openscad-cpp-evaluator 0.29.0__tar.gz → 0.29.1__tar.gz

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  1. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/PKG-INFO +1 -1
  2. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/pyproject.toml +1 -1
  3. openscad_cpp_evaluator-0.29.1/src/builtins/topology.cpp +246 -0
  4. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/tests/test_booleans.cpp +123 -0
  5. openscad_cpp_evaluator-0.29.0/src/builtins/topology.cpp +0 -116
  6. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/.github/workflows/ci.yml +0 -0
  7. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/.github/workflows/wheels.yml +0 -0
  8. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/.gitignore +0 -0
  9. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/.gitmodules +0 -0
  10. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/CLAUDE.md +0 -0
  11. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/CMakeLists.txt +0 -0
  12. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/LICENSE +0 -0
  13. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/README.md +0 -0
  14. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/bindings/CMakeLists.txt +0 -0
  15. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/bindings/ast_to_py.cpp +0 -0
  16. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/bindings/module.cpp +0 -0
  17. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/cmake/embed_font.cmake +0 -0
  18. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/examples/CMakeLists.txt +0 -0
  19. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/examples/eval_perf_benchmark.cpp +0 -0
  20. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/examples/manifold_cache_reuse.cpp +0 -0
  21. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/examples/minimal_debugger.cpp +0 -0
  22. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/external/openscad_cpp_parser/.github/workflows/ci.yml +0 -0
  23. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/external/openscad_cpp_parser/.gitignore +0 -0
  24. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/external/openscad_cpp_parser/CLAUDE.md +0 -0
  25. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/external/openscad_cpp_parser/CMakeLists.txt +0 -0
  26. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/external/openscad_cpp_parser/README.md +0 -0
  27. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/external/openscad_cpp_parser/include/openscad_cpp_parser/api.hpp +0 -0
  28. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/external/openscad_cpp_parser/include/openscad_cpp_parser/ast/ast_node.hpp +0 -0
  29. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/external/openscad_cpp_parser/include/openscad_cpp_parser/ast/comments.hpp +0 -0
  30. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/external/openscad_cpp_parser/include/openscad_cpp_parser/ast/declarations.hpp +0 -0
  31. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/external/openscad_cpp_parser/include/openscad_cpp_parser/ast/expression.hpp +0 -0
  32. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/external/openscad_cpp_parser/include/openscad_cpp_parser/ast/module_instantiation.hpp +0 -0
  33. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/external/openscad_cpp_parser/include/openscad_cpp_parser/ast/scope_builder.hpp +0 -0
  34. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/external/openscad_cpp_parser/include/openscad_cpp_parser/ast/vector_element.hpp +0 -0
  35. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/external/openscad_cpp_parser/include/openscad_cpp_parser/ast.hpp +0 -0
  36. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/external/openscad_cpp_parser/include/openscad_cpp_parser/comments.hpp +0 -0
  37. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/external/openscad_cpp_parser/include/openscad_cpp_parser/position.hpp +0 -0
  38. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/external/openscad_cpp_parser/include/openscad_cpp_parser/pretty_print.hpp +0 -0
  39. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/external/openscad_cpp_parser/include/openscad_cpp_parser/scope.hpp +0 -0
  40. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/external/openscad_cpp_parser/include/openscad_cpp_parser/serialization.hpp +0 -0
  41. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/external/openscad_cpp_parser/include/openscad_cpp_parser/source_map.hpp +0 -0
  42. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/external/openscad_cpp_parser/src/CMakeLists.txt +0 -0
  43. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/external/openscad_cpp_parser/src/api.cpp +0 -0
  44. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/external/openscad_cpp_parser/src/ast/ast_node.cpp +0 -0
  45. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/external/openscad_cpp_parser/src/ast/declarations.cpp +0 -0
  46. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/external/openscad_cpp_parser/src/ast/expression.cpp +0 -0
  47. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/external/openscad_cpp_parser/src/ast/format_utils.hpp +0 -0
  48. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/external/openscad_cpp_parser/src/ast/module_instantiation.cpp +0 -0
  49. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/external/openscad_cpp_parser/src/ast/scope_builder.cpp +0 -0
  50. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/external/openscad_cpp_parser/src/ast/vector_element.cpp +0 -0
  51. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/external/openscad_cpp_parser/src/comment_attach_internal.hpp +0 -0
  52. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/external/openscad_cpp_parser/src/comments.cpp +0 -0
  53. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/external/openscad_cpp_parser/src/grammar/driver.cpp +0 -0
  54. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/external/openscad_cpp_parser/src/grammar/driver.hpp +0 -0
  55. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/external/openscad_cpp_parser/src/grammar/lexer.l +0 -0
  56. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/external/openscad_cpp_parser/src/grammar/lexer_api.hpp +0 -0
  57. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/external/openscad_cpp_parser/src/grammar/oscad_location.hpp +0 -0
  58. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/external/openscad_cpp_parser/src/grammar/parser.y +0 -0
  59. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/external/openscad_cpp_parser/src/inline_comment_attach.cpp +0 -0
  60. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/external/openscad_cpp_parser/src/position.cpp +0 -0
  61. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/external/openscad_cpp_parser/src/pretty_print.cpp +0 -0
  62. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/external/openscad_cpp_parser/src/scope.cpp +0 -0
  63. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/external/openscad_cpp_parser/src/serialization/json_io.cpp +0 -0
  64. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/external/openscad_cpp_parser/src/serialization/yaml_io.cpp +0 -0
  65. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/external/openscad_cpp_parser/src/source_map.cpp +0 -0
  66. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/external/openscad_cpp_parser/tests/CMakeLists.txt +0 -0
  67. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/external/openscad_cpp_parser/tests/test_assignments.cpp +0 -0
  68. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/external/openscad_cpp_parser/tests/test_ast_generation.cpp +0 -0
  69. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/external/openscad_cpp_parser/tests/test_comments_and_files.cpp +0 -0
  70. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/external/openscad_cpp_parser/tests/test_const_borrow.cpp +0 -0
  71. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/external/openscad_cpp_parser/tests/test_control.cpp +0 -0
  72. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/external/openscad_cpp_parser/tests/test_expressions.cpp +0 -0
  73. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/external/openscad_cpp_parser/tests/test_functions.cpp +0 -0
  74. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/external/openscad_cpp_parser/tests/test_helpers.hpp +0 -0
  75. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/external/openscad_cpp_parser/tests/test_inline_comments.cpp +0 -0
  76. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/external/openscad_cpp_parser/tests/test_lexical.cpp +0 -0
  77. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/external/openscad_cpp_parser/tests/test_modules.cpp +0 -0
  78. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/external/openscad_cpp_parser/tests/test_node_str.cpp +0 -0
  79. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/external/openscad_cpp_parser/tests/test_pretty_print.cpp +0 -0
  80. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/external/openscad_cpp_parser/tests/test_scope.cpp +0 -0
  81. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/external/openscad_cpp_parser/tests/test_serialization.cpp +0 -0
  82. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/external/openscad_cpp_parser/tests/test_smoke.cpp +0 -0
  83. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/external/openscad_cpp_parser/tests/test_source_map.cpp +0 -0
  84. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/external/openscad_cpp_parser/tests/test_use_include.cpp +0 -0
  85. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/external/openscad_cpp_parser/tests/test_vectors.cpp +0 -0
  86. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/external/openscad_cpp_parser/tools/cli/CMakeLists.txt +0 -0
  87. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/external/openscad_cpp_parser/tools/cli/main.cpp +0 -0
  88. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/include/openscad_cpp_evaluator/bound_args.hpp +0 -0
  89. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/include/openscad_cpp_evaluator/bytecode.hpp +0 -0
  90. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/include/openscad_cpp_evaluator/bytecode_compiler.hpp +0 -0
  91. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/include/openscad_cpp_evaluator/bytecode_vm.hpp +0 -0
  92. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/include/openscad_cpp_evaluator/call_args.hpp +0 -0
  93. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/include/openscad_cpp_evaluator/colored_body.hpp +0 -0
  94. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/include/openscad_cpp_evaluator/csg_node.hpp +0 -0
  95. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/include/openscad_cpp_evaluator/css_colors.hpp +0 -0
  96. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/include/openscad_cpp_evaluator/debug_hooks.hpp +0 -0
  97. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/include/openscad_cpp_evaluator/debug_repl.hpp +0 -0
  98. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/include/openscad_cpp_evaluator/dispatch.hpp +0 -0
  99. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/include/openscad_cpp_evaluator/dxf_svg_import.hpp +0 -0
  100. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/include/openscad_cpp_evaluator/eval_context.hpp +0 -0
  101. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/include/openscad_cpp_evaluator/eval_error.hpp +0 -0
  102. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/include/openscad_cpp_evaluator/eval_use.hpp +0 -0
  103. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/include/openscad_cpp_evaluator/evaluator.hpp +0 -0
  104. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/include/openscad_cpp_evaluator/export.hpp +0 -0
  105. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/include/openscad_cpp_evaluator/font_provider.hpp +0 -0
  106. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/include/openscad_cpp_evaluator/function_builtins.hpp +0 -0
  107. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/include/openscad_cpp_evaluator/import_builtin.hpp +0 -0
  108. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/include/openscad_cpp_evaluator/manifold_cache.hpp +0 -0
  109. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/include/openscad_cpp_evaluator/mesh_check.hpp +0 -0
  110. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/include/openscad_cpp_evaluator/mesh_import.hpp +0 -0
  111. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/include/openscad_cpp_evaluator/osc_range.hpp +0 -0
  112. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/include/openscad_cpp_evaluator/profile.hpp +0 -0
  113. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/include/openscad_cpp_evaluator/scope_trail.hpp +0 -0
  114. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/include/openscad_cpp_evaluator/segments.hpp +0 -0
  115. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/include/openscad_cpp_evaluator/stb_font_provider.hpp +0 -0
  116. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/include/openscad_cpp_evaluator/surface_load.hpp +0 -0
  117. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/include/openscad_cpp_evaluator/text_metrics.hpp +0 -0
  118. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/include/openscad_cpp_evaluator/value.hpp +0 -0
  119. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/include/openscad_cpp_evaluator/zip_stored.hpp +0 -0
  120. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/python/openscad_cpp_evaluator/__init__.py +0 -0
  121. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/resources/fonts/LICENSE +0 -0
  122. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/resources/fonts/LiberationSans-Regular.ttf +0 -0
  123. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/src/CMakeLists.txt +0 -0
  124. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/src/builtins/booleans.cpp +0 -0
  125. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/src/builtins/builtins.hpp +0 -0
  126. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/src/builtins/call_args.cpp +0 -0
  127. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/src/builtins/color.cpp +0 -0
  128. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/src/builtins/control.cpp +0 -0
  129. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/src/builtins/extrude.cpp +0 -0
  130. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/src/builtins/function_builtins.cpp +0 -0
  131. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/src/builtins/import.cpp +0 -0
  132. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/src/builtins/modifiers.cpp +0 -0
  133. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/src/builtins/primitives_2d.cpp +0 -0
  134. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/src/builtins/primitives_3d.cpp +0 -0
  135. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/src/builtins/registry.cpp +0 -0
  136. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/src/builtins/roof.cpp +0 -0
  137. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/src/builtins/segments.cpp +0 -0
  138. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/src/builtins/surface.cpp +0 -0
  139. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/src/builtins/text.cpp +0 -0
  140. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/src/builtins/transforms.cpp +0 -0
  141. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/src/bytecode_compiler.cpp +0 -0
  142. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/src/bytecode_vm.cpp +0 -0
  143. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/src/colored_body.cpp +0 -0
  144. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/src/csg_generate.cpp +0 -0
  145. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/src/csg_resolve.cpp +0 -0
  146. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/src/css_colors.cpp +0 -0
  147. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/src/debug/debug_repl.cpp +0 -0
  148. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/src/debug_profile.cpp +0 -0
  149. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/src/eval_context.cpp +0 -0
  150. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/src/eval_error.cpp +0 -0
  151. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/src/eval_use.cpp +0 -0
  152. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/src/export.cpp +0 -0
  153. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/src/expr_eval.cpp +0 -0
  154. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/src/import/dxf_import.cpp +0 -0
  155. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/src/import/mesh_import.cpp +0 -0
  156. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/src/import/surface_load.cpp +0 -0
  157. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/src/import/svg_import.cpp +0 -0
  158. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/src/manifold_cache.cpp +0 -0
  159. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/src/mesh_check.cpp +0 -0
  160. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/src/stmt_eval.cpp +0 -0
  161. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/src/text/stb_font_provider.cpp +0 -0
  162. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/src/text/text_metrics.cpp +0 -0
  163. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/src/user_calls.cpp +0 -0
  164. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/src/value.cpp +0 -0
  165. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/src/zip_stored.cpp +0 -0
  166. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/tests/CMakeLists.txt +0 -0
  167. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/tests/test_bytecode_compiler.cpp +0 -0
  168. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/tests/test_cli.cpp +0 -0
  169. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/tests/test_control_flow.cpp +0 -0
  170. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/tests/test_csg_tree.cpp +0 -0
  171. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/tests/test_debug_hooks.cpp +0 -0
  172. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/tests/test_dxf_svg_import.cpp +0 -0
  173. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/tests/test_eval_context.cpp +0 -0
  174. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/tests/test_export.cpp +0 -0
  175. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/tests/test_expr_eval.cpp +0 -0
  176. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/tests/test_extrude_roof.cpp +0 -0
  177. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/tests/test_function_builtins.cpp +0 -0
  178. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/tests/test_helpers.hpp +0 -0
  179. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/tests/test_import_export.cpp +0 -0
  180. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/tests/test_manifold_cache.cpp +0 -0
  181. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/tests/test_mesh_check.cpp +0 -0
  182. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/tests/test_multi_color_merge.cpp +0 -0
  183. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/tests/test_primitives.cpp +0 -0
  184. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/tests/test_profiling.cpp +0 -0
  185. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/tests/test_python_bindings.py +0 -0
  186. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/tests/test_scope_trail.cpp +0 -0
  187. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/tests/test_scoping.cpp +0 -0
  188. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/tests/test_surface.cpp +0 -0
  189. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/tests/test_tail_calls.cpp +0 -0
  190. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/tests/test_text.cpp +0 -0
  191. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/tests/test_transforms.cpp +0 -0
  192. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/tests/test_use.cpp +0 -0
  193. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/tests/test_value.cpp +0 -0
  194. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/tests/test_viewport_params.cpp +0 -0
  195. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/tests/test_zip_stored.cpp +0 -0
  196. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/tools/cli/CMakeLists.txt +0 -0
  197. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/tools/cli/cli_lib.cpp +0 -0
  198. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/tools/cli/cli_lib.hpp +0 -0
  199. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/tools/cli/main.cpp +0 -0
  200. {openscad_cpp_evaluator-0.29.0 → openscad_cpp_evaluator-0.29.1}/uv.lock +0 -0
@@ -1,6 +1,6 @@
1
1
  Metadata-Version: 2.4
2
2
  Name: openscad_cpp_evaluator
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- Version: 0.29.0
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+ Version: 0.29.1
4
4
  Summary: C++ OpenSCAD evaluator with Python bindings
5
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  Author: NeuSCAD Contributors
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  License-Expression: MIT
@@ -4,7 +4,7 @@ build-backend = "scikit_build_core.build"
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5
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  [project]
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  name = "openscad_cpp_evaluator"
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- version = "0.29.0"
7
+ version = "0.29.1"
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  description = "C++ OpenSCAD evaluator with Python bindings"
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  readme = "README.md"
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10
  requires-python = ">=3.12"
@@ -0,0 +1,246 @@
1
+ #include "builtins.hpp"
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+
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+ #include "openscad_cpp_evaluator/call_args.hpp"
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+ #include "openscad_cpp_evaluator/evaluator.hpp"
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+
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+ #include <manifold/polygon.h>
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+
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+ namespace oscadeval {
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+
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+ // hull()/minkowski() -- like union/difference/intersection, these splice
11
+ // their children transparently in the CSG tree (resolve just evaluates
12
+ // them for the side effect); the actual hull/minkowski-sum only happens
13
+ // once every child's real geometry exists, in generate. Mirrors
14
+ // _resolve_hull/_resolve_minkowski (both bodies of the same one-line
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+ // "evaluate children, return {}" shape as _resolve_transform).
16
+
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+ CSGParams resolveHull(Evaluator& ev, const oscad::ModularCall& node, EvalContext& ctx) {
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+ auto [args, effCtx] = resolveCallArgs(ev, node.arguments, ctx);
19
+ (void)args;
20
+ ev.evalChildren(node.children, effCtx);
21
+ return CSGParams{};
22
+ }
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+
24
+ // hull() of the foreground children: an all-3D hull if any child has a
25
+ // body, else an all-2D hull over sections -- mirrors _generate_hull exactly
26
+ // (a 2D/3D mix only ever hulls the 3D bodies, dropping any 2D sibling,
27
+ // matching the reference's own `if bodies_3d: ... else: sections...`
28
+ // either/or dispatch). background/highlight/show_only bodies pass through
29
+ // untouched, same as union/difference/intersection.
30
+ std::vector<ColoredBody> generateHull(Evaluator&, const CSGParams&, const std::vector<std::unique_ptr<CSGNode>>& children,
31
+ const oscad::ASTNode&) {
32
+ const std::vector<ColoredBody> bodies = flattenCsgTree(children);
33
+ if (bodies.empty()) return {};
34
+ const RoleSplit split = splitByRole(bodies);
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+
36
+ std::optional<ColoredBody> hullResult;
37
+ if (!split.foreground.empty()) {
38
+ std::vector<manifold::Manifold> bodies3d;
39
+ for (const ColoredBody& c : split.foreground) {
40
+ if (c.body) bodies3d.push_back(*c.body);
41
+ }
42
+ if (!bodies3d.empty()) {
43
+ ColoredBody cb;
44
+ cb.body = manifold::Manifold::Hull(bodies3d);
45
+ cb.color = split.foreground.front().color;
46
+ hullResult = std::move(cb);
47
+ } else {
48
+ std::vector<manifold::CrossSection> sections;
49
+ for (const ColoredBody& c : split.foreground) {
50
+ if (c.section) sections.push_back(*c.section);
51
+ }
52
+ if (!sections.empty()) {
53
+ ColoredBody cb;
54
+ cb.section = manifold::CrossSection::Hull(sections);
55
+ cb.color = split.foreground.front().color;
56
+ hullResult = std::move(cb);
57
+ }
58
+ }
59
+ }
60
+
61
+ std::vector<ColoredBody> result;
62
+ if (hullResult) result.push_back(std::move(*hullResult));
63
+ result.insert(result.end(), split.background.begin(), split.background.end());
64
+ result.insert(result.end(), split.highlight.begin(), split.highlight.end());
65
+ result.insert(result.end(), split.showOnly.begin(), split.showOnly.end());
66
+ result.insert(result.end(), split.displayOnly.begin(), split.displayOnly.end());
67
+ return result;
68
+ }
69
+
70
+ CSGParams resolveMinkowski(Evaluator& ev, const oscad::ModularCall& node, EvalContext& ctx) {
71
+ auto [args, effCtx] = resolveCallArgs(ev, node.arguments, ctx);
72
+ (void)args;
73
+ ev.evalChildren(node.children, effCtx);
74
+ return CSGParams{};
75
+ }
76
+
77
+
78
+ namespace {
79
+
80
+ // The convex pieces of a 2D shape, as point lists.
81
+ //
82
+ // A Minkowski sum only has a closed form for convex operands -- there it
83
+ // is the convex hull of every pairwise sum -- so a shape that is not
84
+ // convex has to be cut into pieces that are. A convex outline with no
85
+ // holes is already one piece, which is the common case (a circle being
86
+ // swept over something) and much cheaper than triangulating it.
87
+ std::vector<manifold::SimplePolygon> convexPieces(const manifold::CrossSection& section) {
88
+ const manifold::Polygons polys = section.ToPolygons();
89
+ std::vector<manifold::SimplePolygon> out;
90
+
91
+ if (polys.size() == 1) {
92
+ const manifold::SimplePolygon& ring = polys[0];
93
+ bool convex = ring.size() >= 3;
94
+ int sign = 0;
95
+ for (size_t i = 0; convex && i < ring.size(); ++i) {
96
+ const manifold::vec2& a = ring[i];
97
+ const manifold::vec2& b = ring[(i + 1) % ring.size()];
98
+ const manifold::vec2& c = ring[(i + 2) % ring.size()];
99
+ const double cross = (b.x - a.x) * (c.y - a.y) - (b.y - a.y) * (c.x - a.x);
100
+ if (std::abs(cross) < 1e-12) continue; // collinear, no turn
101
+ const int s = cross > 0 ? 1 : -1;
102
+ if (sign == 0) sign = s;
103
+ else if (s != sign) convex = false;
104
+ }
105
+ if (convex) {
106
+ out.push_back(ring);
107
+ return out;
108
+ }
109
+ }
110
+
111
+ for (const manifold::ivec3& tri : manifold::Triangulate(polys)) {
112
+ // Triangulate indexes the contours end to end.
113
+ std::vector<manifold::vec2> flat;
114
+ for (const manifold::SimplePolygon& ring : polys)
115
+ flat.insert(flat.end(), ring.begin(), ring.end());
116
+ if (static_cast<size_t>(tri.x) >= flat.size() || static_cast<size_t>(tri.y) >= flat.size() ||
117
+ static_cast<size_t>(tri.z) >= flat.size()) {
118
+ continue;
119
+ }
120
+ out.push_back({flat[tri.x], flat[tri.y], flat[tri.z]});
121
+ }
122
+ return out;
123
+ }
124
+
125
+ // The 2D Minkowski sum of two shapes.
126
+ //
127
+ // Manifold has no 2D Minkowski, so this is the boundary-sweep identity:
128
+ // for B convex and containing the origin,
129
+ //
130
+ // A (+) B = A union (boundary of A (+) B)
131
+ //
132
+ // and the boundary is a chain of segments, each of which sums with a
133
+ // convex B to the hull of B at its two ends. So sweeping B along every
134
+ // edge of A and unioning A itself is the whole answer -- A is never cut
135
+ // up, however concave it is or however many holes it has. Only B is,
136
+ // and only because the per-segment hull needs it convex.
137
+ //
138
+ // The two conditions on B are met rather than assumed: it is decomposed
139
+ // into convex pieces (Minkowski distributes over union, so the pieces'
140
+ // sums are unioned), and each piece is shifted onto the origin with the
141
+ // shift undone afterwards, since A (+) B = ((A (+) (B - c)) + c).
142
+ //
143
+ // ponytail: one hull per edge of A per convex piece of B. A piece count
144
+ // of one is the case that turns up -- a circle swept over something --
145
+ // and then it is simply one hull per edge.
146
+ manifold::CrossSection minkowski2d(const manifold::CrossSection& a, const manifold::CrossSection& b) {
147
+ const manifold::Polygons outline = a.ToPolygons();
148
+ std::vector<manifold::CrossSection> parts;
149
+
150
+ for (const manifold::SimplePolygon& piece : convexPieces(b)) {
151
+ if (piece.size() < 3) continue;
152
+ // Bring the piece onto the origin; the sum is shifted back after.
153
+ manifold::vec2 shift = piece[0];
154
+ manifold::SimplePolygon centred;
155
+ centred.reserve(piece.size());
156
+ for (const manifold::vec2& q : piece) centred.push_back({q.x - shift.x, q.y - shift.y});
157
+
158
+ std::vector<manifold::CrossSection> swept;
159
+ // A itself: only sound because `centred` contains the origin.
160
+ swept.push_back(a);
161
+ for (const manifold::SimplePolygon& ring : outline) {
162
+ for (size_t i = 0; i < ring.size(); ++i) {
163
+ const manifold::vec2& v0 = ring[i];
164
+ const manifold::vec2& v1 = ring[(i + 1) % ring.size()];
165
+ manifold::SimplePolygon ends;
166
+ ends.reserve(centred.size() * 2);
167
+ for (const manifold::vec2& q : centred) {
168
+ ends.push_back({v0.x + q.x, v0.y + q.y});
169
+ ends.push_back({v1.x + q.x, v1.y + q.y});
170
+ }
171
+ swept.push_back(manifold::CrossSection::Hull(ends));
172
+ }
173
+ }
174
+ manifold::CrossSection sum =
175
+ manifold::CrossSection::BatchBoolean(swept, manifold::OpType::Add);
176
+ parts.push_back(sum.Translate(shift));
177
+ }
178
+
179
+ if (parts.empty()) return manifold::CrossSection();
180
+ return manifold::CrossSection::BatchBoolean(parts, manifold::OpType::Add);
181
+ }
182
+
183
+ } // namespace
184
+
185
+ // minkowski() over 3D bodies, or over 2D sections when that is what it
186
+ // was given. 2D used to be dropped on the floor -- silently, so
187
+ // `linear_extrude() minkowski() { square(); circle(); }` produced nothing
188
+ // at all where the reference produces the rounded square you asked for.
189
+ std::vector<ColoredBody> generateMinkowski(Evaluator& ev, const CSGParams&, const std::vector<std::unique_ptr<CSGNode>>& children,
190
+ const oscad::ASTNode& node) {
191
+ const std::vector<ColoredBody> bodies = flattenCsgTree(children);
192
+ const RoleSplit split = splitByRole(bodies);
193
+
194
+ std::vector<const ColoredBody*> bodies3d;
195
+ std::vector<const ColoredBody*> sections2d;
196
+ for (const ColoredBody& c : split.foreground) {
197
+ if (c.body) bodies3d.push_back(&c);
198
+ else if (c.section) sections2d.push_back(&c);
199
+ }
200
+
201
+ std::vector<ColoredBody> passthrough;
202
+ passthrough.insert(passthrough.end(), split.background.begin(), split.background.end());
203
+ passthrough.insert(passthrough.end(), split.highlight.begin(), split.highlight.end());
204
+ passthrough.insert(passthrough.end(), split.showOnly.begin(), split.showOnly.end());
205
+ passthrough.insert(passthrough.end(), split.displayOnly.begin(), split.displayOnly.end());
206
+
207
+ // 2D only: sum the sections instead. A mix of 2D and 3D is the
208
+ // reference's error case, and the 3D bodies win here as they do there.
209
+ if (bodies3d.empty() && sections2d.size() >= 2) {
210
+ manifold::CrossSection acc = *sections2d.front()->section;
211
+ for (size_t i = 1; i < sections2d.size(); ++i)
212
+ acc = minkowski2d(acc, *sections2d[i]->section);
213
+ ColoredBody cb;
214
+ cb.section = std::move(acc);
215
+ cb.color = sections2d.front()->color;
216
+ std::vector<ColoredBody> out = {std::move(cb)};
217
+ out.insert(out.end(), passthrough.begin(), passthrough.end());
218
+ return out;
219
+ }
220
+ if (bodies3d.empty() && sections2d.size() == 1) {
221
+ std::vector<ColoredBody> out = {*sections2d.front()};
222
+ out.insert(out.end(), passthrough.begin(), passthrough.end());
223
+ return out;
224
+ }
225
+ if (bodies3d.empty()) return passthrough;
226
+ if (bodies3d.size() == 1) {
227
+ std::vector<ColoredBody> result = {*bodies3d.front()};
228
+ result.insert(result.end(), passthrough.begin(), passthrough.end());
229
+ return result;
230
+ }
231
+
232
+ manifold::Manifold result = *bodies3d.front()->body;
233
+ for (size_t i = 1; i < bodies3d.size(); ++i) result = result.MinkowskiSum(*bodies3d[i]->body);
234
+ if (result.Status() != manifold::Manifold::Error::NoError) {
235
+ ev.warn("minkowski: result is not manifold", &node.position());
236
+ }
237
+
238
+ ColoredBody cb;
239
+ cb.body = std::move(result);
240
+ cb.color = bodies3d.front()->color;
241
+ std::vector<ColoredBody> out = {std::move(cb)};
242
+ out.insert(out.end(), passthrough.begin(), passthrough.end());
243
+ return out;
244
+ }
245
+
246
+ } // namespace oscadeval
@@ -317,3 +317,126 @@ TEST(PolyhedronFaces, ADegenerateFaceDoesNotThrowOrHang) {
317
317
  )");
318
318
  EXPECT_EQ(e.bodies.size(), 1u);
319
319
  }
320
+
321
+ // -- 2D minkowski ---------------------------------------------------------
322
+
323
+ // minkowski() used to drop 2D sections on the floor, silently: this
324
+ // produced no geometry at all where the reference produces the rounded
325
+ // square asked for. Manifold has no 2D Minkowski, so it is built from
326
+ // convex pieces and hulls -- see minkowski2d().
327
+ TEST(Minkowski2D, RoundsAConvexOutline) {
328
+ Evaluated e = evaluateSrc(
329
+ "linear_extrude(6) minkowski() { square([30,20], center=true); circle(4, $fn=24); }");
330
+ ASSERT_EQ(e.bodies.size(), 1u);
331
+ ASSERT_TRUE(e.bodies[0].body.has_value());
332
+ // A 30x20 rectangle grown by 4: the rectangle, four 4-wide sides, and
333
+ // the corners adding up to one circle. Times 6 high.
334
+ const double expected = (30.0 * 20.0 + 2 * 4 * (30 + 20) + M_PI * 16.0) * 6.0;
335
+ EXPECT_NEAR(e.bodies[0].body->Volume(), expected, expected * 0.01);
336
+ const manifold::Box box = e.bodies[0].body->BoundingBox();
337
+ EXPECT_NEAR(box.max.x - box.min.x, 38.0, 0.01);
338
+ EXPECT_NEAR(box.max.y - box.min.y, 28.0, 0.01);
339
+ }
340
+
341
+ // The case a hull cannot fake: a concave outline has to stay concave.
342
+ TEST(Minkowski2D, KeepsAConcaveOutlineConcave) {
343
+ Evaluated e = evaluateSrc(R"(
344
+ linear_extrude(4) minkowski() {
345
+ polygon([[0,0],[40,0],[40,25],[22,25],[22,12],[0,12]]);
346
+ circle(3, $fn=16);
347
+ }
348
+ )");
349
+ ASSERT_EQ(e.bodies.size(), 1u);
350
+ const manifold::Box box = e.bodies[0].body->BoundingBox();
351
+ EXPECT_NEAR(box.max.x - box.min.x, 46.0, 0.2);
352
+ EXPECT_NEAR(box.max.y - box.min.y, 31.0, 0.2);
353
+ // The notch has to still be a notch. A volume bound is too blunt to
354
+ // say so -- hulling the pieces rather than unioning them lands within
355
+ // 1% of the right answer here -- so probe the hole itself: the L is
356
+ // missing the region x 0..22, y 12..25, and rounding by 3 does not
357
+ // reach anywhere near the middle of it.
358
+ // The probe has to sit inside what a hull WOULD cover and outside the
359
+ // real shape, or it proves nothing: the hull runs from (0,12) to
360
+ // (22,25), and the rounded L stops at y=15 for any x below 22.
361
+ const manifold::Manifold probe =
362
+ manifold::Manifold::Cube({1.0, 1.0, 8.0}).Translate({17.0, 17.0, -2.0});
363
+ EXPECT_TRUE((*e.bodies[0].body ^ probe).IsEmpty()) << "the notch was filled in";
364
+ // ...while somewhere solid is genuinely solid.
365
+ const manifold::Manifold inside =
366
+ manifold::Manifold::Cube({2.0, 2.0, 8.0}).Translate({30.0, 5.0, -2.0});
367
+ EXPECT_FALSE((*e.bodies[0].body ^ inside).IsEmpty());
368
+ }
369
+
370
+ TEST(Minkowski2D, OneSectionIsHandedBackUnchanged) {
371
+ Evaluated e = evaluateSrc("linear_extrude(3) minkowski() { square([10,10]); }");
372
+ ASSERT_EQ(e.bodies.size(), 1u);
373
+ EXPECT_NEAR(e.bodies[0].body->Volume(), 300.0, 1e-6);
374
+ }
375
+
376
+ TEST(Minkowski2D, ThreeDStillWorksAndStillWins) {
377
+ Evaluated a = evaluateSrc("minkowski() { cube([30,20,6], center=true); sphere(3, $fn=12); }");
378
+ ASSERT_EQ(a.bodies.size(), 1u);
379
+ EXPECT_GT(a.bodies[0].body->Volume(), 30.0 * 20.0 * 6.0);
380
+ }
381
+
382
+ // The edge sweep is only valid when the shape being swept is convex and
383
+ // contains the origin, and when a third operand is folded rather than
384
+ // unioned in. Each of these fails, by a measurable amount, if the
385
+ // corresponding step is skipped -- so each is here on its own.
386
+
387
+ TEST(Minkowski2D, SweepsAConcaveSweeperByItsConvexPieces) {
388
+ // Hulling the sweeper instead of decomposing it computes A (+) hull(B)
389
+ // and comes out at 5092 against the reference's 4992.
390
+ Evaluated e = evaluateSrc(R"(
391
+ linear_extrude(4) minkowski() {
392
+ polygon([[0,0],[40,0],[40,25],[22,25],[22,12],[0,12]]);
393
+ polygon([[0,0],[8,0],[8,8],[5,8],[5,3],[0,3]]);
394
+ }
395
+ )");
396
+ ASSERT_EQ(e.bodies.size(), 1u);
397
+ EXPECT_NEAR(e.bodies[0].body->Volume(), 4992.0, 5.0);
398
+ }
399
+
400
+ TEST(Minkowski2D, ASweeperAwayFromTheOriginStillLandsInTheRightPlace) {
401
+ // The identity unions A itself, which only holds when the sweeper
402
+ // contains the origin. Without shifting it there and back, the result
403
+ // keeps an untranslated copy of A and starts at x=0 instead of x=16.
404
+ Evaluated e = evaluateSrc(R"(
405
+ linear_extrude(4) minkowski() {
406
+ polygon([[0,0],[40,0],[40,25],[22,25],[22,12],[0,12]]);
407
+ translate([20,0]) circle(4, $fn=24);
408
+ }
409
+ )");
410
+ ASSERT_EQ(e.bodies.size(), 1u);
411
+ const manifold::Box box = e.bodies[0].body->BoundingBox();
412
+ EXPECT_NEAR(box.min.x, 16.0, 0.2);
413
+ EXPECT_NEAR(e.bodies[0].body->Volume(), 5120.47, 5.0);
414
+ }
415
+
416
+ TEST(Minkowski2D, ThreeOperandsAreSummedInTurnNotUnioned) {
417
+ // A (+) B (+) C, not A (+) (B union C) -- which would give 3711.
418
+ Evaluated e = evaluateSrc(
419
+ "linear_extrude(4) minkowski() { square([30,20], center=true);"
420
+ " circle(3, $fn=16); square([6,2], center=true); }");
421
+ ASSERT_EQ(e.bodies.size(), 1u);
422
+ EXPECT_NEAR(e.bodies[0].body->Volume(), 4670.21, 5.0);
423
+ const manifold::Box box = e.bodies[0].body->BoundingBox();
424
+ EXPECT_NEAR(box.max.x - box.min.x, 42.0, 0.2);
425
+ }
426
+
427
+ TEST(Minkowski2D, AShapeWithAHoleHasBothItsContoursSwept) {
428
+ // Only the boundary of the shape being swept along is walked, so a
429
+ // hole is not a special case -- it is another contour.
430
+ Evaluated e = evaluateSrc(R"(
431
+ linear_extrude(3) minkowski() {
432
+ difference() { square([40,30], center=true); circle(8, $fn=24); }
433
+ circle(2, $fn=16);
434
+ }
435
+ )");
436
+ ASSERT_EQ(e.bodies.size(), 1u);
437
+ EXPECT_NEAR(e.bodies[0].body->Volume(), 4141.98, 5.0);
438
+ // The hole shrinks by the sweep rather than filling in.
439
+ const manifold::Manifold probe =
440
+ manifold::Manifold::Cube({1.0, 1.0, 6.0}).Translate({-0.5, -0.5, -1.0});
441
+ EXPECT_TRUE((*e.bodies[0].body ^ probe).IsEmpty()) << "the hole was filled in";
442
+ }
@@ -1,116 +0,0 @@
1
- #include "builtins.hpp"
2
-
3
- #include "openscad_cpp_evaluator/call_args.hpp"
4
- #include "openscad_cpp_evaluator/evaluator.hpp"
5
-
6
- namespace oscadeval {
7
-
8
- // hull()/minkowski() -- like union/difference/intersection, these splice
9
- // their children transparently in the CSG tree (resolve just evaluates
10
- // them for the side effect); the actual hull/minkowski-sum only happens
11
- // once every child's real geometry exists, in generate. Mirrors
12
- // _resolve_hull/_resolve_minkowski (both bodies of the same one-line
13
- // "evaluate children, return {}" shape as _resolve_transform).
14
-
15
- CSGParams resolveHull(Evaluator& ev, const oscad::ModularCall& node, EvalContext& ctx) {
16
- auto [args, effCtx] = resolveCallArgs(ev, node.arguments, ctx);
17
- (void)args;
18
- ev.evalChildren(node.children, effCtx);
19
- return CSGParams{};
20
- }
21
-
22
- // hull() of the foreground children: an all-3D hull if any child has a
23
- // body, else an all-2D hull over sections -- mirrors _generate_hull exactly
24
- // (a 2D/3D mix only ever hulls the 3D bodies, dropping any 2D sibling,
25
- // matching the reference's own `if bodies_3d: ... else: sections...`
26
- // either/or dispatch). background/highlight/show_only bodies pass through
27
- // untouched, same as union/difference/intersection.
28
- std::vector<ColoredBody> generateHull(Evaluator&, const CSGParams&, const std::vector<std::unique_ptr<CSGNode>>& children,
29
- const oscad::ASTNode&) {
30
- const std::vector<ColoredBody> bodies = flattenCsgTree(children);
31
- if (bodies.empty()) return {};
32
- const RoleSplit split = splitByRole(bodies);
33
-
34
- std::optional<ColoredBody> hullResult;
35
- if (!split.foreground.empty()) {
36
- std::vector<manifold::Manifold> bodies3d;
37
- for (const ColoredBody& c : split.foreground) {
38
- if (c.body) bodies3d.push_back(*c.body);
39
- }
40
- if (!bodies3d.empty()) {
41
- ColoredBody cb;
42
- cb.body = manifold::Manifold::Hull(bodies3d);
43
- cb.color = split.foreground.front().color;
44
- hullResult = std::move(cb);
45
- } else {
46
- std::vector<manifold::CrossSection> sections;
47
- for (const ColoredBody& c : split.foreground) {
48
- if (c.section) sections.push_back(*c.section);
49
- }
50
- if (!sections.empty()) {
51
- ColoredBody cb;
52
- cb.section = manifold::CrossSection::Hull(sections);
53
- cb.color = split.foreground.front().color;
54
- hullResult = std::move(cb);
55
- }
56
- }
57
- }
58
-
59
- std::vector<ColoredBody> result;
60
- if (hullResult) result.push_back(std::move(*hullResult));
61
- result.insert(result.end(), split.background.begin(), split.background.end());
62
- result.insert(result.end(), split.highlight.begin(), split.highlight.end());
63
- result.insert(result.end(), split.showOnly.begin(), split.showOnly.end());
64
- result.insert(result.end(), split.displayOnly.begin(), split.displayOnly.end());
65
- return result;
66
- }
67
-
68
- CSGParams resolveMinkowski(Evaluator& ev, const oscad::ModularCall& node, EvalContext& ctx) {
69
- auto [args, effCtx] = resolveCallArgs(ev, node.arguments, ctx);
70
- (void)args;
71
- ev.evalChildren(node.children, effCtx);
72
- return CSGParams{};
73
- }
74
-
75
- // minkowski() only operates on 3D bodies -- 2D sections among the
76
- // foreground children are silently ignored, matching _generate_minkowski
77
- // exactly (it filters `c.body is not None`, never falls back to sections
78
- // the way hull does).
79
- std::vector<ColoredBody> generateMinkowski(Evaluator& ev, const CSGParams&, const std::vector<std::unique_ptr<CSGNode>>& children,
80
- const oscad::ASTNode& node) {
81
- const std::vector<ColoredBody> bodies = flattenCsgTree(children);
82
- const RoleSplit split = splitByRole(bodies);
83
-
84
- std::vector<const ColoredBody*> bodies3d;
85
- for (const ColoredBody& c : split.foreground) {
86
- if (c.body) bodies3d.push_back(&c);
87
- }
88
-
89
- std::vector<ColoredBody> passthrough;
90
- passthrough.insert(passthrough.end(), split.background.begin(), split.background.end());
91
- passthrough.insert(passthrough.end(), split.highlight.begin(), split.highlight.end());
92
- passthrough.insert(passthrough.end(), split.showOnly.begin(), split.showOnly.end());
93
- passthrough.insert(passthrough.end(), split.displayOnly.begin(), split.displayOnly.end());
94
-
95
- if (bodies3d.empty()) return passthrough;
96
- if (bodies3d.size() == 1) {
97
- std::vector<ColoredBody> result = {*bodies3d.front()};
98
- result.insert(result.end(), passthrough.begin(), passthrough.end());
99
- return result;
100
- }
101
-
102
- manifold::Manifold result = *bodies3d.front()->body;
103
- for (size_t i = 1; i < bodies3d.size(); ++i) result = result.MinkowskiSum(*bodies3d[i]->body);
104
- if (result.Status() != manifold::Manifold::Error::NoError) {
105
- ev.warn("minkowski: result is not manifold", &node.position());
106
- }
107
-
108
- ColoredBody cb;
109
- cb.body = std::move(result);
110
- cb.color = bodies3d.front()->color;
111
- std::vector<ColoredBody> out = {std::move(cb)};
112
- out.insert(out.end(), passthrough.begin(), passthrough.end());
113
- return out;
114
- }
115
-
116
- } // namespace oscadeval