neelthee-mansion 3.20.21__tar.gz → 3.21.2__tar.gz

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Files changed (23) hide show
  1. {neelthee_mansion-3.20.21 → neelthee_mansion-3.21.2}/PKG-INFO +2 -21
  2. {neelthee_mansion-3.20.21 → neelthee_mansion-3.21.2}/neelthee_mansion/Mansion_of_Amnesia.py +65 -0
  3. {neelthee_mansion-3.20.21 → neelthee_mansion-3.21.2}/neelthee_mansion.egg-info/PKG-INFO +3 -22
  4. {neelthee_mansion-3.20.21 → neelthee_mansion-3.21.2}/neelthee_mansion.egg-info/SOURCES.txt +0 -2
  5. {neelthee_mansion-3.20.21 → neelthee_mansion-3.21.2}/setup.py +1 -1
  6. neelthee_mansion-3.20.21/neelthee_mansion/Mansion_of_Amnesia-win2.py +0 -1345
  7. neelthee_mansion-3.20.21/neelthee_mansion/Rooms-win2.py +0 -1937
  8. {neelthee_mansion-3.20.21 → neelthee_mansion-3.21.2}/LICENSE.md +0 -0
  9. {neelthee_mansion-3.20.21 → neelthee_mansion-3.21.2}/README.md +0 -0
  10. {neelthee_mansion-3.20.21 → neelthee_mansion-3.21.2}/neelthee_mansion/Books.py +0 -0
  11. {neelthee_mansion-3.20.21 → neelthee_mansion-3.21.2}/neelthee_mansion/Quests.py +0 -0
  12. {neelthee_mansion-3.20.21 → neelthee_mansion-3.21.2}/neelthee_mansion/Rooms.py +0 -0
  13. {neelthee_mansion-3.20.21 → neelthee_mansion-3.21.2}/neelthee_mansion/__init__.py +0 -0
  14. {neelthee_mansion-3.20.21 → neelthee_mansion-3.21.2}/neelthee_mansion/__main__.py +0 -0
  15. {neelthee_mansion-3.20.21 → neelthee_mansion-3.21.2}/neelthee_mansion/all_game_utils.py +0 -0
  16. {neelthee_mansion-3.20.21 → neelthee_mansion-3.21.2}/neelthee_mansion/creatures.py +0 -0
  17. {neelthee_mansion-3.20.21 → neelthee_mansion-3.21.2}/neelthee_mansion/items.py +0 -0
  18. {neelthee_mansion-3.20.21 → neelthee_mansion-3.21.2}/neelthee_mansion/utils.py +0 -0
  19. {neelthee_mansion-3.20.21 → neelthee_mansion-3.21.2}/neelthee_mansion.egg-info/dependency_links.txt +0 -0
  20. {neelthee_mansion-3.20.21 → neelthee_mansion-3.21.2}/neelthee_mansion.egg-info/entry_points.txt +0 -0
  21. {neelthee_mansion-3.20.21 → neelthee_mansion-3.21.2}/neelthee_mansion.egg-info/requires.txt +0 -0
  22. {neelthee_mansion-3.20.21 → neelthee_mansion-3.21.2}/neelthee_mansion.egg-info/top_level.txt +0 -0
  23. {neelthee_mansion-3.20.21 → neelthee_mansion-3.21.2}/setup.cfg +0 -0
@@ -1,6 +1,6 @@
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- Metadata-Version: 2.2
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+ Metadata-Version: 2.1
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  Name: neelthee_mansion
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- Version: 3.20.21
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+ Version: 3.21.2
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  Summary: A text-based adventure game set in Neel-thee’s mansion.
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  Home-page: https://github.com/Flameblade375/neelthee_mansion
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  Author: Alexander.E.F
@@ -18,25 +18,6 @@ Classifier: Operating System :: OS Independent
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  Requires-Python: >=3.6
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  Description-Content-Type: text/markdown
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  License-File: LICENSE.md
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- Requires-Dist: wheel
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- Requires-Dist: psutil
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- Requires-Dist: playsound
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- Requires-Dist: requests
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- Requires-Dist: keyboard
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- Requires-Dist: pandas
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- Requires-Dist: validators
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- Requires-Dist: dicttoxml
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- Requires-Dist: pytz
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- Dynamic: author
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- Dynamic: author-email
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- Dynamic: classifier
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- Dynamic: description
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- Dynamic: description-content-type
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- Dynamic: home-page
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- Dynamic: license
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- Dynamic: requires-dist
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- Dynamic: requires-python
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- Dynamic: summary
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  # Neel-thee's Mansion of Amnesia
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@@ -3,6 +3,7 @@ from .creatures import *
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  from .items import *
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  from .Quests import *
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  from .all_game_utils import *
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+ import tkinter as tk
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  GameState = {
@@ -1114,6 +1115,70 @@ def handle_guard_action(guard):
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  def initializer():
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  global color_coding, player, CHARACTERSLIST
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  df = pd.DataFrame(CHARACTERSLIST)
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+
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+ # A tkinter window that asks these questions, instead of the console.Include a button that says "Exit Game". When the button is clicked, the game exits. Include a button that says "premade character". When the button is clicked, a new window opens that lets you choose one of the premade characters from teh CHARACTERSLIST var. Include a button that says "custom character". When the button is clicked, a new window opens that asks them for a name, age, hight, and waight(LBs).
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+ def create_main_menu():
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+ def show_premade_characters():
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+ def select_character():
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+ selected_character = character_listbox.curselection()
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+ if selected_character:
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+ character_info = CHARACTERSLIST[selected_character[0]]
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+ name_entry.insert(0, character_info["name"])
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+ age_entry.insert(0, character_info["age"])
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+ height_entry.insert(0, character_info["height"])
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+ weight_entry.insert(0, character_info["weight(LBs)"])
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+ character_window.destroy()
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+ character_window = tk.Toplevel(root)
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+ character_window.title("Select Premade Character")
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+ character_listbox = tk.Listbox(character_window)
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+ for character in CHARACTERSLIST:
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+ character_info = f"Name: {character['name']}, Age: {character['age']}, Height: {character['height']}, Weight: {character['weight']} LBs"
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+ character_listbox.insert(tk.END, character_info)
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+ character_listbox.pack()
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+ select_button = tk.Button(character_window, text="Select", command=select_character)
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+ select_button.pack()
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+
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+ def custom_character():
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+ name_entry.delete(0, tk.END)
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+ age_entry.delete(0, tk.END)
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+ height_entry.delete(0, tk.END)
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+ weight_entry.delete(0, tk.END)
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+
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+ def exit_game():
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+ root.destroy()
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+
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+ root = tk.Tk()
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+ root.title("Character Creation")
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+
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+ tk.Label(root, text="Name:").pack()
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+ name_entry = tk.Entry(root)
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+ name_entry.pack()
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+
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+ tk.Label(root, text="Age:").pack()
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+ age_entry = tk.Entry(root)
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+ age_entry.pack()
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+
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+ tk.Label(root, text="Height:").pack()
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+ height_entry = tk.Entry(root)
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+ height_entry.pack()
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+
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+ tk.Label(root, text="Weight (LBs):").pack()
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+ weight_entry = tk.Entry(root)
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+ weight_entry.pack()
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+
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+ premade_button = tk.Button(root, text="Premade Character", command=show_premade_characters)
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+ premade_button.pack()
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+
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+ custom_button = tk.Button(root, text="Custom Character", command=custom_character)
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+ custom_button.pack()
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+
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+ exit_button = tk.Button(root, text="Exit Game", command=exit_game)
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+ exit_button.pack()
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+
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+ root.mainloop()
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+
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+ create_main_menu()
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+
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  Standord_Player = loop_til_valid_input(
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  "Do you want to use a premade character?", "you didn't answer Y or N.", Y_N
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  ).value
@@ -1,6 +1,6 @@
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- Metadata-Version: 2.2
2
- Name: neelthee_mansion
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- Version: 3.20.21
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+ Metadata-Version: 2.1
2
+ Name: neelthee-mansion
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+ Version: 3.21.2
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  Summary: A text-based adventure game set in Neel-thee’s mansion.
5
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  Home-page: https://github.com/Flameblade375/neelthee_mansion
6
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  Author: Alexander.E.F
@@ -18,25 +18,6 @@ Classifier: Operating System :: OS Independent
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  Requires-Python: >=3.6
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  Description-Content-Type: text/markdown
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  License-File: LICENSE.md
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- Requires-Dist: wheel
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- Requires-Dist: psutil
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- Requires-Dist: playsound
24
- Requires-Dist: requests
25
- Requires-Dist: keyboard
26
- Requires-Dist: pandas
27
- Requires-Dist: validators
28
- Requires-Dist: dicttoxml
29
- Requires-Dist: pytz
30
- Dynamic: author
31
- Dynamic: author-email
32
- Dynamic: classifier
33
- Dynamic: description
34
- Dynamic: description-content-type
35
- Dynamic: home-page
36
- Dynamic: license
37
- Dynamic: requires-dist
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- Dynamic: requires-python
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- Dynamic: summary
40
21
 
41
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  # Neel-thee's Mansion of Amnesia
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@@ -2,10 +2,8 @@ LICENSE.md
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  README.md
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  setup.py
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  neelthee_mansion/Books.py
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- neelthee_mansion/Mansion_of_Amnesia-win2.py
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  neelthee_mansion/Mansion_of_Amnesia.py
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  neelthee_mansion/Quests.py
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- neelthee_mansion/Rooms-win2.py
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  neelthee_mansion/Rooms.py
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  neelthee_mansion/__init__.py
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  neelthee_mansion/__main__.py
@@ -2,7 +2,7 @@ from setuptools import setup, find_packages
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  setup(
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  name="neelthee_mansion",
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- version="3.20.21",
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+ version="3.21.2", # Update version number for each release
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  packages=find_packages(), # Automatically finds all packages and modules
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  install_requires=[
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  "wheel",