pyjallib 0.1.0__tar.gz → 0.1.2__tar.gz
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- pyjallib-0.1.2/.gitignore +12 -0
- pyjallib-0.1.2/.python-version +1 -0
- {pyjallib-0.1.0 → pyjallib-0.1.2}/PKG-INFO +28 -28
- {pyjallib-0.1.0 → pyjallib-0.1.2}/pyproject.toml +5 -5
- pyjallib-0.1.2/src/pyjallib/ConfigFiles/namingConfig.json +63 -0
- {pyjallib-0.1.0 → pyjallib-0.1.2}/src/pyjallib/__init__.py +17 -17
- pyjallib-0.1.2/src/pyjallib/max/ConfigFiles/3DSMaxNamingConfig.json +121 -0
- {pyjallib-0.1.0 → pyjallib-0.1.2}/src/pyjallib/max/header.py +12 -0
- {pyjallib-0.1.0 → pyjallib-0.1.2}/src/pyjallib/max/macro/jal_macro_align.py +1 -0
- {pyjallib-0.1.0 → pyjallib-0.1.2}/src/pyjallib/max/macro/jal_macro_bone.py +1 -0
- {pyjallib-0.1.0 → pyjallib-0.1.2}/src/pyjallib/max/macro/jal_macro_constraint.py +1 -0
- {pyjallib-0.1.0 → pyjallib-0.1.2}/src/pyjallib/max/macro/jal_macro_helper.py +1 -3
- {pyjallib-0.1.0 → pyjallib-0.1.2}/src/pyjallib/max/macro/jal_macro_link.py +1 -0
- {pyjallib-0.1.0 → pyjallib-0.1.2}/src/pyjallib/max/macro/jal_macro_select.py +1 -0
- pyjallib-0.1.2/src/pyjallib/py.typed +0 -0
- {pyjallib-0.1.0 → pyjallib-0.1.2}/src/pyjallib/reloadModules.py +1 -1
- pyjallib-0.1.2/tests/globalVarTest.py +14 -0
- pyjallib-0.1.2/tests/moduleImportTest.py +51 -0
- pyjallib-0.1.2/uv.lock +8 -0
- pyjallib-0.1.0/setup.cfg +0 -4
- pyjallib-0.1.0/src/pyjallib.egg-info/PKG-INFO +0 -28
- pyjallib-0.1.0/src/pyjallib.egg-info/SOURCES.txt +0 -34
- pyjallib-0.1.0/src/pyjallib.egg-info/dependency_links.txt +0 -1
- pyjallib-0.1.0/src/pyjallib.egg-info/top_level.txt +0 -1
- {pyjallib-0.1.0 → pyjallib-0.1.2}/README.md +0 -0
- {pyjallib-0.1.0 → pyjallib-0.1.2}/src/pyjallib/max/__init__.py +0 -0
- {pyjallib-0.1.0 → pyjallib-0.1.2}/src/pyjallib/max/align.py +0 -0
- {pyjallib-0.1.0 → pyjallib-0.1.2}/src/pyjallib/max/anim.py +0 -0
- {pyjallib-0.1.0 → pyjallib-0.1.2}/src/pyjallib/max/bip.py +0 -0
- {pyjallib-0.1.0 → pyjallib-0.1.2}/src/pyjallib/max/bone.py +0 -0
- {pyjallib-0.1.0 → pyjallib-0.1.2}/src/pyjallib/max/constraint.py +0 -0
- {pyjallib-0.1.0 → pyjallib-0.1.2}/src/pyjallib/max/helper.py +0 -0
- {pyjallib-0.1.0 → pyjallib-0.1.2}/src/pyjallib/max/layer.py +0 -0
- {pyjallib-0.1.0 → pyjallib-0.1.2}/src/pyjallib/max/link.py +0 -0
- {pyjallib-0.1.0 → pyjallib-0.1.2}/src/pyjallib/max/mirror.py +0 -0
- {pyjallib-0.1.0 → pyjallib-0.1.2}/src/pyjallib/max/name.py +0 -0
- {pyjallib-0.1.0 → pyjallib-0.1.2}/src/pyjallib/max/select.py +0 -0
- {pyjallib-0.1.0 → pyjallib-0.1.2}/src/pyjallib/max/skin.py +0 -0
- {pyjallib-0.1.0 → pyjallib-0.1.2}/src/pyjallib/max/twistBone.py +0 -0
- {pyjallib-0.1.0 → pyjallib-0.1.2}/src/pyjallib/namePart.py +0 -0
- {pyjallib-0.1.0 → pyjallib-0.1.2}/src/pyjallib/nameToPath.py +0 -0
- {pyjallib-0.1.0 → pyjallib-0.1.2}/src/pyjallib/naming.py +0 -0
- {pyjallib-0.1.0 → pyjallib-0.1.2}/src/pyjallib/namingConfig.py +0 -0
- {pyjallib-0.1.0 → pyjallib-0.1.2}/src/pyjallib/perforce.py +0 -0
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3.10.14
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Metadata-Version: 2.4
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Name: pyjallib
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Version: 0.1.
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Summary: A utility library for 3D game character development pipelines.
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Author-email: Dongseok Kim <jalnagakds@gmail.com>
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Requires-Python: >=3.10
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Description-Content-Type: text/markdown
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# pyjallib
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pyjallib Package is a Python library designed to streamline the game character development pipeline. It provides tools and utilities to assist game developers in creating, managing, and optimizing character assets.
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## Features
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- Character asset management
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- Pipeline automation tools
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- Asset optimization utilities
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- Easy integration with common game engines
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## Installation
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```bash
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pip install pyjallib
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```
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## Documentation
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For detailed documentation, please visit our wiki page.
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## License
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This project is licensed under the MIT License - see the LICENSE file for details.
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Metadata-Version: 2.4
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Name: pyjallib
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Version: 0.1.2
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Summary: A utility library for 3D game character development pipelines.
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Author-email: Dongseok Kim <jalnagakds@gmail.com>
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Requires-Python: >=3.10
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Description-Content-Type: text/markdown
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# pyjallib
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pyjallib Package is a Python library designed to streamline the game character development pipeline. It provides tools and utilities to assist game developers in creating, managing, and optimizing character assets.
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## Features
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- Character asset management
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- Pipeline automation tools
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- Asset optimization utilities
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- Easy integration with common game engines
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## Installation
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```bash
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pip install pyjallib
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```
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## Documentation
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For detailed documentation, please visit our wiki page.
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## License
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This project is licensed under the MIT License - see the LICENSE file for details.
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[project]
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name = "pyjallib"
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version = "0.1.
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version = "0.1.2"
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description = "A utility library for 3D game character development pipelines."
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readme = "README.md"
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authors = [
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{ name="Dongseok Kim", email="jalnagakds@gmail.com"}
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{ name = "Dongseok Kim", email = "jalnagakds@gmail.com" }
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]
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readme = "README.md"
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requires-python = ">=3.10"
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dependencies = []
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[build-system]
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requires = ["
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build-backend = "
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requires = ["hatchling"]
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build-backend = "hatchling.build"
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{
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"paddingNum": 2,
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"partOrder": [
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"Prefix",
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"RealName",
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"Index",
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"Suffix"
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],
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"nameParts": [
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{
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"name": "Prefix",
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"predefinedValues": [
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"Pr"
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],
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"weights": [
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],
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"type": "PREFIX",
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"descriptions": [
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"Prefix"
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],
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"koreanDescriptions": [
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"접두어"
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],
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"isDirection": false
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},
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{
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"name": "RealName",
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"predefinedValues": [],
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"weights": [],
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"type": "REALNAME",
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"descriptions": [],
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"koreanDescriptions": [],
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"isDirection": false
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},
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{
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"name": "Index",
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"predefinedValues": [],
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"weights": [],
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"type": "INDEX",
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"descriptions": [],
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"koreanDescriptions": [],
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"isDirection": false
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},
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{
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"name": "Suffix",
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"predefinedValues": [
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"Su"
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],
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"weights": [
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],
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"type": "SUFFIX",
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"descriptions": [
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"Suffix"
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],
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"koreanDescriptions": [
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"접미어"
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],
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"isDirection": false
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}
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]
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}
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#!/usr/bin/env python
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# -*- coding: utf-8 -*-
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"""
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pyjallib Package
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Python library for game character development pipeline.
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"""
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__version__ = '1.
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# reload_modules 함수를 패키지 레벨에서 사용 가능하게 함
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from .namePart import NamePartType
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from .naming import Naming
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from .namingConfig import NamingConfig
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from .nameToPath import NameToPath
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from .perforce import Perforce
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from .reloadModules import
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#!/usr/bin/env python
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# -*- coding: utf-8 -*-
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"""
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pyjallib Package
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Python library for game character development pipeline.
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"""
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__version__ = '0.1.2'
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# reload_modules 함수를 패키지 레벨에서 사용 가능하게 함
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from .namePart import NamePart, NamePartType
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from .naming import Naming
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from .namingConfig import NamingConfig
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from .nameToPath import NameToPath
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from .perforce import Perforce
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from .reloadModules import reload_modules
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{
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"paddingNum": 2,
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"partOrder": [
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"Base",
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"Type",
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"Side",
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"FrontBack",
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"RealName",
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"Index",
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"Nub"
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],
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"nameParts": [
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{
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"name": "Base",
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"predefinedValues": [
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"b",
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"Bip001"
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],
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"weights": [
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"type": "PREFIX",
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"descriptions": [
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"SkinBone",
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"Biped"
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"isDirection": false
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},
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"name": "Type",
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"predefinedValues": [
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"P",
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"Dum",
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"Exp",
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"IK",
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"T"
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],
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"weights": [
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"type": "PREFIX",
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"descriptions": [
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"Parent",
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"Dummy",
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"ExposeTM",
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"IK",
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"Target"
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],
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"isDirection": false
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},
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"name": "Side",
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"L",
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"descriptions": [
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"Front",
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"isDirection": true
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},
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"name": "RealName",
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"weights": [],
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},
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]
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}
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jal = Header.get_instance()
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|
class HelperTypeSelDialog(QtWidgets.QDialog):
|
13
11
|
def __init__(self, parent=QtWidgets.QWidget.find(rt.windows.getMAXHWND())):
|
File without changes
|
@@ -0,0 +1,14 @@
|
|
1
|
+
import sys
|
2
|
+
import os
|
3
|
+
|
4
|
+
# 현재 스크립트의 디렉토리 path 가져오기
|
5
|
+
current_dir = os.path.dirname(os.path.abspath(__file__))
|
6
|
+
# 프로젝트 루트 디렉토리 추가 (PyJalLib 디렉토리)
|
7
|
+
project_root = os.path.abspath(os.path.join(current_dir, "..", "src"))
|
8
|
+
|
9
|
+
if project_root not in sys.path:
|
10
|
+
sys.path.insert(0, project_root)
|
11
|
+
|
12
|
+
import pyjallib
|
13
|
+
|
14
|
+
jal = pyjallib.max.header.Header()
|
@@ -0,0 +1,51 @@
|
|
1
|
+
import sys
|
2
|
+
import os
|
3
|
+
import importlib
|
4
|
+
import pkgutil
|
5
|
+
|
6
|
+
# 현재 스크립트의 디렉토리 path 가져오기
|
7
|
+
current_dir = os.path.dirname(os.path.abspath(__file__))
|
8
|
+
# 프로젝트 루트 디렉토리 추가 (PyJalLib 디렉토리)
|
9
|
+
project_root = os.path.abspath(os.path.join(current_dir, "..", "src"))
|
10
|
+
|
11
|
+
if project_root not in sys.path:
|
12
|
+
sys.path.insert(0, project_root)
|
13
|
+
|
14
|
+
import pyjallib
|
15
|
+
|
16
|
+
def test_import_modules():
|
17
|
+
"""pyjallib의 모든 모듈을 임포트해보는 테스트 함수"""
|
18
|
+
print("PyJalLib 모듈 임포트 테스트 시작...")
|
19
|
+
|
20
|
+
|
21
|
+
# 성공적으로 임포트된 모듈 수
|
22
|
+
imported_count = 0
|
23
|
+
# 임포트 실패한 모듈 목록
|
24
|
+
failed_imports = []
|
25
|
+
|
26
|
+
# pyjallib 패키지 내의 모든 모듈을 검색하고 임포트 시도
|
27
|
+
for importer, modname, ispkg in pkgutil.walk_packages(pyjallib.__path__, prefix="pyjallib."):
|
28
|
+
print(f"임포트 시도: {modname}")
|
29
|
+
try:
|
30
|
+
importlib.import_module(modname)
|
31
|
+
imported_count += 1
|
32
|
+
print(f" 성공: {modname}")
|
33
|
+
except ImportError as e:
|
34
|
+
failed_imports.append((modname, str(e)))
|
35
|
+
print(f" 실패: {modname} - {e}")
|
36
|
+
|
37
|
+
# 결과 출력
|
38
|
+
print("\n== 임포트 테스트 결과 ==")
|
39
|
+
print(f"성공적으로 임포트된 모듈: {imported_count}개")
|
40
|
+
|
41
|
+
if failed_imports:
|
42
|
+
print("\n임포트 실패한 모듈:")
|
43
|
+
for module, error in failed_imports:
|
44
|
+
print(f"- {module}: {error}")
|
45
|
+
else:
|
46
|
+
print("\n모든 모듈이 성공적으로 임포트되었습니다!")
|
47
|
+
|
48
|
+
pyjallib.reload_jallib_modules()
|
49
|
+
|
50
|
+
if __name__ == "__main__":
|
51
|
+
test_import_modules()
|
pyjallib-0.1.2/uv.lock
ADDED
pyjallib-0.1.0/setup.cfg
DELETED
@@ -1,28 +0,0 @@
|
|
1
|
-
Metadata-Version: 2.4
|
2
|
-
Name: pyjallib
|
3
|
-
Version: 0.1.0
|
4
|
-
Summary: A utility library for 3D game character development pipelines.
|
5
|
-
Author-email: Dongseok Kim <jalnagakds@gmail.com>
|
6
|
-
Requires-Python: >=3.10
|
7
|
-
Description-Content-Type: text/markdown
|
8
|
-
|
9
|
-
# pyjallib
|
10
|
-
|
11
|
-
pyjallib Package is a Python library designed to streamline the game character development pipeline. It provides tools and utilities to assist game developers in creating, managing, and optimizing character assets.
|
12
|
-
|
13
|
-
## Features
|
14
|
-
- Character asset management
|
15
|
-
- Pipeline automation tools
|
16
|
-
- Asset optimization utilities
|
17
|
-
- Easy integration with common game engines
|
18
|
-
|
19
|
-
## Installation
|
20
|
-
```bash
|
21
|
-
pip install pyjallib
|
22
|
-
```
|
23
|
-
|
24
|
-
## Documentation
|
25
|
-
For detailed documentation, please visit our wiki page.
|
26
|
-
|
27
|
-
## License
|
28
|
-
This project is licensed under the MIT License - see the LICENSE file for details.
|
@@ -1,34 +0,0 @@
|
|
1
|
-
README.md
|
2
|
-
pyproject.toml
|
3
|
-
src/pyjallib/__init__.py
|
4
|
-
src/pyjallib/namePart.py
|
5
|
-
src/pyjallib/nameToPath.py
|
6
|
-
src/pyjallib/naming.py
|
7
|
-
src/pyjallib/namingConfig.py
|
8
|
-
src/pyjallib/perforce.py
|
9
|
-
src/pyjallib/reloadModules.py
|
10
|
-
src/pyjallib.egg-info/PKG-INFO
|
11
|
-
src/pyjallib.egg-info/SOURCES.txt
|
12
|
-
src/pyjallib.egg-info/dependency_links.txt
|
13
|
-
src/pyjallib.egg-info/top_level.txt
|
14
|
-
src/pyjallib/max/__init__.py
|
15
|
-
src/pyjallib/max/align.py
|
16
|
-
src/pyjallib/max/anim.py
|
17
|
-
src/pyjallib/max/bip.py
|
18
|
-
src/pyjallib/max/bone.py
|
19
|
-
src/pyjallib/max/constraint.py
|
20
|
-
src/pyjallib/max/header.py
|
21
|
-
src/pyjallib/max/helper.py
|
22
|
-
src/pyjallib/max/layer.py
|
23
|
-
src/pyjallib/max/link.py
|
24
|
-
src/pyjallib/max/mirror.py
|
25
|
-
src/pyjallib/max/name.py
|
26
|
-
src/pyjallib/max/select.py
|
27
|
-
src/pyjallib/max/skin.py
|
28
|
-
src/pyjallib/max/twistBone.py
|
29
|
-
src/pyjallib/max/macro/jal_macro_align.py
|
30
|
-
src/pyjallib/max/macro/jal_macro_bone.py
|
31
|
-
src/pyjallib/max/macro/jal_macro_constraint.py
|
32
|
-
src/pyjallib/max/macro/jal_macro_helper.py
|
33
|
-
src/pyjallib/max/macro/jal_macro_link.py
|
34
|
-
src/pyjallib/max/macro/jal_macro_select.py
|
@@ -1 +0,0 @@
|
|
1
|
-
|
@@ -1 +0,0 @@
|
|
1
|
-
pyjallib
|
File without changes
|
File without changes
|
File without changes
|
File without changes
|
File without changes
|
File without changes
|
File without changes
|
File without changes
|
File without changes
|
File without changes
|
File without changes
|
File without changes
|
File without changes
|
File without changes
|
File without changes
|
File without changes
|
File without changes
|
File without changes
|
File without changes
|
File without changes
|