neelthee-mansion 3.16.8__tar.gz → 3.16.10__tar.gz
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- {neelthee_mansion-3.16.8 → neelthee_mansion-3.16.10}/PKG-INFO +1 -1
- {neelthee_mansion-3.16.8 → neelthee_mansion-3.16.10}/neelthee_mansion/Mansion_of_Amnesia.py +24 -18
- {neelthee_mansion-3.16.8 → neelthee_mansion-3.16.10}/neelthee_mansion.egg-info/PKG-INFO +1 -1
- {neelthee_mansion-3.16.8 → neelthee_mansion-3.16.10}/setup.py +1 -1
- {neelthee_mansion-3.16.8 → neelthee_mansion-3.16.10}/README.md +0 -0
- {neelthee_mansion-3.16.8 → neelthee_mansion-3.16.10}/neelthee_mansion/Books.py +0 -0
- {neelthee_mansion-3.16.8 → neelthee_mansion-3.16.10}/neelthee_mansion/Quests.py +0 -0
- {neelthee_mansion-3.16.8 → neelthee_mansion-3.16.10}/neelthee_mansion/Rooms.py +0 -0
- {neelthee_mansion-3.16.8 → neelthee_mansion-3.16.10}/neelthee_mansion/__init__.py +0 -0
- {neelthee_mansion-3.16.8 → neelthee_mansion-3.16.10}/neelthee_mansion/__main__.py +0 -0
- {neelthee_mansion-3.16.8 → neelthee_mansion-3.16.10}/neelthee_mansion/all_game_utils.py +0 -0
- {neelthee_mansion-3.16.8 → neelthee_mansion-3.16.10}/neelthee_mansion/creatures.py +0 -0
- {neelthee_mansion-3.16.8 → neelthee_mansion-3.16.10}/neelthee_mansion/items.py +0 -0
- {neelthee_mansion-3.16.8 → neelthee_mansion-3.16.10}/neelthee_mansion/utils.py +0 -0
- {neelthee_mansion-3.16.8 → neelthee_mansion-3.16.10}/neelthee_mansion.egg-info/SOURCES.txt +0 -0
- {neelthee_mansion-3.16.8 → neelthee_mansion-3.16.10}/neelthee_mansion.egg-info/dependency_links.txt +0 -0
- {neelthee_mansion-3.16.8 → neelthee_mansion-3.16.10}/neelthee_mansion.egg-info/entry_points.txt +0 -0
- {neelthee_mansion-3.16.8 → neelthee_mansion-3.16.10}/neelthee_mansion.egg-info/requires.txt +0 -0
- {neelthee_mansion-3.16.8 → neelthee_mansion-3.16.10}/neelthee_mansion.egg-info/top_level.txt +0 -0
- {neelthee_mansion-3.16.8 → neelthee_mansion-3.16.10}/setup.cfg +0 -0
@@ -125,7 +125,7 @@ go [%*GREEN*%direction%*RESET*%/%*GREEN*%teleport%*RESET*%/%*GREEN*%number%*RESE
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get [%*BLUE*%item%*RESET*%] - Pick up an item from your current location
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search [the/] [%*RED*%container%*RESET*%] - Search a container in your current location
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use [%*BLUE*%item%*RESET*%] - Use an item from your inventory
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put [%*BLUE*%item%*RESET*%] [
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put [%*BLUE*%item%*RESET*%] [in] [%*RED*%container%*RESET*%] - Put an item from your inventory into a container in your current location
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examine [%*GREEN*%direction%*RESET*%/%*RED*%container%*RESET*%/%*BLUE*%item%*RESET*%] - Find out some info about the object
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sleep - Rest for a bit and regain some health
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look - Look around your current location
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@@ -678,8 +678,8 @@ def select_target(chooser, targets: list):
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def command():
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global player
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try:
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ShouldBreak = False
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while True:
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ShouldBreak = True
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if ShouldBreak:
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return
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except KeyError as e:
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type_text(f"KeyError: {e} - This might be due to an undefined command or incorrect arguments.", colorTrue=color_coding)
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except ValueError as e:
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type_text(f"ValueError: {e} - This might be due to incorrect arguments provided.", colorTrue=color_coding)
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except Exception as e:
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type_text(f"Unexpected Error: {e}", colorTrue=color_coding)
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def handle_sleep_command(player: PC):
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type_text("You decide to rest for a while.", colorTrue=color_coding)
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@@ -789,16 +789,18 @@ def search_container(player: PC, Container):
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Container.take_contents(player)
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def handle_put_command(player: PC,
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def handle_put_command(player: PC, *Args):
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arguments = " ".join(Args)
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Arguments = arguments.split("in")
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for arg in Arguments:
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Arguments[Arguments.index(arg)] = arg.strip()
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PutItem = Arguments[0]
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Container = Arguments[1]
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if PutItem in player.inventory:
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if 'containers' in ROOMS[player.CURRENTROOM]:
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elif container in ROOMS[player.CURRENTROOM]['containers']:
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put_in_container(player, player.inventory[player.inventory.index(PutItem)], container)
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return
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type_text(f"You cannot put the {PutItem.name} in the {container}", colorTrue=color_coding)
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put_in_container(player, player.inventory[player.inventory.index(PutItem)], Container)
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return
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type_text(f"You cannot put the {PutItem.name} in the {Container}", colorTrue=color_coding)
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def put_in_container(player: PC, PutItem = None, container = None):
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@@ -986,6 +988,9 @@ def initializer():
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color_coding = loop_til_valid_input("Do you want color coding (Y/N)?", "you didn't answer Y or N.", Y_N).value
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background_name = []
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background_skills = []
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while True:
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type_text("") # Prints an empty line
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type_text("0. Random")
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@@ -1022,7 +1027,8 @@ def initializer():
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'Soldier',
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height,
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weight,
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CURRENTROOM='Hall'
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CURRENTROOM='Hall',
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Skills=background_skills,
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)
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def main():
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setup(
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name='neelthee_mansion',
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version='3.16.
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version='3.16.10',
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packages=find_packages(), # Automatically finds all packages and modules
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install_requires=[
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'wheel', 'psutil', 'playsound', 'requests', 'keyboard', 'pandas', 'validators', 'dicttoxml', 'pytz',
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{neelthee_mansion-3.16.8 → neelthee_mansion-3.16.10}/neelthee_mansion.egg-info/dependency_links.txt
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{neelthee_mansion-3.16.8 → neelthee_mansion-3.16.10}/neelthee_mansion.egg-info/entry_points.txt
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{neelthee_mansion-3.16.8 → neelthee_mansion-3.16.10}/neelthee_mansion.egg-info/top_level.txt
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