nodezator 1.5.4__tar.gz → 1.6.0rc1__tar.gz

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (770) hide show
  1. {nodezator-1.5.4 → nodezator-1.6.0rc1}/PKG-INFO +68 -12
  2. {nodezator-1.5.4 → nodezator-1.6.0rc1}/README.md +56 -2
  3. nodezator-1.6.0rc1/UNLICENSE +24 -0
  4. nodezator-1.6.0rc1/nodezator/__init__.py +7 -0
  5. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/__main__.py +12 -0
  6. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/appinfo.py +19 -26
  7. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/classes2d/collections.py +19 -4
  8. nodezator-1.6.0rc1/nodezator/colorsman/editor/initialpositioning.py +355 -0
  9. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/colorsman/editor/main.py +44 -31
  10. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/colorsman/editor/panel/main.py +38 -33
  11. nodezator-1.6.0rc1/nodezator/colorsman/editor/widgetsetup/button.py +553 -0
  12. nodezator-1.6.0rc1/nodezator/colorsman/editor/widgetsetup/constants.py +20 -0
  13. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/colorsman/editor/widgetsetup/entry.py +25 -33
  14. nodezator-1.6.0rc1/nodezator/colorsman/editor/widgetsetup/label.py +141 -0
  15. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/colorsman/editor/widgetsetup/scale.py +51 -48
  16. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/colorsman/picker/main.py +49 -46
  17. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/colorsman/picker/op.py +68 -40
  18. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/colorsman/viewer/main.py +10 -13
  19. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/colorsman/viewer/modes/colorlist.py +41 -18
  20. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/colorsman/viewer/modes/patterns/main.py +4 -3
  21. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/config.py +32 -1
  22. nodezator-1.6.0rc1/nodezator/data/aww/nodezator.pysite/whats-new/images/v1-6-x/colors_editor_before_after.png +0 -0
  23. nodezator-1.6.0rc1/nodezator/data/aww/nodezator.pysite/whats-new/images/v1-6-x/lang_locale_system_font_interfaces.png +0 -0
  24. nodezator-1.6.0rc1/nodezator/data/aww/nodezator.pysite/whats-new/images/v1-6-x/nodes_before_after.png +0 -0
  25. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/data/aww/nodezator.pysite/whats-new/index.htsl +1 -0
  26. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/data/aww/nodezator.pysite/whats-new/v1-5.htsl +14 -0
  27. nodezator-1.6.0rc1/nodezator/data/aww/nodezator.pysite/whats-new/v1-6.htsl +179 -0
  28. nodezator-1.6.0rc1/nodezator/data/dialogs.pyl +73 -0
  29. nodezator-1.6.0rc1/nodezator/data/fonts/encode_sans_semi_expanded_bold.ttf +0 -0
  30. nodezator-1.6.0rc1/nodezator/data/fonts/fira_mono_bold.ttf +0 -0
  31. nodezator-1.6.0rc1/nodezator/data/translations/README.md +6 -0
  32. nodezator-1.6.0rc1/nodezator/data/translations/colors_editor.txt +115 -0
  33. nodezator-1.6.0rc1/nodezator/data/translations/colors_picker.txt +17 -0
  34. nodezator-1.6.0rc1/nodezator/data/translations/colors_viewer.txt +21 -0
  35. nodezator-1.6.0rc1/nodezator/data/translations/dialogs.txt +171 -0
  36. nodezator-1.6.0rc1/nodezator/data/translations/editing.txt +145 -0
  37. nodezator-1.6.0rc1/nodezator/data/translations/file_manager.txt +88 -0
  38. nodezator-1.6.0rc1/nodezator/data/translations/general.txt +18 -0
  39. nodezator-1.6.0rc1/nodezator/data/translations/graph_manager.txt +17 -0
  40. nodezator-1.6.0rc1/nodezator/data/translations/language_and_fonts_form.txt +35 -0
  41. nodezator-1.6.0rc1/nodezator/data/translations/menu.txt +113 -0
  42. nodezator-1.6.0rc1/nodezator/data/translations/sample_text.pyl +14 -0
  43. nodezator-1.6.0rc1/nodezator/data/translations/splash_screen.txt +74 -0
  44. nodezator-1.6.0rc1/nodezator/data/translations/user_preferences_form.txt +29 -0
  45. nodezator-1.6.0rc1/nodezator/data/translations/widget_picker.txt +17 -0
  46. nodezator-1.6.0rc1/nodezator/data/translations/window_manager.txt +4 -0
  47. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/dialog.py +69 -16
  48. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/editing/birdseyeview.py +2 -7
  49. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/editing/categorycolors.py +23 -21
  50. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/editing/data.py +8 -9
  51. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/editing/gridlogic.py +50 -1
  52. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/editing/imageexport/form.py +177 -106
  53. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/editing/jumptonode.py +24 -29
  54. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/editing/nodepacksforms/renaming.py +22 -23
  55. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/editing/nodepacksforms/selection.py +22 -24
  56. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/editing/objinsert.py +5 -2
  57. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/editing/playback/demonstrate/__init__.py +12 -16
  58. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/editing/playback/play.py +18 -22
  59. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/editing/playback/record.py +11 -17
  60. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/editing/playback/systemtesting.py +50 -25
  61. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/editing/pythonexporting.py +5 -2
  62. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/editing/widgetpicker/main.py +139 -103
  63. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/editing/widgetpicker/subforms.py +428 -230
  64. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/fileman/bookmarkpanel/main.py +44 -38
  65. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/fileman/constants.py +8 -7
  66. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/fileman/dirpanel/main.py +69 -55
  67. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/fileman/dirpanel/newpathform.py +16 -14
  68. nodezator-1.6.0rc1/nodezator/fileman/initialpositioning.py +55 -0
  69. nodezator-1.6.0rc1/nodezator/fileman/main.py +540 -0
  70. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/fileman/op.py +8 -2
  71. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/fileman/pathobj.py +0 -2
  72. nodezator-1.6.0rc1/nodezator/fontsman/cache.py +310 -0
  73. nodezator-1.6.0rc1/nodezator/fontsman/constants.py +49 -0
  74. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/fontsman/preview/cache.py +25 -27
  75. nodezator-1.6.0rc1/nodezator/fontsman/preview/render.py +135 -0
  76. nodezator-1.6.0rc1/nodezator/fontsman/systemfontspicker/__init__.py +1241 -0
  77. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/fontsman/test_cache.py +18 -20
  78. nodezator-1.6.0rc1/nodezator/fontsman/viewer.py +607 -0
  79. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/graphman/builtinnode/constants.py +1 -1
  80. nodezator-1.6.0rc1/nodezator/graphman/callablenode/constants.py +85 -0
  81. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/graphman/callablenode/export.py +38 -11
  82. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/graphman/callablenode/main.py +20 -17
  83. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/graphman/callablenode/outputviz.py +6 -5
  84. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/graphman/callablenode/segment.py +15 -7
  85. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/graphman/callablenode/subparam/main.py +2 -11
  86. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/graphman/callablenode/subparam/segment.py +4 -2
  87. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/graphman/callablenode/subparam/unpacking.py +8 -12
  88. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/graphman/callablenode/subparam/widget.py +42 -41
  89. nodezator-1.6.0rc1/nodezator/graphman/callablenode/surfs.py +517 -0
  90. nodezator-1.6.0rc1/nodezator/graphman/callablenode/vizop/callablereposition.py +170 -0
  91. nodezator-1.6.0rc1/nodezator/graphman/callablenode/vizop/collapsedreposition.py +640 -0
  92. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/graphman/callablenode/vizop/collapsing.py +1 -1
  93. nodezator-1.6.0rc1/nodezator/graphman/callablenode/vizop/expandedreposition.py +743 -0
  94. nodezator-1.6.0rc1/nodezator/graphman/callablenode/vizprep/bodysetup/callablecreation.py +129 -0
  95. nodezator-1.6.0rc1/nodezator/graphman/callablenode/vizprep/bodysetup/collapsedcreation.py +364 -0
  96. nodezator-1.6.0rc1/nodezator/graphman/callablenode/vizprep/bodysetup/expandedcreation.py +242 -0
  97. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/graphman/callablenode/vizprep/bodysetup/main.py +98 -20
  98. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/graphman/callablenode/vizprep/calmode/__init__.py +1 -8
  99. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/graphman/callablenode/vizprep/main.py +92 -104
  100. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/graphman/callablenode/vizprep/sigmode/__init__.py +75 -31
  101. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/graphman/callablenode/vizprep/sigmode/param.py +43 -5
  102. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/graphman/callablenode/vizprep/sigmode/varparam.py +28 -10
  103. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/graphman/capsulenode/generaldefs.py +4 -1
  104. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/graphman/execution.py +1 -3
  105. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/graphman/operatornode/constants.py +7 -7
  106. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/graphman/operatornode/surfs.py +2 -2
  107. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/graphman/presets.py +2 -2
  108. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/graphman/proxynode/constants.py +3 -4
  109. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/graphman/proxynode/export.py +8 -4
  110. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/graphman/proxynode/surfs.py +0 -2
  111. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/graphman/proxynode/vizprep.py +16 -0
  112. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/graphman/socketparenthood/action.py +52 -3
  113. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/graphman/socketparenthood/draw/__init__.py +2 -2
  114. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/graphman/socketparenthood/draw/connectionassist.py +3 -4
  115. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/graphman/socketparenthood/support.py +39 -7
  116. nodezator-1.6.0rc1/nodezator/graphman/textblock/constants.py +12 -0
  117. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/graphman/textblock/export.py +33 -18
  118. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/graphman/textblock/surf.py +3 -3
  119. nodezator-1.6.0rc1/nodezator/graphman/widget/export.py +169 -0
  120. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/graphman/widget/popupdefinition.py +1 -1
  121. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/htsl/codeblock.py +2 -2
  122. nodezator-1.6.0rc1/nodezator/htsl/constants.py +139 -0
  123. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/htsl/creation.py +1 -1
  124. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/htsl/main.py +3 -5
  125. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/iconfactory.py +0 -2
  126. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/imagesman/previewer/constants.py +6 -6
  127. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/mainloop.py +9 -4
  128. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/menu/common.py +9 -12
  129. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/menu/surffactory.py +2 -5
  130. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/our3rdlibs/behaviour.py +0 -6
  131. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/our3rdlibs/button.py +9 -9
  132. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/our3rdlibs/listbox.py +6 -9
  133. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/our3rdlibs/searchbox.py +10 -12
  134. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/our3rdlibs/sortingeditor/main.py +163 -83
  135. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/ourstdlibs/mathutils.py +0 -10
  136. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/pygamesetup/constants.py +3 -11
  137. nodezator-1.6.0rc1/nodezator/splashscreen/constants.py +45 -0
  138. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/splashscreen/factoryfuncs.py +18 -23
  139. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/splashscreen/main.py +51 -23
  140. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/surfsman/icon.py +57 -15
  141. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/surfsman/render.py +1 -1
  142. nodezator-1.6.0rc1/nodezator/svgobjs/__init__.py +4 -0
  143. nodezator-1.6.0rc1/nodezator/svgobjs/elements/__init__.py +21 -0
  144. nodezator-1.6.0rc1/nodezator/svgobjs/elements/_common.py +185 -0
  145. nodezator-1.6.0rc1/nodezator/svgobjs/elements/circle.py +32 -0
  146. nodezator-1.6.0rc1/nodezator/svgobjs/elements/ellipse.py +33 -0
  147. nodezator-1.6.0rc1/nodezator/svgobjs/elements/g.py +23 -0
  148. nodezator-1.6.0rc1/nodezator/svgobjs/elements/line.py +31 -0
  149. nodezator-1.6.0rc1/nodezator/svgobjs/elements/path.py +27 -0
  150. nodezator-1.6.0rc1/nodezator/svgobjs/elements/polygon.py +27 -0
  151. nodezator-1.6.0rc1/nodezator/svgobjs/elements/polyline.py +25 -0
  152. nodezator-1.6.0rc1/nodezator/svgobjs/elements/rect.py +33 -0
  153. nodezator-1.6.0rc1/nodezator/svgobjs/elements/svg.py +26 -0
  154. nodezator-1.6.0rc1/nodezator/svgobjs/utils.py +26 -0
  155. nodezator-1.6.0rc1/nodezator/svgutils/common.py +183 -0
  156. nodezator-1.5.4/nodezator/svgutils.py → nodezator-1.6.0rc1/nodezator/svgutils/generalshapes.py +50 -244
  157. nodezator-1.6.0rc1/nodezator/svgutils/piechart.py +186 -0
  158. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/systemtesting/reportviewer/__init__.py +1 -1
  159. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/systemtesting/reportviewer/constants.py +16 -21
  160. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/systemtesting/reportviewer/factoryfuncs.py +3 -2
  161. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/textman/editor/constants.py +16 -17
  162. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/textman/editor/cursor/main.py +10 -11
  163. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/textman/editor/cursor/modes/insert.py +2 -2
  164. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/textman/editor/cursor/syntaxhigh.py +7 -10
  165. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/textman/editor/line.py +6 -6
  166. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/textman/editor/main.py +73 -46
  167. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/textman/label/main.py +25 -28
  168. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/textman/render.py +73 -56
  169. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/textman/viewer/constants.py +7 -8
  170. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/textman/viewer/main.py +14 -19
  171. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/textman/viewer/prep.py +3 -5
  172. nodezator-1.6.0rc1/nodezator/translatedtext.py +223 -0
  173. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/userprefsman/generalform.py +77 -85
  174. nodezator-1.6.0rc1/nodezator/userprefsman/langandfontsform.py +725 -0
  175. nodezator-1.6.0rc1/nodezator/userprefsman/main.py +498 -0
  176. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/userprefsman/socketdetectionform.py +23 -27
  177. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/userprefsman/utils.py +3 -3
  178. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/userprefsman/validation.py +102 -45
  179. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/widget/colorbutton.py +5 -2
  180. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/widget/defaultholder.py +18 -22
  181. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/widget/intfloatentry/main.py +88 -43
  182. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/widget/intfloatentry/op.py +35 -9
  183. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/widget/literaldisplay.py +32 -17
  184. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/widget/literalentry.py +37 -25
  185. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/widget/optionmenu/main.py +39 -31
  186. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/widget/optiontray/main.py +25 -22
  187. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/widget/pathpreview/base.py +24 -28
  188. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/widget/pathpreview/font.py +32 -12
  189. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/widget/pathpreview/image.py +2 -2
  190. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/widget/pathpreview/text.py +46 -28
  191. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/widget/pathpreview/video.py +3 -2
  192. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/widget/sortingbutton.py +46 -37
  193. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/widget/stringentry.py +35 -27
  194. nodezator-1.6.0rc1/nodezator/widget/systemfontsoptionmenu.py +501 -0
  195. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/widget/textdisplay.py +78 -65
  196. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/winman/fileop.py +8 -21
  197. nodezator-1.6.0rc1/nodezator/winman/label.py +116 -0
  198. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/winman/main.py +17 -9
  199. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/winman/menu.py +64 -48
  200. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/winman/states/loadedfile.py +17 -4
  201. nodezator-1.6.0rc1/nodezator/winman/states/smoothscrolling.py +84 -0
  202. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator.egg-info/PKG-INFO +68 -12
  203. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator.egg-info/SOURCES.txt +49 -15
  204. {nodezator-1.5.4 → nodezator-1.6.0rc1}/pyproject.toml +10 -9
  205. nodezator-1.5.4/nodezator/__init__.py +0 -4
  206. nodezator-1.5.4/nodezator/colorsman/editor/widgetsetup/button.py +0 -504
  207. nodezator-1.5.4/nodezator/colorsman/editor/widgetsetup/constants.py +0 -20
  208. nodezator-1.5.4/nodezator/colorsman/editor/widgetsetup/label.py +0 -159
  209. nodezator-1.5.4/nodezator/data/fonts/enc_sans_sexp_bold_mplus_1p_2000em_med.ttf +0 -0
  210. nodezator-1.5.4/nodezator/data/fonts/fira_mono_bold_mplus_1m_med.ttf +0 -0
  211. nodezator-1.5.4/nodezator/data/locale/en_us/dialogs_map.pyl +0 -74
  212. nodezator-1.5.4/nodezator/data/locale/en_us/status_messages_map.pyl +0 -2
  213. nodezator-1.5.4/nodezator/data/locale/en_us/translations_map.pyl +0 -264
  214. nodezator-1.5.4/nodezator/data/locale/pt_br/dialogs_map.pyl +0 -110
  215. nodezator-1.5.4/nodezator/data/locale/pt_br/status_messages_map.pyl +0 -2
  216. nodezator-1.5.4/nodezator/data/locale/pt_br/translations_map.pyl +0 -66
  217. nodezator-1.5.4/nodezator/fileman/main.py +0 -491
  218. nodezator-1.5.4/nodezator/fontsman/cache.py +0 -239
  219. nodezator-1.5.4/nodezator/fontsman/constants.py +0 -37
  220. nodezator-1.5.4/nodezator/fontsman/exception.py +0 -18
  221. nodezator-1.5.4/nodezator/fontsman/preview/render.py +0 -91
  222. nodezator-1.5.4/nodezator/fontsman/viewer/main.py +0 -229
  223. nodezator-1.5.4/nodezator/fontsman/viewer/render.py +0 -43
  224. nodezator-1.5.4/nodezator/graphman/callablenode/constants.py +0 -81
  225. nodezator-1.5.4/nodezator/graphman/callablenode/surfs.py +0 -326
  226. nodezator-1.5.4/nodezator/graphman/callablenode/vizop/callablereposition.py +0 -69
  227. nodezator-1.5.4/nodezator/graphman/callablenode/vizop/collapsedreposition.py +0 -366
  228. nodezator-1.5.4/nodezator/graphman/callablenode/vizop/expandedreposition.py +0 -563
  229. nodezator-1.5.4/nodezator/graphman/callablenode/vizprep/bodysetup/callablecreation.py +0 -108
  230. nodezator-1.5.4/nodezator/graphman/callablenode/vizprep/bodysetup/collapsedcreation.py +0 -422
  231. nodezator-1.5.4/nodezator/graphman/callablenode/vizprep/bodysetup/expandedcreation.py +0 -376
  232. nodezator-1.5.4/nodezator/graphman/textblock/constants.py +0 -11
  233. nodezator-1.5.4/nodezator/graphman/widget/export.py +0 -137
  234. nodezator-1.5.4/nodezator/htsl/constants.py +0 -139
  235. nodezator-1.5.4/nodezator/splashscreen/constants.py +0 -47
  236. nodezator-1.5.4/nodezator/translation.py +0 -76
  237. nodezator-1.5.4/nodezator/userprefsman/main.py +0 -279
  238. nodezator-1.5.4/nodezator/winman/label.py +0 -101
  239. nodezator-1.5.4/nodezator/winman/states/__init__.py +0 -0
  240. {nodezator-1.5.4 → nodezator-1.6.0rc1}/MANIFEST.in +0 -0
  241. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/alphamask/__init__.py +0 -0
  242. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/alphamask/basicop.py +0 -0
  243. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/alphamask/main.py +0 -0
  244. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/alphamask/masksop.py +0 -0
  245. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/alphamask/utils.py +0 -0
  246. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/audioplayer.py +0 -0
  247. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/classes2d/__init__.py +0 -0
  248. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/classes2d/single.py +0 -0
  249. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/classes2d/surfaceswitcher.py +0 -0
  250. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/colorsman/__init__.py +0 -0
  251. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/colorsman/color2d.py +0 -0
  252. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/colorsman/colors.py +0 -0
  253. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/colorsman/editor/__init__.py +0 -0
  254. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/colorsman/editor/loopop.py +0 -0
  255. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/colorsman/editor/panel/__init__.py +0 -0
  256. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/colorsman/editor/panel/colorsop.py +0 -0
  257. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/colorsman/editor/panel/constants.py +0 -0
  258. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/colorsman/editor/panel/data.py +0 -0
  259. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/colorsman/editor/widgetop.py +0 -0
  260. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/colorsman/editor/widgetsetup/__init__.py +0 -0
  261. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/colorsman/picker/__init__.py +0 -0
  262. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/colorsman/picker/constants.py +0 -0
  263. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/colorsman/viewer/__init__.py +0 -0
  264. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/colorsman/viewer/modes/__init__.py +0 -0
  265. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/colorsman/viewer/modes/patterns/__init__.py +0 -0
  266. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/colorsman/viewer/modes/patterns/particles.py +0 -0
  267. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/colorsman/viewer/modes/patterns/waves.py +0 -0
  268. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/data/app_icon.png +0 -0
  269. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/data/app_themes/emeralds_on_coal.pyl +0 -0
  270. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/data/aww/help.nodezator.pysite/general-controls.htsl +0 -0
  271. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/data/aww/help.nodezator.pysite/index.htsl +0 -0
  272. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/data/aww/help.nodezator.pysite/text-editor-default-behavior.htsl +0 -0
  273. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/data/aww/help.nodezator.pysite/text-editor-vim-like-behavior.htsl +0 -0
  274. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/data/aww/manual.nodezator.pysite/appendix-color-coded-annotations.htsl +0 -0
  275. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/data/aww/manual.nodezator.pysite/appendix-intfloat-words.htsl +0 -0
  276. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/data/aww/manual.nodezator.pysite/appendix-recipes.htsl +0 -0
  277. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/data/aww/manual.nodezator.pysite/appendix-widget-configurations.htsl +0 -0
  278. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/data/aww/manual.nodezator.pysite/appendix-widget-presets.htsl +0 -0
  279. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/data/aww/manual.nodezator.pysite/ch-basic-way-define-widgets.htsl +0 -0
  280. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/data/aww/manual.nodezator.pysite/ch-color-coding-inputs-outputs.htsl +0 -0
  281. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/data/aww/manual.nodezator.pysite/ch-conditional-execution.htsl +0 -0
  282. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/data/aww/manual.nodezator.pysite/ch-defining-complex-viewer-nodes.htsl +0 -0
  283. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/data/aww/manual.nodezator.pysite/ch-defining-viewer-nodes.htsl +0 -0
  284. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/data/aww/manual.nodezator.pysite/ch-defining-your-first-node.htsl +0 -0
  285. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/data/aww/manual.nodezator.pysite/ch-distributing-nodes.htsl +0 -0
  286. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/data/aww/manual.nodezator.pysite/ch-full-syntax-more-widgets.htsl +0 -0
  287. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/data/aww/manual.nodezator.pysite/ch-loading-nodes.htsl +0 -0
  288. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/data/aww/manual.nodezator.pysite/ch-looping.htsl +0 -0
  289. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/data/aww/manual.nodezator.pysite/ch-more-advanced-viewer-node-features-part1.htsl +0 -0
  290. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/data/aww/manual.nodezator.pysite/ch-more-advanced-viewer-node-features-part2.htsl +0 -0
  291. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/data/aww/manual.nodezator.pysite/ch-more-ways-define-nodes.htsl +0 -0
  292. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/data/aww/manual.nodezator.pysite/ch-nodes-variable-parameters-custom-outputs.htsl +0 -0
  293. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/data/aww/manual.nodezator.pysite/ch-other-objects.htsl +0 -0
  294. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/data/aww/manual.nodezator.pysite/ch-preview-widgets.htsl +0 -0
  295. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/data/aww/manual.nodezator.pysite/ch-viewer-nodes-with-custom-visualization-loops.htsl +0 -0
  296. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/data/aww/manual.nodezator.pysite/ch-widget-presets-more-widgets.htsl +0 -0
  297. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/data/aww/manual.nodezator.pysite/images/appendix-recipes_img00.png +0 -0
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  312. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/data/aww/manual.nodezator.pysite/images/ch-basic-way-define-widgets_img06_and_07.png +0 -0
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  493. {nodezator-1.5.4/nodezator/graphman/callablenode/subparam → nodezator-1.6.0rc1/nodezator/graphman/callablenode/vizop}/__init__.py +0 -0
  494. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/graphman/callablenode/vizop/main.py +0 -0
  495. {nodezator-1.5.4/nodezator/graphman/callablenode/vizop → nodezator-1.6.0rc1/nodezator/graphman/callablenode/vizprep}/__init__.py +0 -0
  496. {nodezator-1.5.4/nodezator/graphman/callablenode/vizprep → nodezator-1.6.0rc1/nodezator/graphman/callablenode/vizprep/bodysetup}/__init__.py +0 -0
  497. {nodezator-1.5.4/nodezator/graphman/callablenode/vizprep/bodysetup → nodezator-1.6.0rc1/nodezator/graphman/capsulenode}/__init__.py +0 -0
  498. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/graphman/capsulenode/constants.py +0 -0
  499. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/graphman/capsulenode/export.py +0 -0
  500. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/graphman/capsulenode/main.py +0 -0
  501. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/graphman/capsulenode/pygamedefs.py +0 -0
  502. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/graphman/editlogic.py +0 -0
  503. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/graphman/exception.py +0 -0
  504. {nodezator-1.5.4/nodezator/graphman/capsulenode → nodezator-1.6.0rc1/nodezator/graphman/genviewernode}/__init__.py +0 -0
  505. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/graphman/genviewernode/constants.py +0 -0
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  507. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/graphman/genviewernode/main.py +0 -0
  508. {nodezator-1.5.4/nodezator/graphman/genviewernode → nodezator-1.6.0rc1/nodezator/graphman/genviewernode/nodedefs}/__init__.py +0 -0
  509. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/graphman/genviewernode/nodedefs/viewasmonotext.py +0 -0
  510. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/graphman/genviewernode/nodedefs/viewastext.py +0 -0
  511. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/graphman/genviewernode/nodedefs/viewpythonsource.py +0 -0
  512. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/graphman/genviewernode/nodedefs/viewsurface.py +0 -0
  513. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/graphman/main.py +0 -0
  514. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/graphman/nodepacksissues.py +0 -0
  515. {nodezator-1.5.4/nodezator/graphman/genviewernode/nodedefs → nodezator-1.6.0rc1/nodezator/graphman/operatornode}/__init__.py +0 -0
  516. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/graphman/operatornode/execution.py +0 -0
  517. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/graphman/operatornode/export.py +0 -0
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  519. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/graphman/operatornode/vizop.py +0 -0
  520. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/graphman/operatornode/vizprep.py +0 -0
  521. {nodezator-1.5.4/nodezator/graphman/operatornode → nodezator-1.6.0rc1/nodezator/graphman/proxynode}/__init__.py +0 -0
  522. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/graphman/proxynode/main.py +0 -0
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  525. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/graphman/proxynode/utils.py +0 -0
  526. {nodezator-1.5.4/nodezator/graphman/proxynode → nodezator-1.6.0rc1/nodezator/graphman/proxynode/vizop}/__init__.py +0 -0
  527. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/graphman/proxynode/vizop/main.py +0 -0
  528. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/graphman/proxynode/vizop/reposition.py +0 -0
  529. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/graphman/proxynode/widget.py +0 -0
  530. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/graphman/pythonrepr.py +0 -0
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  532. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/graphman/scriptloading/node_pack_no_callable.zip +0 -0
  533. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/graphman/scriptloading/node_pack_no_signature.zip +0 -0
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  538. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/graphman/scriptloading/tests.py +0 -0
  539. {nodezator-1.5.4/nodezator/graphman/proxynode/vizop → nodezator-1.6.0rc1/nodezator/graphman/socket}/__init__.py +0 -0
  540. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/graphman/socket/base.py +0 -0
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  544. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/graphman/socket/proxy.py +0 -0
  545. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/graphman/socket/surfs.py +0 -0
  546. {nodezator-1.5.4/nodezator/graphman/socket → nodezator-1.6.0rc1/nodezator/graphman/socketparenthood}/__init__.py +0 -0
  547. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/graphman/socketparenthood/export.py +0 -0
  548. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/graphman/socketparenthood/main.py +0 -0
  549. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/graphman/socketparenthood/utils.py +0 -0
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  551. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/graphman/stlibnode/constants.py +0 -0
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  555. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/graphman/textblock/check.py +0 -0
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  565. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/graphman/validation/main.py +0 -0
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  568. {nodezator-1.5.4/nodezator/graphman/thirdlibnode → nodezator-1.6.0rc1/nodezator/graphman/widget}/__init__.py +0 -0
  569. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/graphman/widget/utils.py +0 -0
  570. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/hideswitch.py +0 -0
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  574. {nodezator-1.5.4/nodezator/htsl → nodezator-1.6.0rc1/nodezator/imagesman}/__init__.py +0 -0
  575. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/imagesman/cache.py +0 -0
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  579. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/imagesman/render.py +0 -0
  580. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/knownpacks.py +0 -0
  581. {nodezator-1.5.4/nodezator/imagesman/previewer → nodezator-1.6.0rc1/nodezator/logman}/__init__.py +0 -0
  582. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/logman/constants.py +0 -0
  583. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/logman/fixeddialog.py +0 -0
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  587. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/loopman/exception.py +0 -0
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  672. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/rectsman/doctests/testmarkdown.py +0 -0
  673. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/rectsman/main.py +0 -0
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  675. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/rectsman/sizepos.py +0 -0
  676. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/rectsman/spatial.py +0 -0
  677. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/rectsman/special.py +0 -0
  678. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/rectsman/utils.py +0 -0
  679. {nodezator-1.5.4/nodezator/pygamesetup/services → nodezator-1.6.0rc1/nodezator/splashscreen}/__init__.py +0 -0
  680. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/splashscreen/animsetup.py +0 -0
  681. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/splashscreen/op.py +0 -0
  682. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/surfdef.py +0 -0
  683. {nodezator-1.5.4/nodezator/splashscreen → nodezator-1.6.0rc1/nodezator/surfsman}/__init__.py +0 -0
  684. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/surfsman/cache.py +0 -0
  685. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/surfsman/draw.py +0 -0
  686. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/surfsman/mathutils.py +0 -0
  687. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/surfsman/svgexport.py +0 -0
  688. {nodezator-1.5.4/nodezator/surfsman → nodezator-1.6.0rc1/nodezator/surfsman/viewer}/__init__.py +0 -0
  689. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/surfsman/viewer/constants.py +0 -0
  690. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/surfsman/viewer/main.py +0 -0
  691. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/surfsman/viewer/op.py +0 -0
  692. {nodezator-1.5.4/nodezator/surfsman/viewer → nodezator-1.6.0rc1/nodezator/syntaxman}/__init__.py +0 -0
  693. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/syntaxman/exception.py +0 -0
  694. {nodezator-1.5.4/nodezator/syntaxman → nodezator-1.6.0rc1/nodezator/syntaxman/syntaxes}/__init__.py +0 -0
  695. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/syntaxman/syntaxes/comment.py +0 -0
  696. {nodezator-1.5.4/nodezator/syntaxman/syntaxes → nodezator-1.6.0rc1/nodezator/syntaxman/syntaxes/python}/__init__.py +0 -0
  697. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/syntaxman/syntaxes/python/main.py +0 -0
  698. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/syntaxman/syntaxes/python/namemap.py +0 -0
  699. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/syntaxman/syntaxes/python/utils.py +0 -0
  700. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/syntaxman/syntaxes/userlog.py +0 -0
  701. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/syntaxman/utils.py +0 -0
  702. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/systemtesting/__init__.py +0 -0
  703. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/systemtesting/constants.py +0 -0
  704. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/systemtesting/playsupport.py +0 -0
  705. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/systemtesting/reportviewer/op.py +0 -0
  706. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/systemtesting/testcases/__init__.py +0 -0
  707. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/systemtesting/testcases/stc0000.py +0 -0
  708. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/systemtesting/testcases/stc0001.py +0 -0
  709. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/systemtesting/testcases/stc0002.py +0 -0
  710. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/systemtesting/testcases/stc0003.py +0 -0
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  712. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/systemtesting/testcases/stc0005.py +0 -0
  713. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/systemtesting/testcases/stc0006.py +0 -0
  714. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/systemtesting/testcases/stc0007.py +0 -0
  715. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/systemtesting/testcases/stc0008.py +0 -0
  716. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/systemtesting/testcases/stc0009.py +0 -0
  717. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/systemtesting/testcases/stc0010.py +0 -0
  718. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/systemtesting/testcases/stc0011.py +0 -0
  719. {nodezator-1.5.4/nodezator/syntaxman/syntaxes/python → nodezator-1.6.0rc1/nodezator/textman}/__init__.py +0 -0
  720. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/textman/cache.py +0 -0
  721. {nodezator-1.5.4/nodezator/textman → nodezator-1.6.0rc1/nodezator/textman/editor}/__init__.py +0 -0
  722. {nodezator-1.5.4/nodezator/textman/editor → nodezator-1.6.0rc1/nodezator/textman/editor/cursor}/__init__.py +0 -0
  723. {nodezator-1.5.4/nodezator/textman/editor/cursor → nodezator-1.6.0rc1/nodezator/textman/editor/cursor/modes}/__init__.py +0 -0
  724. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/textman/editor/cursor/modes/normal.py +0 -0
  725. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/textman/editor/cursor/navigation.py +0 -0
  726. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/textman/editor/cursor/op.py +0 -0
  727. {nodezator-1.5.4/nodezator/textman/editor/cursor/modes → nodezator-1.6.0rc1/nodezator/textman/entryedition}/__init__.py +0 -0
  728. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/textman/entryedition/cursor.py +0 -0
  729. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/textman/entryedition/line.py +0 -0
  730. {nodezator-1.5.4/nodezator/textman/entryedition → nodezator-1.6.0rc1/nodezator/textman/label}/__init__.py +0 -0
  731. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/textman/label/autolabel.py +0 -0
  732. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/textman/text.py +0 -0
  733. {nodezator-1.5.4/nodezator/textman/label → nodezator-1.6.0rc1/nodezator/textman/viewer}/__init__.py +0 -0
  734. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/textman/viewer/op.py +0 -0
  735. {nodezator-1.5.4/nodezator/textman/viewer → nodezator-1.6.0rc1/nodezator/userprefsman}/__init__.py +0 -0
  736. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/userprefsman/constants.py +0 -0
  737. {nodezator-1.5.4/nodezator/userprefsman → nodezator-1.6.0rc1/nodezator/videopreview}/__init__.py +0 -0
  738. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/videopreview/cache.py +0 -0
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  741. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/videopreview/render.py +0 -0
  742. {nodezator-1.5.4/nodezator/videopreview → nodezator-1.6.0rc1/nodezator/widget}/__init__.py +0 -0
  743. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/widget/checkbutton.py +0 -0
  744. {nodezator-1.5.4/nodezator/widget → nodezator-1.6.0rc1/nodezator/widget/intfloatentry}/__init__.py +0 -0
  745. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/widget/intfloatentry/modes.py +0 -0
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  747. {nodezator-1.5.4/nodezator/widget/intfloatentry → nodezator-1.6.0rc1/nodezator/widget/optionmenu}/__init__.py +0 -0
  748. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/widget/optionmenu/creation.py +0 -0
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  750. {nodezator-1.5.4/nodezator/widget/optionmenu → nodezator-1.6.0rc1/nodezator/widget/optiontray}/__init__.py +0 -0
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  757. {nodezator-1.5.4/nodezator/widget/pathpreview → nodezator-1.6.0rc1/nodezator/winman}/__init__.py +0 -0
  758. {nodezator-1.5.4/nodezator/winman → nodezator-1.6.0rc1/nodezator/winman/states}/__init__.py +0 -0
  759. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/winman/states/birdseyeview.py +0 -0
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  761. {nodezator-1.5.4 → nodezator-1.6.0rc1}/nodezator/winman/states/movingobject.py +0 -0
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@@ -1,9 +1,9 @@
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- Metadata-Version: 2.2
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+ Metadata-Version: 2.4
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  Name: nodezator
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- Version: 1.5.4
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+ Version: 1.6.0rc1
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  Summary: A generalist Python node editor
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  Author-email: Kennedy Richard <kennedy@kennedyrichard.com>
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- License: Unlicense
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+ License-Expression: Unlicense
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  Project-URL: Homepage, https://nodezator.com
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  Project-URL: Source Code, https://github.com/IndieSmiths/nodezator
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  Project-URL: Forum, https://github.com/IndieSmiths/nodezator/discussions
@@ -11,24 +11,26 @@ Project-URL: User Manual, https://manual.nodezator.com
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  Project-URL: Bug Tracker, https://github.com/IndieSmiths/nodezator/issues
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  Project-URL: Donate, https://indiesmiths.com/donate
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  Keywords: gui,desktop,application,pygame,pygame-ce,graph,graphs,nodes,node,editor
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- Classifier: License :: OSI Approved :: The Unlicense (Unlicense)
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+ Classifier: Intended Audience :: End Users/Desktop
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+ Classifier: Intended Audience :: Developers
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  Classifier: Development Status :: 4 - Beta
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  Classifier: Programming Language :: Python :: 3
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  Classifier: Programming Language :: Python :: Implementation :: CPython
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- Classifier: Topic :: Software Development
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- Classifier: Topic :: Software Development :: Libraries :: pygame
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+ Classifier: Topic :: Artistic Software
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+ Classifier: Topic :: Office/Business
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+ Classifier: Topic :: Scientific/Engineering
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  Classifier: Topic :: Desktop Environment
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  Classifier: Topic :: Multimedia
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+ Classifier: Topic :: Software Development
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+ Classifier: Topic :: Software Development :: Libraries :: pygame
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  Classifier: Topic :: Software Development :: User Interfaces
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  Classifier: Topic :: Software Development :: Code Generators
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- Classifier: Topic :: Artistic Software
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- Classifier: Topic :: Office/Business
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- Classifier: Topic :: Scientific/Engineering
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- Classifier: Intended Audience :: End Users/Desktop
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  Requires-Python: >=3.7
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  Description-Content-Type: text/markdown
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+ License-File: UNLICENSE
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  Requires-Dist: pygame-ce
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  Requires-Dist: numpy
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+ Dynamic: license-file
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  # Nodezator
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@@ -64,7 +66,9 @@ main_callable = get_circle_area
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  ![node image](https://nodezator.com/images/get_circle_area_node.png)
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- You can store these functions/node definitions anywhere you want in your disk and once you launch Nodezator just provide the path so Nodezator can load them. The only requirement is that you organize these nodes definitions in separate files and store them in a folder (more about that further ahead in another section).
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+ You can store these functions/node definitions anywhere you want in your disk and once you launch Nodezator just provide the path so Nodezator can load them. The only requirement is that you organize these nodes definitions in separate files and store them in a folder. This small video (~2min) actually shows you how to define and load a node in **less than 60 seconds**:
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+
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+ [![video: Defining and loading a node in less than 60 seconds](https://img.youtube.com/vi/cMfoaEs0fGY/hqdefault.jpg)](https://www.youtube.com/watch?v=cMfoaEs0fGY)
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  You can actually turn **any** callable into a node very easily: classes, methods, etc. All callables available in the Python ecosystem can be turned into a node (even the ones defined in C, for instance).
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@@ -100,15 +104,17 @@ Nodezator can already be used in production and supports a vast variety of workf
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  After you finish reading this README file, you may also want to visit Nodezator's homepage: https://nodezator.com
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  ## Features
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105
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  On top of making it very easy to define nodes, Nodezator comes packed full of useful features for both Python programmers and other professionals that (likely with the help of a fellow programmer) can setup a no-code/low-code workflow.
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  ### Work effortlessly with other libraries
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109
115
  As we said before, Nodezator allows you to convert callables from third-party libraries with minimal effort. Here are just a few screenshots showing the usage of Nodezator with different libraries.
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111
- Here's is a simple graph showing Nodezator usage with the [Pillow](https://python-pillow.org/) library.
117
+ Here's a simple graph showing Nodezator usage with the [Pillow](https://python-pillow.org/) library.
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113
119
  ![Pillow demonstration](https://nodezator.com/images/nodezator_pillow_demo.png)
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@@ -181,6 +187,39 @@ Users can even choose the detection graphics used. From the most serious and dis
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187
  ![Socket detection using baseball elements and eyes](https://nodezator.com/images/socket_detection_baseball_elements_and_eyes.gif)
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183
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190
+ ### Ziplining navigation
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+
192
+ With the ziplining feature users can **shift-click** a connection in order to be transported to the previous or next node instantly. This can be used to traverse the graph back and forth.
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+
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+ ![Browsing the graph with the ziplining feature](https://nodezator.com/images/ziplining_navigation.gif)
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+
196
+ People often need to inspect the path followed by data through connections between nodes to make sense of a graph. But sometimes such connections are very long, extending beyond the screen.
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+
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+ Since we know we want to visit the next connected node regardless of its location, why spend time scrolling the screen? That's why ziplining exists.
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+
200
+
201
+ ### Bird's eye view
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+
203
+ Another useful usability measure to help traverse the graph, the bird's eye view shows a semitransparent miniature version of the whole graph overlaid on the screen, allowing users to jump to any specific spot on the graph by clicking the corresponding spot on the miniature.
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+
205
+ ![Bird's eye view](https://nodezator.com/images/birds_eye_view.png)
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+
207
+ In fact, you can hover the miniature with the mouse button pressed to traverse the entire graph continuously.
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+
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+
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+ ### Language/locale support and community/users translation
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+
212
+ Nodezator fully supports English (en-us) and is on its way to reach complete coverage of Brazilian Portuguese (pt-br) and Simplified Chinese (zh-cn).
213
+
214
+ Our translations depend on contributions from the community/users via pull requests. Please, check the **TRANSLATIONS.md** document at the top of the repository to learn how to contribute. Also, please, don't submit software translations of any kind, only manual translations.
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+
216
+ You can find whether your language/locale is available on the **Edit > Language and fonts** menu, where you can also choose another font for the interface if needed for your language/locale, either from your disk or from among the system fonts (the ones listed automatically by the [underlying backend tool](https://pyga.me/docs/ref/font.html#pygame.font.get_fonts) used).
217
+
218
+ ![Picking locale and font](https://nodezator.com/images/picking_locale_and_font.gif)
219
+
220
+ Is your language/locale missing? Please, consider helping translate.
221
+
222
+
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223
  ### Additional Python-related tools
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186
225
  Being a node-based representation of Python, Nodezator includes a few extra features that help you access Python features in a node-based interface.
@@ -246,6 +285,8 @@ However, users are encouraged to define their own nodes for their specific purpo
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285
 
247
286
  ![A user-defined node](https://nodezator.com/images/node.png)
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288
+ In case you missed it at the beginning of this README, here's the link to a small video demonstrating how to define and load a node in less than 60 seconds: https://www.youtube.com/watch?v=cMfoaEs0fGY
289
+
249
290
  Nodes are created from Python scripts organized within folders that we call **node packs**. You can create a node pack folder **anywhere you want in your disk**. Under the hood, Nodezator treats it as a package in some contexts, so you can name that folder whatever you like, as long as it is a Python identifier. That is, it must start with a letter or underscore and contain only letters, digits and underscores.
250
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251
292
  In other words, you **create nodes by writing Python functions/callables using your preferred text editor or IDE** and only then you **launch Nodezator in order to load them as nodes**, so you can create, edit and execute graphs.
@@ -295,6 +336,9 @@ If you want to install it, just execute the command below. It will install nodez
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336
  pip install --upgrade nodezator
296
337
  ```
297
338
 
339
+ > [!IMPORTANT]
340
+ > By default, the `pip` command above doesn't install pre-releases (alpha, beta, release candidate, etc.). If the version you want to install is a pre-release version, include the `--pre` option: `pip install --upgrade --pre nodezator`. An alternative is to simply specify the desired version: for instance, if you want `1.6.0rc1`, just execute `pip install nodezator==1.6.0rc1`.
341
+
298
342
  If everything goes well, after installing you should be able to launch the app by typing `nodezator` or `python -m nodezator` in your command line (or `python3 -m nodezator` depending on you system).
299
343
 
300
344
 
@@ -428,6 +472,18 @@ Other parts of the code, however, specially the most recent ones, are not so ref
428
472
  Also, other parts of the code, despite being carefully designed, might be redesigned in the future, since now that the app is published, it should evolve as we find problems and contribute to improve the app. In other words, some of the design may change in the future, so bear in mind that the software is still evolving.
429
473
 
430
474
 
475
+ ## Sibling projects
476
+
477
+ The creator/maintainer of Nodezator (Kennedy) created and maintains other open-source projects as well. Because he has to split his time between them, it often takes a few months (sometimes more) for new work to be done in some of them. Even so, they are all active projects that he intends to complete.
478
+
479
+ One of them is [Bionic Blue](https://github.com/IndieSmiths/bionicblue), an action platformer game made with the pygame-ce library. The first fully playable mission is already available. Here's a brief GIF showing the first few seconds of the mission:
480
+
481
+ <p align="center">
482
+ <a href="https://github.com/IndieSmiths/bionicblue"><img alt="Bionic Blue game screenshot" src="https://i.imgur.com/L9J1poV.gif" /></a>
483
+ </p>
484
+
485
+
486
+
431
487
  [Kennedy Richard Silva Guerra]: https://kennedyrichard.com
432
488
  [PyPI]: https://pypi.org
433
489
  [numpy.save()]: https://numpy.org/doc/stable/reference/generated/numpy.save.html
@@ -32,7 +32,9 @@ main_callable = get_circle_area
32
32
 
33
33
  ![node image](https://nodezator.com/images/get_circle_area_node.png)
34
34
 
35
- You can store these functions/node definitions anywhere you want in your disk and once you launch Nodezator just provide the path so Nodezator can load them. The only requirement is that you organize these nodes definitions in separate files and store them in a folder (more about that further ahead in another section).
35
+ You can store these functions/node definitions anywhere you want in your disk and once you launch Nodezator just provide the path so Nodezator can load them. The only requirement is that you organize these nodes definitions in separate files and store them in a folder. This small video (~2min) actually shows you how to define and load a node in **less than 60 seconds**:
36
+
37
+ [![video: Defining and loading a node in less than 60 seconds](https://img.youtube.com/vi/cMfoaEs0fGY/hqdefault.jpg)](https://www.youtube.com/watch?v=cMfoaEs0fGY)
36
38
 
37
39
  You can actually turn **any** callable into a node very easily: classes, methods, etc. All callables available in the Python ecosystem can be turned into a node (even the ones defined in C, for instance).
38
40
 
@@ -68,15 +70,17 @@ Nodezator can already be used in production and supports a vast variety of workf
68
70
  After you finish reading this README file, you may also want to visit Nodezator's homepage: https://nodezator.com
69
71
 
70
72
 
73
+
71
74
  ## Features
72
75
 
73
76
  On top of making it very easy to define nodes, Nodezator comes packed full of useful features for both Python programmers and other professionals that (likely with the help of a fellow programmer) can setup a no-code/low-code workflow.
74
77
 
78
+
75
79
  ### Work effortlessly with other libraries
76
80
 
77
81
  As we said before, Nodezator allows you to convert callables from third-party libraries with minimal effort. Here are just a few screenshots showing the usage of Nodezator with different libraries.
78
82
 
79
- Here's is a simple graph showing Nodezator usage with the [Pillow](https://python-pillow.org/) library.
83
+ Here's a simple graph showing Nodezator usage with the [Pillow](https://python-pillow.org/) library.
80
84
 
81
85
  ![Pillow demonstration](https://nodezator.com/images/nodezator_pillow_demo.png)
82
86
 
@@ -149,6 +153,39 @@ Users can even choose the detection graphics used. From the most serious and dis
149
153
  ![Socket detection using baseball elements and eyes](https://nodezator.com/images/socket_detection_baseball_elements_and_eyes.gif)
150
154
 
151
155
 
156
+ ### Ziplining navigation
157
+
158
+ With the ziplining feature users can **shift-click** a connection in order to be transported to the previous or next node instantly. This can be used to traverse the graph back and forth.
159
+
160
+ ![Browsing the graph with the ziplining feature](https://nodezator.com/images/ziplining_navigation.gif)
161
+
162
+ People often need to inspect the path followed by data through connections between nodes to make sense of a graph. But sometimes such connections are very long, extending beyond the screen.
163
+
164
+ Since we know we want to visit the next connected node regardless of its location, why spend time scrolling the screen? That's why ziplining exists.
165
+
166
+
167
+ ### Bird's eye view
168
+
169
+ Another useful usability measure to help traverse the graph, the bird's eye view shows a semitransparent miniature version of the whole graph overlaid on the screen, allowing users to jump to any specific spot on the graph by clicking the corresponding spot on the miniature.
170
+
171
+ ![Bird's eye view](https://nodezator.com/images/birds_eye_view.png)
172
+
173
+ In fact, you can hover the miniature with the mouse button pressed to traverse the entire graph continuously.
174
+
175
+
176
+ ### Language/locale support and community/users translation
177
+
178
+ Nodezator fully supports English (en-us) and is on its way to reach complete coverage of Brazilian Portuguese (pt-br) and Simplified Chinese (zh-cn).
179
+
180
+ Our translations depend on contributions from the community/users via pull requests. Please, check the **TRANSLATIONS.md** document at the top of the repository to learn how to contribute. Also, please, don't submit software translations of any kind, only manual translations.
181
+
182
+ You can find whether your language/locale is available on the **Edit > Language and fonts** menu, where you can also choose another font for the interface if needed for your language/locale, either from your disk or from among the system fonts (the ones listed automatically by the [underlying backend tool](https://pyga.me/docs/ref/font.html#pygame.font.get_fonts) used).
183
+
184
+ ![Picking locale and font](https://nodezator.com/images/picking_locale_and_font.gif)
185
+
186
+ Is your language/locale missing? Please, consider helping translate.
187
+
188
+
152
189
  ### Additional Python-related tools
153
190
 
154
191
  Being a node-based representation of Python, Nodezator includes a few extra features that help you access Python features in a node-based interface.
@@ -214,6 +251,8 @@ However, users are encouraged to define their own nodes for their specific purpo
214
251
 
215
252
  ![A user-defined node](https://nodezator.com/images/node.png)
216
253
 
254
+ In case you missed it at the beginning of this README, here's the link to a small video demonstrating how to define and load a node in less than 60 seconds: https://www.youtube.com/watch?v=cMfoaEs0fGY
255
+
217
256
  Nodes are created from Python scripts organized within folders that we call **node packs**. You can create a node pack folder **anywhere you want in your disk**. Under the hood, Nodezator treats it as a package in some contexts, so you can name that folder whatever you like, as long as it is a Python identifier. That is, it must start with a letter or underscore and contain only letters, digits and underscores.
218
257
 
219
258
  In other words, you **create nodes by writing Python functions/callables using your preferred text editor or IDE** and only then you **launch Nodezator in order to load them as nodes**, so you can create, edit and execute graphs.
@@ -263,6 +302,9 @@ If you want to install it, just execute the command below. It will install nodez
263
302
  pip install --upgrade nodezator
264
303
  ```
265
304
 
305
+ > [!IMPORTANT]
306
+ > By default, the `pip` command above doesn't install pre-releases (alpha, beta, release candidate, etc.). If the version you want to install is a pre-release version, include the `--pre` option: `pip install --upgrade --pre nodezator`. An alternative is to simply specify the desired version: for instance, if you want `1.6.0rc1`, just execute `pip install nodezator==1.6.0rc1`.
307
+
266
308
  If everything goes well, after installing you should be able to launch the app by typing `nodezator` or `python -m nodezator` in your command line (or `python3 -m nodezator` depending on you system).
267
309
 
268
310
 
@@ -396,6 +438,18 @@ Other parts of the code, however, specially the most recent ones, are not so ref
396
438
  Also, other parts of the code, despite being carefully designed, might be redesigned in the future, since now that the app is published, it should evolve as we find problems and contribute to improve the app. In other words, some of the design may change in the future, so bear in mind that the software is still evolving.
397
439
 
398
440
 
441
+ ## Sibling projects
442
+
443
+ The creator/maintainer of Nodezator (Kennedy) created and maintains other open-source projects as well. Because he has to split his time between them, it often takes a few months (sometimes more) for new work to be done in some of them. Even so, they are all active projects that he intends to complete.
444
+
445
+ One of them is [Bionic Blue](https://github.com/IndieSmiths/bionicblue), an action platformer game made with the pygame-ce library. The first fully playable mission is already available. Here's a brief GIF showing the first few seconds of the mission:
446
+
447
+ <p align="center">
448
+ <a href="https://github.com/IndieSmiths/bionicblue"><img alt="Bionic Blue game screenshot" src="https://i.imgur.com/L9J1poV.gif" /></a>
449
+ </p>
450
+
451
+
452
+
399
453
  [Kennedy Richard Silva Guerra]: https://kennedyrichard.com
400
454
  [PyPI]: https://pypi.org
401
455
  [numpy.save()]: https://numpy.org/doc/stable/reference/generated/numpy.save.html
@@ -0,0 +1,24 @@
1
+ This is free and unencumbered software released into the public domain.
2
+
3
+ Anyone is free to copy, modify, publish, use, compile, sell, or
4
+ distribute this software, either in source code form or as a compiled
5
+ binary, for any purpose, commercial or non-commercial, and by any
6
+ means.
7
+
8
+ In jurisdictions that recognize copyright laws, the author or authors
9
+ of this software dedicate any and all copyright interest in the
10
+ software to the public domain. We make this dedication for the benefit
11
+ of the public at large and to the detriment of our heirs and
12
+ successors. We intend this dedication to be an overt act of
13
+ relinquishment in perpetuity of all present and future rights to this
14
+ software under copyright law.
15
+
16
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
17
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
18
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
19
+ IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20
+ OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21
+ ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22
+ OTHER DEALINGS IN THE SOFTWARE.
23
+
24
+ For more information, please refer to <http://unlicense.org/>
@@ -0,0 +1,7 @@
1
+ """Nodezator: A generalist Python node editor."""
2
+
3
+ from .appinfo import APP_VERSION_STRING
4
+
5
+
6
+
7
+ __version__ = APP_VERSION_STRING
@@ -47,6 +47,18 @@ with StringIO() as _temp_stream:
47
47
 
48
48
  import pygame
49
49
 
50
+ ## make sure pygame-ce is initialized (after preinitializing
51
+ ## its mixer module)
52
+
53
+ from pygame import init as init_pygame
54
+ from pygame.mixer import pre_init as pre_init_mixer
55
+
56
+ # pygame mixer pre-initialization
57
+ pre_init_mixer(44100, -16, 2, 4096)
58
+
59
+ # pygame initialization
60
+ init_pygame()
61
+
50
62
 
51
63
  ### local imports
52
64
 
@@ -4,53 +4,46 @@
4
4
  from collections import namedtuple
5
5
 
6
6
 
7
- ### application version;
8
- ###
9
- ### the release level can be...
10
- ###
11
- ### 'beta' : changes are being implemented or were
12
- ### just implemented, but not enough tests
13
- ### were performed yet;
14
- ###
15
- ### 'release_candidate' : can be released, should not
16
- ### be used in production, though;
17
- ###
18
- ### 'stable' : can be used in production; bugs,
19
- ### if existent, are considered tolerable;
20
7
 
21
- AppVersion = namedtuple("AppVersion", "major minor micro release_level")
8
+ ### versioning
22
9
 
23
- APP_VERSION = AppVersion(1, 5, 4, "release_candidate")
10
+ # release level meaning:
11
+ #
12
+ # '' (empty string) -> stable release
13
+ # 'a1', 'a2', etc. -> alpha release
14
+ # 'b1', 'b2', etc. -> beta release
15
+ # 'rc1', 'rc2', etc. -> release candidate
24
16
 
25
- MINIMAL_VERSION_STRING = '.'.join(map(str, APP_VERSION[:3]))
17
+ AppVersion = namedtuple('AppVersion', 'major minor micro release_level')
18
+
19
+ APP_VERSION = AppVersion(1, 6, 0, 'rc1')
20
+
21
+ APP_VERSION_STRING = '.'.join(map(str, APP_VERSION[:3])) + APP_VERSION[3]
26
22
 
27
23
 
28
24
  ### titles for the application
29
25
 
30
26
  TITLE = "Nodezator"
27
+ ABBREVIATED_TITLE = "NDZ"
31
28
 
32
29
  ## used to name directories related to the app, like
33
30
  ## the config and log folders; it is important in
34
31
  ## case the title ever uses a name with characters not
35
32
  ## supported by any major operating system;
36
- APP_DIR_NAME = "nodezator"
37
33
 
34
+ APP_DIR_NAME = "nodezator"
38
35
  ORG_DIR_NAME = 'IndieSmiths' # org name for pygame.system.get_pref_path
39
36
 
40
- ABBREVIATED_TITLE = "NDZ"
41
-
42
37
 
43
- ## custom title formats;
38
+ ## custom title and other custom formats
44
39
 
40
+ FULL_TITLE = f"{TITLE} {APP_VERSION_STRING}"
45
41
 
46
- FULL_TITLE = "{} {} ({})".format(
47
- TITLE, ".".join(str(i) for i in APP_VERSION[:3]), APP_VERSION[3]
42
+ FULL_TITLE_MINUS_RELEASE_LEVEL = (
43
+ f"{TITLE} {'.'.join(str(i) for i in APP_VERSION[:3])}"
48
44
  )
49
45
 
50
- NO_RELEASE_LEVEL_FULL_TITLE = "{} {}".format(
51
- TITLE,
52
- ".".join(str(i) for i in APP_VERSION[:3]),
53
- )
46
+
54
47
 
55
48
  ### other
56
49
 
@@ -33,8 +33,14 @@ class Collection2D:
33
33
  super().__init__(*args, **kwargs)
34
34
  self._rects_man = RectsManager(self.get_all_rects)
35
35
 
36
+
36
37
  ### methods related to collision
37
38
 
39
+ ### XXX some of the methods below could be further improved with a bit
40
+ ### bit of refactoring; some could use better, more descriptive names
41
+ ### and some new more general ones could be written from existing ones
42
+ ### that could perhaps replace some of them
43
+
38
44
  def get_on_screen(self):
39
45
  """Return iterator with all objects on screen.
40
46
 
@@ -82,7 +88,7 @@ class Collection2D:
82
88
 
83
89
  yield [rect_id_to_obj[id(rect)] for rect in cluster]
84
90
 
85
- ## method to update
91
+ ### method to update
86
92
 
87
93
  def call_update(self):
88
94
  """Call the update method on all objects.
@@ -94,7 +100,7 @@ class Collection2D:
94
100
  for obj in self:
95
101
  obj.update()
96
102
 
97
- ## mouse related methods
103
+ ### mouse related methods
98
104
 
99
105
  def mouse_method_on_collision(self, method_name, event):
100
106
  """Invoke inner widget if it collides with mouse.
@@ -156,7 +162,12 @@ class Collection2D:
156
162
  "on_mouse_release",
157
163
  )
158
164
 
159
- ## methods related to drawing
165
+ ### methods related to drawing
166
+
167
+ ### XXX some of the methods below could be further improved with a bit
168
+ ### bit of refactoring; some could use better, more descriptive names
169
+ ### and some new more general ones could be written from existing ones
170
+ ### that could perhaps replace some of them
160
171
 
161
172
  def draw(self):
162
173
  """Blit obj.image at obj.rect coordinates.
@@ -215,10 +226,14 @@ class Collection2D:
215
226
  def draw_relative(self, obj):
216
227
  """Draw objects relative to position of given one."""
217
228
  negative_topleft = -Vector2(obj.rect.topleft)
229
+ blit_operation = obj.image.blit
218
230
 
219
231
  for current_obj in self:
220
232
 
221
- obj.image.blit(current_obj.image, current_obj.rect.move(negative_topleft))
233
+ blit_operation(
234
+ current_obj.image,
235
+ current_obj.rect.move(negative_topleft),
236
+ )
222
237
 
223
238
  def call_draw(self):
224
239
  """Call the draw method on all objects."""