pysspm-rhythia 0.1.0__tar.gz
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- pysspm-rhythia-0.1.0/LICENSE +21 -0
- pysspm-rhythia-0.1.0/MANIFEST.in +2 -0
- pysspm-rhythia-0.1.0/PKG-INFO +253 -0
- pysspm-rhythia-0.1.0/README.md +235 -0
- pysspm-rhythia-0.1.0/pysspm/__init__.py +0 -0
- pysspm-rhythia-0.1.0/pysspm/_version.py +1 -0
- pysspm-rhythia-0.1.0/pysspm/pysspm.py +600 -0
- pysspm-rhythia-0.1.0/pysspm_rhythia.egg-info/PKG-INFO +253 -0
- pysspm-rhythia-0.1.0/pysspm_rhythia.egg-info/SOURCES.txt +13 -0
- pysspm-rhythia-0.1.0/pysspm_rhythia.egg-info/dependency_links.txt +1 -0
- pysspm-rhythia-0.1.0/pysspm_rhythia.egg-info/requires.txt +4 -0
- pysspm-rhythia-0.1.0/pysspm_rhythia.egg-info/top_level.txt +1 -0
- pysspm-rhythia-0.1.0/setup.cfg +4 -0
- pysspm-rhythia-0.1.0/setup.py +29 -0
- pysspm-rhythia-0.1.0/tests/test_sspmLib.py +34 -0
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MIT License
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Copyright (c) 2024 Daveed
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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Metadata-Version: 2.1
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Name: pysspm-rhythia
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Version: 0.1.0
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Summary: A Python library dedicated to reading, writing, and modifying the Rhythia SSPM file format
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Home-page: https://github.com/David-Jed/pysspm
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Author: David Jedlovsky
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Author-email: Dev.DavidJed@gmail.com
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Keywords: Rhythia,Sound space,SSPM,Rhythm game,pysspm-rhythia
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Classifier: Programming Language :: Python :: 3
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Classifier: License :: OSI Approved :: MIT License
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Classifier: Operating System :: OS Independent
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Requires-Python: >=3.7
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Description-Content-Type: text/markdown
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License-File: LICENSE
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Requires-Dist: numpy
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Provides-Extra: dev
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Requires-Dist: pytest; extra == "dev"
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# pysspm-rhythia
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The official python library dedicated to reading, writing, and modifying the SSPM file format from the video game "Rhythia".
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## SSPM libray information
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The library includes these features:
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> 1. Reading .SSPM files
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> 2. Modifying SSPM data
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> 3. Writing .SSPM files
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## How to install/use
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To install the library, run:
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```ps
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pip install pysspm-rythia
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```
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to start using it load up SSPMParser from the library.
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```python
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from pysspm import SSPMParser
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parser = SSPMParser()
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# Example of loading a SSPMfile
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parser.ReadSSPM("*.sspm")
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# Example of turning it into a roblox sound space file
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with open("output.txt", "w") as f:
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f.write(parser.NOTES2TEXT())
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```
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> *Functionality does not end there. When reading files, you have full access to all the metadata, and other information stored in the variables.*
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**Some common variables you will find are:**
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1. `coverBytes` the byteform of the image if cover was found
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2. `audioBytes` the byteform of the audio in `.mp3` form if audio was found
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3. `Header`: {"Signature": ..., "Version": ...}
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4. `Hash`: a SHA-1 hash of the markers (notes) in the map
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5. `mapID`: A unique combination using the mappers and map name*
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6. `mappers`: a list containing each mapper.
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7. `mapName`: The name given to the map.
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8. `songName`: The original name of the audio before imported. Usually left as artist name - song name
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9. `customValues`: NOT IMPLEMENTED | will return a dictionary of found custom blocks.
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10. `isQuantum`: Determins if the level contains ANY float value notes.
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11. `Notes`: A list of tuples containing all notes. | Example of what it Notes is: `[(x, y, ms), (x, y, ms), (x, y, ms) . . .]`
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```python
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from pysspm import SSPMParser
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parser = SSPMParser()
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# Example of loading a SSPMfile
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parser.ReadSSPM("*.sspm")
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# changing the decal to be a different image
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if parser.hasCover[0] == 0: # hasCover is originally in byteform | Can be 0x00 or 0x01
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with open("cover.png", 'rb') as f:
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parser.coverBytes = f.read() # reading the BYTES of the image
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# Finally save the sspm file with the newly configured settings
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sspmFileBytes = parser.WriteSSPM()
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with open('sspmfile.sspm', "wb") as f:
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f.write(sspmFileBytes)
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```
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Alternativly, you can pass in arguments into WriteSSPM function directly
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```py
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from pysspm import SSPMParser
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parser = SSPMParser()
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parser.ReadSSPM("*.sspm")
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mappers = parser.Mappers.extend('DigitalDemon') # adding another mapper to the mapper list
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parser.WriteSSPM('./SSPMFile.sspm', mappers=mappers)
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```
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## Advanced guide
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This shows the more advanced things you can do by giving examples of custom written code.
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```python
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from pysspm import SSPMParser()
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from random import randint
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parser = SSPMParser()
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parser.ReadSSPM("*.sspm") # reading the sspm file
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sigHeader = parser.Header.get("Signature") # 4 byte header | should always be: b"\x53\x53\x2b\x6d"
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ver = parser.Header.get("Version") # stored as 2 or 1
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sspmHash = parser.Hash # Storing the hash
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if randint(0, 5) == 5:
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parser.Notes = parser.Notes.extend((1, 1, (parser.Notes[-1][2]+200))) # adding a center note (1,1), with ms of last note + 200
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newSSPM = parser.WriteSSPM(mappers=["DigitalDemon", "Someone else"], mapName="Possibly modified map haha")
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# comparing the note hashes
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newSSPMHash = parser.Hash
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if newSSPMHash == sspmhash:
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with open("UnmodifiedMap.sspm", 'wb') as f:
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f.write(newSSPM)
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else:
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raise Warning("Map does not match original hash. Map notes were modified from the original!!!")
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```
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> Code shows off how hashes are calculated to prevent changes between levels. Could be used for security and integrity of the notes.
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***In 0.1.5 and above, a new function, calcHash will be added***
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*More advanced documentation will be added in the near future...*
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## Function Documentation
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A in-depth list of things you can do with this library
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```py
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SSPMParser()
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```
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> Initializes the sspm library parser
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```py
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def WriteSSPM(self, filename: str = None, debug: bool = False, **kwargs) -> bytearray | None:
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```
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> Creates a SSPM v2 file based on variables passed in, or already set.
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*If no filepath is passed in, it will return file as bytes*
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**Variables that need to be covered:**
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1. `coverImage`: Cover image in bytes form, or None
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2. `audioBytes`: Audio in bytes form, or None
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3. `Difficulty`: one of Difficulties dictionary options, or 0x00 - 05 OR "N/A", "Easy", "Medium", "Hard", "Logic", "Tasukete"
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4. `mapName`: The name of the map. Rhythia guidelines suggests `artist name - song name`
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5. `mappers`: a list of strings containing the mapper(s)
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6. `notes`: a list of tuples as shown below
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<br>
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```python
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# (x, y, ms)
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self.notes = [
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(1, 2, 1685), # X, Y, MS
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(1.22521, 0.156781, 2000)
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]#...
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```
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<br>
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`**kwargs`: pass in any of the variables shown above.
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Example usage:
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```python
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from sspmLib import SSPMParser
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sspm = SSPMParser()
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sspm.ReadSSPM("*.sspm") # reads
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sspm.Difficulty = 5 # changes difficulty to Tasukete
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with open(output_path+".sspm", "wb") as f:
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f.write(sspm.WriteSSPM())
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```
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**ReadSSPM**
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```py
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def ReadSSPM(self, file: str | BinaryIO, debug: bool = False):
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```
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> Reads and processes any SSPM file. <br>
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`File:` Takes in directory of sspm, or BinaryIO object stored in memory.
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`debug:` Useful for getting readable outputs of steps taken.
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#### Warning
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***SSPM (Sound space plus map file) version 1 is not supported at this time. loading this file may raise errors***
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#### Returns
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1. `coverBytes` if cover was found
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2. `audioBytes` if audio was found
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3. `Header`: {"Signature": ..., "Version": ...}
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4. `Hash`: a SHA-1 hash of the markers in the map
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5. `mapID`: A unique combination using the mappers and map name*
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6. `mappers`: a list containing each mapper.
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7. `mapName`: The name given to the map.
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8. `songName`: The original name of the audio before imported. Usually left as artist name - song name
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9. `customValues`: NOT IMPLEMENTED | will return a dictionary of found custom blocks.
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10. `isQuantum`: Determins if the level contains ANY float value notes.
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11. `Notes`: A list of tuples containing all notes.
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Example of what it Notes is: `[(x, y, ms), (x, y, ms), (x, y, ms) . . .]`
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> ***Returns itself***
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## Roadmap
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TODO: (In order of priority)
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- Add typing support for library ✔️
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- add proper documentation on github
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- add proper documentation in code ✔️
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- add loading of sspmV2 ✔️
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- add support for creating sspmV2 ✔️
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- clean up unused variables from @self ✔️
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- add support for sspmv1 loading
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- support multiple version of sspm
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- add custom block support in loading
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- Drop numpy dependency
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Made with 💖 by DigitalDemon (David Jed)
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>Documentation last updated: `2024-08-17` | `V0.1.0`
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# pysspm-rhythia
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The official python library dedicated to reading, writing, and modifying the SSPM file format from the video game "Rhythia".
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## SSPM libray information
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The library includes these features:
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> 1. Reading .SSPM files
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> 2. Modifying SSPM data
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> 3. Writing .SSPM files
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## How to install/use
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To install the library, run:
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```ps
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pip install pysspm-rythia
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```
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to start using it load up SSPMParser from the library.
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```python
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from pysspm import SSPMParser
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parser = SSPMParser()
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# Example of loading a SSPMfile
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parser.ReadSSPM("*.sspm")
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# Example of turning it into a roblox sound space file
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with open("output.txt", "w") as f:
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f.write(parser.NOTES2TEXT())
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```
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|
39
|
+
> *Functionality does not end there. When reading files, you have full access to all the metadata, and other information stored in the variables.*
|
|
40
|
+
|
|
41
|
+
**Some common variables you will find are:**
|
|
42
|
+
|
|
43
|
+
1. `coverBytes` the byteform of the image if cover was found
|
|
44
|
+
2. `audioBytes` the byteform of the audio in `.mp3` form if audio was found
|
|
45
|
+
3. `Header`: {"Signature": ..., "Version": ...}
|
|
46
|
+
4. `Hash`: a SHA-1 hash of the markers (notes) in the map
|
|
47
|
+
5. `mapID`: A unique combination using the mappers and map name*
|
|
48
|
+
6. `mappers`: a list containing each mapper.
|
|
49
|
+
7. `mapName`: The name given to the map.
|
|
50
|
+
8. `songName`: The original name of the audio before imported. Usually left as artist name - song name
|
|
51
|
+
9. `customValues`: NOT IMPLEMENTED | will return a dictionary of found custom blocks.
|
|
52
|
+
10. `isQuantum`: Determins if the level contains ANY float value notes.
|
|
53
|
+
11. `Notes`: A list of tuples containing all notes. | Example of what it Notes is: `[(x, y, ms), (x, y, ms), (x, y, ms) . . .]`
|
|
54
|
+
|
|
55
|
+
```python
|
|
56
|
+
from pysspm import SSPMParser
|
|
57
|
+
|
|
58
|
+
|
|
59
|
+
parser = SSPMParser()
|
|
60
|
+
|
|
61
|
+
# Example of loading a SSPMfile
|
|
62
|
+
parser.ReadSSPM("*.sspm")
|
|
63
|
+
|
|
64
|
+
# changing the decal to be a different image
|
|
65
|
+
if parser.hasCover[0] == 0: # hasCover is originally in byteform | Can be 0x00 or 0x01
|
|
66
|
+
with open("cover.png", 'rb') as f:
|
|
67
|
+
parser.coverBytes = f.read() # reading the BYTES of the image
|
|
68
|
+
|
|
69
|
+
# Finally save the sspm file with the newly configured settings
|
|
70
|
+
sspmFileBytes = parser.WriteSSPM()
|
|
71
|
+
|
|
72
|
+
with open('sspmfile.sspm', "wb") as f:
|
|
73
|
+
f.write(sspmFileBytes)
|
|
74
|
+
|
|
75
|
+
```
|
|
76
|
+
|
|
77
|
+
Alternativly, you can pass in arguments into WriteSSPM function directly
|
|
78
|
+
|
|
79
|
+
```py
|
|
80
|
+
from pysspm import SSPMParser
|
|
81
|
+
|
|
82
|
+
parser = SSPMParser()
|
|
83
|
+
parser.ReadSSPM("*.sspm")
|
|
84
|
+
|
|
85
|
+
mappers = parser.Mappers.extend('DigitalDemon') # adding another mapper to the mapper list
|
|
86
|
+
parser.WriteSSPM('./SSPMFile.sspm', mappers=mappers)
|
|
87
|
+
```
|
|
88
|
+
|
|
89
|
+
## Advanced guide
|
|
90
|
+
|
|
91
|
+
This shows the more advanced things you can do by giving examples of custom written code.
|
|
92
|
+
|
|
93
|
+
```python
|
|
94
|
+
from pysspm import SSPMParser()
|
|
95
|
+
from random import randint
|
|
96
|
+
|
|
97
|
+
parser = SSPMParser()
|
|
98
|
+
|
|
99
|
+
parser.ReadSSPM("*.sspm") # reading the sspm file
|
|
100
|
+
|
|
101
|
+
sigHeader = parser.Header.get("Signature") # 4 byte header | should always be: b"\x53\x53\x2b\x6d"
|
|
102
|
+
ver = parser.Header.get("Version") # stored as 2 or 1
|
|
103
|
+
sspmHash = parser.Hash # Storing the hash
|
|
104
|
+
|
|
105
|
+
if randint(0, 5) == 5:
|
|
106
|
+
parser.Notes = parser.Notes.extend((1, 1, (parser.Notes[-1][2]+200))) # adding a center note (1,1), with ms of last note + 200
|
|
107
|
+
|
|
108
|
+
newSSPM = parser.WriteSSPM(mappers=["DigitalDemon", "Someone else"], mapName="Possibly modified map haha")
|
|
109
|
+
|
|
110
|
+
# comparing the note hashes
|
|
111
|
+
newSSPMHash = parser.Hash
|
|
112
|
+
if newSSPMHash == sspmhash:
|
|
113
|
+
with open("UnmodifiedMap.sspm", 'wb') as f:
|
|
114
|
+
f.write(newSSPM)
|
|
115
|
+
else:
|
|
116
|
+
raise Warning("Map does not match original hash. Map notes were modified from the original!!!")
|
|
117
|
+
|
|
118
|
+
|
|
119
|
+
```
|
|
120
|
+
|
|
121
|
+
> Code shows off how hashes are calculated to prevent changes between levels. Could be used for security and integrity of the notes.
|
|
122
|
+
|
|
123
|
+
***In 0.1.5 and above, a new function, calcHash will be added***
|
|
124
|
+
|
|
125
|
+
*More advanced documentation will be added in the near future...*
|
|
126
|
+
|
|
127
|
+
## Function Documentation
|
|
128
|
+
|
|
129
|
+
A in-depth list of things you can do with this library
|
|
130
|
+
|
|
131
|
+
```py
|
|
132
|
+
SSPMParser()
|
|
133
|
+
```
|
|
134
|
+
|
|
135
|
+
> Initializes the sspm library parser
|
|
136
|
+
|
|
137
|
+
```py
|
|
138
|
+
def WriteSSPM(self, filename: str = None, debug: bool = False, **kwargs) -> bytearray | None:
|
|
139
|
+
```
|
|
140
|
+
|
|
141
|
+
> Creates a SSPM v2 file based on variables passed in, or already set.
|
|
142
|
+
|
|
143
|
+
*If no filepath is passed in, it will return file as bytes*
|
|
144
|
+
|
|
145
|
+
|
|
146
|
+
**Variables that need to be covered:**
|
|
147
|
+
|
|
148
|
+
1. `coverImage`: Cover image in bytes form, or None
|
|
149
|
+
2. `audioBytes`: Audio in bytes form, or None
|
|
150
|
+
3. `Difficulty`: one of Difficulties dictionary options, or 0x00 - 05 OR "N/A", "Easy", "Medium", "Hard", "Logic", "Tasukete"
|
|
151
|
+
4. `mapName`: The name of the map. Rhythia guidelines suggests `artist name - song name`
|
|
152
|
+
5. `mappers`: a list of strings containing the mapper(s)
|
|
153
|
+
6. `notes`: a list of tuples as shown below
|
|
154
|
+
|
|
155
|
+
<br>
|
|
156
|
+
|
|
157
|
+
```python
|
|
158
|
+
# (x, y, ms)
|
|
159
|
+
self.notes = [
|
|
160
|
+
(1, 2, 1685), # X, Y, MS
|
|
161
|
+
(1.22521, 0.156781, 2000)
|
|
162
|
+
]#...
|
|
163
|
+
```
|
|
164
|
+
|
|
165
|
+
<br>
|
|
166
|
+
|
|
167
|
+
`**kwargs`: pass in any of the variables shown above.
|
|
168
|
+
|
|
169
|
+
Example usage:
|
|
170
|
+
|
|
171
|
+
```python
|
|
172
|
+
from sspmLib import SSPMParser
|
|
173
|
+
|
|
174
|
+
sspm = SSPMParser()
|
|
175
|
+
sspm.ReadSSPM("*.sspm") # reads
|
|
176
|
+
sspm.Difficulty = 5 # changes difficulty to Tasukete
|
|
177
|
+
|
|
178
|
+
with open(output_path+".sspm", "wb") as f:
|
|
179
|
+
f.write(sspm.WriteSSPM())
|
|
180
|
+
```
|
|
181
|
+
|
|
182
|
+
**ReadSSPM**
|
|
183
|
+
|
|
184
|
+
```py
|
|
185
|
+
def ReadSSPM(self, file: str | BinaryIO, debug: bool = False):
|
|
186
|
+
```
|
|
187
|
+
|
|
188
|
+
> Reads and processes any SSPM file. <br>
|
|
189
|
+
|
|
190
|
+
`File:` Takes in directory of sspm, or BinaryIO object stored in memory.
|
|
191
|
+
`debug:` Useful for getting readable outputs of steps taken.
|
|
192
|
+
|
|
193
|
+
#### Warning
|
|
194
|
+
|
|
195
|
+
***SSPM (Sound space plus map file) version 1 is not supported at this time. loading this file may raise errors***
|
|
196
|
+
|
|
197
|
+
|
|
198
|
+
|
|
199
|
+
#### Returns
|
|
200
|
+
|
|
201
|
+
1. `coverBytes` if cover was found
|
|
202
|
+
2. `audioBytes` if audio was found
|
|
203
|
+
3. `Header`: {"Signature": ..., "Version": ...}
|
|
204
|
+
4. `Hash`: a SHA-1 hash of the markers in the map
|
|
205
|
+
5. `mapID`: A unique combination using the mappers and map name*
|
|
206
|
+
6. `mappers`: a list containing each mapper.
|
|
207
|
+
7. `mapName`: The name given to the map.
|
|
208
|
+
8. `songName`: The original name of the audio before imported. Usually left as artist name - song name
|
|
209
|
+
9. `customValues`: NOT IMPLEMENTED | will return a dictionary of found custom blocks.
|
|
210
|
+
10. `isQuantum`: Determins if the level contains ANY float value notes.
|
|
211
|
+
11. `Notes`: A list of tuples containing all notes.
|
|
212
|
+
|
|
213
|
+
Example of what it Notes is: `[(x, y, ms), (x, y, ms), (x, y, ms) . . .]`
|
|
214
|
+
|
|
215
|
+
|
|
216
|
+
> ***Returns itself***
|
|
217
|
+
|
|
218
|
+
## Roadmap
|
|
219
|
+
|
|
220
|
+
TODO: (In order of priority)
|
|
221
|
+
|
|
222
|
+
- Add typing support for library ✔️
|
|
223
|
+
- add proper documentation on github
|
|
224
|
+
- add proper documentation in code ✔️
|
|
225
|
+
- add loading of sspmV2 ✔️
|
|
226
|
+
- add support for creating sspmV2 ✔️
|
|
227
|
+
- clean up unused variables from @self ✔️
|
|
228
|
+
- add support for sspmv1 loading
|
|
229
|
+
- support multiple version of sspm
|
|
230
|
+
- add custom block support in loading
|
|
231
|
+
- Drop numpy dependency
|
|
232
|
+
|
|
233
|
+
Made with 💖 by DigitalDemon (David Jed)
|
|
234
|
+
|
|
235
|
+
>Documentation last updated: `2024-08-17` | `V0.1.0`
|
|
File without changes
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
__version__ = "0.1.0"
|