nodezator 1.4.4__tar.gz → 1.4.6__tar.gz

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (646) hide show
  1. nodezator-1.4.6/MANIFEST.in +2 -0
  2. {nodezator-1.4.4 → nodezator-1.4.6}/PKG-INFO +9 -7
  3. {nodezator-1.4.4 → nodezator-1.4.6}/README.md +8 -6
  4. nodezator-1.4.6/nodezator/__init__.py +1 -0
  5. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/appinfo.py +1 -1
  6. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/audioplayer.py +14 -12
  7. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/colorsman/editor/panel/colorsop.py +7 -4
  8. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/colorsman/editor/panel/data.py +32 -7
  9. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/data/app_themes/emeralds_on_coal.pyl +1 -1
  10. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/data/aww/manual.nodezator.pysite/ch-loading-nodes.htsl +8 -2
  11. nodezator-1.4.6/nodezator/data/aww/manual.nodezator.pysite/images/ch-loading-nodes_dialog_problems_node_packs.png +0 -0
  12. nodezator-1.4.6/nodezator/data/aww/manual.nodezator.pysite/images/ch-loading-nodes_user_log_showing_missing.png +0 -0
  13. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/data/aww/nodezator.pysite/whats-new/v1-4.htsl +54 -0
  14. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/data/fonts/OFL_license_for_all_other_fonts.txt +97 -97
  15. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/data/images/README.txt +3 -3
  16. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/data/locale/en_us/dialogs_map.pyl +8 -8
  17. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/dialog.py +104 -29
  18. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/editing/categorycolors.py +52 -19
  19. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/editing/data.py +22 -11
  20. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/editing/gridlogic.py +5 -2
  21. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/editing/imageexport/form.py +2 -1
  22. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/editing/imageexport/main.py +17 -21
  23. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/editing/nodepacksforms/renaming.py +2 -1
  24. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/editing/nodepacksforms/selection.py +26 -4
  25. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/editing/objinsert.py +10 -13
  26. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/editing/playback/demonstrate/__init__.py +6 -3
  27. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/editing/playback/play.py +8 -2
  28. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/editing/playback/record.py +10 -3
  29. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/editing/pythonexporting.py +12 -17
  30. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/editing/widgetpicker/main.py +23 -9
  31. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/editing/widgetpicker/subforms.py +24 -4
  32. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/fileman/bookmarkpanel/main.py +2 -0
  33. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/fileman/dirpanel/main.py +30 -11
  34. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/fileman/dirpanel/newpathform.py +32 -5
  35. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/fileman/op.py +0 -1
  36. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/fontsman/viewer/main.py +15 -14
  37. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/graphman/callablenode/outputviz.py +27 -15
  38. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/graphman/callablenode/subparam/main.py +2 -2
  39. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/graphman/exception.py +64 -30
  40. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/graphman/execution.py +51 -42
  41. nodezator-1.4.4/nodezator/graphman/scriptloading.py → nodezator-1.4.6/nodezator/graphman/scriptloading/__init__.py +40 -18
  42. nodezator-1.4.6/nodezator/graphman/scriptloading/node_pack_no_callable.zip +0 -0
  43. nodezator-1.4.6/nodezator/graphman/scriptloading/node_pack_no_signature.zip +0 -0
  44. nodezator-1.4.6/nodezator/graphman/scriptloading/node_pack_nodes.zip +0 -0
  45. nodezator-1.4.6/nodezator/graphman/scriptloading/node_pack_not_callable_object.zip +0 -0
  46. nodezator-1.4.6/nodezator/graphman/scriptloading/node_pack_not_inspectable.zip +0 -0
  47. nodezator-1.4.6/nodezator/graphman/scriptloading/node_pack_with_error.zip +0 -0
  48. nodezator-1.4.6/nodezator/graphman/scriptloading/tests.py +124 -0
  49. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/graphman/validation/test_data.pyl +3 -3
  50. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/graphman/validation/testmarkdown.py +7 -5
  51. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/imagesman/previewer/op.py +5 -1
  52. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/ourstdlibs/collections/fldict/testmarkdown.py +5 -4
  53. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/rectsman/doctests/introduction.test.md +10 -2
  54. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/rectsman/doctests/testmarkdown.py +11 -5
  55. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/textman/editor/main.py +29 -11
  56. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/textman/viewer/prep.py +6 -3
  57. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/userprefsman/editionform.py +2 -1
  58. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/widget/pathpreview/text.py +30 -22
  59. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/widget/stringentry.py +9 -2
  60. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/winman/fileop.py +38 -16
  61. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/winman/main.py +31 -24
  62. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/winman/states/loadedfile.py +14 -0
  63. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator.egg-info/PKG-INFO +9 -7
  64. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator.egg-info/SOURCES.txt +10 -2
  65. {nodezator-1.4.4 → nodezator-1.4.6}/setup.cfg +1 -1
  66. nodezator-1.4.4/MANIFEST.in +0 -2
  67. nodezator-1.4.4/nodezator/__init__.py +0 -1
  68. nodezator-1.4.4/nodezator/data/aww/manual.nodezator.pysite/images/ch-loading-nodes_img03.png +0 -0
  69. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/__main__.py +0 -0
  70. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/alphamask/__init__.py +0 -0
  71. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/alphamask/basicop.py +0 -0
  72. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/alphamask/main.py +0 -0
  73. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/alphamask/masksop.py +0 -0
  74. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/alphamask/utils.py +0 -0
  75. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/classes2d/__init__.py +0 -0
  76. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/classes2d/collections.py +0 -0
  77. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/classes2d/single.py +0 -0
  78. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/classes2d/surfaceswitcher.py +0 -0
  79. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/colorsman/__init__.py +0 -0
  80. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/colorsman/color2d.py +0 -0
  81. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/colorsman/colors.py +0 -0
  82. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/colorsman/editor/__init__.py +0 -0
  83. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/colorsman/editor/loopop.py +0 -0
  84. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/colorsman/editor/main.py +0 -0
  85. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/colorsman/editor/panel/__init__.py +0 -0
  86. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/colorsman/editor/panel/constants.py +0 -0
  87. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/colorsman/editor/panel/main.py +0 -0
  88. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/colorsman/editor/widgetop.py +0 -0
  89. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/colorsman/editor/widgetsetup/__init__.py +0 -0
  90. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/colorsman/editor/widgetsetup/button.py +0 -0
  91. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/colorsman/editor/widgetsetup/constants.py +0 -0
  92. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/colorsman/editor/widgetsetup/entry.py +0 -0
  93. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/colorsman/editor/widgetsetup/label.py +0 -0
  94. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/colorsman/editor/widgetsetup/scale.py +0 -0
  95. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/colorsman/picker/__init__.py +0 -0
  96. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/colorsman/picker/constants.py +0 -0
  97. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/colorsman/picker/main.py +0 -0
  98. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/colorsman/picker/op.py +0 -0
  99. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/colorsman/viewer/__init__.py +0 -0
  100. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/colorsman/viewer/main.py +0 -0
  101. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/colorsman/viewer/modes/__init__.py +0 -0
  102. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/colorsman/viewer/modes/colorlist.py +0 -0
  103. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/colorsman/viewer/modes/patterns/__init__.py +0 -0
  104. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/colorsman/viewer/modes/patterns/main.py +0 -0
  105. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/colorsman/viewer/modes/patterns/particles.py +0 -0
  106. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/colorsman/viewer/modes/patterns/waves.py +0 -0
  107. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/config.py +0 -0
  108. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/data/app_icon.png +0 -0
  109. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/data/aww/help.nodezator.pysite/general-controls.htsl +0 -0
  110. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/data/aww/help.nodezator.pysite/index.htsl +0 -0
  111. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/data/aww/help.nodezator.pysite/text-editor-default-behavior.htsl +0 -0
  112. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/data/aww/help.nodezator.pysite/text-editor-vim-like-behavior.htsl +0 -0
  113. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/data/aww/manual.nodezator.pysite/appendix-color-coded-annotations.htsl +0 -0
  114. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/data/aww/manual.nodezator.pysite/appendix-intfloat-words.htsl +0 -0
  115. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/data/aww/manual.nodezator.pysite/appendix-recipes.htsl +0 -0
  116. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/data/aww/manual.nodezator.pysite/appendix-widget-configurations.htsl +0 -0
  117. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/data/aww/manual.nodezator.pysite/appendix-widget-presets.htsl +0 -0
  118. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/data/aww/manual.nodezator.pysite/ch-basic-way-define-widgets.htsl +0 -0
  119. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/data/aww/manual.nodezator.pysite/ch-color-coding-inputs-outputs.htsl +0 -0
  120. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/data/aww/manual.nodezator.pysite/ch-conditional-execution.htsl +0 -0
  121. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/data/aww/manual.nodezator.pysite/ch-defining-complex-viewer-nodes.htsl +0 -0
  122. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/data/aww/manual.nodezator.pysite/ch-defining-viewer-nodes.htsl +0 -0
  123. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/data/aww/manual.nodezator.pysite/ch-defining-your-first-node.htsl +0 -0
  124. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/data/aww/manual.nodezator.pysite/ch-distributing-nodes.htsl +0 -0
  125. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/data/aww/manual.nodezator.pysite/ch-full-syntax-more-widgets.htsl +0 -0
  126. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/data/aww/manual.nodezator.pysite/ch-looping.htsl +0 -0
  127. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/data/aww/manual.nodezator.pysite/ch-more-advanced-viewer-node-features-part1.htsl +0 -0
  128. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/data/aww/manual.nodezator.pysite/ch-more-advanced-viewer-node-features-part2.htsl +0 -0
  129. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/data/aww/manual.nodezator.pysite/ch-more-ways-define-nodes.htsl +0 -0
  130. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/data/aww/manual.nodezator.pysite/ch-nodes-variable-parameters-custom-outputs.htsl +0 -0
  131. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/data/aww/manual.nodezator.pysite/ch-other-objects.htsl +0 -0
  132. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/data/aww/manual.nodezator.pysite/ch-preview-widgets.htsl +0 -0
  133. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/data/aww/manual.nodezator.pysite/ch-viewer-nodes-with-custom-visualization-loops.htsl +0 -0
  134. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/data/aww/manual.nodezator.pysite/ch-widget-presets-more-widgets.htsl +0 -0
  135. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/data/aww/manual.nodezator.pysite/images/appendix-recipes_img00.png +0 -0
  136. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/data/aww/manual.nodezator.pysite/images/appendix-recipes_img01.png +0 -0
  137. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/data/aww/manual.nodezator.pysite/images/appendix-recipes_img02.png +0 -0
  138. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/data/aww/manual.nodezator.pysite/images/appendix-recipes_img03.png +0 -0
  139. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/data/aww/manual.nodezator.pysite/images/appendix-recipes_img04.png +0 -0
  140. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/data/aww/manual.nodezator.pysite/images/appendix-recipes_img05.png +0 -0
  141. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/data/aww/manual.nodezator.pysite/images/appendix-recipes_img06.png +0 -0
  142. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/data/aww/manual.nodezator.pysite/images/appendix-recipes_img07.png +0 -0
  143. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/data/aww/manual.nodezator.pysite/images/appendix-recipes_img08.png +0 -0
  144. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/data/aww/manual.nodezator.pysite/images/ch-basic-way-define-widgets_img00.png +0 -0
  145. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/data/aww/manual.nodezator.pysite/images/ch-basic-way-define-widgets_img01.png +0 -0
  146. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/data/aww/manual.nodezator.pysite/images/ch-basic-way-define-widgets_img02.png +0 -0
  147. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/data/aww/manual.nodezator.pysite/images/ch-basic-way-define-widgets_img03.png +0 -0
  148. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/data/aww/manual.nodezator.pysite/images/ch-basic-way-define-widgets_img04.png +0 -0
  149. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/data/aww/manual.nodezator.pysite/images/ch-basic-way-define-widgets_img05.png +0 -0
  150. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/data/aww/manual.nodezator.pysite/images/ch-basic-way-define-widgets_img06_and_07.png +0 -0
  151. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/data/aww/manual.nodezator.pysite/images/ch-basic-way-define-widgets_img08.png +0 -0
  152. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/data/aww/manual.nodezator.pysite/images/ch-color-coding_img00.png +0 -0
  153. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/data/aww/manual.nodezator.pysite/images/ch-color-coding_img01.png +0 -0
  154. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/data/aww/manual.nodezator.pysite/images/ch-color-coding_img02.png +0 -0
  155. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/data/aww/manual.nodezator.pysite/images/ch-color-coding_img03.png +0 -0
  156. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/data/aww/manual.nodezator.pysite/images/ch-color-coding_img04.png +0 -0
  157. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/data/aww/manual.nodezator.pysite/images/ch-color-coding_img05.png +0 -0
  158. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/data/aww/manual.nodezator.pysite/images/ch-conditional-execution_img00.png +0 -0
  159. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/data/aww/manual.nodezator.pysite/images/ch-conditional-execution_img01.png +0 -0
  160. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/data/aww/manual.nodezator.pysite/images/ch-conditional-execution_img02.png +0 -0
  161. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/data/aww/manual.nodezator.pysite/images/ch-conditional-execution_img03.png +0 -0
  162. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/data/aww/manual.nodezator.pysite/images/ch-conditional-execution_img04.png +0 -0
  163. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/data/aww/manual.nodezator.pysite/images/ch-conditional-execution_img05.png +0 -0
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  506. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/ourstdlibs/stringutils.py +0 -0
  507. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/ourstdlibs/timeutils.py +0 -0
  508. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/ourstdlibs/treeutils.py +0 -0
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  510. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/pointsman2d/create.py +0 -0
  511. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/pointsman2d/shape.py +0 -0
  512. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/pointsman2d/transform.py +0 -0
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  517. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/pygamesetup/services/play.py +0 -0
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  536. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/rectsman/singlepos.py +0 -0
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  538. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/rectsman/spatial.py +0 -0
  539. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/rectsman/special.py +0 -0
  540. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/rectsman/utils.py +0 -0
  541. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/splashscreen/__init__.py +0 -0
  542. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/splashscreen/animsetup.py +0 -0
  543. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/splashscreen/constants.py +0 -0
  544. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/splashscreen/factoryfuncs.py +0 -0
  545. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/splashscreen/main.py +0 -0
  546. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/splashscreen/op.py +0 -0
  547. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/surfdef.py +0 -0
  548. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/surfsman/__init__.py +0 -0
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  551. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/surfsman/icon.py +0 -0
  552. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/surfsman/mathutils.py +0 -0
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  554. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/surfsman/svgexport.py +0 -0
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  556. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/surfsman/viewer/constants.py +0 -0
  557. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/surfsman/viewer/main.py +0 -0
  558. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/surfsman/viewer/op.py +0 -0
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  560. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/syntaxman/exception.py +0 -0
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  562. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/syntaxman/syntaxes/comment.py +0 -0
  563. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/syntaxman/syntaxes/python/__init__.py +0 -0
  564. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/syntaxman/syntaxes/python/main.py +0 -0
  565. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/syntaxman/syntaxes/python/namemap.py +0 -0
  566. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/syntaxman/syntaxes/python/utils.py +0 -0
  567. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/syntaxman/syntaxes/userlog.py +0 -0
  568. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/syntaxman/utils.py +0 -0
  569. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/textman/__init__.py +0 -0
  570. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/textman/cache.py +0 -0
  571. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/textman/editor/__init__.py +0 -0
  572. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/textman/editor/constants.py +0 -0
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  579. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/textman/editor/cursor/op.py +0 -0
  580. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/textman/editor/cursor/syntaxhigh.py +0 -0
  581. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/textman/editor/line.py +0 -0
  582. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/textman/entryedition/__init__.py +0 -0
  583. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/textman/entryedition/cursor.py +0 -0
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  585. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/textman/label/__init__.py +0 -0
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  588. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/textman/render.py +0 -0
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  590. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/textman/viewer/__init__.py +0 -0
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  594. {nodezator-1.4.4 → nodezator-1.4.6}/nodezator/translation.py +0 -0
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+ graft nodezator/data
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+ recursive-include nodezator *.md *.pyl *.zip
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  Metadata-Version: 2.1
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  Name: nodezator
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- Version: 1.4.4
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+ Version: 1.4.6
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  Summary: A multi-purpose visual node editor for the Python programming language
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  Home-page: https://nodezator.com
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  Author: Kennedy Richard
@@ -78,7 +78,7 @@ There's also a [youtube video][] presenting Nodezator:
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  [![thumb of youtube video](https://img.youtube.com/vi/GlQJvuU7Z_8/hqdefault.jpg)](https://www.youtube.com/watch?v=GlQJvuU7Z_8)
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- Nodezator is made with [pygame][], by [Kennedy Richard Silva Guerra][] (born in 1990), as part of the [Indie Python][] project.
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+ Nodezator is made with pure Python on top of the [pygame-ce][] library, by [Kennedy Richard Silva Guerra][] (born in 1990), as part of the [Indie Python][] project.
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  After you finish reading this README file, you may also want to visit Nodezator's [homepage][].
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@@ -90,10 +90,10 @@ To launch and use Nodezator you can either install it with `pip` or you can just
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  ### Installing Nodezator with pip
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- If you want to install it, just execute the command below. It will install nodezator and also, if not available yet, [pygame][] and [numpy][].
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+ If you want to install it, just execute the command below. It will install nodezator and also, if not available yet, [pygame-ce][] and [numpy][].
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  ```
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- pip install nodezator
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+ pip install --upgrade nodezator
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  ```
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  If everything goes well, after installing you should be able to launch the app by typing `nodezator` or `python -m nodezator` in your command line (or `python3 -m nodezator` depending on you system).
@@ -103,7 +103,7 @@ If everything goes well, after installing you should be able to launch the app b
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  If you want to use Nodezator without installing it, you'll need 02 things:
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- - to have Python installed in your system along with the [pygame][] and [numpy][] libraries;
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+ - to have Python installed in your system along with the [pygame-ce][] and [numpy][] libraries;
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  - to download Nodezator's source (the `nodezator` folder in the top level of this repository).
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  Then, to launch the app, you just need to go to the location where you put the `nodezator` folder containing the source (not inside it), open the command line and run `python -m nodezator` or `python3 -m nodezator`, depending on your system.
@@ -161,6 +161,7 @@ More complex pull requests will also be welcome in the future, but due to the co
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  ## Issues
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+
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  ### Urgent/critical issues
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  If you find a bug that...
@@ -180,7 +181,8 @@ Please, include as much information as you can:
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  If possible, also read the Nodezator's [manual][] to ensure you are doing everything as they are supposed to be done. I often find myself wondering if I there is any problem only to later find out that I was doing something wrong myself.
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- Nevertheless, never hesitate to ask for help, regardless of how much info you have about the problem or your technical expertise.
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+ Nevertheless, never hesitate to ask for help, even if you don't have much info about the problem or don't have any technical expertise.
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+
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  ### Minor issues
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@@ -260,7 +262,7 @@ Also, other parts of the code, despite being carefully designed, might be redesi
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  [PyPI]: https://pypi.org
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  [numpy.save()]: https://numpy.org/doc/stable/reference/generated/numpy.save.html
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  [youtube video]: https://www.youtube.com/watch?v=GlQJvuU7Z_8
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- [pygame]: https://pygame.org
265
+ [pygame-ce]: https://pyga.me
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  [numpy]: https://numpy.org
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  [Indie Python]: https://indiepython.com
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@@ -41,7 +41,7 @@ There's also a [youtube video][] presenting Nodezator:
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  [![thumb of youtube video](https://img.youtube.com/vi/GlQJvuU7Z_8/hqdefault.jpg)](https://www.youtube.com/watch?v=GlQJvuU7Z_8)
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44
- Nodezator is made with [pygame][], by [Kennedy Richard Silva Guerra][] (born in 1990), as part of the [Indie Python][] project.
44
+ Nodezator is made with pure Python on top of the [pygame-ce][] library, by [Kennedy Richard Silva Guerra][] (born in 1990), as part of the [Indie Python][] project.
45
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  After you finish reading this README file, you may also want to visit Nodezator's [homepage][].
47
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@@ -53,10 +53,10 @@ To launch and use Nodezator you can either install it with `pip` or you can just
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54
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  ### Installing Nodezator with pip
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55
 
56
- If you want to install it, just execute the command below. It will install nodezator and also, if not available yet, [pygame][] and [numpy][].
56
+ If you want to install it, just execute the command below. It will install nodezator and also, if not available yet, [pygame-ce][] and [numpy][].
57
57
 
58
58
  ```
59
- pip install nodezator
59
+ pip install --upgrade nodezator
60
60
  ```
61
61
 
62
62
  If everything goes well, after installing you should be able to launch the app by typing `nodezator` or `python -m nodezator` in your command line (or `python3 -m nodezator` depending on you system).
@@ -66,7 +66,7 @@ If everything goes well, after installing you should be able to launch the app b
66
66
 
67
67
  If you want to use Nodezator without installing it, you'll need 02 things:
68
68
 
69
- - to have Python installed in your system along with the [pygame][] and [numpy][] libraries;
69
+ - to have Python installed in your system along with the [pygame-ce][] and [numpy][] libraries;
70
70
  - to download Nodezator's source (the `nodezator` folder in the top level of this repository).
71
71
 
72
72
  Then, to launch the app, you just need to go to the location where you put the `nodezator` folder containing the source (not inside it), open the command line and run `python -m nodezator` or `python3 -m nodezator`, depending on your system.
@@ -124,6 +124,7 @@ More complex pull requests will also be welcome in the future, but due to the co
124
124
 
125
125
  ## Issues
126
126
 
127
+
127
128
  ### Urgent/critical issues
128
129
 
129
130
  If you find a bug that...
@@ -143,7 +144,8 @@ Please, include as much information as you can:
143
144
 
144
145
  If possible, also read the Nodezator's [manual][] to ensure you are doing everything as they are supposed to be done. I often find myself wondering if I there is any problem only to later find out that I was doing something wrong myself.
145
146
 
146
- Nevertheless, never hesitate to ask for help, regardless of how much info you have about the problem or your technical expertise.
147
+ Nevertheless, never hesitate to ask for help, even if you don't have much info about the problem or don't have any technical expertise.
148
+
147
149
 
148
150
  ### Minor issues
149
151
 
@@ -223,7 +225,7 @@ Also, other parts of the code, despite being carefully designed, might be redesi
223
225
  [PyPI]: https://pypi.org
224
226
  [numpy.save()]: https://numpy.org/doc/stable/reference/generated/numpy.save.html
225
227
  [youtube video]: https://www.youtube.com/watch?v=GlQJvuU7Z_8
226
- [pygame]: https://pygame.org
228
+ [pygame-ce]: https://pyga.me
227
229
  [numpy]: https://numpy.org
228
230
  [Indie Python]: https://indiepython.com
229
231
 
@@ -0,0 +1 @@
1
+ __version__ = "1.4.6"
@@ -20,7 +20,7 @@ from collections import namedtuple
20
20
 
21
21
  AppVersion = namedtuple("AppVersion", "major minor micro release_level")
22
22
 
23
- APP_VERSION = AppVersion(1, 4, 4, "release_candidate")
23
+ APP_VERSION = AppVersion(1, 4, 6, "release_candidate")
24
24
 
25
25
 
26
26
  ### titles for the application
@@ -325,20 +325,22 @@ class AudioPlayer(Object2D):
325
325
 
326
326
  except Exception as err:
327
327
 
328
- msg = str(err)
329
-
330
- logger.exception(msg)
331
- USER_LOGGER.exception(msg)
332
-
333
- create_and_show_dialog(
334
- (
335
- "An error ocurred while trying to"
336
- " load current audio file. Check the"
337
- " user log for details"
338
- ),
339
- level_name="error",
328
+ log_message = (
329
+ "An error ocurred while trying to"
330
+ " load current audio file."
340
331
  )
341
332
 
333
+ logger.exception(log_message)
334
+ USER_LOGGER.exception(log_message)
335
+
336
+ dialog_message = log_message + (
337
+ " Check the user log for details (on the graph/canvas,"
338
+ " press <Ctrl+Shift+j> or access the \"Help > Show user"
339
+ " log\" option on the menubar)."
340
+ )
341
+
342
+ create_and_show_dialog(dialog_message, level_name='error')
343
+
342
344
  else:
343
345
 
344
346
  music.set_volume(self.volume)
@@ -209,10 +209,13 @@ class ColorsOperations:
209
209
  if not property_names:
210
210
 
211
211
  create_and_show_dialog(
212
- "Can't sort colors because no properties are"
213
- " listed in the list sorting button with the"
214
- " property names (the one to the right of the"
215
- " 'Sort' button)"
212
+ (
213
+ "Can't sort colors because no properties are"
214
+ " listed in the list sorting button with the"
215
+ " property names (the one to the right of the"
216
+ " 'Sort' button)"
217
+ ),
218
+ level_name='info',
216
219
  )
217
220
 
218
221
  return
@@ -12,8 +12,17 @@ from ....ourstdlibs.color.custom import custom_format_color
12
12
 
13
13
  from ....dialog import create_and_show_dialog
14
14
 
15
+ from ....logman.main import get_new_logger
16
+
15
17
  from ....fileman.main import select_paths
16
18
 
19
+ from ....our3rdlibs.userlogger import USER_LOGGER
20
+
21
+
22
+
23
+ ### create logger for module
24
+ logger = get_new_logger(__name__)
25
+
17
26
 
18
27
  class ImportExportOperations:
19
28
  """Operations to import/export colors."""
@@ -48,11 +57,19 @@ class ImportExportOperations:
48
57
 
49
58
  except Exception as err:
50
59
 
51
- create_and_show_dialog(
52
- f"Error while loading colors: {str(err)}",
53
- level_name="error",
60
+ log_message = "An error ocurred while loading colors."
61
+
62
+ logger.exception(log_message)
63
+ USER_LOGGER.exception(log_message)
64
+
65
+ dialog_message = log_message + (
66
+ " For more info check the user log (on the graph/canvas, press"
67
+ " <Ctrl+Shift+j> or access the \"Help > Show user log\" option"
68
+ " on the menubar)."
54
69
  )
55
70
 
71
+ create_and_show_dialog(dialog_message, level_name='error')
72
+
56
73
  else:
57
74
 
58
75
  ### set the colors into the colors panel
@@ -77,7 +94,7 @@ class ImportExportOperations:
77
94
 
78
95
  create_and_show_dialog(
79
96
  "must provide a single file path",
80
- level_name="warning",
97
+ level_name='warning',
81
98
  )
82
99
 
83
100
  return
@@ -92,8 +109,16 @@ class ImportExportOperations:
92
109
  )
93
110
 
94
111
  except Exception as err:
112
+
113
+ log_message = "An error ocurred while saving the colors."
95
114
 
96
- create_and_show_dialog(
97
- f"error while saving colors: {str(err)}",
98
- level_name="error",
115
+ logger.exception(log_message)
116
+ USER_LOGGER.exception(log_message)
117
+
118
+ dialog_message = log_message + (
119
+ " For more info check the user log (on the graph/canvas, press"
120
+ " <Ctrl+Shift+j> or access the \"Help > Show user log\" option"
121
+ " on the menubar)."
99
122
  )
123
+
124
+ create_and_show_dialog(dialog_message, level_name='error')
@@ -18,7 +18,7 @@
18
18
 
19
19
  "BUTTON_FG" : (238, 238, 238),
20
20
  "BUTTON_BG" : ( 47, 47, 60),
21
- "HOVERED_BUTTON_BG" : ( 66, 66, 84),
21
+ "HOVERED_BUTTON_BG" : ( 20, 110, 60),
22
22
 
23
23
  "THUMB_BG" : ( 77, 77, 90),
24
24
  "IMAGE_NOT_FOUND_FG" : ( 255, 70, 70),
@@ -202,9 +202,15 @@ pip install mynodepack
202
202
 
203
203
  <p>User-defined nodes are identified in the .ndz file (in the <i>script_id</i> keys) using a combination of the node pack name, the category name and the script folder name where the node script is located. This is so regardless of whether the node pack is local or installed.</p>
204
204
 
205
- <p>As such, if you rename any of those folders and open a .ndz file containing nodes affected by the renaming, Nodezator will look for the old folder names in the identification of the node and won't find them and will thus show a dialogue that says it isn't possible to load the file due to missing node scripts, listing those missing scripts, like in the image below:</p>
205
+ <p>As such, if you rename any of those folders and open a .ndz file containing nodes affected by the renaming, Nodezator will look for the old folder names in the identification of the node and won't find them and will thus show a dialogue with a general message saying that one or more errors were found when trying to load the node packs, like in the image below:</p>
206
206
 
207
- <img src="images/ch-loading-nodes_img03.png" alt="Dialogue listing missing node scripts" />
207
+ <img src="images/ch-loading-nodes_dialog_problems_node_packs.png" alt="Dialogue informing user of problems when loading node packs" />
208
+
209
+ <p>This general message will actually appear for many other kinds of problems that can be found when trying to load node packs (either by opening a new file or via the form from the <b>Graph &gt; Load nodes</b> option in the menubar).</p>
210
+
211
+ <p>Just like the dialog says, the full error(s) report can be found in the user log. Opening the user log will explain the problem in detail. In our specific case, the problem reported is a node script that could not be found (it is missing), as seen in the screenshot of the user log shown below:</p>
212
+
213
+ <img src="images/ch-loading-nodes_user_log_showing_missing.png" alt="User log with error information (missing node scripts)." />
208
214
 
209
215
  <p>To solve the problems, just open the .ndz file in any text editor of your preference and look for the lines that say <i>script_id</i>, and update the names of the folders you changed. It may be boring but is usually quick work. As Nodezator evolves over time, dedicated UI should be created so the user can perform this task in the app itself.</p>
210
216
 
@@ -17,6 +17,8 @@
17
17
  <li><a href="https://github.com/IndiePython/nodezator/releases/tag/v1.4.2">[v1.4.2] Fixed error when executing collapsed nodes</a></li>
18
18
  <li><a href="https://github.com/IndiePython/nodezator/releases/tag/v1.4.3">[v1.4.3] Fixed error when executing operation nodes</a></li>
19
19
  <li><a href="https://github.com/IndiePython/nodezator/releases/tag/v1.4.4">[v1.4.4] Fixed bugs in SVG exporting and change checking</a></li>
20
+ <li><a href="https://github.com/IndiePython/nodezator/releases/tag/v1.4.5">[v1.4.5] Additions, improvements and fixes to tests</a></li>
21
+ <li><a href="https://github.com/IndiePython/nodezator/releases/tag/v1.4.6">[v1.4.6] More additions and a bug fix</a></li>
20
22
  </ul>
21
23
 
22
24
 
@@ -47,6 +49,8 @@
47
49
  <li><a href="whats-new/v1-4.htsl#error-when-executing-collapsed">v1.4.2: Fixed error when executing collapsed nodes</a></li>
48
50
  <li><a href="whats-new/v1-4.htsl#error-when-executing-operation">v1.4.3: Fixed error when executing operation nodes</a></li>
49
51
  <li><a href="whats-new/v1-4.htsl#bugs-svg-exporting-change-checking">v1.4.4: Fixed bugs in SVG exporting and change checking</a></li>
52
+ <li><a href="whats-new/v1-4.htsl#additions-improvements-fixes-tests">v1.4.5: Additions, improvements and fixes to tests</a></li>
53
+ <li><a href="whats-new/v1-4.htsl#more-additions-bug-fix">v1.4.6: More additions and a bug fix</a></li>
50
54
 
51
55
  </ol>
52
56
 
@@ -340,6 +344,56 @@ pip install pygame-ce --upgrade
340
344
  <p>For instance, <code>0</code>, <code>0.0</code> and <code>0j</code> all have the same value, although they are an integer, a float and a complex number respectively. Because of that, wherever a value was being checked to determine whether a change took place, we also added a type check so this kind of change is also taken into account.</p>
341
345
 
342
346
 
347
+
348
+ <h2 id="additions-improvements-fixes-tests">v1.4.5: Additions, improvements and fixes to tests</h2>
349
+
350
+ <p>New unit tests for the function used to load nodes were provided by <a href="https://github.com/BMaxV">Mr. BMaxV</a> via pull request. I (<a href="https://github.com/KennedyRichard">KennedyRichard</a>) also refactored and complemented them.</p>
351
+
352
+ <p>I also used the opportunity to make some small improvements in the doctests and to fix one of them.</p>
353
+
354
+ <p>In order to make it more convenient to store test data, <b>.zip</b> files found in Nodezator's source are now also included in the source distribution. That is, they are downloaded in conjunction with the Python modules when someone installs Nodezator.</p>
355
+
356
+
357
+
358
+ <h2 id="more-additions-bug-fix">v1.4.6: More additions and a bug fix</h2>
359
+
360
+ <p>Among the many changes/adittions for this patch release, we have:</p>
361
+
362
+ <ul>
363
+ <li>Code contributed by Mr. <a href="https://github.com/sefgit">sefgit</a> via pull request, that consists of:
364
+
365
+ <ul>
366
+ <li>Mousewheel pan feature</li>
367
+ <li>The addition of a .gitattributes file</li>
368
+ </ul>
369
+
370
+ </li>
371
+
372
+ <li>Code contributed by me (<a href="https://github.com/KennedyRichard">KennedyRichard</a>)
373
+
374
+ <ul>
375
+ <li>The ability to confirm/dismiss/navigate the dialog using the keyboard</li>
376
+ <li>A bug fix for a dialog that was growing past the screen</li>
377
+ </ul>
378
+
379
+ </li>
380
+
381
+ </ul>
382
+
383
+
384
+ <p>The mousewheel pan feature is the ability to pan/move the graph with the mousewheel. The .gitattributes file added is a simple text file that is used to define attributes to paths. Certain operations by Git can be influenced by assigning particular attributes to paths, which is what this file is used for. Some additional changes already discussed with the contributor were also made by me.</p>
385
+
386
+ <p>I also added/set the ability to confirm/dismiss dialogs with the keyboard using the <b>Enter</b> and <b>Escape</b> keys, respectively (though, often, confirming will also dismiss the dialog when it is the only action available). I use the terms "added/set" because part of the feature was already implemented and just needed to be properly set in the existing dialogs defined throughout the source. Naturally, some dialogs may not offer the option to be so casually dismissed like that when the consequences of the action cannot be reversed. Currently, though, we don't have any dialog like that.</p>
387
+
388
+ <p>The user can now also navigate the available dialog buttons/options using <b>arrow keys</b> or the <b>Tab</b> and <b>Shift+Tab</b> keys.</p>
389
+
390
+ <p>The bug fix consisted in preventing a specific dialog from growing past the screen.</p>
391
+
392
+ <p>In this specific bug, we were allowing text from error reports to be displayed on the dialog. The right practice, however, would be to just use known predefined text and record the error report in a more appropriate place for the user to check. Text from error reports can grow a lot when there are too many errors, so we must not use such text in dialogs. That's what was causing the problem.</p>
393
+
394
+ <p>Now, instead of reporting the error(s) on the dialog, we just display an informative small message and log the errors in both the default logger and our custom user logger. This way the user can check the error report using the log files or the user log that can be accessed on the app's GUI. The user log can be accessed by pressing <b>Ctrl+Shift+j</b> when you are on the graph/canvas or by selecting the <b>Help &gt; Show user log</b> option on the menubar.</p>
395
+
396
+
343
397
  </body>
344
398
 
345
399
  </htsl>
@@ -1,97 +1,97 @@
1
- Copyright (c) <dates>, <Copyright Holder> (<URL|email>),
2
- with Reserved Font Name <Reserved Font Name>.
3
- Copyright (c) <dates>, <additional Copyright Holder> (<URL|email>),
4
- with Reserved Font Name <additional Reserved Font Name>.
5
- Copyright (c) <dates>, <additional Copyright Holder> (<URL|email>).
6
-
7
- This Font Software is licensed under the SIL Open Font License, Version 1.1.
8
- This license is copied below, and is also available with a FAQ at:
9
- http://scripts.sil.org/OFL
10
-
11
-
12
- -----------------------------------------------------------
13
- SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
14
- -----------------------------------------------------------
15
-
16
- PREAMBLE
17
- The goals of the Open Font License (OFL) are to stimulate worldwide
18
- development of collaborative font projects, to support the font creation
19
- efforts of academic and linguistic communities, and to provide a free and
20
- open framework in which fonts may be shared and improved in partnership
21
- with others.
22
-
23
- The OFL allows the licensed fonts to be used, studied, modified and
24
- redistributed freely as long as they are not sold by themselves. The
25
- fonts, including any derivative works, can be bundled, embedded,
26
- redistributed and/or sold with any software provided that any reserved
27
- names are not used by derivative works. The fonts and derivatives,
28
- however, cannot be released under any other type of license. The
29
- requirement for fonts to remain under this license does not apply
30
- to any document created using the fonts or their derivatives.
31
-
32
- DEFINITIONS
33
- "Font Software" refers to the set of files released by the Copyright
34
- Holder(s) under this license and clearly marked as such. This may
35
- include source files, build scripts and documentation.
36
-
37
- "Reserved Font Name" refers to any names specified as such after the
38
- copyright statement(s).
39
-
40
- "Original Version" refers to the collection of Font Software components as
41
- distributed by the Copyright Holder(s).
42
-
43
- "Modified Version" refers to any derivative made by adding to, deleting,
44
- or substituting -- in part or in whole -- any of the components of the
45
- Original Version, by changing formats or by porting the Font Software to a
46
- new environment.
47
-
48
- "Author" refers to any designer, engineer, programmer, technical
49
- writer or other person who contributed to the Font Software.
50
-
51
- PERMISSION & CONDITIONS
52
- Permission is hereby granted, free of charge, to any person obtaining
53
- a copy of the Font Software, to use, study, copy, merge, embed, modify,
54
- redistribute, and sell modified and unmodified copies of the Font
55
- Software, subject to the following conditions:
56
-
57
- 1) Neither the Font Software nor any of its individual components,
58
- in Original or Modified Versions, may be sold by itself.
59
-
60
- 2) Original or Modified Versions of the Font Software may be bundled,
61
- redistributed and/or sold with any software, provided that each copy
62
- contains the above copyright notice and this license. These can be
63
- included either as stand-alone text files, human-readable headers or
64
- in the appropriate machine-readable metadata fields within text or
65
- binary files as long as those fields can be easily viewed by the user.
66
-
67
- 3) No Modified Version of the Font Software may use the Reserved Font
68
- Name(s) unless explicit written permission is granted by the corresponding
69
- Copyright Holder. This restriction only applies to the primary font name as
70
- presented to the users.
71
-
72
- 4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
73
- Software shall not be used to promote, endorse or advertise any
74
- Modified Version, except to acknowledge the contribution(s) of the
75
- Copyright Holder(s) and the Author(s) or with their explicit written
76
- permission.
77
-
78
- 5) The Font Software, modified or unmodified, in part or in whole,
79
- must be distributed entirely under this license, and must not be
80
- distributed under any other license. The requirement for fonts to
81
- remain under this license does not apply to any document created
82
- using the Font Software.
83
-
84
- TERMINATION
85
- This license becomes null and void if any of the above conditions are
86
- not met.
87
-
88
- DISCLAIMER
89
- THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
90
- EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
91
- MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
92
- OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
93
- COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
94
- INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
95
- DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
96
- FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
97
- OTHER DEALINGS IN THE FONT SOFTWARE.
1
+ Copyright (c) <dates>, <Copyright Holder> (<URL|email>),
2
+ with Reserved Font Name <Reserved Font Name>.
3
+ Copyright (c) <dates>, <additional Copyright Holder> (<URL|email>),
4
+ with Reserved Font Name <additional Reserved Font Name>.
5
+ Copyright (c) <dates>, <additional Copyright Holder> (<URL|email>).
6
+
7
+ This Font Software is licensed under the SIL Open Font License, Version 1.1.
8
+ This license is copied below, and is also available with a FAQ at:
9
+ http://scripts.sil.org/OFL
10
+
11
+
12
+ -----------------------------------------------------------
13
+ SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
14
+ -----------------------------------------------------------
15
+
16
+ PREAMBLE
17
+ The goals of the Open Font License (OFL) are to stimulate worldwide
18
+ development of collaborative font projects, to support the font creation
19
+ efforts of academic and linguistic communities, and to provide a free and
20
+ open framework in which fonts may be shared and improved in partnership
21
+ with others.
22
+
23
+ The OFL allows the licensed fonts to be used, studied, modified and
24
+ redistributed freely as long as they are not sold by themselves. The
25
+ fonts, including any derivative works, can be bundled, embedded,
26
+ redistributed and/or sold with any software provided that any reserved
27
+ names are not used by derivative works. The fonts and derivatives,
28
+ however, cannot be released under any other type of license. The
29
+ requirement for fonts to remain under this license does not apply
30
+ to any document created using the fonts or their derivatives.
31
+
32
+ DEFINITIONS
33
+ "Font Software" refers to the set of files released by the Copyright
34
+ Holder(s) under this license and clearly marked as such. This may
35
+ include source files, build scripts and documentation.
36
+
37
+ "Reserved Font Name" refers to any names specified as such after the
38
+ copyright statement(s).
39
+
40
+ "Original Version" refers to the collection of Font Software components as
41
+ distributed by the Copyright Holder(s).
42
+
43
+ "Modified Version" refers to any derivative made by adding to, deleting,
44
+ or substituting -- in part or in whole -- any of the components of the
45
+ Original Version, by changing formats or by porting the Font Software to a
46
+ new environment.
47
+
48
+ "Author" refers to any designer, engineer, programmer, technical
49
+ writer or other person who contributed to the Font Software.
50
+
51
+ PERMISSION & CONDITIONS
52
+ Permission is hereby granted, free of charge, to any person obtaining
53
+ a copy of the Font Software, to use, study, copy, merge, embed, modify,
54
+ redistribute, and sell modified and unmodified copies of the Font
55
+ Software, subject to the following conditions:
56
+
57
+ 1) Neither the Font Software nor any of its individual components,
58
+ in Original or Modified Versions, may be sold by itself.
59
+
60
+ 2) Original or Modified Versions of the Font Software may be bundled,
61
+ redistributed and/or sold with any software, provided that each copy
62
+ contains the above copyright notice and this license. These can be
63
+ included either as stand-alone text files, human-readable headers or
64
+ in the appropriate machine-readable metadata fields within text or
65
+ binary files as long as those fields can be easily viewed by the user.
66
+
67
+ 3) No Modified Version of the Font Software may use the Reserved Font
68
+ Name(s) unless explicit written permission is granted by the corresponding
69
+ Copyright Holder. This restriction only applies to the primary font name as
70
+ presented to the users.
71
+
72
+ 4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
73
+ Software shall not be used to promote, endorse or advertise any
74
+ Modified Version, except to acknowledge the contribution(s) of the
75
+ Copyright Holder(s) and the Author(s) or with their explicit written
76
+ permission.
77
+
78
+ 5) The Font Software, modified or unmodified, in part or in whole,
79
+ must be distributed entirely under this license, and must not be
80
+ distributed under any other license. The requirement for fonts to
81
+ remain under this license does not apply to any document created
82
+ using the Font Software.
83
+
84
+ TERMINATION
85
+ This license becomes null and void if any of the above conditions are
86
+ not met.
87
+
88
+ DISCLAIMER
89
+ THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
90
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
91
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
92
+ OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
93
+ COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
94
+ INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
95
+ DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
96
+ FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
97
+ OTHER DEALINGS IN THE FONT SOFTWARE.
@@ -1,4 +1,4 @@
1
- The indiepython_logo.png and kennedy_logo.png files are my own.
2
- Please, don't use them without permission or for dubious ends.
3
- This also applies to the splash_nodezator_robot.png file, which
1
+ The indiepython_logo.png and kennedy_logo.png files are my own.
2
+ Please, don't use them without permission or for dubious ends.
3
+ This also applies to the splash_nodezator_robot.png file, which
4
4
  features, Zenith Green, the robot mascot of the Nodezator app.
@@ -13,7 +13,7 @@
13
13
  'buttons' : [
14
14
  ["Load original file", "load_original"],
15
15
  ["Load edited file", "load_swap"],
16
- ["Cancel loading any file", 'cancel']
16
+ ["Cancel loading any file", None]
17
17
  ],
18
18
  'level_name': 'warning',
19
19
  },
@@ -22,7 +22,7 @@
22
22
  'buttons' : [
23
23
  ["Open the new file anyway", "open_new"],
24
24
  ["Save current one, then open new", "save_first"],
25
- ["Abort creating and loading the new file", "abort"]
25
+ ["Abort creating and loading the new file", None]
26
26
  ],
27
27
  'level_name': 'warning',
28
28
  },
@@ -39,7 +39,7 @@
39
39
  'buttons' : [
40
40
  ["Open the new file anyway", "open new"],
41
41
  ["Save current one, then open new", "save first"],
42
- ["Abort opening new file", "abort"]
42
+ ["Abort opening new file", None]
43
43
  ],
44
44
  'level_name': 'warning',
45
45
  },
@@ -47,7 +47,7 @@
47
47
  'message' : "You are about to reload the current file, but it has unsaved changes. If you proceed, the changes will be lost. What would you like to do?",
48
48
  'buttons' : [
49
49
  ["Reload the file anyway", 'reload'],
50
- ["Abort reloading file", 'abort']
50
+ ["Abort reloading file", None]
51
51
  ],
52
52
  'level_name': 'warning',
53
53
  },
@@ -55,12 +55,12 @@
55
55
  'message': "The file loading operation was cancelled.",
56
56
  'level_name': 'info',
57
57
  },
58
- "node_callable_error_dialog" : {
59
- 'message' : "'{}'() callable from node #{} failed with the following error and message: <<{}: {}>>.",
60
- 'level_name': 'error',
61
- },
62
58
  "expected_single_path_dialog": {
63
59
  'message' : "A single path was expected, but more than one was provided. The operation was cancelled.",
64
60
  'level_name': 'warning',
65
61
  },
62
+ "error_while_loading_node_packs_dialog" : {
63
+ 'message': "One or more errors occurred while trying to load node packs. Check the user log for more info (press Ctrl+Shift+j or access the menu \"Help > Show user log\").",
64
+ 'level_name': 'error',
65
+ },
66
66
  }