objectionengine2 1.0.0__tar.gz
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- objectionengine2-1.0.0/LICENSE +21 -0
- objectionengine2-1.0.0/PKG-INFO +101 -0
- objectionengine2-1.0.0/README.md +72 -0
- objectionengine2-1.0.0/objectionengine2/MovieKit.py +615 -0
- objectionengine2-1.0.0/objectionengine2/__init__.py +3 -0
- objectionengine2-1.0.0/objectionengine2/ace_attorney_scene.py +1718 -0
- objectionengine2-1.0.0/objectionengine2/beans/comment.py +22 -0
- objectionengine2-1.0.0/objectionengine2/beans/text.py +9 -0
- objectionengine2-1.0.0/objectionengine2/cache.py +18 -0
- objectionengine2-1.0.0/objectionengine2/composers/compose_gavel_slam.py +72 -0
- objectionengine2-1.0.0/objectionengine2/composers/compose_verdict.py +56 -0
- objectionengine2-1.0.0/objectionengine2/font_constants.py +37 -0
- objectionengine2-1.0.0/objectionengine2/font_tools.py +98 -0
- objectionengine2-1.0.0/objectionengine2/gavel_slam.py +80 -0
- objectionengine2-1.0.0/objectionengine2/judge_verdict.py +179 -0
- objectionengine2-1.0.0/objectionengine2/loading.py +253 -0
- objectionengine2-1.0.0/objectionengine2/make_movie.py +133 -0
- objectionengine2-1.0.0/objectionengine2/math_helpers.py +22 -0
- objectionengine2-1.0.0/objectionengine2/parse_tags.py +213 -0
- objectionengine2-1.0.0/objectionengine2/renderer.py +1 -0
- objectionengine2-1.0.0/objectionengine2/tag_macros.py +25 -0
- objectionengine2-1.0.0/objectionengine2/testimony_indicator.py +113 -0
- objectionengine2-1.0.0/objectionengine2/utils.py +94 -0
- objectionengine2-1.0.0/objectionengine2/xml_parser.py +279 -0
- objectionengine2-1.0.0/pyproject.toml +56 -0
- objectionengine2-1.0.0/pyproject.toml.orig +52 -0
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MIT License
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Copyright (c) 2021 Luis Mayo Valbuena
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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Metadata-Version: 2.4
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Name: objectionengine2
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Version: 1.0.0
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Summary: Independent continuation of Objection Engine for rendering Ace Attorney scenes
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Author: Luis Mayo Valbuena, Malcolm Anderson
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Author-email: Luis Mayo Valbuena <luismayovalbuena@outlook.es>, Malcolm Anderson <malcolminyo@gmail.com>
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License-Expression: MIT
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License-File: LICENSE
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Requires-Dist: pillow>=10.4,<13
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Requires-Dist: pydub>=0.25.1,<0.26
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Requires-Dist: audioop-lts>=0.2.2,<0.3 ; python_full_version >= '3.13'
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Requires-Dist: ffmpeg-python>=0.2,<0.3
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Requires-Dist: spacy>=3.8.16,<3.9
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Requires-Dist: opencv-python-headless>=4.14,<5
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Requires-Dist: fonttools>=4.60,<5
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Requires-Dist: numpy>=2.2,<3
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Requires-Dist: rich>=14,<16
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Requires-Dist: requests>=2.32,<3
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Requires-Dist: platformdirs>=4.4,<5
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Requires-Dist: toml>=0.10.2,<0.11
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Requires-Dist: transformers>=4.55,<6 ; extra == 'sentiment'
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Requires-Dist: torch>=2.8,<3 ; extra == 'sentiment'
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Requires-Dist: sentencepiece>=0.2,<0.3 ; extra == 'sentiment'
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Requires-Dist: protobuf>=5,<7 ; extra == 'sentiment'
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Requires-Python: >=3.10, <3.15
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Project-URL: Original, https://github.com/LuisMayo/objection_engine
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Provides-Extra: sentiment
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Description-Content-Type: text/markdown
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# objectionengine2
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objectionengine2 converts comment chains and scripted dialogue into Ace Attorney style videos. It is an independent continuation of [Objection Engine](https://github.com/LuisMayo/objection_engine), originally created by Luis Mayo Valbuena. The original copyright and MIT license are preserved in `LICENSE`.
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The distribution, repository, and Python import are all named `objectionengine2`. Update existing `objection_engine` imports when migrating scripts.
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## Requirements
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- Python 3.10 through 3.14
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- FFmpeg and `ffprobe` on `PATH`
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- The Objection Engine asset pack. The renderer downloads it on first use into
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the user cache directory selected by `platformdirs` for `objectionengine2`.
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An existing complete `./assets/` pack is copied there on first use.
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## Install
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From a clone, sync the locked environment with `uv`:
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```bash
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uv sync --python 3.14 --locked
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```
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The package supports Python 3.10–3.14; `.python-version` selects 3.14 by default. To enable Hugging Face sentiment, add `--extra sentiment` to the run command, for example `uv run --locked --extra sentiment python examples/example_easy.py`. This downloads a model on first use into the same user cache under `models/`. The base installation does not need a model. Find the cache location with `uv run python -c 'from objectionengine2.cache import cache_path; print(cache_path())'`.
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## Render comments
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```python
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from objectionengine2.beans.comment import Comment
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from objectionengine2.renderer import render_comment_list
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comments = [
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Comment(user_name="Phoenix", text_content="The defense is ready."),
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Comment(user_name="Edgeworth", text_content="The prosecution is ready."),
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]
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render_comment_list(comments, output_filename="outputs/output.mp4")
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```
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Run `uv run python examples/example_easy.py` from the repository root for a complete example. Additional scene, XML, and casting examples are in `examples/`; reference documentation is in `docs/`. Pass an `output_filename` in an existing directory. Scripts with literal `assets/...` paths still need a local asset directory; generated comment dialogue uses the user cache.
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## Sentiment settings
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By default, dialogue uses neutral sentiment and needs no machine learning dependency. Explicit `Comment(score=...)` values still select positive or negative sprites. Set `oe_sentiment_model=hf` after installing the `sentiment` extra to use the Hugging Face model. Setting `oe_bypass_sentiment` to a nonempty value forces neutral sentiment. The former Polyglot mode is no longer supported; an unsupported `oe_sentiment_model` value raises a clear error.
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Set `OE_DIRECT_H264_ENCODING=true` only if your OpenCV build provides an H.264 encoder. The default path encodes the intermediate video with OpenCV and creates the final H.264/AAC MP4 with FFmpeg.
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## Container (Podman)
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The Docker image uses Python 3.14 and includes FFmpeg. Build and run the included example from the repository root:
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```bash
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podman build -t objectionengine2 .
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podman volume create objectionengine2-cache
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podman run --rm \
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--mount type=volume,src=objectionengine2-cache,dst=/root/.cache/objectionengine2 \
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--mount type=bind,src="$(pwd)/outputs",dst=/app/outputs \
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objectionengine2
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```
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The result is `outputs/output.mp4`. Ensure `outputs/` exists before running;
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the image saves downloaded assets and models in the mounted cache volume.
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To run your own script, mount it at `/app/render.py` and add `render.py` after
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the image name. Have the script write into `outputs/`.
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## Tests
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`uv sync --locked` installs the default `dev` group, including pytest. Run `uv run --locked pytest -q` for offline tests. They generate their own small media inputs and require FFmpeg and `ffprobe` but do not download assets or models.
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For a complete courtroom smoke test, run `uv run --locked pytest -q -m asset_integration`. The test calls `ensure_assets_are_available()` from `objectionengine2.utils` first, which populates the platform cache if needed. Keep that cache to avoid downloading the pack again.
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## Contributing
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Changes and fixes are welcome. Please run the offline suite before opening a pull request.
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# objectionengine2
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objectionengine2 converts comment chains and scripted dialogue into Ace Attorney style videos. It is an independent continuation of [Objection Engine](https://github.com/LuisMayo/objection_engine), originally created by Luis Mayo Valbuena. The original copyright and MIT license are preserved in `LICENSE`.
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The distribution, repository, and Python import are all named `objectionengine2`. Update existing `objection_engine` imports when migrating scripts.
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## Requirements
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- Python 3.10 through 3.14
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- FFmpeg and `ffprobe` on `PATH`
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- The Objection Engine asset pack. The renderer downloads it on first use into
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the user cache directory selected by `platformdirs` for `objectionengine2`.
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An existing complete `./assets/` pack is copied there on first use.
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## Install
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From a clone, sync the locked environment with `uv`:
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```bash
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uv sync --python 3.14 --locked
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```
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The package supports Python 3.10–3.14; `.python-version` selects 3.14 by default. To enable Hugging Face sentiment, add `--extra sentiment` to the run command, for example `uv run --locked --extra sentiment python examples/example_easy.py`. This downloads a model on first use into the same user cache under `models/`. The base installation does not need a model. Find the cache location with `uv run python -c 'from objectionengine2.cache import cache_path; print(cache_path())'`.
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## Render comments
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```python
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from objectionengine2.beans.comment import Comment
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from objectionengine2.renderer import render_comment_list
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comments = [
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Comment(user_name="Phoenix", text_content="The defense is ready."),
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Comment(user_name="Edgeworth", text_content="The prosecution is ready."),
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]
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render_comment_list(comments, output_filename="outputs/output.mp4")
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```
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Run `uv run python examples/example_easy.py` from the repository root for a complete example. Additional scene, XML, and casting examples are in `examples/`; reference documentation is in `docs/`. Pass an `output_filename` in an existing directory. Scripts with literal `assets/...` paths still need a local asset directory; generated comment dialogue uses the user cache.
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## Sentiment settings
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By default, dialogue uses neutral sentiment and needs no machine learning dependency. Explicit `Comment(score=...)` values still select positive or negative sprites. Set `oe_sentiment_model=hf` after installing the `sentiment` extra to use the Hugging Face model. Setting `oe_bypass_sentiment` to a nonempty value forces neutral sentiment. The former Polyglot mode is no longer supported; an unsupported `oe_sentiment_model` value raises a clear error.
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+
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Set `OE_DIRECT_H264_ENCODING=true` only if your OpenCV build provides an H.264 encoder. The default path encodes the intermediate video with OpenCV and creates the final H.264/AAC MP4 with FFmpeg.
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## Container (Podman)
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The Docker image uses Python 3.14 and includes FFmpeg. Build and run the included example from the repository root:
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```bash
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podman build -t objectionengine2 .
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podman volume create objectionengine2-cache
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podman run --rm \
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--mount type=volume,src=objectionengine2-cache,dst=/root/.cache/objectionengine2 \
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--mount type=bind,src="$(pwd)/outputs",dst=/app/outputs \
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objectionengine2
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```
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The result is `outputs/output.mp4`. Ensure `outputs/` exists before running;
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the image saves downloaded assets and models in the mounted cache volume.
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To run your own script, mount it at `/app/render.py` and add `render.py` after
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the image name. Have the script write into `outputs/`.
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## Tests
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`uv sync --locked` installs the default `dev` group, including pytest. Run `uv run --locked pytest -q` for offline tests. They generate their own small media inputs and require FFmpeg and `ffprobe` but do not download assets or models.
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For a complete courtroom smoke test, run `uv run --locked pytest -q -m asset_integration`. The test calls `ensure_assets_are_available()` from `objectionengine2.utils` first, which populates the platform cache if needed. Keep that cache to avoid downloading the pack again.
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## Contributing
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Changes and fixes are welcome. Please run the offline suite before opening a pull request.
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