/setup.py +0 -0
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Metadata-Version: 2.4
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Name: raylib
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Version: 5.6.0.0.
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Version: 5.6.0.0.dev4
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Summary: Python CFFI bindings for Raylib
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Home-page: https://github.com/electronstudio/raylib-python-cffi
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Author: Electron Studio
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Dynamic: requires-dist
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Dynamic: summary
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# Python Bindings for Raylib 5.
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# Python Bindings for Raylib 5.6
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## Libraries: raymath, raygui, rlgl, physac and GLFW
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## Backends: Desktop, SDL, DRM, Web
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## Backends: Desktop, SDL, DRM, Web, Software rendering
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## Platforms: Windows, Mac, Linux, Raspberry Pi, Web
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# Quickstart
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`pip3 install raylib==5.5.0.
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`pip3 install raylib==5.5.0.4 --break-system-packages`
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```python
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from pyray import *
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init_window(800, 450, "Hello")
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close_window()
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```
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[Example project](https://github.com/electronstudio/raylib-example-game)
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Use the [project generator](https://github.com/electronstudio/python-raylib-template) to generate a complete project. [Example of project](https://github.com/electronstudio/raylib-example-game)
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# Videos
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<a href="https://www.youtube.com/watch?v=MIgq9w0MUsM"><img src="https://img.youtube.com/vi/MIgq9w0MUsM/0.jpg" alt="video"/></a>
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<a href="https://www.youtube.com/watch?v=UoAsDlUwjy0"><img src="https://img.youtube.com/vi/UoAsDlUwjy0/0.jpg" alt="video"/></a>
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[more videos](https://www.youtube.com/@FinFET/videos)
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# Links
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* [Tutorial video](https://www.youtube.com/watch?v=UoAsDlUwjy0&lc=UgxCR-tvnQJITZr2IvN4AaABAg)
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* [Full documentation](https://electronstudio.github.io/raylib-python-cffi)
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* [Imgui integration](https://github.com/Scr44gr/raylib-imgui)
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* [Examples](https://github.com/electronstudio/raylib-python-cffi/tree/master/examples)
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* [Blep's examples](https://github.com/blep/pyray_examples)
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* [Raylib Python Discord](https://discord.gg/fKDwt85aX6)
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* [Raylib General Discord](https://discord.com/invite/raylib)
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* [Python video player](https://github.com/anrayliu/pyvidplayer2)
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python3 -m pip install setuptools
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python3 -m pip install raylib==5.5.0.
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python3 -m pip install raylib==5.5.0.4
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On most platforms it should install a binary wheel. If yours isn't available then pip will attempt to build from
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source, in which case you will need to have Raylib development libs installed, e.g.
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## Windows
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Binaries require x64 or x86 Windows 10 or newer.
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Use an [official Windows Python release](https://www.python.org/downloads/windows/) rather than WSL, MSYS, etc.
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brew install pkg-config
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brew install raylib
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python3 -m pip install raylib==5.5.0.
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(I do have binaries for arm64 MacOS 11, 12 and 13 but I have no way of testing they work, so post an issue
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if you want to test them.)
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python3 -m pip install raylib==5.5.0.4
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## Linux
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Binaries require OS newer than Ubuntu 2016, x64/x86 or Ubuntu 2022 arm64. Otherwise build from source.
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(Pip should attempt automatically but will need Raylib itself installed and also pkg-config.)
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The arm64 binaries are built on Raspberry Pi arm64 Bullseye with OpenGL 2.0
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# Python Bindings for Raylib 5.
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# Python Bindings for Raylib 5.6
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## Libraries: raymath, raygui, rlgl, physac and GLFW
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## Backends: Desktop, SDL, DRM, Web
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## Backends: Desktop, SDL, DRM, Web, Software rendering
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## Platforms: Windows, Mac, Linux, Raspberry Pi, Web
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# Quickstart
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`pip3 install raylib==5.5.0.4 --break-system-packages`
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```python
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from pyray import *
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init_window(800, 450, "Hello")
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close_window()
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```
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[Example project](https://github.com/electronstudio/raylib-example-game)
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Use the [project generator](https://github.com/electronstudio/python-raylib-template) to generate a complete project. [Example of project](https://github.com/electronstudio/raylib-example-game)
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# Videos
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<a href="https://www.youtube.com/watch?v=MIgq9w0MUsM"><img src="https://img.youtube.com/vi/MIgq9w0MUsM/0.jpg" alt="video"/></a>
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<a href="https://www.youtube.com/watch?v=UoAsDlUwjy0"><img src="https://img.youtube.com/vi/UoAsDlUwjy0/0.jpg" alt="video"/></a>
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[more videos](https://www.youtube.com/@FinFET/videos)
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# Links
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* [Tutorial video](https://www.youtube.com/watch?v=UoAsDlUwjy0&lc=UgxCR-tvnQJITZr2IvN4AaABAg)
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* [Full documentation](https://electronstudio.github.io/raylib-python-cffi)
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* [Imgui integration](https://github.com/Scr44gr/raylib-imgui)
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* [Examples](https://github.com/electronstudio/raylib-python-cffi/tree/master/examples)
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* [Raylib Python Discord](https://discord.gg/fKDwt85aX6)
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* [Raylib General Discord](https://discord.com/invite/raylib)
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* [Python video player](https://github.com/anrayliu/pyvidplayer2)
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@@ -64,7 +72,7 @@ Then make sure you have the latest pip installed:
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Then install
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python3 -m pip install setuptools
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python3 -m pip install raylib==5.5.0.
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python3 -m pip install raylib==5.5.0.4
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On most platforms it should install a binary wheel. If yours isn't available then pip will attempt to build from
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source, in which case you will need to have Raylib development libs installed, e.g.
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## Windows
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Binaries require x64
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Binaries require x64 or x86 Windows 10 or newer.
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Use an [official Windows Python release](https://www.python.org/downloads/windows/) rather than WSL, MSYS, etc.
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brew install pkg-config
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brew install raylib
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python3 -m pip install raylib==5.5.0.
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(I do have binaries for arm64 MacOS 11, 12 and 13 but I have no way of testing they work, so post an issue
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if you want to test them.)
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python3 -m pip install raylib==5.5.0.4
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## Linux
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Binaries require OS newer than Ubuntu 2016, x64/x86 or Ubuntu 2022 arm64. Otherwise build from source.
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(Pip should attempt automatically but will need Raylib itself installed and also pkg-config.)
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The arm64 binaries are built on Raspberry Pi arm64 Bullseye with OpenGL 2.0
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