raylib 5.6.0.0.dev2__tar.gz → 5.6.0.0.dev4__tar.gz

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (35) hide show
  1. {raylib-5.6.0.0.dev2/raylib.egg-info → raylib-5.6.0.0.dev4}/PKG-INFO +21 -16
  2. {raylib-5.6.0.0.dev2 → raylib-5.6.0.0.dev4}/README.md +20 -15
  3. raylib-5.6.0.0.dev4/pyray/__init__.pyi +4640 -0
  4. raylib-5.6.0.0.dev4/raylib/__init__.pyi +4516 -0
  5. {raylib-5.6.0.0.dev2 → raylib-5.6.0.0.dev4}/raylib/build.py +2 -3
  6. raylib-5.6.0.0.dev4/raylib/defines.py +511 -0
  7. {raylib-5.6.0.0.dev2 → raylib-5.6.0.0.dev4}/raylib/raygui.h.modified +1 -1
  8. {raylib-5.6.0.0.dev2 → raylib-5.6.0.0.dev4}/raylib/raylib.h.modified +16 -18
  9. {raylib-5.6.0.0.dev2 → raylib-5.6.0.0.dev4}/raylib/raymath.h.modified +12 -7
  10. {raylib-5.6.0.0.dev2 → raylib-5.6.0.0.dev4}/raylib/rlgl.h.modified +1 -7
  11. raylib-5.6.0.0.dev4/raylib/version.py +1 -0
  12. {raylib-5.6.0.0.dev2 → raylib-5.6.0.0.dev4/raylib.egg-info}/PKG-INFO +21 -16
  13. raylib-5.6.0.0.dev4/version.py +1 -0
  14. raylib-5.6.0.0.dev2/pyray/__init__.pyi +0 -368
  15. raylib-5.6.0.0.dev2/raylib/__init__.pyi +0 -0
  16. raylib-5.6.0.0.dev2/raylib/defines.py +0 -17
  17. raylib-5.6.0.0.dev2/raylib/version.py +0 -1
  18. raylib-5.6.0.0.dev2/version.py +0 -1
  19. {raylib-5.6.0.0.dev2 → raylib-5.6.0.0.dev4}/LICENSE +0 -0
  20. {raylib-5.6.0.0.dev2 → raylib-5.6.0.0.dev4}/MANIFEST.in +0 -0
  21. {raylib-5.6.0.0.dev2 → raylib-5.6.0.0.dev4}/pyproject.toml +0 -0
  22. {raylib-5.6.0.0.dev2 → raylib-5.6.0.0.dev4}/pyray/__init__.py +0 -0
  23. {raylib-5.6.0.0.dev2 → raylib-5.6.0.0.dev4}/pyray/py.typed +0 -0
  24. {raylib-5.6.0.0.dev2 → raylib-5.6.0.0.dev4}/raylib/__init__.py +0 -0
  25. {raylib-5.6.0.0.dev2 → raylib-5.6.0.0.dev4}/raylib/colors.py +0 -0
  26. {raylib-5.6.0.0.dev2 → raylib-5.6.0.0.dev4}/raylib/enums.py +0 -0
  27. {raylib-5.6.0.0.dev2 → raylib-5.6.0.0.dev4}/raylib/glfw3.h.modified +0 -0
  28. {raylib-5.6.0.0.dev2 → raylib-5.6.0.0.dev4}/raylib/physac.h.modified +0 -0
  29. {raylib-5.6.0.0.dev2 → raylib-5.6.0.0.dev4}/raylib/py.typed +0 -0
  30. {raylib-5.6.0.0.dev2 → raylib-5.6.0.0.dev4}/raylib.egg-info/SOURCES.txt +0 -0
  31. {raylib-5.6.0.0.dev2 → raylib-5.6.0.0.dev4}/raylib.egg-info/dependency_links.txt +0 -0
  32. {raylib-5.6.0.0.dev2 → raylib-5.6.0.0.dev4}/raylib.egg-info/requires.txt +0 -0
  33. {raylib-5.6.0.0.dev2 → raylib-5.6.0.0.dev4}/raylib.egg-info/top_level.txt +0 -0
  34. {raylib-5.6.0.0.dev2 → raylib-5.6.0.0.dev4}/setup.cfg +0 -0
  35. {raylib-5.6.0.0.dev2 → raylib-5.6.0.0.dev4}/setup.py +0 -0
@@ -1,6 +1,6 @@
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  Metadata-Version: 2.4
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  Name: raylib
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- Version: 5.6.0.0.dev2
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+ Version: 5.6.0.0.dev4
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  Summary: Python CFFI bindings for Raylib
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  Home-page: https://github.com/electronstudio/raylib-python-cffi
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  Author: Electron Studio
@@ -27,9 +27,9 @@ Dynamic: license-file
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  Dynamic: requires-dist
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  Dynamic: summary
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- # Python Bindings for Raylib 5.5
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+ # Python Bindings for Raylib 5.6
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  ## Libraries: raymath, raygui, rlgl, physac and GLFW
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- ## Backends: Desktop, SDL, DRM, Web
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+ ## Backends: Desktop, SDL, DRM, Web, Software rendering
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  ## Platforms: Windows, Mac, Linux, Raspberry Pi, Web
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  ![PyPI - Downloads](https://img.shields.io/pypi/dm/raylib)
@@ -50,7 +50,7 @@ original Raylib.
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  # Quickstart
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- `pip3 install raylib==5.5.0.3 --break-system-packages`
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+ `pip3 install raylib==5.5.0.4 --break-system-packages`
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  ```python
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  from pyray import *
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  init_window(800, 450, "Hello")
@@ -62,17 +62,25 @@ while not window_should_close():
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  close_window()
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  ```
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- [Example project](https://github.com/electronstudio/raylib-example-game)
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- [Project generator](https://github.com/electronstudio/python-raylib-template)
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+
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+ Use the [project generator](https://github.com/electronstudio/python-raylib-template) to generate a complete project. [Example of project](https://github.com/electronstudio/raylib-example-game)
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+
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+ # Videos
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+
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+
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+ <a href="https://www.youtube.com/watch?v=MIgq9w0MUsM"><img src="https://img.youtube.com/vi/MIgq9w0MUsM/0.jpg" alt="video"/></a>
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+
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+ <a href="https://www.youtube.com/watch?v=UoAsDlUwjy0"><img src="https://img.youtube.com/vi/UoAsDlUwjy0/0.jpg" alt="video"/></a>
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+
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+
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+
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+ [more videos](https://www.youtube.com/@FinFET/videos)
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  # Links
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- * [Tutorial video](https://www.youtube.com/watch?v=UoAsDlUwjy0&lc=UgxCR-tvnQJITZr2IvN4AaABAg)
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  * [Full documentation](https://electronstudio.github.io/raylib-python-cffi)
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  * [Imgui integration](https://github.com/Scr44gr/raylib-imgui)
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- * [Examples](https://github.com/electronstudio/raylib-python-cffi/tree/master/examples)
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- * [Blep's examples](https://github.com/blep/pyray_examples)
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  * [Raylib Python Discord](https://discord.gg/fKDwt85aX6)
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  * [Raylib General Discord](https://discord.com/invite/raylib)
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  * [Python video player](https://github.com/anrayliu/pyvidplayer2)
@@ -93,7 +101,7 @@ Then make sure you have the latest pip installed:
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  Then install
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  python3 -m pip install setuptools
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- python3 -m pip install raylib==5.5.0.3
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+ python3 -m pip install raylib==5.5.0.4
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  On most platforms it should install a binary wheel. If yours isn't available then pip will attempt to build from
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  source, in which case you will need to have Raylib development libs installed, e.g.
@@ -101,7 +109,7 @@ using homebrew, apt, etc.
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  ## Windows
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- Binaries require x64 Windows 10 or newer. (For x86 or older Windows you will have to build from source.)
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+ Binaries require x64 or x86 Windows 10 or newer.
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  Use an [official Windows Python release](https://www.python.org/downloads/windows/) rather than WSL, MSYS, etc.
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@@ -115,14 +123,11 @@ Older MacOS requires building from source but this is usually simple:
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  brew install pkg-config
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  brew install raylib
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- python3 -m pip install raylib==5.5.0.3
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-
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- (I do have binaries for arm64 MacOS 11, 12 and 13 but I have no way of testing they work, so post an issue
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- if you want to test them.)
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+ python3 -m pip install raylib==5.5.0.4
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  ## Linux
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- Binaries require OS newer than Ubuntu 2020, x64 or arm64. Otherwise build from source.
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+ Binaries require OS newer than Ubuntu 2016, x64/x86 or Ubuntu 2022 arm64. Otherwise build from source.
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  (Pip should attempt automatically but will need Raylib itself installed and also pkg-config.)
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  The arm64 binaries are built on Raspberry Pi arm64 Bullseye with OpenGL 2.0
@@ -1,6 +1,6 @@
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- # Python Bindings for Raylib 5.5
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+ # Python Bindings for Raylib 5.6
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  ## Libraries: raymath, raygui, rlgl, physac and GLFW
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- ## Backends: Desktop, SDL, DRM, Web
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+ ## Backends: Desktop, SDL, DRM, Web, Software rendering
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  ## Platforms: Windows, Mac, Linux, Raspberry Pi, Web
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  ![PyPI - Downloads](https://img.shields.io/pypi/dm/raylib)
@@ -21,7 +21,7 @@ original Raylib.
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  # Quickstart
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- `pip3 install raylib==5.5.0.3 --break-system-packages`
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+ `pip3 install raylib==5.5.0.4 --break-system-packages`
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  ```python
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  from pyray import *
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  init_window(800, 450, "Hello")
@@ -33,17 +33,25 @@ while not window_should_close():
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  close_window()
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  ```
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- [Example project](https://github.com/electronstudio/raylib-example-game)
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- [Project generator](https://github.com/electronstudio/python-raylib-template)
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+
38
+ Use the [project generator](https://github.com/electronstudio/python-raylib-template) to generate a complete project. [Example of project](https://github.com/electronstudio/raylib-example-game)
39
+
40
+ # Videos
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+
42
+
43
+ <a href="https://www.youtube.com/watch?v=MIgq9w0MUsM"><img src="https://img.youtube.com/vi/MIgq9w0MUsM/0.jpg" alt="video"/></a>
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+
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+ <a href="https://www.youtube.com/watch?v=UoAsDlUwjy0"><img src="https://img.youtube.com/vi/UoAsDlUwjy0/0.jpg" alt="video"/></a>
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+
47
+
48
+
49
+ [more videos](https://www.youtube.com/@FinFET/videos)
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  # Links
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52
 
42
- * [Tutorial video](https://www.youtube.com/watch?v=UoAsDlUwjy0&lc=UgxCR-tvnQJITZr2IvN4AaABAg)
43
53
  * [Full documentation](https://electronstudio.github.io/raylib-python-cffi)
44
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  * [Imgui integration](https://github.com/Scr44gr/raylib-imgui)
45
- * [Examples](https://github.com/electronstudio/raylib-python-cffi/tree/master/examples)
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- * [Blep's examples](https://github.com/blep/pyray_examples)
47
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  * [Raylib Python Discord](https://discord.gg/fKDwt85aX6)
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  * [Raylib General Discord](https://discord.com/invite/raylib)
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  * [Python video player](https://github.com/anrayliu/pyvidplayer2)
@@ -64,7 +72,7 @@ Then make sure you have the latest pip installed:
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  Then install
65
73
 
66
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  python3 -m pip install setuptools
67
- python3 -m pip install raylib==5.5.0.3
75
+ python3 -m pip install raylib==5.5.0.4
68
76
 
69
77
  On most platforms it should install a binary wheel. If yours isn't available then pip will attempt to build from
70
78
  source, in which case you will need to have Raylib development libs installed, e.g.
@@ -72,7 +80,7 @@ using homebrew, apt, etc.
72
80
 
73
81
  ## Windows
74
82
 
75
- Binaries require x64 Windows 10 or newer. (For x86 or older Windows you will have to build from source.)
83
+ Binaries require x64 or x86 Windows 10 or newer.
76
84
 
77
85
  Use an [official Windows Python release](https://www.python.org/downloads/windows/) rather than WSL, MSYS, etc.
78
86
 
@@ -86,14 +94,11 @@ Older MacOS requires building from source but this is usually simple:
86
94
 
87
95
  brew install pkg-config
88
96
  brew install raylib
89
- python3 -m pip install raylib==5.5.0.3
90
-
91
- (I do have binaries for arm64 MacOS 11, 12 and 13 but I have no way of testing they work, so post an issue
92
- if you want to test them.)
97
+ python3 -m pip install raylib==5.5.0.4
93
98
 
94
99
  ## Linux
95
100
 
96
- Binaries require OS newer than Ubuntu 2020, x64 or arm64. Otherwise build from source.
101
+ Binaries require OS newer than Ubuntu 2016, x64/x86 or Ubuntu 2022 arm64. Otherwise build from source.
97
102
  (Pip should attempt automatically but will need Raylib itself installed and also pkg-config.)
98
103
 
99
104
  The arm64 binaries are built on Raspberry Pi arm64 Bullseye with OpenGL 2.0