ok-script 0.0.35__tar.gz → 0.0.36__tar.gz

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Files changed (160) hide show
  1. {ok-script-0.0.35 → ok-script-0.0.36}/PKG-INFO +4 -27
  2. ok-script-0.0.36/README.md +24 -0
  3. {ok-script-0.0.35 → ok-script-0.0.36}/ok/capture/HwndWindow.py +5 -1
  4. {ok-script-0.0.35 → ok-script-0.0.36}/ok/capture/adb/DeviceManager.py +1 -1
  5. {ok-script-0.0.35 → ok-script-0.0.36}/ok/gui/start/StartCard.py +4 -4
  6. {ok-script-0.0.35 → ok-script-0.0.36}/ok/task/BaseTask.py +3 -0
  7. {ok-script-0.0.35 → ok-script-0.0.36}/ok_script.egg-info/PKG-INFO +4 -27
  8. {ok-script-0.0.35 → ok-script-0.0.36}/setup.py +1 -1
  9. ok-script-0.0.35/README.md +0 -47
  10. {ok-script-0.0.35 → ok-script-0.0.36}/ok/OK.py +0 -0
  11. {ok-script-0.0.35 → ok-script-0.0.36}/ok/__init__.py +0 -0
  12. {ok-script-0.0.35 → ok-script-0.0.36}/ok/capture/BaseCaptureMethod.py +0 -0
  13. {ok-script-0.0.35 → ok-script-0.0.36}/ok/capture/__init__.py +0 -0
  14. {ok-script-0.0.35 → ok-script-0.0.36}/ok/capture/adb/ADBCaptureMethod.py +0 -0
  15. {ok-script-0.0.35 → ok-script-0.0.36}/ok/capture/adb/__init__.py +0 -0
  16. {ok-script-0.0.35 → ok-script-0.0.36}/ok/capture/adb/bin/__init__.py +0 -0
  17. {ok-script-0.0.35 → ok-script-0.0.36}/ok/capture/adb/targets.py +0 -0
  18. {ok-script-0.0.35 → ok-script-0.0.36}/ok/capture/adb/vbox.py +0 -0
  19. {ok-script-0.0.35 → ok-script-0.0.36}/ok/capture/windows/WindowsGraphicsCaptureMethod.py +0 -0
  20. {ok-script-0.0.35 → ok-script-0.0.36}/ok/capture/windows/__init__.py +0 -0
  21. {ok-script-0.0.35 → ok-script-0.0.36}/ok/capture/windows/d3d11.py +0 -0
  22. {ok-script-0.0.35 → ok-script-0.0.36}/ok/capture/windows/dump.py +0 -0
  23. {ok-script-0.0.35 → ok-script-0.0.36}/ok/capture/windows/utils.py +0 -0
  24. {ok-script-0.0.35 → ok-script-0.0.36}/ok/capture/windows/window.py +0 -0
  25. {ok-script-0.0.35 → ok-script-0.0.36}/ok/color/Color.py +0 -0
  26. {ok-script-0.0.35 → ok-script-0.0.36}/ok/color/__init__.py +0 -0
  27. {ok-script-0.0.35 → ok-script-0.0.36}/ok/config/Config.py +0 -0
  28. {ok-script-0.0.35 → ok-script-0.0.36}/ok/config/InfoDict.py +0 -0
  29. {ok-script-0.0.35 → ok-script-0.0.36}/ok/config/__init__.py +0 -0
  30. {ok-script-0.0.35 → ok-script-0.0.36}/ok/feature/Box.py +0 -0
  31. {ok-script-0.0.35 → ok-script-0.0.36}/ok/feature/Feature.py +0 -0
  32. {ok-script-0.0.35 → ok-script-0.0.36}/ok/feature/FeatureSet.py +0 -0
  33. {ok-script-0.0.35 → ok-script-0.0.36}/ok/feature/FindFeature.py +0 -0
  34. {ok-script-0.0.35 → ok-script-0.0.36}/ok/feature/__init__.py +0 -0
  35. {ok-script-0.0.35 → ok-script-0.0.36}/ok/gui/App.py +0 -0
  36. {ok-script-0.0.35 → ok-script-0.0.36}/ok/gui/Communicate.py +0 -0
  37. {ok-script-0.0.35 → ok-script-0.0.36}/ok/gui/MainWindow.py +0 -0
  38. {ok-script-0.0.35 → ok-script-0.0.36}/ok/gui/TabTitles.py +0 -0
  39. {ok-script-0.0.35 → ok-script-0.0.36}/ok/gui/__init__.py +0 -0
  40. {ok-script-0.0.35 → ok-script-0.0.36}/ok/gui/about/AboutTab.py +0 -0
  41. {ok-script-0.0.35 → ok-script-0.0.36}/ok/gui/about/__init__.py +0 -0
  42. {ok-script-0.0.35 → ok-script-0.0.36}/ok/gui/common/OKIcon.py +0 -0
  43. {ok-script-0.0.35 → ok-script-0.0.36}/ok/gui/common/__init__.py +0 -0
  44. {ok-script-0.0.35 → ok-script-0.0.36}/ok/gui/common/config.py +0 -0
  45. {ok-script-0.0.35 → ok-script-0.0.36}/ok/gui/common/style_sheet.py +0 -0
  46. {ok-script-0.0.35 → ok-script-0.0.36}/ok/gui/debug/AspectRatioWidget.py +0 -0
  47. {ok-script-0.0.35 → ok-script-0.0.36}/ok/gui/debug/DebugTab.py +0 -0
  48. {ok-script-0.0.35 → ok-script-0.0.36}/ok/gui/debug/FrameWidget.py +0 -0
  49. {ok-script-0.0.35 → ok-script-0.0.36}/ok/gui/debug/InfoWidget.py +0 -0
  50. {ok-script-0.0.35 → ok-script-0.0.36}/ok/gui/debug/LoggerWidget.py +0 -0
  51. {ok-script-0.0.35 → ok-script-0.0.36}/ok/gui/debug/Screenshot.py +0 -0
  52. {ok-script-0.0.35 → ok-script-0.0.36}/ok/gui/debug/__init__.py +0 -0
  53. {ok-script-0.0.35 → ok-script-0.0.36}/ok/gui/i18n/__init__.py +0 -0
  54. {ok-script-0.0.35 → ok-script-0.0.36}/ok/gui/i18n/path.py +0 -0
  55. {ok-script-0.0.35 → ok-script-0.0.36}/ok/gui/i18n/update.py +0 -0
  56. {ok-script-0.0.35 → ok-script-0.0.36}/ok/gui/icon/__init__.py +0 -0
  57. {ok-script-0.0.35 → ok-script-0.0.36}/ok/gui/icon/icon.py +0 -0
  58. {ok-script-0.0.35 → ok-script-0.0.36}/ok/gui/overlay/OverlayWindow.py +0 -0
  59. {ok-script-0.0.35 → ok-script-0.0.36}/ok/gui/overlay/__init__.py +0 -0
  60. {ok-script-0.0.35 → ok-script-0.0.36}/ok/gui/qss/__init__.py +0 -0
  61. {ok-script-0.0.35 → ok-script-0.0.36}/ok/gui/resources.py +0 -0
  62. {ok-script-0.0.35 → ok-script-0.0.36}/ok/gui/settings/SettingTab.py +0 -0
  63. {ok-script-0.0.35 → ok-script-0.0.36}/ok/gui/settings/__init__.py +0 -0
  64. {ok-script-0.0.35 → ok-script-0.0.36}/ok/gui/start/SelectCaptureListView.py +0 -0
  65. {ok-script-0.0.35 → ok-script-0.0.36}/ok/gui/start/SelectHwndWindow.py +0 -0
  66. {ok-script-0.0.35 → ok-script-0.0.36}/ok/gui/start/StartTab.py +0 -0
  67. {ok-script-0.0.35 → ok-script-0.0.36}/ok/gui/start/__init__.py +0 -0
  68. {ok-script-0.0.35 → ok-script-0.0.36}/ok/gui/tasks/ConfigItemFactory.py +0 -0
  69. {ok-script-0.0.35 → ok-script-0.0.36}/ok/gui/tasks/ConfigLabelAndWidget.py +0 -0
  70. {ok-script-0.0.35 → ok-script-0.0.36}/ok/gui/tasks/LabelAndDoubleSpinBox.py +0 -0
  71. {ok-script-0.0.35 → ok-script-0.0.36}/ok/gui/tasks/LabelAndDropDown.py +0 -0
  72. {ok-script-0.0.35 → ok-script-0.0.36}/ok/gui/tasks/LabelAndLineEdit.py +0 -0
  73. {ok-script-0.0.35 → ok-script-0.0.36}/ok/gui/tasks/LabelAndList.py +0 -0
  74. {ok-script-0.0.35 → ok-script-0.0.36}/ok/gui/tasks/LabelAndSpinBox.py +0 -0
  75. {ok-script-0.0.35 → ok-script-0.0.36}/ok/gui/tasks/LabelAndSwitchButton.py +0 -0
  76. {ok-script-0.0.35 → ok-script-0.0.36}/ok/gui/tasks/LabelAndWidget.py +0 -0
  77. {ok-script-0.0.35 → ok-script-0.0.36}/ok/gui/tasks/ModifyListDialog.py +0 -0
  78. {ok-script-0.0.35 → ok-script-0.0.36}/ok/gui/tasks/ModifyListItem.py +0 -0
  79. {ok-script-0.0.35 → ok-script-0.0.36}/ok/gui/tasks/OneTimeTaskTab.py +0 -0
  80. {ok-script-0.0.35 → ok-script-0.0.36}/ok/gui/tasks/StartButton.py +0 -0
  81. {ok-script-0.0.35 → ok-script-0.0.36}/ok/gui/tasks/TaskCard.py +0 -0
  82. {ok-script-0.0.35 → ok-script-0.0.36}/ok/gui/tasks/TaskOpButton.py +0 -0
  83. {ok-script-0.0.35 → ok-script-0.0.36}/ok/gui/tasks/TooltipTableWidget.py +0 -0
  84. {ok-script-0.0.35 → ok-script-0.0.36}/ok/gui/tasks/TriggerTaskTab.py +0 -0
  85. {ok-script-0.0.35 → ok-script-0.0.36}/ok/gui/tasks/__init__.py +0 -0
  86. {ok-script-0.0.35 → ok-script-0.0.36}/ok/gui/util/Alert.py +0 -0
  87. {ok-script-0.0.35 → ok-script-0.0.36}/ok/gui/util/InitWorker.py +0 -0
  88. {ok-script-0.0.35 → ok-script-0.0.36}/ok/gui/util/__init__.py +0 -0
  89. {ok-script-0.0.35 → ok-script-0.0.36}/ok/gui/widget/Card.py +0 -0
  90. {ok-script-0.0.35 → ok-script-0.0.36}/ok/gui/widget/FramelessDialog.py +0 -0
  91. {ok-script-0.0.35 → ok-script-0.0.36}/ok/gui/widget/ListTableWidgetItem.py +0 -0
  92. {ok-script-0.0.35 → ok-script-0.0.36}/ok/gui/widget/NumericTableWidgetItem.py +0 -0
  93. {ok-script-0.0.35 → ok-script-0.0.36}/ok/gui/widget/StatusBar.py +0 -0
  94. {ok-script-0.0.35 → ok-script-0.0.36}/ok/gui/widget/Tab.py +0 -0
  95. {ok-script-0.0.35 → ok-script-0.0.36}/ok/gui/widget/TabWidget.py +0 -0
  96. {ok-script-0.0.35 → ok-script-0.0.36}/ok/gui/widget/UpdateConfigWidgetItem.py +0 -0
  97. {ok-script-0.0.35 → ok-script-0.0.36}/ok/gui/widget/YesNonWidgetItem.py +0 -0
  98. {ok-script-0.0.35 → ok-script-0.0.36}/ok/gui/widget/__init__.py +0 -0
  99. {ok-script-0.0.35 → ok-script-0.0.36}/ok/interaction/ADBInteraction.py +0 -0
  100. {ok-script-0.0.35 → ok-script-0.0.36}/ok/interaction/BaseInteraction.py +0 -0
  101. {ok-script-0.0.35 → ok-script-0.0.36}/ok/interaction/Win32Interaction.py +0 -0
  102. {ok-script-0.0.35 → ok-script-0.0.36}/ok/interaction/__init__.py +0 -0
  103. {ok-script-0.0.35 → ok-script-0.0.36}/ok/logging/Logger.py +0 -0
  104. {ok-script-0.0.35 → ok-script-0.0.36}/ok/logging/__init__.py +0 -0
  105. {ok-script-0.0.35 → ok-script-0.0.36}/ok/ocr/OCR.py +0 -0
  106. {ok-script-0.0.35 → ok-script-0.0.36}/ok/ocr/__init__.py +0 -0
  107. {ok-script-0.0.35 → ok-script-0.0.36}/ok/predict/__init__.py +0 -0
  108. {ok-script-0.0.35 → ok-script-0.0.36}/ok/predict/predict.py +0 -0
  109. {ok-script-0.0.35 → ok-script-0.0.36}/ok/rotypes/Windows/Foundation/Collections.py +0 -0
  110. {ok-script-0.0.35 → ok-script-0.0.36}/ok/rotypes/Windows/Foundation/__init__.py +0 -0
  111. {ok-script-0.0.35 → ok-script-0.0.36}/ok/rotypes/Windows/Globalization/__init__.py +0 -0
  112. {ok-script-0.0.35 → ok-script-0.0.36}/ok/rotypes/Windows/Graphics/Capture/__init__.py +0 -0
  113. {ok-script-0.0.35 → ok-script-0.0.36}/ok/rotypes/Windows/Graphics/DirectX/Direct3D11/__init__.py +0 -0
  114. {ok-script-0.0.35 → ok-script-0.0.36}/ok/rotypes/Windows/Graphics/DirectX/__init__.py +0 -0
  115. {ok-script-0.0.35 → ok-script-0.0.36}/ok/rotypes/Windows/Graphics/Imaging/__init__.py +0 -0
  116. {ok-script-0.0.35 → ok-script-0.0.36}/ok/rotypes/Windows/Graphics/__init__.py +0 -0
  117. {ok-script-0.0.35 → ok-script-0.0.36}/ok/rotypes/Windows/Media/Ocr/__init__.py +0 -0
  118. {ok-script-0.0.35 → ok-script-0.0.36}/ok/rotypes/Windows/Media/__init__.py +0 -0
  119. {ok-script-0.0.35 → ok-script-0.0.36}/ok/rotypes/Windows/Security/Cryptography/__init__.py +0 -0
  120. {ok-script-0.0.35 → ok-script-0.0.36}/ok/rotypes/Windows/Security/__init__.py +0 -0
  121. {ok-script-0.0.35 → ok-script-0.0.36}/ok/rotypes/Windows/Storage/Streams/__init__.py +0 -0
  122. {ok-script-0.0.35 → ok-script-0.0.36}/ok/rotypes/Windows/Storage/__init__.py +0 -0
  123. {ok-script-0.0.35 → ok-script-0.0.36}/ok/rotypes/Windows/__init__.py +0 -0
  124. {ok-script-0.0.35 → ok-script-0.0.36}/ok/rotypes/__init__.py +0 -0
  125. {ok-script-0.0.35 → ok-script-0.0.36}/ok/rotypes/delegate.py +0 -0
  126. {ok-script-0.0.35 → ok-script-0.0.36}/ok/rotypes/export.py +0 -0
  127. {ok-script-0.0.35 → ok-script-0.0.36}/ok/rotypes/idldsl.py +0 -0
  128. {ok-script-0.0.35 → ok-script-0.0.36}/ok/rotypes/inspectable.py +0 -0
  129. {ok-script-0.0.35 → ok-script-0.0.36}/ok/rotypes/roapi.py +0 -0
  130. {ok-script-0.0.35 → ok-script-0.0.36}/ok/rotypes/types.py +0 -0
  131. {ok-script-0.0.35 → ok-script-0.0.36}/ok/rotypes/winstring.py +0 -0
  132. {ok-script-0.0.35 → ok-script-0.0.36}/ok/save/BlackBarProcessor.py +0 -0
  133. {ok-script-0.0.35 → ok-script-0.0.36}/ok/save/PostProcessor.py +0 -0
  134. {ok-script-0.0.35 → ok-script-0.0.36}/ok/save/SaveByInterval.py +0 -0
  135. {ok-script-0.0.35 → ok-script-0.0.36}/ok/save/SaveByKeyPress.py +0 -0
  136. {ok-script-0.0.35 → ok-script-0.0.36}/ok/save/SaveMethodBase.py +0 -0
  137. {ok-script-0.0.35 → ok-script-0.0.36}/ok/save/__init__.py +0 -0
  138. {ok-script-0.0.35 → ok-script-0.0.36}/ok/scene/FeatureScene.py +0 -0
  139. {ok-script-0.0.35 → ok-script-0.0.36}/ok/scene/Scene.py +0 -0
  140. {ok-script-0.0.35 → ok-script-0.0.36}/ok/scene/__init__.py +0 -0
  141. {ok-script-0.0.35 → ok-script-0.0.36}/ok/stats/StreamStats.py +0 -0
  142. {ok-script-0.0.35 → ok-script-0.0.36}/ok/stats/__init__.py +0 -0
  143. {ok-script-0.0.35 → ok-script-0.0.36}/ok/task/ExecutorOperation.py +0 -0
  144. {ok-script-0.0.35 → ok-script-0.0.36}/ok/task/OneTimeTask.py +0 -0
  145. {ok-script-0.0.35 → ok-script-0.0.36}/ok/task/TaskExecutor.py +0 -0
  146. {ok-script-0.0.35 → ok-script-0.0.36}/ok/task/TriggerTask.py +0 -0
  147. {ok-script-0.0.35 → ok-script-0.0.36}/ok/task/__init__.py +0 -0
  148. {ok-script-0.0.35 → ok-script-0.0.36}/ok/util/__init__.py +0 -0
  149. {ok-script-0.0.35 → ok-script-0.0.36}/ok/util/exit_event.py +0 -0
  150. {ok-script-0.0.35 → ok-script-0.0.36}/ok/util/json.py +0 -0
  151. {ok-script-0.0.35 → ok-script-0.0.36}/ok/util/list.py +0 -0
  152. {ok-script-0.0.35 → ok-script-0.0.36}/ok/util/path.py +0 -0
  153. {ok-script-0.0.35 → ok-script-0.0.36}/ok/util/thread.py +0 -0
  154. {ok-script-0.0.35 → ok-script-0.0.36}/ok/util/win32_process.py +0 -0
  155. {ok-script-0.0.35 → ok-script-0.0.36}/ok/util/yaml.py +0 -0
  156. {ok-script-0.0.35 → ok-script-0.0.36}/ok_script.egg-info/SOURCES.txt +0 -0
  157. {ok-script-0.0.35 → ok-script-0.0.36}/ok_script.egg-info/dependency_links.txt +0 -0
  158. {ok-script-0.0.35 → ok-script-0.0.36}/ok_script.egg-info/requires.txt +0 -0
  159. {ok-script-0.0.35 → ok-script-0.0.36}/ok_script.egg-info/top_level.txt +0 -0
  160. {ok-script-0.0.35 → ok-script-0.0.36}/setup.cfg +0 -0
@@ -1,6 +1,6 @@
1
1
  Metadata-Version: 2.1
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2
  Name: ok-script
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- Version: 0.0.35
3
+ Version: 0.0.36
4
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  Summary: Automation with Computer Vision for Python
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  Home-page: https://github.com/ok-oldking/ok-script
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  Author: ok-oldking
@@ -33,37 +33,14 @@ Requires-Dist: opencv-python==4.9.0.80
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33
  5. 支持Python3.7以上版本
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34
  6. 学习成本低, 自定义函数少, 也可以直接使用opencv, RapidOCR等api
35
35
 
36
- ## Example Usage
37
36
 
38
- Basically you only need to write the Tasks and Scenes, the autoui framework will do all the heavy lifting.
39
- [genshin/main.py](genshin/main.py)
37
+ ## 目前有两个已完成项目:
38
+ 基于OCR,白荆回廊自动凹技能,可以连续跑几个小时的自动脚本[https://github.com/ok-oldking/ok-baijing](https://github.com/ok-oldking/ok-baijing)
40
39
 
41
- ```python
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- # Defining game scenes to handle different in-game situations through automated tasks
43
- task_executor.scenes.extend([
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- WorldScene(interaction, feature_set),
45
- StartScene(interaction, feature_set),
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- MonthlyCardScene(interaction, feature_set),
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- DialogCloseButtonScene(interaction, feature_set),
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- DialogChoicesScene(interaction, feature_set),
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- DialogPlayingScene(interaction, feature_set),
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- BlackDialogScene(interaction, feature_set),
51
- ])
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+ 触发式任务,原神自动拾取, 跳过剧情等[https://github.com/ok-oldking/ok-genshin](https://github.com/ok-oldking/ok-genshin)
52
41
 
53
- # Adding automated tasks for gameplay, such as dialog navigation and item collection
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- task_executor.tasks.extend([
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- AutoPlayDialogTask(interaction, feature_set), # speeding up the dialogs
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- AutoChooseDialogTask(interaction, feature_set), # choose dialog options
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- AutoPickTask(interaction, feature_set), # pickup items in world scene
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- AutoLoginTask(interaction, feature_set), # auto login and claim rewards
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- ])
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- ```
61
42
 
62
43
  ## Scenes
63
44
 
64
45
  ## Tasks
65
46
 
66
- ## Project Structure
67
-
68
- - `autoui`: Framework code.
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- - `genshin`: Example Genshin Impact automation project
@@ -0,0 +1,24 @@
1
+ # ok-script
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+
3
+ 类似于AirScript, 使用Python
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+
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+ ## 优势
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+
7
+ 1. 开源免费, 依赖库均为开源方案, 支持pip install任何第三方库
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+ 2. 代码和打包流程完全由开发者控制, 不会上传服务器, 没有安全性隐患, 不容易被侦测和识别
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+ 3. 一套代码即可支持Windows安卓模拟器/ADB连接的虚拟机, Windows客户端游戏, 安卓系统直接运行(开发中)
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+ 4. 支持GUI以及Console运行, 也可以完全自己开发GUI
11
+ 5. 支持Python3.7以上版本
12
+ 6. 学习成本低, 自定义函数少, 也可以直接使用opencv, RapidOCR等api
13
+
14
+
15
+ ## 目前有两个已完成项目:
16
+ 基于OCR,白荆回廊自动凹技能,可以连续跑几个小时的自动脚本[https://github.com/ok-oldking/ok-baijing](https://github.com/ok-oldking/ok-baijing)
17
+
18
+ 触发式任务,原神自动拾取, 跳过剧情等[https://github.com/ok-oldking/ok-genshin](https://github.com/ok-oldking/ok-genshin)
19
+
20
+
21
+ ## Scenes
22
+
23
+ ## Tasks
24
+
@@ -1,5 +1,6 @@
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  # original https://github.com/dantmnf & https://github.com/hakaboom/winAuto
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2
  import ctypes
3
+ import os
3
4
  import re
4
5
  import threading
5
6
  import time
@@ -194,7 +195,10 @@ def get_exe_name_by_hwnd(hwnd):
194
195
  exe_name = ctypes.create_unicode_buffer(1024)
195
196
  GetModuleFileNameExW(h_process, None, exe_name, 1024)
196
197
 
198
+ # Extract the executable name from the full path
199
+ exe_only_name = os.path.basename(exe_name.value)
200
+
197
201
  # Close the process handle
198
202
  CloseHandle(h_process)
199
203
 
200
- return exe_name.value
204
+ return exe_only_name
@@ -54,7 +54,7 @@ class DeviceManager:
54
54
  except Exception as e:
55
55
  logger.error("adb connect error", e)
56
56
  self._connect_all = True
57
- logger.debug(f'connect_all {self.adb.device_list()}')
57
+ logger.debug(f'connect_all')
58
58
 
59
59
  def get_devices(self):
60
60
  return list(self.device_dict.values())
@@ -80,12 +80,12 @@ class StartCard(SettingCard):
80
80
  if not ok.gui.executor.connected():
81
81
  self.status_bar.setTitle(self.tr("Game Window Disconnected"))
82
82
  self.status_bar.setState(True)
83
- elif task := ok.gui.executor.current_task:
84
- self.status_bar.setTitle(self.tr("Running") + ": " + task.name)
85
- self.status_bar.setState(False)
86
83
  elif active_trigger_task_count := ok.gui.executor.active_trigger_task_count():
87
84
  self.status_bar.setTitle(
88
- self.tr("Running") + ": " + str(active_trigger_task_count) + self.tr("triggers"))
85
+ self.tr("Running") + ": " + str(active_trigger_task_count) + ' ' + self.tr("Trigger Tasks"))
86
+ self.status_bar.setState(False)
87
+ elif task := ok.gui.executor.current_task:
88
+ self.status_bar.setTitle(self.tr("Running") + ": " + task.name)
89
89
  self.status_bar.setState(False)
90
90
  else:
91
91
  self.status_bar.setTitle(self.tr("Waiting for task to be enabled"))
@@ -93,6 +93,9 @@ class BaseTask(ExecutorOperation):
93
93
  def info_set(self, key, value):
94
94
  self.info[key] = value
95
95
 
96
+ def info_add(self, key, count=1):
97
+ self.info[key] = self.info.get(key, 0) + count
98
+
96
99
  def load_config(self, folder):
97
100
  self.config = Config(self.default_config, folder, self.__class__.__name__)
98
101
 
@@ -1,6 +1,6 @@
1
1
  Metadata-Version: 2.1
2
2
  Name: ok-script
3
- Version: 0.0.35
3
+ Version: 0.0.36
4
4
  Summary: Automation with Computer Vision for Python
5
5
  Home-page: https://github.com/ok-oldking/ok-script
6
6
  Author: ok-oldking
@@ -33,37 +33,14 @@ Requires-Dist: opencv-python==4.9.0.80
33
33
  5. 支持Python3.7以上版本
34
34
  6. 学习成本低, 自定义函数少, 也可以直接使用opencv, RapidOCR等api
35
35
 
36
- ## Example Usage
37
36
 
38
- Basically you only need to write the Tasks and Scenes, the autoui framework will do all the heavy lifting.
39
- [genshin/main.py](genshin/main.py)
37
+ ## 目前有两个已完成项目:
38
+ 基于OCR,白荆回廊自动凹技能,可以连续跑几个小时的自动脚本[https://github.com/ok-oldking/ok-baijing](https://github.com/ok-oldking/ok-baijing)
40
39
 
41
- ```python
42
- # Defining game scenes to handle different in-game situations through automated tasks
43
- task_executor.scenes.extend([
44
- WorldScene(interaction, feature_set),
45
- StartScene(interaction, feature_set),
46
- MonthlyCardScene(interaction, feature_set),
47
- DialogCloseButtonScene(interaction, feature_set),
48
- DialogChoicesScene(interaction, feature_set),
49
- DialogPlayingScene(interaction, feature_set),
50
- BlackDialogScene(interaction, feature_set),
51
- ])
40
+ 触发式任务,原神自动拾取, 跳过剧情等[https://github.com/ok-oldking/ok-genshin](https://github.com/ok-oldking/ok-genshin)
52
41
 
53
- # Adding automated tasks for gameplay, such as dialog navigation and item collection
54
- task_executor.tasks.extend([
55
- AutoPlayDialogTask(interaction, feature_set), # speeding up the dialogs
56
- AutoChooseDialogTask(interaction, feature_set), # choose dialog options
57
- AutoPickTask(interaction, feature_set), # pickup items in world scene
58
- AutoLoginTask(interaction, feature_set), # auto login and claim rewards
59
- ])
60
- ```
61
42
 
62
43
  ## Scenes
63
44
 
64
45
  ## Tasks
65
46
 
66
- ## Project Structure
67
-
68
- - `autoui`: Framework code.
69
- - `genshin`: Example Genshin Impact automation project
@@ -5,7 +5,7 @@ with open("README.md", "r", encoding="utf-8") as fh:
5
5
 
6
6
  setuptools.setup(
7
7
  name="ok-script",
8
- version="0.0.35",
8
+ version="0.0.36",
9
9
  author="ok-oldking",
10
10
  author_email="firedcto@gmail.com",
11
11
  description="Automation with Computer Vision for Python",
@@ -1,47 +0,0 @@
1
- # ok-script
2
-
3
- 类似于AirScript, 使用Python
4
-
5
- ## 优势
6
-
7
- 1. 开源免费, 依赖库均为开源方案, 支持pip install任何第三方库
8
- 2. 代码和打包流程完全由开发者控制, 不会上传服务器, 没有安全性隐患, 不容易被侦测和识别
9
- 3. 一套代码即可支持Windows安卓模拟器/ADB连接的虚拟机, Windows客户端游戏, 安卓系统直接运行(开发中)
10
- 4. 支持GUI以及Console运行, 也可以完全自己开发GUI
11
- 5. 支持Python3.7以上版本
12
- 6. 学习成本低, 自定义函数少, 也可以直接使用opencv, RapidOCR等api
13
-
14
- ## Example Usage
15
-
16
- Basically you only need to write the Tasks and Scenes, the autoui framework will do all the heavy lifting.
17
- [genshin/main.py](genshin/main.py)
18
-
19
- ```python
20
- # Defining game scenes to handle different in-game situations through automated tasks
21
- task_executor.scenes.extend([
22
- WorldScene(interaction, feature_set),
23
- StartScene(interaction, feature_set),
24
- MonthlyCardScene(interaction, feature_set),
25
- DialogCloseButtonScene(interaction, feature_set),
26
- DialogChoicesScene(interaction, feature_set),
27
- DialogPlayingScene(interaction, feature_set),
28
- BlackDialogScene(interaction, feature_set),
29
- ])
30
-
31
- # Adding automated tasks for gameplay, such as dialog navigation and item collection
32
- task_executor.tasks.extend([
33
- AutoPlayDialogTask(interaction, feature_set), # speeding up the dialogs
34
- AutoChooseDialogTask(interaction, feature_set), # choose dialog options
35
- AutoPickTask(interaction, feature_set), # pickup items in world scene
36
- AutoLoginTask(interaction, feature_set), # auto login and claim rewards
37
- ])
38
- ```
39
-
40
- ## Scenes
41
-
42
- ## Tasks
43
-
44
- ## Project Structure
45
-
46
- - `autoui`: Framework code.
47
- - `genshin`: Example Genshin Impact automation project
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